[Chore] (MG_Backend, MG_Backend/DirectGLES, MG_Backend/DirectVulkan, MG_Backend/MGPipe, MG_Backend/Record, MG_Benchmark/Buffer, MG_Benchmark/Container, MG_Benchmark/Driver, MG_Benchmark/Program, MG_Benchmark/ShaderCache, MG_Benchmark/Transpile, MG_Gbm, MG_Impl, MG_Impl/CGLImpl, MG_Impl/DyldInterpose, MG_Impl/EGLImpl, MG_Impl/GLImpl, MG_Impl/GLXImpl, MG_Impl/NSOpenGLImpl, MG_Impl/Pipe, MG_Impl/WGLImpl, MG_IntegrationTest, MG_IntegrationTest/Harness, MG_IntegrationTest/Scenarios, MG_Pipe, MG_Remote, MG_Remote/Client, MG_Remote/Protocol, MG_Remote/Server, MG_Remote/Transport, MG_Remote/Wire, MG_State/EGLState, MG_State/GLState, MG_Test, MG_Test/Backend, MG_Test/BackendLoader, MG_Test/Buffer, MG_Test/EGLState, MG_Test/Framebuffer, MG_Test/Gbm, MG_Test/Pipe, MG_Test/Pipeline, MG_Test/Program, MG_Test/Query, MG_Test/SelfTest, MG_Test/ShaderTranspiler, MG_Test/State, MG_Test/Swapchain, MG_Test/Texture, MG_Test/Util, MG_Test/VertexArray, MG_Test/Wire, MG_Util/Async, MG_Util/BackendLoaders, MG_Util/Converters, MG_Util/Damage, MG_Util/Debug, MG_Util/Math, MG_Util/Metrics, MG_Util/SelfTest, MG_Util/ShaderTranspiler, MG_Util/Texture, MG_Util/X11, MobileGL, scripts/data, tools/cts, tools/device_bench, tools/spikes, tools/trace_replay, tools/wgl-smoke): clang-format every C and C++ source

- Layout only: token streams match up to split literals, continuations and using order
- The size totals fall, so the structure baseline is lowered
This commit is contained in:
2026-10-16 06:30:38 -04:00
parent 76b10cc35b
commit f4994ee36e
747 changed files with 35842 additions and 36261 deletions
@@ -101,7 +101,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
VkCommandBuffer& FrameContext::BeginCommandRecording(VkCommandBufferUsageFlags flags,
const VkCommandBufferInheritanceInfo* pInheritanceInfo) {
auto& frame = GetCurrent();
MOBILEGL_ASSERT(!frame.isCommandRecording, "BeginCommandRecording called while command buffer is already recording");
MOBILEGL_ASSERT(!frame.isCommandRecording,
"BeginCommandRecording called while command buffer is already recording");
frame.hasCommandBufferRecorded = false;
VK_VERIFY(vkResetCommandBuffer(frame.commandBuffer, 0), "BeginCommandRecording, vkResetCommandBuffer");
@@ -174,8 +175,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
m_swapchainImageRenderFinishedSemaphores.assign(swapchainImageCount, VK_NULL_HANDLE);
VkSemaphoreCreateInfo semaphoreInfo{VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO};
for (Uint32 imageIndex = 0; imageIndex < swapchainImageCount; ++imageIndex) {
VkResult result =
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &m_swapchainImageRenderFinishedSemaphores[imageIndex]);
VkResult result = vkCreateSemaphore(device, &semaphoreInfo, nullptr,
&m_swapchainImageRenderFinishedSemaphores[imageIndex]);
if (result != VK_SUCCESS) {
DestroySwapchainSemaphores(device);
return result;
@@ -240,10 +241,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
presentBarrier.subresourceRange.levelCount = 1;
presentBarrier.subresourceRange.baseArrayLayer = 0;
presentBarrier.subresourceRange.layerCount = 1;
vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0,
nullptr, 0, nullptr, 1, &presentBarrier);
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0,
0, nullptr, 0, nullptr, 1, &presentBarrier);
if (openedRecording) {
EndCommandRecording();
@@ -254,7 +253,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
FrameContext::SubmitInfoPacket FrameContext::GetSubmitInfo(Bool shouldSubmitCommandBuffer,
Uint32 swapchainImageIndex) const {
const auto& frame = GetCurrent();
MOBILEGL_ASSERT(!frame.isCommandRecording, "GetSubmitInfo called while command buffer recording is still active");
MOBILEGL_ASSERT(!frame.isCommandRecording,
"GetSubmitInfo called while command buffer recording is still active");
MOBILEGL_ASSERT(!frame.isPreCommandRecording,
"GetSubmitInfo called while the pre-pass stream is still recording");
AssertValidSwapchainImageIndex(swapchainImageIndex);
@@ -273,7 +273,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
packet.submitInfo.waitSemaphoreCount = frame.imageAvailableSemaphoreConsumed ? 0U : 1U;
packet.submitInfo.pWaitSemaphores = frame.imageAvailableSemaphoreConsumed ? nullptr : &packet.waitSemaphore;
packet.submitInfo.pWaitDstStageMask = frame.imageAvailableSemaphoreConsumed ? nullptr : &packet.waitDstStageMask;
packet.submitInfo.pWaitDstStageMask =
frame.imageAvailableSemaphoreConsumed ? nullptr : &packet.waitDstStageMask;
packet.submitInfo.commandBufferCount = commandBufferCount;
packet.submitInfo.pCommandBuffers = commandBufferCount > 0 ? packet.commandBuffers : nullptr;
packet.submitInfo.signalSemaphoreCount = 1;
@@ -464,8 +465,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
DestroySyncObjectsForFrame(device, frameIndex);
auto& frame = m_frames[frameIndex];
VkResult result =
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &frame.imageAvailableSemaphore);
VkResult result = vkCreateSemaphore(device, &semaphoreInfo, nullptr, &frame.imageAvailableSemaphore);
if (result != VK_SUCCESS) {
return result;
}