mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 22:28:32 +09:00
Compare commits
2
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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2b6c2b561c | ||
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12c94111b5 |
@@ -435,6 +435,9 @@ jobs:
|
|||||||
if [ "${{ matrix.case.coherent_as_flush || false }}" = "true" ]; then
|
if [ "${{ matrix.case.coherent_as_flush || false }}" = "true" ]; then
|
||||||
extra_retrace_args+=(--coherent-as-flush)
|
extra_retrace_args+=(--coherent-as-flush)
|
||||||
fi
|
fi
|
||||||
|
if [ "${{ matrix.case.num_subgroups_quirk || false }}" = "true" ]; then
|
||||||
|
extra_retrace_args+=(--num-subgroups-quirk)
|
||||||
|
fi
|
||||||
|
|
||||||
run_retrace() {
|
run_retrace() {
|
||||||
timeout "$(( ${{ matrix.case.timeout_seconds }} + 300 ))" sh android-plugin/trace-replay-ci.sh \
|
timeout "$(( ${{ matrix.case.timeout_seconds }} + 300 ))" sh android-plugin/trace-replay-ci.sh \
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||||||
|
|||||||
+1
-4
@@ -1,4 +1,4 @@
|
|||||||
################################################################################
|
################################################################################
|
||||||
# 此 .gitignore 文件已由 Microsoft(R) Visual Studio 自动创建。
|
# 此 .gitignore 文件已由 Microsoft(R) Visual Studio 自动创建。
|
||||||
################################################################################
|
################################################################################
|
||||||
|
|
||||||
@@ -16,9 +16,6 @@ MobileGLCodeManager
|
|||||||
MobileGL/MG_Test/build
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MobileGL/MG_Test/build
|
||||||
/build_*
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/build_*
|
||||||
/cmake-build*
|
/cmake-build*
|
||||||
/build-*/
|
|
||||||
/local.properties
|
|
||||||
/.jspace/
|
|
||||||
.idea
|
.idea
|
||||||
MobileGL/MG*/build*
|
MobileGL/MG*/build*
|
||||||
MobileGL/MG*/cmake-build*
|
MobileGL/MG*/cmake-build*
|
||||||
|
|||||||
Vendored
+1
-1
Submodule 3rdparty/apitrace updated: 10935bb5e4...c8036190fc
+3
-42
@@ -199,6 +199,7 @@ set(SPIRV_REFLECT_ENABLE_ASSERTS OFF CACHE BOOL "Enable asserts for debugging"
|
|||||||
set(SPIRV_REFLECT_ENABLE_ASAN OFF CACHE BOOL "Use address sanitization" FORCE)
|
set(SPIRV_REFLECT_ENABLE_ASAN OFF CACHE BOOL "Use address sanitization" FORCE)
|
||||||
set(SPIRV_REFLECT_INSTALL OFF CACHE BOOL "Whether to install" FORCE)
|
set(SPIRV_REFLECT_INSTALL OFF CACHE BOOL "Whether to install" FORCE)
|
||||||
|
|
||||||
|
# add_subdirectory(3rdparty/DiligentCore)
|
||||||
add_subdirectory(3rdparty/glslang)
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add_subdirectory(3rdparty/glslang)
|
||||||
add_subdirectory(3rdparty/SPIRV-Cross)
|
add_subdirectory(3rdparty/SPIRV-Cross)
|
||||||
add_subdirectory(3rdparty/VulkanMemoryAllocator)
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add_subdirectory(3rdparty/VulkanMemoryAllocator)
|
||||||
@@ -210,23 +211,6 @@ set(XXHASH_BUILD_XXHSUM OFF)
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|||||||
option(BUILD_SHARED_LIBS OFF)
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option(BUILD_SHARED_LIBS OFF)
|
||||||
add_subdirectory(3rdparty/xxHash/build/cmake xxhash_build EXCLUDE_FROM_ALL)
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add_subdirectory(3rdparty/xxHash/build/cmake xxhash_build EXCLUDE_FROM_ALL)
|
||||||
|
|
||||||
# Diligent-based backend. Enabled by default on local builds; only the Vulkan
|
|
||||||
# engine from DiligentCore is built. Added after the other 3rdparty projects so
|
|
||||||
# DiligentCore reuses the glslang / SPIRV-Cross / SPIRV-Tools / xxHash targets
|
|
||||||
# already defined by MobileGL instead of building its bundled copies.
|
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||||||
option(MOBILEGL_ENABLE_DILIGENT "Enable the Diligent/Vulkan backend" ON)
|
|
||||||
if(MOBILEGL_ENABLE_DILIGENT)
|
|
||||||
set(DILIGENT_NO_DIRECT3D11 ON CACHE BOOL "Disable Direct3D11 backend" FORCE)
|
|
||||||
set(DILIGENT_NO_DIRECT3D12 ON CACHE BOOL "Disable Direct3D12 backend" FORCE)
|
|
||||||
set(DILIGENT_NO_OPENGL ON CACHE BOOL "Disable OpenGL backend" FORCE)
|
|
||||||
set(DILIGENT_NO_METAL ON CACHE BOOL "Disable Metal backend" FORCE)
|
|
||||||
set(DILIGENT_NO_WEBGPU ON CACHE BOOL "Disable WebGPU backend" FORCE)
|
|
||||||
set(DILIGENT_NO_ARCHIVER ON CACHE BOOL "Disable Archiver" FORCE)
|
|
||||||
set(DILIGENT_BUILD_TESTS OFF CACHE BOOL "Build Diligent tests" FORCE)
|
|
||||||
set(DILIGENT_INSTALL_CORE OFF CACHE BOOL "Install DiligentCore" FORCE)
|
|
||||||
add_subdirectory(3rdparty/DiligentCore)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
set(TRACY_ENABLE ${MOBILEGL_ENABLE_TRACY} CACHE BOOL "Enable Tracy, this is an internal variable" FORCE)
|
set(TRACY_ENABLE ${MOBILEGL_ENABLE_TRACY} CACHE BOOL "Enable Tracy, this is an internal variable" FORCE)
|
||||||
|
|
||||||
if (TRACY_ENABLE)
|
if (TRACY_ENABLE)
|
||||||
@@ -300,6 +284,7 @@ set(SOURCE_FILES
|
|||||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/SplitArrayVertexInputsPass.cpp
|
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/SplitArrayVertexInputsPass.cpp
|
||||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/RebaseInstanceIndexPass.cpp
|
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/RebaseInstanceIndexPass.cpp
|
||||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/ZeroBaseVertexPass.cpp
|
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/ZeroBaseVertexPass.cpp
|
||||||
|
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/DeriveNumSubgroupsPass.cpp
|
||||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/NormalizeRectCoordinatesPass.cpp
|
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/NormalizeRectCoordinatesPass.cpp
|
||||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/Lower1DArrayImagesPass.cpp
|
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/Lower1DArrayImagesPass.cpp
|
||||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/BakeImageFormatsPass.cpp
|
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/BakeImageFormatsPass.cpp
|
||||||
@@ -314,6 +299,7 @@ set(SOURCE_FILES
|
|||||||
MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.cpp
|
MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.cpp
|
||||||
|
|
||||||
MobileGL/MG_Util/SelfTest/DriverPost.cpp
|
MobileGL/MG_Util/SelfTest/DriverPost.cpp
|
||||||
|
MobileGL/MG_Util/SelfTest/DriverPostProgram203Witness.cpp
|
||||||
|
|
||||||
MobileGL/MG_Util/Texture/PixelStoreProcessor.cpp
|
MobileGL/MG_Util/Texture/PixelStoreProcessor.cpp
|
||||||
MobileGL/MG_Util/Texture/TextureFormatProcessor.cpp
|
MobileGL/MG_Util/Texture/TextureFormatProcessor.cpp
|
||||||
@@ -412,14 +398,6 @@ set(SOURCE_FILES
|
|||||||
MobileGL/MG_State/GLState/RenderbufferState/RenderbufferState.cpp
|
MobileGL/MG_State/GLState/RenderbufferState/RenderbufferState.cpp
|
||||||
)
|
)
|
||||||
|
|
||||||
if(MOBILEGL_ENABLE_DILIGENT)
|
|
||||||
list(APPEND SOURCE_FILES
|
|
||||||
MobileGL/MG_Backend/Diligent/BackendObject_Diligent.cpp
|
|
||||||
MobileGL/MG_Backend/Diligent/DiligentVulkan.cpp
|
|
||||||
MobileGL/MG_Backend/Diligent/Renderer/DiligentRenderer.cpp
|
|
||||||
)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if (APPLE AND NOT MOBILEGL_IOS)
|
if (APPLE AND NOT MOBILEGL_IOS)
|
||||||
list(APPEND SOURCE_FILES
|
list(APPEND SOURCE_FILES
|
||||||
MobileGL/MG_Impl/CGLImpl/CGLImpl.cpp
|
MobileGL/MG_Impl/CGLImpl/CGLImpl.cpp
|
||||||
@@ -460,21 +438,6 @@ set(MOBILEGL_LINK_LIBRARIES
|
|||||||
Threads::Threads
|
Threads::Threads
|
||||||
)
|
)
|
||||||
|
|
||||||
if(MOBILEGL_ENABLE_DILIGENT)
|
|
||||||
list(APPEND MOBILEGL_LINK_LIBRARIES
|
|
||||||
Diligent-GraphicsEngineVk-static
|
|
||||||
Diligent-GraphicsEngine
|
|
||||||
Diligent-GraphicsEngineNextGenBase
|
|
||||||
Diligent-GraphicsAccessories
|
|
||||||
Diligent-ShaderTools
|
|
||||||
Diligent-GraphicsTools
|
|
||||||
Diligent-Common
|
|
||||||
Diligent-Primitives
|
|
||||||
Diligent-TargetPlatform
|
|
||||||
Vulkan::Headers
|
|
||||||
)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
set(MOBILEGL_COMPILE_DEF
|
set(MOBILEGL_COMPILE_DEF
|
||||||
-DVMA_STATIC_VULKAN_FUNCTIONS=0
|
-DVMA_STATIC_VULKAN_FUNCTIONS=0
|
||||||
-DVMA_DYNAMIC_VULKAN_FUNCTIONS=1
|
-DVMA_DYNAMIC_VULKAN_FUNCTIONS=1
|
||||||
@@ -540,7 +503,6 @@ target_compile_definitions(${CMAKE_PROJECT_NAME}
|
|||||||
${MOBILEGL_COMPILE_DEF}
|
${MOBILEGL_COMPILE_DEF}
|
||||||
MOBILEGL_LOG_ACTIVE_LEVEL=${MOBILEGL_LOG_ACTIVE_LEVEL}
|
MOBILEGL_LOG_ACTIVE_LEVEL=${MOBILEGL_LOG_ACTIVE_LEVEL}
|
||||||
$<$<BOOL:${MOBILEGL_TRACE_ANGLE_VARIANTS}>:MOBILEGL_TRACE_ANGLE_VARIANTS=1>
|
$<$<BOOL:${MOBILEGL_TRACE_ANGLE_VARIANTS}>:MOBILEGL_TRACE_ANGLE_VARIANTS=1>
|
||||||
$<$<BOOL:${MOBILEGL_ENABLE_DILIGENT}>:MOBILEGL_ENABLE_DILIGENT=1>
|
|
||||||
)
|
)
|
||||||
|
|
||||||
if(UNIX AND NOT APPLE AND NOT ANDROID)
|
if(UNIX AND NOT APPLE AND NOT ANDROID)
|
||||||
@@ -599,7 +561,6 @@ if(NOT ANDROID)
|
|||||||
PUBLIC
|
PUBLIC
|
||||||
${MOBILEGL_COMPILE_DEF}
|
${MOBILEGL_COMPILE_DEF}
|
||||||
MOBILEGL_LOG_ACTIVE_LEVEL=${MOBILEGL_LOG_ACTIVE_LEVEL}
|
MOBILEGL_LOG_ACTIVE_LEVEL=${MOBILEGL_LOG_ACTIVE_LEVEL}
|
||||||
$<$<BOOL:${MOBILEGL_ENABLE_DILIGENT}>:MOBILEGL_ENABLE_DILIGENT=1>
|
|
||||||
)
|
)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
|||||||
@@ -1,278 +0,0 @@
|
|||||||
# Handoff: Diligent/Vulkan GL3.2 Backend for MobileGL
|
|
||||||
|
|
||||||
Date: 2026-08-18
|
|
||||||
Branch: `feat/diligent-vulkan-backend`
|
|
||||||
Repo: `~/MobileGL-dev`
|
|
||||||
Status: **Active work-in-progress. Do not mark complete yet.**
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 1. Goal
|
|
||||||
|
|
||||||
Implement a complete OpenGL 3.2 front-end emulation on a new Diligent/Vulkan backend inside MobileGL, instead of the DirectVulkan / DirectGLES backends.
