diff --git a/MobileGL/MG_State/GLState/TextureState/TextureEnum.h b/MobileGL/MG_State/GLState/TextureState/TextureEnum.h index 76820cae..7bbb50fa 100644 --- a/MobileGL/MG_State/GLState/TextureState/TextureEnum.h +++ b/MobileGL/MG_State/GLState/TextureState/TextureEnum.h @@ -100,6 +100,7 @@ namespace MobileGL { RGB8Snorm, RGB10, RGB12, + RGB16, RGB16Snorm, RGBA2, RGBA4, diff --git a/MobileGL/MG_Util/Converters/GLToMG/TextureEnumConverter.cpp b/MobileGL/MG_Util/Converters/GLToMG/TextureEnumConverter.cpp index 26621173..0b574cd1 100644 --- a/MobileGL/MG_Util/Converters/GLToMG/TextureEnumConverter.cpp +++ b/MobileGL/MG_Util/Converters/GLToMG/TextureEnumConverter.cpp @@ -116,6 +116,8 @@ namespace MobileGL { return TextureInternalFormat::RGB10; case GL_RGB12: return TextureInternalFormat::RGB12; + case GL_RGB16: + return TextureInternalFormat::RGB16; case GL_RGB16_SNORM: return TextureInternalFormat::RGB16Snorm; case GL_RGBA2: