[Chore] (MG_Util/ShaderTranspiler): rename function

This commit is contained in:
2026-01-30 11:10:27 +08:00
parent 99299cf0f3
commit f69fbef4b0
3 changed files with 3 additions and 3 deletions
@@ -454,7 +454,7 @@ namespace MobileGL {
m_generatedSpirv.size());
for (auto& spv: m_generatedSpirv) {
auto success = ShaderCompiler::SanitizeBinary(spv, spv);
auto success = ShaderCompiler::SanitizeAndOptimizeBinary(spv, spv);
MOBILEGL_ASSERT(success, "SanitizeBinary failed");
}