|
|
||||||
|
|
||||||
Target state:
|
|
||||||
- Fully wire MobileGL front-end `MG_State` (buffers, VAO, program, texture, sampler, framebuffer, render-state) into Diligent.
|
|
||||||
- Implement all GL 3.2 core entry points through the Diligent backend.
|
|
||||||
- Pass local non-Android GL3.2 tests on the Turnip Adreno 750 GPU.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 2. Current Branch / Commits
|
|
||||||
|
|
||||||
Latest 12 commits on `feat/diligent-vulkan-backend`:
|
|
||||||
|
|
||||||
```
|
|
||||||
2f5abf83 test(diligent): verify indexed DrawElements path from real frontend state
|
|
||||||
c31b7381 feat(diligent): add basic texture binding and textured state-draw test
|
|
||||||
8945c507 feat(diligent): clear depth in GL Clear when GL_DEPTH_BUFFER_BIT set
|
|
||||||
558d3aea feat(diligent): add offscreen depth target and depth clear
|
|
||||||
7e2f0bc8 feat(diligent): wire stencil and color-mask state into state PSO
|
|
||||||
f99786f6 feat(diligent): wire viewport/scissor state into state draws
|
|
||||||
be4cc3ce feat(diligent): wire blend/depth/cull render state into state PSO
|
|
||||||
c855e6cf feat(diligent): verify state-driven draw with real MobileGL frontend state
|
|
||||||
02e60bfa feat(diligent): add state-driven draw path (VAO/buffer/program to Diligent)
|
|
||||||
a9515c92 feat(diligent): add dynamic vertex buffer upload path
|
|
||||||
2f57582a feat(diligent): wire Clear/Draw/Present into GLFunctionsTable
|
|
||||||
beb21123 feat(diligent): add real offscreen renderer with clear and triangle draw
|
|
||||||
```
|
|
||||||
|
|
||||||
Working tree is clean.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 3. Key Files
|
|
||||||
|
|
||||||
### Backend core
|
|
||||||
|
|
||||||
- `MobileGL/MG_Backend/Diligent/BackendObject_Diligent.h/.cpp`
|
|
||||||
- `BackendObject_Diligent`
|
|
||||||
- Creates Diligent Vulkan device/context
|
|
||||||
- Owns `DiligentRenderer`
|
|
||||||
- Wires `GLFunctionsTable`:
|
|
||||||
- `Clear` (color + depth)
|
|
||||||
- `DrawArrays`
|
|
||||||
- `DrawElements`
|
|
||||||
- `Present`
|
|
||||||
- `MobileGL/MG_Backend/Diligent/DiligentVulkan.h/.cpp`
|
|
||||||
- Backend identity helper / translation unit
|
|
||||||
- `MobileGL/MG_Backend/Diligent/Renderer/DiligentRenderer.h/.cpp`
|
|
||||||
- Offscreen RGBA8 + D32F targets
|
|
||||||
- Clear / ClearDepth / DrawTriangle / DrawVertices
|
|
||||||
- `CreateTestTexture` (RGBA8 texture + SRV + sampler)
|
|
||||||
- `DrawFromState` (main front-end emulation draw path)
|
|
||||||
- `CreatePipelineFromState`:
|
|
||||||
- SPIR-V → Diligent shaders via SPIRV-Reflect
|
|
||||||
- VAO attributes → input layout
|
|
||||||
- primitive topology from GL mode
|
|
||||||
- blend / depth / cull / stencil / color-mask state
|
|
||||||
- `UploadVertexDataFromState`:
|
|
||||||
- packs enabled VAO attributes from `BufferObject` into interleaved vertex buffer
|
|
||||||
- supports `DrawArrays`, `DrawElements`, triangle-fan and line-loop expansion
|
|
||||||
- Static texture binding to `g_Texture` through PSO static variables + SRB
|
|
||||||
|
|
||||||
### Integration changes
|
|
||||||
|
|
||||||
- `CMakeLists.txt`
|
|
||||||
- New option `MOBILEGL_ENABLE_DILIGENT` (default ON for local)
|
|
||||||
- DiligentCore added **after** glslang/SPIRV-Cross/xxHash/Vulkan-Headers so it reuses existing CMake targets
|
|
||||||
- Diligent static libraries linked into `MobileGL` / `MobileGL_s`
|
|
||||||
- New Diligent backend sources added
|
|
||||||
- `MobileGL/MG_Backend/BackendObject.h`
|
|
||||||
- New `BackendType::DiligentVulkan`
|
|
||||||
- `MobileGL/MG_Backend/Init.cpp`
|
|
||||||
- New backend switch case
|
|
||||||
- `MobileGL/ConfigLoader.cpp`
|
|
||||||
- `MOBILEGL_BACKEND_TYPE=DiligentVulkan` accepted
|
|
||||||
- `MobileGL/MG_Test/CMakeLists.txt`
|
|
||||||
- New `MobileGL/MG_Test/Backend/Diligent` subdirectory
|
|
||||||
- `MobileGL/MG_Test/Backend/Diligent/`
|
|
||||||
- `CMakeLists.txt`
|
|
||||||
- `SanityTest.cpp`
|
|
||||||
|
|
||||||
### Local test files
|
|
||||||
|
|
||||||
- `MobileGL/MG_Test/Backend/Diligent/SanityTest.cpp`
|
|
||||||
- `CreatesDiligentDeviceAndAdvertisesGL32`
|
|
||||||
- `ClearsAndDrawsTriangleOffscreen`
|
|
||||||
- `DrawsFromMobileGLState`
|
|
||||||
- `DrawsTexturedFromMobileGLState`
|
|
||||||
- `DrawsIndexedFromMobileGLState`
|
|
||||||
- `DrawsRealTexturedFromMobileGLState`
|
|
||||||
- `DrawsUniformFromMobileGLState`
|
|
||||||
- `DrawsToOffscreenFramebufferFromMobileGLState`
|
|
||||||
- `DrawsWithScissorFromMobileGLState`
|
|
||||||
- `DrawsWithBlendFromMobileGLState`
|
|
||||||
- `DrawsWithDepthTestFromMobileGLState`
|
|
||||||
- `DrawsNamedUniformBlockFromMobileGLState`
|
|
||||||
- `DrawsWithStencilTestFromMobileGLState`
|
|
||||||
- `DrawsToRenderbufferFramebufferFromMobileGLState`
|
|
||||||
- `DrawsToMultipleColorAttachmentsFromMobileGLState`
|
|
||||||
- `DrawsIndexedBaseVertexFromMobileGLState`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 4. What Works Today
|
|
||||||
|
|
||||||
Verified locally on Turnip Adreno 750:
|
|
||||||
|
|
||||||
- Diligent device/context creation
|
|
||||||
- EGL window-surface swapchain creation path through Diligent `ISwapChain` (offscreen tests still use the offscreen target)
|
|
||||||
- GL 3.2 / GLSL 1.50 capability advertisement
|
|
||||||
- Offscreen color + depth rendering
|
|
||||||
- Clear color and depth
|
|
||||||
- Real mobilegl front-end state-driven drawing:
|
|
||||||
- Program SPIR-V → Diligent shaders
|
|
||||||
- VAO attributes + bound GL buffer → interleaved vertex buffer
|
|
||||||
- `DrawArrays` path
|
|
||||||
- `DrawElements` path (index buffer)
|
|
||||||
- Texture basics:
|
|
||||||
- Offscreen texture creation
|
|
||||||
- CPU → Diligent texture (`CreateTestTexture`)
|
|
||||||
- Static sampler2D binding to `g_Texture`
|
|
||||||
- Textured draw test passes
|
|
||||||
- Render state:
|
|
||||||
- Blend enable/factors/equations
|
|
||||||
- Stencil clear + test enabled on a D24S8 default depth/stencil target
|
|
||||||
- Depth test enable/func/write mask
|
|
||||||
- Cull face enable/mode/front-face winding
|
|
||||||
- Stencil test enable/masks/ops/func/ref
|
|
||||||
- Color write mask
|
|
||||||
- Viewport
|
|
||||||
- Scissor rect
|
|
||||||
- Texture/sampler full integration:
|
|
||||||
- `ITextureObject` → Diligent `ITexture` + SRV with automatic dirty upload
|
|
||||||
- `SamplerObject` / texture-object sampler → Diligent `ISampler`
|
|
||||||
- Real front-end `glTexImage2D` path (not only `CreateTestTexture`) verified
|
|
||||||
- Global UBO upload:
|
|
||||||
- Front-end `glUniform*` shadow → Diligent uniform buffer bound as `MGL_GLOBAL_UBO`
|
|
||||||
- User framebuffer mapping:
|
|
||||||
- Current draw/read FBO resolves texture attachments to Diligent RTV/DSV
|
|
||||||
- `ReadPixels` can read back from a user FBO color attachment
|
|
||||||
- More GL entry points wired:
|
|
||||||
- `DrawRangeElements` / `DrawRangeElementsBaseVertex`
|
|
||||||
- `DrawElementsBaseVertex` with real baseVertex selection
|
|
||||||
- `MultiDrawArrays` / `MultiDrawElements` / `MultiDrawElementsBaseVertex`
|
|
||||||
