Commit Graph
8 Commits
Author SHA1 Message Date
swung0x48 54566e806f [Fix, Test] (MG_State, Integration): move the framebuffer aggregate from a texture's or renderbuffer's storage definition - set_framebuffer_state inlines an attachment's format and a respecify while attached left Espryt's handle arm answering its four cross-object masks from the stale copy (P4a seam F-3) 2026-09-08 20:15:55 -04:00
swung0x48 32033d6993 [Fix] (Pipe): land the birth half of the P4a client API behind a publication latch both halves read, gate every emitter on its family's wired constant, raise the sampler view's death notice and count the shader composite band apart from the ordinary slots 2026-09-08 13:13:21 -04:00
swung0x48 08192d7266 [Feat] (Pipe): land the P4a contract - the resource target enum, the framebuffer target byte, the texture params' builtin sampler, the sampler-parameter field table, four subsystem bits, seven dirty arms and the program archive codec 2026-09-08 12:18:29 -04:00
swung0x48 78ff014547 [Fix] (MG_Impl, MG_State, DirectGLES): give the vertex-elements CSO a backend-neutral death path - the client minted every VAO's slot and only Espryt ever freed one, so under Magma each VAO leaked a slot and a 1.3 KB applier record for the life of the process 2026-09-08 06:49:59 -04:00
swung0x48 0c55560510 [Fix] (Pipe, State): look the resource handle up on the content paths instead of minting it, publish the bind mask from the two draw-time emitters, pair the destroy with the create's own latch, and state the record-lifetime rule the applier now holds 2026-09-08 04:47:51 -04:00
swung0x48 874d1ee77d [Feat] (Pipe, State): mint a {slot, gen} handle for every buffer object and publish its create, respecify, sub-data, flush, readback and destroy as pipe calls 2026-09-08 04:47:51 -04:00
swung0x48 de532f55a9 [Feat] (State): give the frontend six aggregate generations so a tracker can answer "did any bound texture, buffer, attachment or attribute move" with one Uint64 compare
- MGP_NOTE_AGGREGATE(Aggregate) next to MGP_NOTE_MUTATION in MG_Pipe/PipeMutation.h, ((void)0)
  in the pull build for the same reason and with the same shape. It answers a DIFFERENT
  question from MGP_NOTE_MUTATION - "did any object of this class move since the tracker last
  looked", not "did a backend move a frontend value inside its own verb" - which is why it is a
  second macro rather than an overload.
- The counters are members of the owning MG_State container (VertexArrayState,
  FramebufferState, TextureState x2, BufferState) and are reached through a push-only GLContext
  facade, because the bump points sit on OBJECTS and an object has no back-pointer to the state
  that owns it. That is the free-function form P2 brief D4 allows, and it costs a global load on
  a path that has just written object state.
- A SIXTH aggregate, VertexAttribDefault on GLContext, which D4 does not list. Its bit
  (NEW_VERTEX_ATTRIB_DEFAULTS) is specified there with a ContentHash over all 32
  CurrentVertexAttributeValues, and hashing 768 bytes on every draw does not fit inside the T1
  ceiling the same brief pins. The hash still decides whether to EMIT (D11's set-hash
  suppressor); the generation decides whether to hash at all.
- 30 bump points: 3 VertexArrayObject config-version sites, 3 FramebufferObject object-version
  sites (one of them inside MOBILEGL_DEFINE_FRAMEBUFFER_DEFAULT_SETTER, so the statement
  carries its own line continuation), 5 texture content-version sites, 12 texture
  params-version sites, SamplerObject::BumpVersion as the sampler choke point, 7 BufferObject
  change-serial sites and the 3 glVertexAttrib* defaults.
- Every counter is deliberately COARSER than the state it guards: over-firing costs one extra
  push, under-firing renders stale, and under-firing is the direction ARCHITECTURE.md 13.2
  names as the dangerous one and the P1 verify comparator cannot see for object-class state.
- TrackerTest: each bump point moves ITS aggregate and no other, plus a null-context note.
- G1: the pull build is 0 added / 0 removed / 0 renamed and the four resized symbols are the
  contract commit's own, unchanged by this commit.
2026-09-07 23:18:09 -04:00
swung0x48 6b681c4a63 [Fix] (Pipe, State): refresh a pushed PipeInputs field when the frontend moves it inside a verb
- The verify lane aborted eight integration entries and two retrace cases with
  Fatal{PipeVerifyDiffer, "GetSamplingResolutionGeneration@DrawArrays",
  where=read}, always one line after "ResolveSamplerDescriptor: using fallback
  texture for unbound sampler". The backends write into frontend objects during
  their own verb - Magma synthesises a fallback texture for an unbound sampler
  and gives it a shape, materialises a queued clear, overrides a unit's sampler
  filter - and every one of those writes moves a counter MGP_FILL already
  copied, so the pushed block stops equalling the live context for the rest of
  the verb. That is a real divergence, not a harness artefact: the pull build
  reads the moved value and the push build reads the boundary one.
- Takes the findings' preferred option, push on mutation, over the volatile-in-
  verb class: it keeps the comparator's invariant ("the pushed block equals the
  live context at every read") literally true, keeps push semantics equal to
  pull, and is the shape P2's tracker needs. The fallback would have had to skip
  compare-at-read for the field, which is the one comparator arm that is real in
  P1 - it would have blinded the gate on the very field that found the bug.
- MG_Pipe/PipeMutation.h declares MGP_NOTE_MUTATION(Field), a no-op that
  includes nothing in the pull build; MG_Impl/Pipe/PipeFill.cpp defines the
  notice next to the filler it shares CopyField with. The notice refreshes one
  field's value when a context is live, a verb has been filled, and the field is
  in that verb class's may-read mask; it never touches the poison stamp, so a
  stamp MOBILEGL_PIPE_POISON_OMIT withheld stays withheld and a field the verb
  never filled stays Fatal{UnmigratedPipeInput} rather than being healed.
- The enumeration behind the three hook sites: of the ~40 backend->frontend
  write sites, only the texture family reaches a pushed value. Every path
  through them funnels into TextureState::BumpSamplingResolutionGeneration
  (SamplerObject::BumpVersion for the sampler setters,
  TextureObjectBase::BumpShapeVersion for AllocateStorage / SetInternalFormat /
  TruncateMipmapLevels / SetSamples / SetFixedSampleLocations),
  BumpTextureBindGeneration (a default texture becoming defined, delete-unbind,
  a unit's sampler object changing) or NoteUnitTouched (which also moves the
  touched-unit high-water mark), so the notice sits on the counters rather than
  on each writer and covers the whole family including writers added later.
  The buffer, program and VAO writes reach no pushed field: their objects are
  read back through O-class live references, not copied values.
2026-09-06 05:32:13 -04:00