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https://github.com/MobileGL-Dev/MobileGL
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[Refactor] (P13): Espryt's frontend-keyed slot-table entries and the apply-thread refusals go, death notices release twins by handle, and the link ratchet refuses any '# P13' line (49 -> 36 symbols).
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@@ -5,24 +5,14 @@
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# base commit : <unknown>
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# configure : -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON -DCMAKE_BUILD_TYPE=Release
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# build dir : /home/swung/mgl-p13-split
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# count : 49
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# count : 36
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#
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# One demangled symbol per line. A trailing ` # note` is an annotation the parser
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# ignores; `# P13` marks a symbol that cannot fall before P13 establishes module
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# target boundaries. The LIST is the baseline, not the count: a ratchet that
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# ignores. `# P13` (debts only P13's module work could clear) is refused since
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# P13 closed them. The LIST is the baseline, not the count: a ratchet that
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# stored only a number would go green on the day one symbol is cleared and another
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# added (ID-P7-7).
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MobileGL::MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo
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MobileGL::MG_Pipe::MGPipeApplierIsUnbarrieredApply() # P13
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MobileGL::MG_Pipe::MGPipeRefuseAllocatorFromApplyThread(char const*) # P13
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MobileGL::MG_Pipe::MGPipeRefuseFrontendKeyedRegistryFromApplyThread(char const*) # P13
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MobileGL::MG_Pipe::MGPipeSlotAllocator::Acquire(MobileGL::MG_Pipe::MGPipeKind, unsigned long) # P13
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MobileGL::MG_Pipe::MGPipeSlotAllocator::FindByLifetimeId(MobileGL::MG_Pipe::MGPipeKind, unsigned long) const # P13
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MobileGL::MG_Pipe::MGPipeSlotAllocator::Free(MobileGL::MG_Pipe::MGPipeKind, MobileGL::MG_Pipe::MGPipeHandle) # P13
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MobileGL::MG_Pipe::MGPipeSlots() # P13
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MobileGL::MG_Pipe::PipeInputs::GetBufferBindingPointCount(MobileGL::BufferTarget) const
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MobileGL::MG_Pipe::PipeInputs::HasOpenTransformFeedbackSpan(unsigned long) const # P13 monolith arm: MGB_CTX accessor / GL readback packer (CONTRACT-P7 §12)
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MobileGL::MG_Pipe::PipeInputs::InvalidateCompileEnv() # P13 monolith arm: MGB_CTX accessor / GL readback packer (CONTRACT-P7 §12)
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MobileGL::MG_Pipe::PipeInputs::IsLive() const
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MobileGL::MG_Pipe::PipeInputs::RecordError(MobileGL::ErrorCode, std::unique_ptr<MobileGL::ErrorInfo, std::default_delete<MobileGL::ErrorInfo> >)
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MobileGL::MG_Remote::Client::AdoptTierIsEmulate()
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@@ -50,14 +40,11 @@ MobileGL::MG_State::GLState::DecodeProgramArchive(unsigned char const*, unsigned
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MobileGL::MG_State::GLState::GetBufferBackendOps()
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MobileGL::MG_State::GLState::ProgramArtifactsSchemaFingerprint()
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MobileGL::MG_State::GLState::ProgramObject::JoinPendingLink() const
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MobileGL::MG_State::GLState::RenderbufferObject::GetExternalIndex() const
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MobileGL::MG_State::GLState::SamplerObject::GetAllSamplerParameters() const
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MobileGL::MG_State::GLState::SamplerObject::GetExternalIndex() const
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MobileGL::MG_State::GLState::SamplerObject::GetLifetimeId() const
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MobileGL::MG_State::GLState::SamplerObject::GetVersion() const
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MobileGL::MG_State::GLState::SetBufferBackendOps(MobileGL::MG_State::GLState::BufferBackendOps const*)
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MobileGL::MG_State::GLState::TextureObjectBuffer::GetBufferBindingSlot(MobileGL::TextureUploadTarget)
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MobileGL::MG_State::GLState::TextureUnit::GetAllBindingSlots()
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MobileGL::MG_State::GLState::TextureUnit::GetSamplerObject() const
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MobileGL::MG_State::GLState::VertexArrayObject::GetAllAttributes() const
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MobileGL::MG_State::GLState::VertexArrayObject::GetAttribute(unsigned int) const
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