[Fix] (GL_Drawing.cpp): realize glBindAttribLocation, and other misc fixes

This commit is contained in:
2025-05-07 23:25:46 +08:00
parent a50856dea0
commit f98f877e07
5 changed files with 62 additions and 36 deletions
@@ -42,7 +42,7 @@ namespace MG_GL::GL {
if (buffer != 0 &&
MG_State::ValidateGeneratedName(buffer) &&
!MG_State::ValidateAllocatedBufferHandle(buffer)) {
MG_Util::Debug::LogE("Actually creating buffer: %u", buffer);
MG_Util::Debug::LogD("Actually creating buffer: %u", buffer);
GLenum result = MG_State::CreateBuffer(buffer);
}