[Fix] (DirectVulkan, SelfTest): honour the primitives-generated probe's leak-on-timeout contract in both of its callers, count paused-span draws the frontend cannot price, refuse a substitute measured worse than the stream query, and derive the POST row's failure clause from the measurement

This commit is contained in:
2026-08-28 06:19:40 -04:00
parent 19f4402fbf
commit feea131d8b
6 changed files with 238 additions and 40 deletions
@@ -3285,9 +3285,10 @@ void main() {
m_primGenRerouteActiveSlots.clear();
m_primGenRerouteSlotCursor = 0;
m_primGenRerouteSlotOpen = false;
// Not sticky across renderers: the next bring-up re-decides it (from the
// Not sticky across renderers: the next bring-up re-decides both (from the
// per-process probe memo, so it re-decides without re-probing).
m_primGenRerouteKind = MG_Util::SelfTest::PrimGenRerouteKind::None;
m_primGenStreamCountsXfbInactiveDraws = false;
m_bufferManager.Shutdown();
// Device is idle (vkDeviceWaitIdle above); query pools can be destroyed.
@@ -11436,6 +11437,17 @@ void main() {
return true;
}
Bool VulkanRenderer::ArePausedDrawsGpuCounted() const {
// Exactly the gate BeginXfbQueryForDraw applies per draw, so a span told "armed"
// really does get a reroute slot for every draw with no open capture - a paused
// span's draws included.
const Bool rerouteArmed = m_primGenRerouteKind != MG_Util::SelfTest::PrimGenRerouteKind::None &&
m_primGenReroutePool != VK_NULL_HANDLE;
// Otherwise the paused draw takes a stream slot, which is an exact count of it
// on a driver the probe measured as counting capture-less draws.
return rerouteArmed || m_primGenStreamCountsXfbInactiveDraws;
}
void VulkanRenderer::StopXfbQueryCapture(Uint32 kind, Vector<Uint32>& outSlots,
Vector<Uint32>& outRerouteSlots) {
if (kind > 1) {
@@ -11503,17 +11515,21 @@ void main() {
if ((!m_xfbQueryCaptureActive[0] && !m_xfbQueryCaptureActive[1]) || m_xfbQueryPool == VK_NULL_HANDLE) {
return;
}
// A draw made while the GL span is merely PAUSED is CPU-accounted by the
// frontend's paused-primitive counter, whose delta the GENERATED resolve adds
// (DirectVulkan.cpp); a reroute slot for it would count it twice. Only a
// draw with no capture AND no paused span is the stream query's silent case.
const Bool glSpanPausedDraw = MG_State::pGLContext != nullptr &&
MG_State::pGLContext->IsTransformFeedbackActive() &&
MG_State::pGLContext->IsTransformFeedbackPaused();
// Every draw with no OPEN capture is the stream query's silent case, and that
// includes a draw made while the GL span is merely PAUSED (the pause closes the
// capture, so BeginXfbCaptureForDraw already answered false for it). Paused
// draws are rerouted like any other: the frontend's CPU paused-primitive
// counter cannot stand in for them - it is written by only 3 of the ~15 draw
// entry points (never the instanced, indirect or multi-draw ones) and answers 0
// for GL_PATCHES by design, since the tessellator's amplification is not
// knowable on the CPU - which is exactly the CTS's shape. Double counting is
// prevented on the other side instead: a GENERATED span opened while this
// reroute is armed ignores that CPU counter entirely (see
// ArePausedDrawsGpuCounted and DirectVulkan.cpp's XfbGenerated resolve), so
// every XFB-inactive draw in the span is priced exactly once, by this pool.
const Bool rerouteGenerated = m_xfbQueryCaptureActive[1] &&
m_primGenRerouteKind != MG_Util::SelfTest::PrimGenRerouteKind::None &&
m_primGenReroutePool != VK_NULL_HANDLE && !xfbActive &&
!glSpanPausedDraw;
m_primGenReroutePool != VK_NULL_HANDLE && !xfbActive;
// The stream slot stays for WRITTEN whatever the reroute does (with capture
// inactive its primitivesWritten is 0, which is the correct WRITTEN answer),
// and for GENERATED wherever this draw is not rerouted - so one GL query span
@@ -14234,7 +14250,18 @@ void main() {
return RunPrimitivesGeneratedNoXfbProbe(probeContext);
}();
verdict = EvaluatePrimitivesGeneratedNoXfbVerdict(s_measurement);
if (!s_measurement.ran) {
if (s_measurement.fenceWaitTimedOut) {
// The probe's submission never signaled within its bound, so it left its
// command pool, query pools, render pass, framebuffer, shader modules,
// pipeline layout, pipelines and fence alive on purpose. This device is the
// renderer's own and outlives them, so nothing here may destroy them or
// wait the device idle - the queue may still be executing that submission,
// and an idle wait is the hang the bound exists to prevent. They leak for
// the process's life; a device this sick has bigger problems.
MGLOG_W("PRIMITIVES_GENERATED probe timed out waiting on its own submission (%s); its "
"Vulkan objects are deliberately leaked and XFB-inactive draws keep the stream "
"query", s_measurement.failureReason.c_str());
} else if (!s_measurement.ran) {
MGLOG_W("PRIMITIVES_GENERATED probe did not run (%s); XFB-inactive draws keep the "
"stream query", s_measurement.failureReason.c_str());
} else {
@@ -14256,6 +14283,13 @@ void main() {
logShape("patches+discard", s_measurement.patchesDiscard);
}
}
// A driver whose stream query counts capture-less draws counts a PAUSED span's
// draws through the stream slot they take, so that span's result must not have
// the frontend's CPU paused counter added on top of it either (the pre-reroute
// accounting did exactly that, double counting every paused draw the CPU could
// price). Measured, not assumed: the forced arms never ask the probe and leave
// this false.
m_primGenStreamCountsXfbInactiveDraws = verdict == PrimitivesGeneratedNoXfbVerdict::StreamCounts;
m_primGenRerouteKind = ChoosePrimitivesGeneratedReroute(
overrideSetting, verdict, primitivesGeneratedQueryUsable, m_pipelineStatisticsQueryFeatureEnabled);
if (m_primGenRerouteKind != PrimGenRerouteKind::None) {