[Feat] (MG_Util/Converters, MG_State/Sampler, MG_State/Texture): properly implement min/mag/mip filters

This commit is contained in:
2025-11-17 13:40:34 +08:00
parent 8182d9e402
commit ff0a3c5b9a
8 changed files with 210 additions and 37 deletions
@@ -12,6 +12,7 @@ namespace MobileGL {
enum class SamplerMipmapMode {
None,
Nearest,
Linear,
SamplerMipmapModeCount,
Unknown = -1
};