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[Fix] (buildsystem): fix build on Windows
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@@ -27,6 +27,7 @@ namespace MobileGL {
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#if MOBILEGL_BACKEND == MOBILEGL_BACKEND_TYPE_DIRECT_GLES
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return MG_Backend::DirectGLES::GetString(name);
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#endif
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return (const GLubyte*)"3.3 <Unknown>";
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}
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inline String GetFormattedBackendGLVersion() {
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