- `DrawArraysInstanced` / `DrawElementsInstanced` family
|
|
||||||
- Indirect draw CPU fallback: `DrawArraysIndirect`, `DrawElementsIndirect`, `MultiDraw*Indirect`, `*IndirectCount`
|
|
||||||
- `ClearBufferfv` / `ClearBufferfi` / `ClearBufferiv` / `ClearBufferuiv` (incl. stencil clear)
|
|
||||||
- `BlitFramebuffer` / `BlitNamedFramebuffer` (same-size color copy between read/draw FBOs)
|
|
||||||
- `CopyTexImage2D` / `CopyTexSubImage2D` (whole-color copy fallback)
|
|
||||||
- `CopyImageSubData` (whole-texture copy between two texture objects)
|
|
||||||
- `GenerateMipmap` (Diligent GPU mip generation on state textures)
|
|
||||||
- `GetTexImage` / `GetTextureImage` (RGBA8 readback)
|
|
||||||
- Fence sync entries (`FenceSync` / `ClientWaitSync` / `WaitSync` / `DeleteSync` / `GetSyncStatus`) as CPU always-signaled fallback
|
|
||||||
- Timer query entries (`BeginTimeElapsedQuery` / `EndTimeElapsedQuery` / `QueryCounterTimestamp` / `GetQueryResult64` etc.) as CPU `steady_clock` fallback
|
|
||||||
- `ReadPixels` from default and user color attachments
|
|
||||||
- Primitive expansion:
|
|
||||||
- `GL_TRIANGLE_FAN` expanded to triangle list
|
|
||||||
- `GL_LINE_LOOP` expanded to line strip
|
|
||||||
- Local test result:
|
|
||||||
|
|
||||||
```
|
|
||||||
[ PASSED ] 16 tests
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 5. How to Build and Run Locally
|
|
||||||
|
|
||||||
From repo root `~/MobileGL-dev`:
|
|
||||||
|
|
||||||
```bash
|
|
||||||
cmake -S . -B build-diligent -G Ninja \
|
|
||||||
-DCMAKE_BUILD_TYPE=Debug \
|
|
||||||
-DMOBILEGL_ENABLE_DILIGENT=ON \
|
|
||||||
-DMOBILEGL_BUILD_TEST=ON \
|
|
||||||
-DMOBILEGL_BUILD_BENCHMARK=OFF \
|
|
||||||
-DFETCHCONTENT_SOURCE_DIR_GOOGLETEST="$PWD/3rdparty/DiligentCore/ThirdParty/googletest"
|
|
||||||
|
|
||||||
cmake --build build-diligent --target DiligentVulkanSanityTest -j 4
|
|
||||||
|
|
||||||
./build-diligent/MobileGL/MG_Test/Backend/Diligent/DiligentVulkanSanityTest --gtest_color=no
|
|
||||||
```
|
|
||||||
|
|
||||||
Notes:
|
|
||||||
- `MOBILEGL_BUILD_BENCHMARK=OFF` avoids network fetch of google/benchmark in this environment.
|
|
||||||
- `FETCHCONTENT_SOURCE_DIR_GOOGLETEST` pins googletest to DiligentCore's bundled copy, avoiding flaky network clone.
|
|
||||||
- Max 4 cores is intentional: use `-j 4`.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 6. Environment Notes
|
|
||||||
|
|
||||||
- Host: Linux `aarch64`, glibc 2.43 (Fedora container on Android/Droidspaces)
|
|
||||||
- GPU: Turnip Adreno 750, Vulkan API 1.4.354
|
|
||||||
- GPU nodes available:
|
|
||||||
- `/dev/dri/renderD128`
|
|
||||||
- `/dev/kgsl-3d0`
|
|
||||||
- Android SDK/NDK: `~/android-sdk` (aarch64 glibc)
|
|
||||||
- NDK `27.3.13750724`
|
|
||||||
- CMake `3.22.1`
|
|
||||||
- JDK/Gradle for APK builds:
|
|
||||||
- `~/android-build-tools/jdk17`
|
|
||||||
- `~/android-build-tools/gradle/gradle-8.10.2`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 7. Known Limitations / Not Yet Implemented
|
|
||||||
|
|
||||||
- User framebuffers now support texture color attachments, renderbuffer color readback, multiple simultaneous color targets, and depth/stencil texture or renderbuffer attachments.
|
|
||||||
- Textures auto-sync `ITextureObject` → Diligent resources, including mip levels and sampler state; compressed textures and integer/3-channel formats that Diligent lacks are still skipped.
|
|
||||||
- Global UBO (default-block `glUniform*`) and named application UBO blocks (through `glBindBufferBase`/`glUniformBlockBinding`) now upload and bind; SSBOs are still not fed from frontend buffer bindings.
|
|
||||||
- Swapchain creation and resize are wired for native EGL window surfaces via `Diligent::ISwapChain`; `Present()` presents the active swap chain when present and otherwise flushes the offscreen target. Actual on-screen EGL presentation is still untested in this headless environment, and the X11 display/connection fields are not yet plumbed through `WindowHandle`. `SetSwapInterval` now forwards the requested sync interval to `ISwapChain::Present()`.
|
|
||||||
- No transform feedback / GPU-accelerated queries / non-color readback; fence sync and timer queries use CPU fallbacks.
|
|
||||||
- Draw range, multi-draw, instanced-draw wrappers, clear-buffer, blit, read-pixels, CopyTexImage*, CopyImageSubData, GenerateMipmap, GetTexImage/GetTextureImage and indirect draws are now wired; buffer subdata paths still remain.
|
|
||||||
- A last-PSO cache now avoids recreating the pipeline when program/render-state/topology/VAO layout is unchanged; texture/UBO resources are still rebound dynamically per draw.
|
|
||||||
- The `GLFunctionsTable` is only partially populated.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 8. Recommended Next Steps
|
|
||||||
|
|
||||||
1. **Framebuffer / Renderbuffer mapping**
|
|
||||||
- [x] Map `MG_State::GLState::FramebufferObject` attachments to Diligent `ITextureView` / `ITexture`.
|
|
||||||
- [x] Support default framebuffer as current offscreen target.
|
|
||||||
- [x] Support `glBindFramebuffer`, `glFramebufferTexture2D`, renderbuffer color/depth attachments and renderbuffer color readback.
|
|
||||||
- [x] Multiple simultaneous color attachments.
|
|
||||||
|
|
||||||
2. **Texture / Sampler full integration**
|
|
||||||
- [x] Translate MobileGL `ITextureObject` to Diligent `ITexture` and cache by `GetLifetimeId()`.
|
|
||||||
- [x] Propagate texture unit bindings into the PSO SRB.
|
|
||||||
- [x] Translate `SamplerObject` state into Diligent `SamplerDesc`.
|
|
||||||
|
|
||||||
3. **Uniform / UBO support**
|
|
||||||
- [x] Create Diligent buffer for `ProgramObject::GetUBOData()` / `GetUBOSize()`.
|
|
||||||
- [x] Bind the global UBO as a dynamic shader resource.
|
|
||||||
- [x] Handle per-program uniform block bindings / named UBO blocks.
|
|
||||||
|
|
||||||
4. **PSO / resource caching**
|
|
||||||
- [~] Cache PSOs by program + VAO config + render state + topology (single last-PSO fast path).
|
|
||||||
- [~] Cache textures and samplers; buffers/SRBs can still be re-bound per draw.
|
|
||||||
|
|
||||||
5. **More GL 3.2 entry points**
|
|
||||||
- [x] `DrawRangeElements`
|
|
||||||
- [x] `MultiDraw*`
|
|
||||||
- [x] `BlitFramebuffer` (same-size color copy)
|
|
||||||
- [x] `ReadPixels` from non-default framebuffer
|
|
||||||
- [x] `CopyTexImage*` / `CopyImageSubData` wired as whole-resource copies
|
|
||||||
- [x] `GetTexImage` / `GetTextureImage` (RGBA8)
|
|
||||||
- [x] Indirect draws (CPU fallback)
|
|
||||||
|
|
||||||
6. **Expand local test suite**
|
|
||||||
- [x] Scissor test
|
|
||||||
- [x] Blend test
|
|
||||||
- [x] Texture filtering / sampler state test
|
|
||||||
- [x] framebuffer offscreen render-to-texture test
|
|
||||||
- [x] Depth test visual test
|
|
||||||
- [x] Stencil test
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## 9. Handoff Notes for Next Agent
|
|
||||||
|
|
||||||
- Do **not** reference `origin/Deprecated/Feat/Diligent`; that old implementation is intentionally ignored.
|
|
||||||
- Work from this branch, keep tests green.
|
|
||||||
- The command `./build-diligent/.../DiligentVulkanSanityTest` runs all 5 Diligent tests.
