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[MG_Remote, MG_Pipe, MG_Test, CI, tools, docs] (P6.5): the first wave completed and reviewed - archive v2, publication boundary, half-close, AcceptPair/role fixes, device re-validation
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@@ -120,7 +120,12 @@ MOBILEGL_GL_API void glFinish() {
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MobileGL::MG_Pipe::MGPipeClientFinish();
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#endif
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}
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MOBILEGL_GL_API void glFlush() { MGLOG_D("Implementing function: %s(...)", __FUNCTION__); }
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MOBILEGL_GL_API void glFlush() {
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MGLOG_D("Implementing function: %s(...)", __FUNCTION__);
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#if MOBILEGL_BUILD_DISAGGREGATED
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MobileGL::MG_Pipe::MGPipeClientFlush();
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#endif
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}
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DECLARE_GL_FUNCTION_HEAD(void, FramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) DECLARE_GL_FUNCTION_END_NO_RETURN(void, FramebufferRenderbuffer, target, attachment, renderbuffertarget, renderbuffer)
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DECLARE_GL_FUNCTION_HEAD(void, FramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) DECLARE_GL_FUNCTION_END_NO_RETURN(void, FramebufferTexture2D, target, attachment, textarget, texture, level)
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DECLARE_GL_FUNCTION_HEAD(void, FrontFace, GLenum mode) DECLARE_GL_FUNCTION_END_NO_RETURN(void, FrontFace, mode)
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