swung0x48
4e239832a6
fixing windows compile error WIP
2025-05-06 17:27:15 +08:00
BZLZHH
12649bf4d7
[Fix] (GLDefinitions): Fix wrong stub declarations of glClear(Color).
2025-05-04 11:49:54 +08:00
BZLZHH
0e7483bdd4
[Feat] (ProgramState): Implement more Global-GL-State functions.
...
- These functions were implemented:
- glBlendFunc
- glBlendFuncSeparate
- glClear
- glClearColor
- glClearDepth
- glColorMask
- glDepthFunc
- glDepthMask
- glDisable
- glEnable
- glViewport
2025-05-04 02:09:25 +08:00
BZLZHH
30beaf6eb9
[Feat] (...): Add FramebufferState while implementing these gl functions.
2025-05-04 01:17:09 +08:00
BZLZHH
383ec85400
[Feat] (ProgramState): Implement automatic GLSL uniform management.
...
- Add SPIRV-Cross/glslang integration for uniform reflection.
- Auto-detect and assign locations for uniforms/samplers.
- Support most types of uniform.
- Implement glUniform* functions with type safety.
- Add MG_Util::Program:
- GLSL-SPIRV conversion
- SPIRV uniform reflection
- Program uniform dumping
2025-05-03 22:50:41 +08:00
BZLZHH
00140d8b57
[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
2025-05-03 02:26:03 +08:00
BZLZHH
33104f699a
[Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions.
2025-05-01 22:20:34 +08:00
BZLZHH
04976daa9f
[Refactor] (...): Optimize code file structure.
2025-05-01 09:22:50 +08:00