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[Fix] (MG_Util): Fix compiling error.
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@@ -22,7 +22,7 @@ namespace MobileGL {
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using Uint = Uint32;
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using Uint = Uint32;
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using Int64 = int64_t;
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using Int64 = int64_t;
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using Uint64 = uint64_t;
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using Uint64 = uint64_t;
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using Bool = Bool;
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using Bool = bool;
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using Float = float;
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using Float = float;
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using Double = double;
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using Double = double;
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using StringView = std::string_view;
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using StringView = std::string_view;
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