|
|
||||||
- If a new test crashes during shader resource binding, remember Diligent texture SRVs need a sampler attached via `ITextureView::SetSampler()` before `InitializeStaticSRBResources()`.
|
|
||||||
- When re-creating a PSO or buffer, call `Release()` (or assign `nullptr`) before the create call to avoid Diligent debug “Overwriting reference” assertions.
|
|
||||||
@@ -80,6 +80,11 @@ namespace MobileGL::MG_Config {
|
|||||||
#endif
|
#endif
|
||||||
// MOBILEGL_DISABLE_SUBGROUP: force-disable Vulkan shader subgroup support.
|
// MOBILEGL_DISABLE_SUBGROUP: force-disable Vulkan shader subgroup support.
|
||||||
Bool DisableSubgroup = false;
|
Bool DisableSubgroup = false;
|
||||||
|
// MOBILEGL_NUM_SUBGROUPS_QUIRK: derive compute gl_NumSubgroups from the local
|
||||||
|
// workgroup dimensions and gl_SubgroupSize instead of reading Vulkan's
|
||||||
|
// NumSubgroups builtin. Off by default; enable only for drivers whose builtin
|
||||||
|
// disagrees with the SubgroupId topology emitted by the same dispatch.
|
||||||
|
Bool NumSubgroupsQuirk = false;
|
||||||
// MOBILEGL_ADVERTISE_FP64: add GL_ARB_gpu_shader_fp64 to the advertised extension
|
// MOBILEGL_ADVERTISE_FP64: add GL_ARB_gpu_shader_fp64 to the advertised extension
|
||||||
// string. `double` in a shader always WORKS - it is narrowed to 32 bits before any
|
// string. `double` in a shader always WORKS - it is narrowed to 32 bits before any
|
||||||
// module reaches a backend (ShaderTranspiler::DemoteFloat64Pass) - but the extension
|
// module reaches a backend (ShaderTranspiler::DemoteFloat64Pass) - but the extension
|
||||||
|
|||||||
@@ -168,6 +168,7 @@ namespace MobileGL::MG_ConfigLoader {
|
|||||||
QueryEnvVariable("MOBILEGL_TRACE_ANGLE_VARIANT", features.TraceAngleVariant, "");
|
QueryEnvVariable("MOBILEGL_TRACE_ANGLE_VARIANT", features.TraceAngleVariant, "");
|
||||||
#endif
|
#endif
|
||||||
features.DisableSubgroup = QueryEnvFlag("MOBILEGL_DISABLE_SUBGROUP");
|
features.DisableSubgroup = QueryEnvFlag("MOBILEGL_DISABLE_SUBGROUP");
|
||||||
|
features.NumSubgroupsQuirk = QueryEnvFlag("MOBILEGL_NUM_SUBGROUPS_QUIRK");
|
||||||
features.AdvertiseFp64 = QueryEnvFlag("MOBILEGL_ADVERTISE_FP64");
|
features.AdvertiseFp64 = QueryEnvFlag("MOBILEGL_ADVERTISE_FP64");
|
||||||
features.MagmaR11G11B10FFallback = QueryEnvFlag("MOBILEGL_MAGMA_R11G11B10F_FALLBACK");
|
features.MagmaR11G11B10FFallback = QueryEnvFlag("MOBILEGL_MAGMA_R11G11B10F_FALLBACK");
|
||||||
features.MagmaFramesInFlight = QueryEnvUint32("MOBILEGL_MAGMA_FRAMESINFLIGHT", 3, 1, 64);
|
features.MagmaFramesInFlight = QueryEnvUint32("MOBILEGL_MAGMA_FRAMESINFLIGHT", 3, 1, 64);
|
||||||
@@ -202,7 +203,6 @@ namespace MobileGL::MG_ConfigLoader {
|
|||||||
}
|
}
|
||||||
ENTRY(DirectGLES)
|
ENTRY(DirectGLES)
|
||||||
ENTRY(DirectVulkan)
|
ENTRY(DirectVulkan)
|
||||||
ENTRY(DiligentVulkan)
|
|
||||||
ENTRY(Unknown)
|
ENTRY(Unknown)
|
||||||
MG_Config::ActiveBackendType = BackendType::Unknown;
|
MG_Config::ActiveBackendType = BackendType::Unknown;
|
||||||
#undef ENTRY
|
#undef ENTRY
|
||||||
|
|||||||
@@ -19,7 +19,6 @@ namespace MobileGL {
|
|||||||
enum class BackendType {
|
enum class BackendType {
|
||||||
DirectGLES,
|
DirectGLES,
|
||||||
DirectVulkan,
|
DirectVulkan,
|
||||||
DiligentVulkan,
|
|
||||||
BackendTypeCount,
|
BackendTypeCount,
|
||||||
Unknown = -1
|
Unknown = -1
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,906 +0,0 @@
|
|||||||
// MobileGL - MobileGL/MG_Backend/Diligent/BackendObject_Diligent.cpp
|
|
||||||
// Copyright (c) 2026 MobileGL-Dev
|
|
||||||
// Licensed under the GNU Lesser General Public License v3.0:
|
|
||||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
|
||||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
|
||||||
// SPDX-License-Identifier: LGPL-3.0-only
|
|
||||||
|
|
||||||
#include "BackendObject_Diligent.h"
|
|
||||||
#include "DiligentVulkan.h"
|
|
||||||
#include "Renderer/DiligentRenderer.h"
|
|
||||||
#include <MG_Backend/BackendObject.h>
|
|
||||||
#include <MG_Backend/BackendObjects.h>
|
|
||||||
#include <MG_State/GLState/Core.h>
|
|
||||||
|
|
||||||
#include <EngineFactoryVk.h>
|
|
||||||
#include <RenderDevice.h>
|
|
||||||
#include <DeviceContext.h>
|
|
||||||
|
|
||||||
#include <exception>
|
|
||||||
#include <chrono>
|
|
||||||
|
|
||||||
namespace MobileGL::MG_Backend::DiligentBackend {
|
|
||||||
namespace {
|
|
||||||
const RendererInfo BuildInitialRendererInfo() {
|
|
||||||
RendererInfo info;
|
|
||||||
info.RendererName = "MobileGL (Diligent/Vulkan)";
|
|
||||||
info.BackendName = "Diligent Vulkan";
|
|
||||||
info.RendererGLInfo.TargetGLVersion = {3, 2, 0};
|
|
||||||
info.RendererGLInfo.TargetGLSLVersion = {1, 50, 0};
|
|
||||||
info.RendererGLInfo.IsCompatibilityProfile = false;
|
|
||||||
return info;
|
|
||||||
}
|
|
||||||
|
|
||||||
DiligentRenderer* GetActiveRenderer() {
|
|
||||||
auto* backend = dynamic_cast<BackendObject_Diligent*>(pActiveBackendObject.get());
|
|
||||||
return backend != nullptr ? backend->GetRenderer() : nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct DrawArraysIndirectCommand {
|
|
||||||
Uint32 Count = 0;
|
|
||||||
Uint32 InstanceCount = 0;
|
|
||||||
Uint32 First = 0;
|
|
||||||
Uint32 BaseInstance = 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct DrawElementsIndirectCommand {
|
|
||||||
Uint32 Count = 0;
|
|
||||||
Uint32 InstanceCount = 0;
|
|
||||||
Uint32 FirstIndex = 0;
|
|
||||||
Int32 BaseVertex = 0;
|
|
||||||
Uint32 BaseInstance = 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct CpuTimerQuery {
|
|
||||||
std::chrono::steady_clock::time_point Start;
|
|
||||||
Uint64 TimestampNs = 0;
|
|
||||||
Bool Available = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
const Uint8* ResolveIndirectCommandBytes(const void* indirect, SizeT requiredBytes, const char* label) {
|
|
||||||
auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();
|
|
||||||
if (drawBuffer) {
|
|
||||||
drawBuffer->SyncPersistentMappedRange();
|
|
||||||
const SizeT commandOffset = reinterpret_cast<SizeT>(indirect);
|
|
||||||
if (drawBuffer->MappedData() == nullptr || commandOffset + requiredBytes > drawBuffer->GetSize()) {
|
|
||||||
MGLOG_E_ONCE("%s skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range", label);
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
return drawBuffer->MappedData() + commandOffset;
|
|
||||||
}
|
|
||||||
if (indirect == nullptr) {
|
|
||||||
MGLOG_E_ONCE("%s skipped: indirect pointer is null", label);
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
return reinterpret_cast<const Uint8*>(indirect);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Clear(GLbitfield mask) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if ((mask & GL_COLOR_BUFFER_BIT) != 0) {
|
|
||||||
const auto& color = MG_State::pGLContext->GetClearColor();
|
|
||||||
renderer->Clear(color.x(), color.y(), color.z(), color.w());
|
|
||||||
}
|
|
||||||
if ((mask & GL_DEPTH_BUFFER_BIT) != 0) {
|
|
||||||
renderer->ClearDepth(MG_State::pGLContext->GetClearDepth());
|
|
||||||
}
|
|
||||||
if ((mask & GL_STENCIL_BUFFER_BIT) != 0) {
|
|
||||||
renderer->ClearStencil(MG_State::pGLContext->GetClearStencil());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawArrays(GLenum mode, GLint first, GLsizei count) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->DrawFromState(mode, first, count, 0, nullptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->DrawFromState(mode, 0, count, type, indices);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type,
|
|
||||||
const void* indices) {
|
|
||||||
// The CPU-side UploadVertexDataFromState path already honors the selected index
|
|
||||||
// range. start/end only restrict which indices may be referenced; they do not
|
|
||||||
// change the vertex buffer layout for this backend.
|
|
||||||
(void)start;
|
|
||||||
(void)end;
|
|
||||||
DrawElements(mode, count, type, indices);
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type,
|
|
||||||
const void* indices, GLint basevertex) {
|
|
||||||
(void)start;
|
|
||||||
(void)end;
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->DrawFromState(mode, 0, count, type, indices, basevertex);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MultiDrawArrays(GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (GLsizei i = 0; i < drawcount; ++i) {
|
|
||||||
if (count[i] > 0) {
|
|
||||||
renderer->DrawFromState(mode, first[i], count[i], 0, nullptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MultiDrawElements(GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices,
|
|
||||||
GLsizei drawcount) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (GLsizei i = 0; i < drawcount; ++i) {
|
|
||||||
if (count[i] > 0) {
|
|
||||||
renderer->DrawFromState(mode, 0, count[i], type, indices[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void* indices,
|
|
||||||
GLint basevertex) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->DrawFromState(mode, 0, count, type, indices, basevertex);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei* count, GLenum type,
|
|
||||||
const GLvoid* const* indices, GLsizei drawcount,
|
|
||||||
const GLint* basevertex) {
|
|
||||||
for (GLsizei i = 0; i < drawcount; ++i) {
|
|
||||||
if (count[i] > 0) {
|
|
||||||
DrawElementsBaseVertex(mode, count[i], type, indices[i],
|
|
||||||
basevertex != nullptr ? basevertex[i] : 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawArraysIndirect(GLenum mode, const void* indirect) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const auto* bytes = ResolveIndirectCommandBytes(indirect, sizeof(DrawArraysIndirectCommand),
|
|
||||||
"DrawArraysIndirect");
|
|
||||||
if (bytes == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
DrawArraysIndirectCommand cmd{};
|
|
||||||
std::memcpy(&cmd, bytes, sizeof(cmd));
|
|
||||||
if (cmd.Count == 0 || cmd.InstanceCount == 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (Uint32 i = 0; i < cmd.InstanceCount; ++i) {
|
|
||||||
renderer->DrawFromState(mode, static_cast<GLint>(cmd.First), static_cast<GLsizei>(cmd.Count),
|
|
||||||
0, nullptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawElementsIndirect(GLenum mode, GLenum type, const void* indirect) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const SizeT indexSize = MG_Util::GetGLTypeSize(type);
|
|
||||||
if (indexSize == 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const auto* bytes = ResolveIndirectCommandBytes(indirect, sizeof(DrawElementsIndirectCommand),
|
|
||||||
"DrawElementsIndirect");
|
|
||||||
if (bytes == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
DrawElementsIndirectCommand cmd{};
|
|
||||||
std::memcpy(&cmd, bytes, sizeof(cmd));
|
|
||||||
if (cmd.Count == 0 || cmd.InstanceCount == 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const void* indices = reinterpret_cast<const void*>(static_cast<SizeT>(cmd.FirstIndex) * indexSize);
|
|
||||||
for (Uint32 i = 0; i < cmd.InstanceCount; ++i) {
|
|
||||||
renderer->DrawFromState(mode, 0, static_cast<GLsizei>(cmd.Count), type, indices,
|
|
||||||
static_cast<GLint>(cmd.BaseVertex));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MultiDrawArraysIndirect(GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr || drawcount <= 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const GLsizei realStride = stride == 0 ? static_cast<GLsizei>(sizeof(DrawArraysIndirectCommand)) : stride;
|
|
||||||
for (GLsizei i = 0; i < drawcount; ++i) {
|
|
||||||
const auto* bytes = ResolveIndirectCommandBytes(
|
|
||||||
static_cast<const Uint8*>(indirect) + static_cast<SizeT>(i) * static_cast<SizeT>(realStride),
|
|
||||||
sizeof(DrawArraysIndirectCommand), "MultiDrawArraysIndirect");
|
|
||||||
if (bytes == nullptr) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
DrawArraysIndirectCommand cmd{};
|
|
||||||
std::memcpy(&cmd, bytes, sizeof(cmd));
|
|
||||||
if (cmd.Count == 0 || cmd.InstanceCount == 0) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
for (Uint32 instance = 0; instance < cmd.InstanceCount; ++instance) {
|
|
||||||
renderer->DrawFromState(mode, static_cast<GLint>(cmd.First),
|
|
||||||
static_cast<GLsizei>(cmd.Count), 0, nullptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MultiDrawElementsIndirect(GLenum mode, GLenum type, const void* indirect, GLsizei drawcount,
|
|
||||||
GLsizei stride) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr || drawcount <= 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const SizeT indexSize = MG_Util::GetGLTypeSize(type);
|
|
||||||
if (indexSize == 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const GLsizei realStride = stride == 0 ? static_cast<GLsizei>(sizeof(DrawElementsIndirectCommand)) : stride;
|
|
||||||
for (GLsizei i = 0; i < drawcount; ++i) {
|
|
||||||
const auto* bytes = ResolveIndirectCommandBytes(
|
|
||||||
static_cast<const Uint8*>(indirect) + static_cast<SizeT>(i) * static_cast<SizeT>(realStride),
|
|
||||||
sizeof(DrawElementsIndirectCommand), "MultiDrawElementsIndirect");
|
|
||||||
if (bytes == nullptr) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
DrawElementsIndirectCommand cmd{};
|
|
||||||
std::memcpy(&cmd, bytes, sizeof(cmd));
|
|
||||||
if (cmd.Count == 0 || cmd.InstanceCount == 0) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
const void* indices = reinterpret_cast<const void*>(static_cast<SizeT>(cmd.FirstIndex) * indexSize);
|
|
||||||
for (Uint32 instance = 0; instance < cmd.InstanceCount; ++instance) {
|
|
||||||
renderer->DrawFromState(mode, 0, static_cast<GLsizei>(cmd.Count), type, indices,
|
|
||||||
static_cast<GLint>(cmd.BaseVertex));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MultiDrawArraysIndirectCount(GLenum mode, const void* indirect, GLintptr drawcount,
|
|
||||||
GLsizei maxdrawcount, GLsizei stride) {
|
|
||||||
if (MG_State::pGLContext == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
auto paramBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();
|
|
||||||
if (!paramBuffer) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
paramBuffer->SyncPersistentMappedRange();
|
|
||||||
const Uint8* paramData = paramBuffer->MappedData();
|
|
||||||
if (paramData == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Uint32 actualDrawCount = 0;
|
|
||||||
std::memcpy(&actualDrawCount, paramData + static_cast<SizeT>(drawcount), sizeof(actualDrawCount));
|
|
||||||
actualDrawCount = std::min<Uint32>(actualDrawCount, static_cast<Uint32>(maxdrawcount));
|
|
||||||
MultiDrawArraysIndirect(mode, indirect, static_cast<GLsizei>(actualDrawCount), stride);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MultiDrawElementsIndirectCount(GLenum mode, GLenum type, const void* indirect,
|
|
||||||
GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) {
|
|
||||||
if (MG_State::pGLContext == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
auto paramBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();
|
|
||||||
if (!paramBuffer) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
paramBuffer->SyncPersistentMappedRange();
|
|
||||||
const Uint8* paramData = paramBuffer->MappedData();
|
|
||||||
if (paramData == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Uint32 actualDrawCount = 0;
|
|
||||||
std::memcpy(&actualDrawCount, paramData + static_cast<SizeT>(drawcount), sizeof(actualDrawCount));
|
|
||||||
actualDrawCount = std::min<Uint32>(actualDrawCount, static_cast<Uint32>(maxdrawcount));
|
|
||||||
MultiDrawElementsIndirect(mode, type, indirect, static_cast<GLsizei>(actualDrawCount), stride);
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || instancecount <= 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (GLsizei i = 0; i < instancecount; ++i) {
|
|
||||||
renderer->DrawFromState(mode, first, count, 0, nullptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount,
|
|
||||||
GLuint baseinstance) {
|
|
||||||
(void)baseinstance;
|
|
||||||
DrawArraysInstanced(mode, first, count, instancecount);
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void* indices,
|
|
||||||
GLsizei instancecount) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || instancecount <= 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (GLsizei i = 0; i < instancecount; ++i) {
|
|
||||||
renderer->DrawFromState(mode, 0, count, type, indices);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void* indices,
|
|
||||||
GLsizei instancecount, GLint basevertex) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || instancecount <= 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (GLsizei i = 0; i < instancecount; ++i) {
|
|
||||||
renderer->DrawFromState(mode, 0, count, type, indices, basevertex);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void* indices,
|
|
||||||
GLsizei instancecount, GLuint baseinstance) {
|
|
||||||
(void)baseinstance;
|
|
||||||
DrawElementsInstanced(mode, count, type, indices, instancecount);
|
|
||||||
}
|
|
||||||
|
|
||||||
void DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type,
|
|
||||||
const void* indices, GLsizei instancecount,
|
|
||||||
GLint basevertex, GLuint baseinstance) {
|
|
||||||
(void)baseinstance;
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || instancecount <= 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (GLsizei i = 0; i < instancecount; ++i) {
|
|
||||||
renderer->DrawFromState(mode, 0, count, type, indices, basevertex);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || value == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (buffer == GL_COLOR && drawbuffer == 0) {
|
|
||||||
renderer->Clear(value[0], value[1], value[2], value[3]);
|
|
||||||
} else if (buffer == GL_DEPTH && drawbuffer == 0) {
|
|
||||||
renderer->ClearDepth(value[0]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value) {
|
|
||||||
if (value == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (buffer == GL_STENCIL) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->ClearStencil(static_cast<Uint32>(value[0]));
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Float color[4] = {
|
|
||||||
static_cast<Float>(value[0]) / 255.0f,
|
|
||||||
static_cast<Float>(value[1]) / 255.0f,
|
|
||||||
static_cast<Float>(value[2]) / 255.0f,
|
|
||||||
static_cast<Float>(value[3]) / 255.0f,
|
|
||||||
};
|
|
||||||
ClearBufferfv(buffer, drawbuffer, color);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value) {
|
|
||||||
if (value == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (buffer == GL_STENCIL) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->ClearStencil(value[0]);
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Float color[4] = {
|
|
||||||
static_cast<Float>(value[0]) / 255.0f,
|
|
||||||
static_cast<Float>(value[1]) / 255.0f,
|
|
||||||
static_cast<Float>(value[2]) / 255.0f,
|
|
||||||
static_cast<Float>(value[3]) / 255.0f,
|
|
||||||
};
|
|
||||||
ClearBufferfv(buffer, drawbuffer, color);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || buffer != GL_DEPTH_STENCIL) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
(void)drawbuffer;
|
|
||||||
renderer->ClearDepth(depth);
|
|
||||||
renderer->ClearStencil(static_cast<Uint32>(stencil));
|
|
||||||
}
|
|
||||||
|
|
||||||
void ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || pixels == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// The Diligent backend's offscreen targets are RGBA8; the frontend currently
|
|
||||||
// uses this entry for the common GL_RGBA/GL_UNSIGNED_BYTE readback path.
|
|
||||||
if (format != GL_RGBA || type != GL_UNSIGNED_BYTE) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
renderer->ReadPixels(static_cast<Uint32>(x), static_cast<Uint32>(y),
|
|
||||||
static_cast<Uint32>(width), static_cast<Uint32>(height), pixels);
|
|
||||||
}
|
|
||||||
|
|
||||||
void BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
|
||||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
|
||||||
GLbitfield mask, GLenum filter) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
|
|
||||||
mask, filter);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void BlitNamedFramebuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& readFramebuffer,
|
|
||||||
const SharedPtr<MG_State::GLState::FramebufferObject>& drawFramebuffer,
|
|
||||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
|
||||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
|
||||||
GLbitfield mask, GLenum filter) {
|
|
||||||
(void)srcX0;
|
|
||||||
(void)srcY0;
|
|
||||||
(void)srcX1;
|
|
||||||
(void)srcY1;
|
|
||||||
(void)dstX0;
|
|
||||||
(void)dstY0;
|
|
||||||
(void)dstX1;
|
|
||||||
(void)dstY1;
|
|
||||||
(void)filter;
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->BlitNamedFramebuffer(readFramebuffer, drawFramebuffer, mask);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
|
|
||||||
GLsizei width, GLsizei height, GLint border) {
|
|
||||||
(void)level;
|
|
||||||
(void)internalformat;
|
|
||||||
(void)x;
|
|
||||||
(void)y;
|
|
||||||
(void)width;
|
|
||||||
(void)height;
|
|
||||||
(void)border;
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr || target != GL_TEXTURE_2D) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
auto& unit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());
|
|
||||||
auto texture = unit.GetBindingSlot(TextureTarget::Texture2D).GetBoundObject();
|
|
||||||
if (texture) {
|
|
||||||
renderer->CopyReadFramebufferToTexture(*texture);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
|
|
||||||
GLsizei width, GLsizei height) {
|
|
||||||
(void)level;
|
|
||||||
(void)xoffset;
|
|
||||||
(void)yoffset;
|
|
||||||
(void)x;
|
|
||||||
(void)y;
|
|
||||||
(void)width;
|
|
||||||
(void)height;
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr || target != GL_TEXTURE_2D) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
auto& unit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());
|
|
||||||
auto texture = unit.GetBindingSlot(TextureTarget::Texture2D).GetBoundObject();
|
|
||||||
if (texture) {
|
|
||||||
renderer->CopyReadFramebufferToTexture(*texture);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void GetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr || target != GL_TEXTURE_2D ||
|
|
||||||
format != GL_RGBA || type != GL_UNSIGNED_BYTE || pixels == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
auto& unit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());
|
|
||||||
auto texture = unit.GetBindingSlot(TextureTarget::Texture2D).GetBoundObject();
|
|
||||||
if (texture) {
|
|
||||||
renderer->ReadTextureImage(*texture, static_cast<Uint32>(level), pixels);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void GetTextureImage(const SharedPtr<MG_State::GLState::ITextureObject>& texture,
|
|
||||||
TextureUploadTarget uploadTarget, GLint level, GLenum format, GLenum type,
|
|
||||||
GLsizei bufSize, GLvoid* pixels) {
|
|
||||||
(void)uploadTarget;
|
|
||||||
(void)bufSize;
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || !texture || format != GL_RGBA || type != GL_UNSIGNED_BYTE ||
|
|
||||||
pixels == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
renderer->ReadTextureImage(*texture, static_cast<Uint32>(level), pixels);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CopyImageSubData(const SharedPtr<MG_State::GLState::ITextureObject>& srcTexture,
|
|
||||||
GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ,
|
|
||||||
const SharedPtr<MG_State::GLState::ITextureObject>& dstTexture,
|
|
||||||
GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ,
|
|
||||||
GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) {
|
|
||||||
(void)srcTarget;
|
|
||||||
(void)srcLevel;
|
|
||||||
(void)srcX;
|
|
||||||
(void)srcY;
|
|
||||||
(void)srcZ;
|
|
||||||
(void)dstTarget;
|
|
||||||
(void)dstLevel;
|
|
||||||
(void)dstX;
|
|
||||||
(void)dstY;
|
|
||||||
(void)dstZ;
|
|
||||||
(void)srcWidth;
|
|
||||||
(void)srcHeight;
|
|
||||||
(void)srcDepth;
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr && srcTexture && dstTexture) {
|
|
||||||
renderer->CopyTextureSubData(*srcTexture, *dstTexture);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void GenerateMipmap(GLenum target) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer == nullptr || MG_State::pGLContext == nullptr || target != GL_TEXTURE_2D) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
auto& unit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());
|
|
||||||
auto texture = unit.GetBindingSlot(TextureTarget::Texture2D).GetBoundObject();
|
|
||||||
if (texture) {
|
|
||||||
renderer->GenerateMipmap(*texture);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool IsTimerQuerySupported() {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
BackendQueryHandle BeginTimeElapsedQuery() {
|
|
||||||
auto* query = new CpuTimerQuery;
|
|
||||||
query->Start = std::chrono::steady_clock::now();
|
|
||||||
query->Available = false;
|
|
||||||
return query;
|
|
||||||
}
|
|
||||||
|
|
||||||
void EndTimeElapsedQuery(BackendQueryHandle query) {
|
|
||||||
if (query == nullptr) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
auto* cpuQuery = static_cast<CpuTimerQuery*>(query);
|
|
||||||
const auto now = std::chrono::steady_clock::now();
|
|
||||||
cpuQuery->TimestampNs = static_cast<Uint64>(
|
|
||||||
std::chrono::duration_cast<std::chrono::nanoseconds>(now - cpuQuery->Start).count());
|
|
||||||
cpuQuery->Available = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
BackendQueryHandle QueryCounterTimestamp() {
|
|
||||||
auto* query = new CpuTimerQuery;
|
|
||||||
query->TimestampNs = static_cast<Uint64>(
|
|
||||||
std::chrono::duration_cast<std::chrono::nanoseconds>(
|
|
||||||
std::chrono::steady_clock::now().time_since_epoch()).count());
|
|
||||||
query->Available = true;
|
|
||||||
return query;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool IsQueryResultAvailable(BackendQueryHandle query) {
|
|
||||||
return query != nullptr && static_cast<CpuTimerQuery*>(query)->Available;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool GetQueryResult64(BackendQueryHandle query, Bool wait, Uint64* outNanoseconds) {
|
|
||||||
if (query == nullptr || outNanoseconds == nullptr) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
auto* cpuQuery = static_cast<CpuTimerQuery*>(query);
|
|
||||||
if (!cpuQuery->Available && !wait) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
*outNanoseconds = cpuQuery->TimestampNs;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DeleteBackendQuery(BackendQueryHandle query) {
|
|
||||||
delete static_cast<CpuTimerQuery*>(query);
|
|
||||||
}
|
|
||||||
|
|
||||||
BackendSyncHandle FenceSync() {
|
|
||||||
// CPU fallback fence: always signaled is a valid implementation for a
|
|
||||||
// backend without native sync primitives. The handle still round-trips
|
|
||||||
// through ClientWaitSync/DeleteSync so frontend state stays balanced.
|
|
||||||
return new int(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLenum ClientWaitSync(BackendSyncHandle sync, GLbitfield flags, GLuint64 timeout) {
|
|
||||||
(void)sync;
|
|
||||||
(void)flags;
|
|
||||||
(void)timeout;
|
|
||||||
return GL_ALREADY_SIGNALED;
|
|
||||||
}
|
|
||||||
|
|
||||||
void WaitSync(BackendSyncHandle sync, GLbitfield flags, GLuint64 timeout) {
|
|
||||||
(void)sync;
|
|
||||||
(void)flags;
|
|
||||||
(void)timeout;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DeleteSync(BackendSyncHandle sync) {
|
|
||||||
delete static_cast<int*>(sync);
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool GetSyncStatus(BackendSyncHandle sync) {
|
|
||||||
(void)sync;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SetSwapInterval(Int interval) {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->SetSwapInterval(interval > 0 ? static_cast<Uint32>(interval) : 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Present() {
|
|
||||||
auto* renderer = GetActiveRenderer();
|
|
||||||
if (renderer != nullptr) {
|
|
||||||
renderer->Present();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} // namespace
|
|
||||||
|
|
||||||
BackendObject_Diligent::BackendObject_Diligent()
|
|
||||||
: m_rendererInfo(BuildInitialRendererInfo()) {}
|
|
||||||
|
|
||||||
BackendObject_Diligent::~BackendObject_Diligent() {
|
|
||||||
m_pRenderer.reset();
|
|
||||||
m_pContext.Release();
|
|
||||||
m_pDevice.Release();
|
|
||||||
m_pFactoryVk = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool BackendObject_Diligent::CreateDiligentDevice() {
|
|
||||||
if (m_pDevice && m_pContext) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
if (m_pFactoryVk == nullptr) {
|
|
||||||
m_pFactoryVk = ::Diligent::GetEngineFactoryVk();
|
|
||||||
if (m_pFactoryVk == nullptr) {
|
|
||||||
MGLOG_E("Diligent: failed to load Vulkan engine factory");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
m_pFactoryVk->SetBreakOnError(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
::Diligent::Uint32 numAdapters = 0;
|
|
||||||
m_pFactoryVk->EnumerateAdapters(::Diligent::Version{}, numAdapters, nullptr);
|
|
||||||
if (numAdapters == 0) {
|
|
||||||
MGLOG_W("Diligent: no Vulkan adapters available; skipping device creation");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
::Diligent::EngineVkCreateInfo engineCI;
|
|
||||||
::Diligent::ImmediateContextCreateInfo ctxCI;
|
|
||||||
ctxCI.Name = "MobileGL Diligent Main Context";
|
|
||||||
ctxCI.QueueId = 0;
|
|
||||||
ctxCI.Priority = ::Diligent::QUEUE_PRIORITY_MEDIUM;
|
|
||||||
engineCI.NumImmediateContexts = 1;
|
|
||||||
engineCI.pImmediateContextInfo = &ctxCI;
|
|
||||||
|
|
||||||
::Diligent::IRenderDevice* pDevice = nullptr;
|
|
||||||
::Diligent::IDeviceContext* pContext = nullptr;
|
|
||||||
m_pFactoryVk->CreateDeviceAndContextsVk(engineCI, &pDevice, &pContext);
|
|
||||||
if (pDevice == nullptr || pContext == nullptr) {
|
|
||||||
MGLOG_E("Diligent: failed to create Vulkan device/context");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_pDevice.Attach(pDevice);
|
|
||||||
m_pContext.Attach(pContext);
|
|
||||||
MGLOG_I("Diligent: Vulkan device created");
|
|
||||||
return true;
|
|
||||||
} catch (const std::exception& e) {
|
|
||||||
MGLOG_W("Diligent: Vulkan device creation failed: %s", e.what());
|
|
||||||
return false;
|
|
||||||
} catch (...) {
|
|
||||||
MGLOG_W("Diligent: Vulkan device creation failed");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void BackendObject_Diligent::Initialize() {
|
|
||||||
if (m_initialized) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!CreateDiligentDevice()) {
|
|
||||||
MGLOG_W("Diligent: backend initialization failed");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_pRenderer = std::make_unique<DiligentRenderer>(m_pDevice, m_pContext);
|
|
||||||
if (!m_pRenderer->Initialize(256, 256)) {
|
|
||||||
MGLOG_W("Diligent: renderer initialization failed");
|
|
||||||
m_pRenderer.reset();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_functions.GL.Clear = Clear;
|
|
||||||
m_functions.GL.DrawArrays = DrawArrays;
|
|
||||||
m_functions.GL.DrawElements = DrawElements;
|
|
||||||
m_functions.GL.DrawElementsBaseVertex = DrawElementsBaseVertex;
|
|
||||||
m_functions.GL.DrawRangeElements = DrawRangeElements;
|
|
||||||
m_functions.GL.DrawRangeElementsBaseVertex = DrawRangeElementsBaseVertex;
|
|
||||||
m_functions.GL.MultiDrawArrays = MultiDrawArrays;
|
|
||||||
m_functions.GL.MultiDrawElements = MultiDrawElements;
|
|
||||||
m_functions.GL.MultiDrawElementsBaseVertex = MultiDrawElementsBaseVertex;
|
|
||||||
m_functions.GL.DrawArraysInstanced = DrawArraysInstanced;
|
|
||||||
m_functions.GL.DrawArraysInstancedBaseInstance = DrawArraysInstancedBaseInstance;
|
|
||||||
m_functions.GL.DrawElementsInstanced = DrawElementsInstanced;
|
|
||||||
m_functions.GL.DrawElementsInstancedBaseVertex = DrawElementsInstancedBaseVertex;
|
|
||||||
m_functions.GL.DrawElementsInstancedBaseInstance = DrawElementsInstancedBaseInstance;
|
|
||||||
m_functions.GL.DrawElementsInstancedBaseVertexBaseInstance = DrawElementsInstancedBaseVertexBaseInstance;
|
|
||||||
m_functions.GL.DrawArraysIndirect = DrawArraysIndirect;
|
|
||||||
m_functions.GL.DrawElementsIndirect = DrawElementsIndirect;
|
|
||||||
m_functions.GL.MultiDrawArraysIndirect = MultiDrawArraysIndirect;
|
|
||||||
m_functions.GL.MultiDrawElementsIndirect = MultiDrawElementsIndirect;
|
|
||||||
m_functions.GL.MultiDrawArraysIndirectCount = MultiDrawArraysIndirectCount;
|
|
||||||
m_functions.GL.MultiDrawElementsIndirectCount = MultiDrawElementsIndirectCount;
|
|
||||||
m_functions.GL.ClearBufferfv = ClearBufferfv;
|
|
||||||
m_functions.GL.ClearBufferfi = ClearBufferfi;
|
|
||||||
m_functions.GL.ClearBufferiv = ClearBufferiv;
|
|
||||||
m_functions.GL.ClearBufferuiv = ClearBufferuiv;
|
|
||||||
m_functions.GL.BlitFramebuffer = BlitFramebuffer;
|
|
||||||
m_functions.GL.BlitNamedFramebuffer = BlitNamedFramebuffer;
|
|
||||||
m_functions.GL.CopyTexImage2D = CopyTexImage2D;
|
|
||||||
m_functions.GL.CopyTexSubImage2D = CopyTexSubImage2D;
|
|
||||||
m_functions.GL.CopyImageSubData = CopyImageSubData;
|
|
||||||
m_functions.GL.GenerateMipmap = GenerateMipmap;
|
|
||||||
m_functions.GL.GetTexImage = GetTexImage;
|
|
||||||
m_functions.GL.GetTextureImage = GetTextureImage;
|
|
||||||
m_functions.GL.ReadPixels = ReadPixels;
|
|
||||||
m_functions.GL.FenceSync = FenceSync;
|
|
||||||
m_functions.GL.ClientWaitSync = ClientWaitSync;
|
|
||||||
m_functions.GL.WaitSync = WaitSync;
|
|
||||||
m_functions.GL.DeleteSync = DeleteSync;
|
|
||||||
m_functions.GL.GetSyncStatus = GetSyncStatus;
|
|
||||||
m_functions.GL.IsTimerQuerySupported = IsTimerQuerySupported;
|
|
||||||
m_functions.GL.BeginTimeElapsedQuery = BeginTimeElapsedQuery;
|
|
||||||
m_functions.GL.EndTimeElapsedQuery = EndTimeElapsedQuery;
|
|
||||||
m_functions.GL.QueryCounterTimestamp = QueryCounterTimestamp;
|
|
||||||
m_functions.GL.IsQueryResultAvailable = IsQueryResultAvailable;
|
|
||||||
m_functions.GL.GetQueryResult64 = GetQueryResult64;
|
|
||||||
m_functions.GL.DeleteBackendQuery = DeleteBackendQuery;
|
|
||||||
m_functions.Present = Present;
|
|
||||||
m_functions.SetSwapInterval = SetSwapInterval;
|
|
||||||
|
|
||||||
m_initialized = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
DiligentRenderer* BackendObject_Diligent::GetRenderer() {
|
|
||||||
return m_pRenderer.get();
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool BackendObject_Diligent::InitCapabilities() {
|
|
||||||
// Skeleton: no format probing yet. The backend advertises GL 3.2 core
|
|
||||||
// capability, and the capability tables will be filled as resource
|
|
||||||
// creation paths are ported.
|
|
||||||
m_backendCapabilitiesInitialized = true;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool BackendObject_Diligent::InitWindowSurface() {
|
|
||||||
if (!m_windowHandle.Handle) {
|
|
||||||
MGLOG_E("BackendObject_Diligent::InitWindowSurface failed: native window handle is null");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (m_pRenderer == nullptr || m_pFactoryVk == nullptr) {
|
|
||||||
MGLOG_E("BackendObject_Diligent::InitWindowSurface failed: renderer/factory is not ready");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return m_pRenderer->CreateSwapChain(m_pFactoryVk, m_windowHandle,
|
|
||||||
m_windowHandle.Width, m_windowHandle.Height);
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool BackendObject_Diligent::InitPbufferSurface(EGLint width, EGLint height) {
|
|
||||||
// The Diligent backend keeps its offscreen target for pbuffer EGL surfaces.
|
|
||||||
// A future enhancement can resize/recreate the offscreen target to match the
|
|
||||||
// pbuffer dimensions.
|
|
||||||
(void)width;
|
|
||||||
(void)height;
|
|
||||||
return m_pRenderer != nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BackendObject_Diligent::ReleaseEGLResources() {
|
|
||||||
if (m_pRenderer != nullptr) {
|
|
||||||
m_pRenderer->ReleaseSwapChain();
|
|
||||||
}
|
|
||||||
BackendObject::ReleaseEGLResources();
|
|
||||||
}
|
|
||||||
|
|
||||||
void BackendObject_Diligent::OnEGLSurfaceReleased(EGLSurface surface) {
|
|
||||||
(void)surface;
|
|
||||||
if (m_pRenderer != nullptr) {
|
|
||||||
m_pRenderer->ReleaseSwapChain();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool BackendObject_Diligent::CreateEGLWindowSurface(EGLSurface surface, const WindowHandle& handle) {
|
|
||||||
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
|
|
||||||
if (!m_initialized) {
|
|
||||||
MGLOG_E("BackendObject_Diligent::CreateEGLWindowSurface failed: backend not initialized");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (!handle.Handle || (handle.Backend != WindowBackend::Android && handle.Backend != WindowBackend::X11 &&
|
|
||||||
handle.Backend != WindowBackend::MetalLayer && handle.Backend != WindowBackend::Win32)) {
|
|
||||||
MGLOG_E("BackendObject_Diligent::CreateEGLWindowSurface failed: unsupported native window backend");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return RegisterEGLWindowSurface(surface, handle);
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool BackendObject_Diligent::CreateEGLPbufferSurface(EGLSurface surface, EGLint width, EGLint height) {
|
|
||||||
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
|
|
||||||
if (!m_initialized) {
|
|
||||||
MGLOG_E("BackendObject_Diligent::CreateEGLPbufferSurface failed: backend not initialized");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return RegisterEGLPbufferSurface(surface, width, height);
|
|
||||||
}
|
|
||||||
|
|
||||||
Bool BackendObject_Diligent::ResizeEGLWindowSurface(EGLSurface surface, Uint32 width, Uint32 height) {
|
|
||||||
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
|
|
||||||
if (!BackendObject::ResizeEGLWindowSurface(surface, width, height)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (m_eglSurface == surface && m_pRenderer != nullptr) {
|
|
||||||
return m_pRenderer->ResizeSwapChain(width, height);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
const RendererInfo& BackendObject_Diligent::GetRendererInfo() const {
|
|
||||||
return m_rendererInfo;
|
|
||||||
}
|
|
||||||
|
|
||||||
String BackendObject_Diligent::GetBackendAPIVersionString() const {
|
|
||||||
return "Diligent Vulkan 0.1 (GL 3.2 skeleton)";
|
|
||||||
}
|
|
||||||
|
|
||||||
const GlobalBackendFunctionsTable& BackendObject_Diligent::GetBackendFunctions() const {
|
|
||||||
return m_functions;
|
|
||||||
}
|
|
||||||
|
|
||||||
const DynamicBackendParameters& BackendObject_Diligent::GetDynamicParameters() const {
|
|
||||||
return m_dynamicParameters;
|
|
||||||
}
|
|
||||||
|
|
||||||
BackendType BackendObject_Diligent::GetBackendType() const {
|
|
||||||
return BackendType::DiligentVulkan;
|
|
||||||
}
|
|
||||||
} // namespace MobileGL::MG_Backend::DiligentBackend
|
|
||||||
@@ -1,72 +0,0 @@
|
|||||||
// MobileGL - MobileGL/MG_Backend/Diligent/BackendObject_Diligent.h
|
|
||||||
// Copyright (c) 2026 MobileGL-Dev
|
|
||||||
// Licensed under the GNU Lesser General Public License v3.0:
|
|
||||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
|
||||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
|
||||||
// SPDX-License-Identifier: LGPL-3.0-only
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <Includes.h>
|
|
||||||
#include "../BackendObject.h"
|
|
||||||
|
|
||||||
// X11 (pulled in by Includes.h through Vulkan-Headers) defines True/False as
|
|
||||||
// macros, which collide with Diligent's Bool constants in BasicTypes.h.
