mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 22:28:32 +09:00
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
This commit is contained in:
@@ -32,6 +32,9 @@
|
||||
#ifndef MOBILEGL_GL_VERTEXARRAY_H
|
||||
#include "MG_GL/Implementations/GL/VertexArray/GL_VertexArray.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_DILIGENT_EGL_IMPL_H
|
||||
#include "MG_GL/Implementations/EGL/Diligent/EGL_impl.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GLSTATE_H
|
||||
#include "MG_GL/State/Core/GLState.h"
|
||||
#endif
|
||||
@@ -90,6 +93,7 @@
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <cctype>
|
||||
#include <stdexcept>
|
||||
#include <atomic>
|
||||
#include <regex>
|
||||
|
||||
Reference in New Issue
Block a user