[Test] (MG_IntegrationTest): every texture access routine must read the same texel out of a usampler2DArray

This commit is contained in:
2026-08-11 10:21:38 -04:00
parent 994ae372f8
commit fa5ff5d168
2 changed files with 268 additions and 0 deletions
@@ -60,6 +60,7 @@ add_executable(MobileGLIntegrationTest
Scenarios/ClearThenReadPixelsScenario.cpp
Scenarios/DepthStencilReadbackScenario.cpp
Scenarios/SsboArrayLengthScenario.cpp
Scenarios/SwizzleAccessRoutineScenario.cpp
)
target_include_directories(MobileGLIntegrationTest PRIVATE