[Fix] (MG_Impl/GLImpl, MG_State, MG_Backend/DirectGLES): eliminate packed_pixels SIGTRAPs - complete TexImage format/type/internalformat validation matrix (depth-stencil family, integer-ness, packed-type pairing, 3D depth rejection), fix inverted UpdateSubData assert with clamped copy, demote unimplemented readback asserts to logged no-ops

This commit is contained in:
2026-07-16 02:23:18 -04:00
parent 5331150cb9
commit fe7a5ee1b2
5 changed files with 258 additions and 71 deletions
+28 -21
View File
@@ -3266,17 +3266,20 @@ namespace MobileGL::MG_Backend::DirectGLES {
MGLOG_D("ReadPixels: x=%d y=%d w=%d h=%d format=%s type=%s pixels=%p", x, y, width, height,
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str(), pixels);
MOBILEGL_ASSERT(format == GL_RGBA || format == GL_RGBA_INTEGER || format == GL_RED ||
format == GL_RED_INTEGER || format == GL_DEPTH_COMPONENT || format == GL_STENCIL_INDEX,
"Only GL_RGBA, GL_RGBA_INTEGER, GL_RED, GL_RED_INTEGER, GL_DEPTH_COMPONENT and "
"GL_STENCIL_INDEX are supported currently, "
"while requested %s.",
MG_Util::ConvertGLEnumToString(format).c_str());
MOBILEGL_ASSERT(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT || type == GL_UNSIGNED_INT_2_10_10_10_REV ||
type == GL_INT || type == GL_FLOAT,
"Only GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_2_10_10_10_REV, "
"GL_INT and GL_FLOAT are supported currently, while requested %s.",
MG_Util::ConvertGLEnumToString(type).c_str());
// Unimplemented readback formats degrade to a logged no-op instead of killing the process;
// spec-invalid combinations are already rejected with GL errors at the state layer.
if (format != GL_RGBA && format != GL_RGBA_INTEGER && format != GL_RED && format != GL_RED_INTEGER &&
format != GL_DEPTH_COMPONENT && format != GL_STENCIL_INDEX) {
MGLOG_E("ReadPixels: format %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str());
return;
}
if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_INT && type != GL_UNSIGNED_INT_2_10_10_10_REV &&
type != GL_INT && type != GL_FLOAT) {
MGLOG_E("ReadPixels: type %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(type).c_str());
return;
}
MGLOG_D("ReadPixels: SyncNeccessaryTextures()");
TextureImpl::SyncNeccessaryTextures();
@@ -3362,16 +3365,20 @@ namespace MobileGL::MG_Backend::DirectGLES {
MG_Util::ConvertGLEnumToString(target).c_str(), level, MG_Util::ConvertGLEnumToString(format).c_str(),
MG_Util::ConvertGLEnumToString(type).c_str(), pixels);
MOBILEGL_ASSERT(format == GL_RGBA || format == GL_RGBA_INTEGER || format == GL_BGRA,
"Only GL_RGBA, GL_RGBA_INTEGER and GL_BGRA are supported currently, while requested %s.",
MG_Util::ConvertGLEnumToString(format).c_str());
MOBILEGL_ASSERT(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT || type == GL_UNSIGNED_INT_2_10_10_10_REV ||
type == GL_INT || type == GL_FLOAT || type == GL_UNSIGNED_INT_8_8_8_8 ||
type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_HALF_FLOAT,
"Only GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_2_10_10_10_REV, "
"GL_INT, GL_FLOAT, GL_HALF_FLOAT, GL_UNSIGNED_INT_8_8_8_8 and GL_UNSIGNED_INT_8_8_8_8_REV "
"are supported currently, while requested %s.",
MG_Util::ConvertGLEnumToString(type).c_str());
// Unimplemented readback formats degrade to a logged no-op instead of killing the process;
// spec-invalid combinations are already rejected with GL errors at the state layer.
if (format != GL_RGBA && format != GL_RGBA_INTEGER && format != GL_BGRA) {
MGLOG_E("GetTexImage: format %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(format).c_str());
return;
}
if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_INT && type != GL_UNSIGNED_INT_2_10_10_10_REV &&
type != GL_INT && type != GL_FLOAT && type != GL_UNSIGNED_INT_8_8_8_8 &&
type != GL_UNSIGNED_INT_8_8_8_8_REV && type != GL_HALF_FLOAT) {
MGLOG_E("GetTexImage: type %s is not implemented yet, skipping readback",
MG_Util::ConvertGLEnumToString(type).c_str());
return;
}
GLenum esFormat = format, esType = type;
if (esFormat == GL_BGRA) esFormat = GL_RGBA;