- Advertise ARB_gpu_shader5 / ARB_multi_bind / ARB_shading_language_420pack /
ARB_vertex_attrib_binding / ARB_shader_image_size so LWJGL reports
SUPPORTS_INDIRECT.
- New LowerDrawParametersPass demotes DrawIndex/BaseInstance/BaseVertex
builtins to Private globals (mg_DrawID/mg_BaseInstance/mg_BaseVertex) for
the ESSL transpile; SPIRV-Cross otherwise throws for ES profiles. The
program manager promotes the emitted globals to uniforms and feeds them
per (sub-)draw.
- Indirect draws now execute natively on the GPU (glDrawElementsIndirect /
glDrawArraysIndirect per command) when an indirect buffer is bound, so
compute-written command fields (Flywheel culling updates instanceCount)
are honored; detects GL_EXT_base_instance and falls back to the CPU loop
when the command's baseInstance cannot be consumed natively.
- Sync SSBO binding points for graphics draws, not just compute (Flywheel
vertex shaders read instance data from SSBOs).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>