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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-12 22:28:32 +09:00
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2,199 Commits 28 Branches 0 Tags
44805bfa07a6908d7455e427837b2346d2bc589c
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1 Commits
Author SHA1 Message Date
swung0x48 cef81df73f [Fix, Test] (ShaderTranspiler, DirectGLES): fold or lower dynamically indexed fragment outputs before ESSL emission - GLSL ES requires constant integral indices, so the OIT coefficient shader linked nothing on ANGLE and every translucent draw was a silent no-op 2026-08-11 23:39:03 -04:00
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