[Fix] (MG_Impl/GLImpl, MG_Backend): fix OpenGL 3.1 piglit cases

This commit is contained in:
2026-07-02 10:34:17 +08:00
parent 233277d94b
commit fabae2465b
7 changed files with 52 additions and 2 deletions
+2
View File
@@ -58,6 +58,7 @@ namespace MobileGL {
EGLint* value) const;
Bool ValidateContext(EGLContextHandle context) const;
Bool ValidateContextOnDisplay(EGLDisplayHandle display, EGLContextHandle context) const;
Bool IsCurrentContextOpenGLCoreProfile() const;
// Surface
EGLSurfaceHandle CreateWindowSurface(EGLDisplayHandle display, EGLConfigHandle config,
@@ -158,6 +159,7 @@ namespace MobileGL {
EGLint ClientVersion = 1;
EGLint MajorVersion = 1;
EGLint MinorVersion = 0;
EGLint OpenGLProfileMask = 0;
};
struct SurfaceObject {