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https://github.com/MobileGL-Dev/MobileGL
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[Feat] (EGL): support Linux X11 + EGL
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@@ -71,13 +71,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return false;
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}
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const Bool sameHandle =
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m_eglWindowSurfaceInitialized && m_windowHandle.Backend == handle.Backend && m_windowHandle.Handle == handle.Handle;
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const Bool sameHandle = m_eglSurfaceInitialized && m_eglSurfaceKind == SurfaceKind::Window &&
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m_windowHandle.Backend == handle.Backend && m_windowHandle.Handle == handle.Handle;
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if (sameHandle) {
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return true;
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}
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if (m_eglWindowSurfaceInitialized || pVulkanRenderer) {
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if (m_eglSurfaceInitialized || pVulkanRenderer) {
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pVulkanRenderer.reset();
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ResetEGLRuntimeState();
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}
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@@ -116,10 +116,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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.TargetGLVersion = {3, 3, 0}, // Target OpenGL Version
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.TargetGLSLVersion = {4, 6, 0}, // Target Shading Language Version
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.Extensions = {V_OpenGL30, V_OpenGL31, V_OpenGL32, // OpenGL Extensions
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V_OpenGL33, E_GL_ARB_draw_buffers_blend,
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E_GL_ARB_compute_shader,
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E_GL_ARB_shader_storage_buffer_object,
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E_GL_ARB_shader_image_load_store,
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V_OpenGL33, E_GL_ARB_draw_buffers_blend, E_GL_ARB_compute_shader,
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E_GL_ARB_shader_storage_buffer_object, E_GL_ARB_shader_image_load_store,
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E_GL_ARB_program_interface_query},
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.IsCompatibilityProfile = false // Is Compatibility Profile
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},
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