|
|
||||||
#if defined(True)
|
|
||||||
#undef True
|
|
||||||
#endif
|
|
||||||
#if defined(False)
|
|
||||||
#undef False
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <RefCntAutoPtr.hpp>
|
|
||||||
|
|
||||||
namespace Diligent {
|
|
||||||
struct IEngineFactoryVk;
|
|
||||||
struct IRenderDevice;
|
|
||||||
struct IDeviceContext;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace MobileGL::MG_Backend::DiligentBackend {
|
|
||||||
class DiligentRenderer;
|
|
||||||
|
|
||||||
// New Diligent/Vulkan backend, implemented from scratch on top of
|
|
||||||
// DiligentCore. The backend object owns the Diligent device/context and
|
|
||||||
// currently advertises OpenGL 3.2 core capability; the GL function table
|
|
||||||
// is intentionally empty until drawing/resource paths are ported.
|
|
||||||
class BackendObject_Diligent : public BackendObject {
|
|
||||||
public:
|
|
||||||
BackendObject_Diligent();
|
|
||||||
~BackendObject_Diligent() override;
|
|
||||||
|
|
||||||
void Initialize() override;
|
|
||||||
Bool InitCapabilities() override;
|
|
||||||
Bool InitWindowSurface() override;
|
|
||||||
Bool InitPbufferSurface(EGLint width, EGLint height) override;
|
|
||||||
Bool CreateEGLWindowSurface(EGLSurface surface, const WindowHandle& handle) override;
|
|
||||||
Bool CreateEGLPbufferSurface(EGLSurface surface, EGLint width, EGLint height) override;
|
|
||||||
Bool ResizeEGLWindowSurface(EGLSurface surface, Uint32 width, Uint32 height) override;
|
|
||||||
void OnEGLSurfaceReleased(EGLSurface surface) override;
|
|
||||||
|
|
||||||
const RendererInfo& GetRendererInfo() const override;
|
|
||||||
String GetBackendAPIVersionString() const override;
|
|
||||||
const GlobalBackendFunctionsTable& GetBackendFunctions() const override;
|
|
||||||
const DynamicBackendParameters& GetDynamicParameters() const override;
|
|
||||||
BackendType GetBackendType() const override;
|
|
||||||
void ReleaseEGLResources() override;
|
|
||||||
|
|
||||||
DiligentRenderer* GetRenderer();
|
|
||||||
|
|
||||||
private:
|
|
||||||
Bool CreateDiligentDevice();
|
|
||||||
|
|
||||||
RendererInfo m_rendererInfo;
|
|
||||||
DynamicBackendParameters m_dynamicParameters;
|
|
||||||
GlobalBackendFunctionsTable m_functions{};
|
|
||||||
::Diligent::IEngineFactoryVk* m_pFactoryVk = nullptr;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::IRenderDevice> m_pDevice;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::IDeviceContext> m_pContext;
|
|
||||||
std::unique_ptr<DiligentRenderer> m_pRenderer;
|
|
||||||
Bool m_initialized = false;
|
|
||||||
};
|
|
||||||
} // namespace MobileGL::MG_Backend::DiligentBackend
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
// MobileGL - MobileGL/MG_Backend/Diligent/DiligentVulkan.cpp
|
|
||||||
// Copyright (c) 2026 MobileGL-Dev
|
|
||||||
// Licensed under the GNU Lesser General Public License v3.0:
|
|
||||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
|
||||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
|
||||||
// SPDX-License-Identifier: LGPL-3.0-only
|
|
||||||
|
|
||||||
#include "DiligentVulkan.h"
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
// MobileGL - MobileGL/MG_Backend/Diligent/DiligentVulkan.h
|
|
||||||
// Copyright (c) 2026 MobileGL-Dev
|
|
||||||
// Licensed under the GNU Lesser General Public License v3.0:
|
|
||||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
|
||||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
|
||||||
// SPDX-License-Identifier: LGPL-3.0-only
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <Includes.h>
|
|
||||||
|
|
||||||
namespace MobileGL::MG_Backend::DiligentBackend {
|
|
||||||
// Backend identity string used by the backend object and local smoke tests.
|
|
||||||
inline String GetDiligentVulkanBackendName() {
|
|
||||||
return "DiligentVulkan";
|
|
||||||
}
|
|
||||||
} // namespace MobileGL::MG_Backend::DiligentBackend
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,153 +0,0 @@
|
|||||||
// MobileGL - MobileGL/MG_Backend/Diligent/Renderer/DiligentRenderer.h
|
|
||||||
// Copyright (c) 2026 MobileGL-Dev
|
|
||||||
// Licensed under the GNU Lesser General Public License v3.0:
|
|
||||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
|
||||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
|
||||||
// SPDX-License-Identifier: LGPL-3.0-only
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <Includes.h>
|
|
||||||
|
|
||||||
// X11 (pulled in by Includes.h through Vulkan-Headers) defines True/False as
|
|
||||||
// macros, which collide with Diligent's Bool constants in BasicTypes.h.
|
|
||||||
#if defined(True)
|
|
||||||
#undef True
|
|
||||||
#endif
|
|
||||||
#if defined(False)
|
|
||||||
#undef False
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <RefCntAutoPtr.hpp>
|
|
||||||
|
|
||||||
namespace MobileGL::MG_Backend {
|
|
||||||
struct WindowHandle;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace Diligent {
|
|
||||||
struct IRenderDevice;
|
|
||||||
struct IDeviceContext;
|
|
||||||
struct ITexture;
|
|
||||||
struct ITextureView;
|
|
||||||
struct IPipelineState;
|
|
||||||
struct IBuffer;
|
|
||||||
struct ISampler;
|
|
||||||
struct IShaderResourceBinding;
|
|
||||||
struct ISwapChain;
|
|
||||||
struct IEngineFactoryVk;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace MobileGL::MG_State::GLState {
|
|
||||||
class ITextureObject;
|
|
||||||
class SamplerObject;
|
|
||||||
class ProgramObject;
|
|
||||||
class RenderbufferObject;
|
|
||||||
class FramebufferObject;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace MobileGL::MG_Backend::DiligentBackend {
|
|
||||||
// Minimal real Diligent renderer used to prove the GL 3.2 basic path:
|
|
||||||
// clear an offscreen color target, draw a hardcoded triangle, and read
|
|
||||||
// pixels back. This is the first concrete rendering layer on top of the
|
|
||||||
// Diligent device; it will be expanded into the full MobileGL backend.
|
|
||||||
class DiligentRenderer {
|
|
||||||
public:
|
|
||||||
DiligentRenderer(::Diligent::IRenderDevice* device, ::Diligent::IDeviceContext* context);
|
|
||||||
~DiligentRenderer();
|
|
||||||
|
|
||||||
Bool Initialize(Uint32 width, Uint32 height);
|
|
||||||
void Clear(Float r, Float g, Float b, Float a);
|
|
||||||
void ClearDepth(Float depth);
|
|
||||||
void ClearStencil(Uint32 stencil);
|
|
||||||
void DrawTriangle();
|
|
||||||
void DrawVertices(const Float* vertices, Uint32 vertexCount);
|
|
||||||
// Creates a real Diligent swap chain for a native EGL window surface.
|
|
||||||
Bool CreateSwapChain(::Diligent::IEngineFactoryVk* factory, const WindowHandle& handle,
|
|
||||||
Uint32 width, Uint32 height);
|
|
||||||
Bool ResizeSwapChain(Uint32 width, Uint32 height);
|
|
||||||
void SetSwapInterval(Uint32 interval);
|
|
||||||
// Creates a simple 2D RGBA8 texture from CPU data and makes it available
|
|
||||||
// to state PSOs under the shader variable name "g_Texture".
|
|
||||||
Bool CreateTestTexture(const void* data, Uint32 width, Uint32 height);
|
|
||||||
// Draws using the live MG_State GL context: current program, VAO and
|
|
||||||
// bound buffers. This is the front-end emulation entry point.
|
|
||||||
void DrawFromState(GLenum mode, GLint first, GLsizei count, GLenum type, const void* indices,
|
|
||||||
GLint baseVertex = 0);
|
|
||||||
void ReadPixels(Uint32 x, Uint32 y, Uint32 width, Uint32 height, void* pixels);
|
|
||||||
void BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
|
||||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
|
||||||
GLbitfield mask, GLenum filter);
|
|
||||||
void BlitNamedFramebuffer(const SharedPtr<MG_State::GLState::FramebufferObject>& readFbo,
|
|
||||||
const SharedPtr<MG_State::GLState::FramebufferObject>& drawFbo,
|
|
||||||
GLbitfield mask);
|
|
||||||
void CopyReadFramebufferToTexture(MG_State::GLState::ITextureObject& dst);
|
|
||||||
void CopyTextureSubData(MG_State::GLState::ITextureObject& src, MG_State::GLState::ITextureObject& dst);
|
|
||||||
void GenerateMipmap(MG_State::GLState::ITextureObject& texture);
|
|
||||||
Bool ReadTextureImage(MG_State::GLState::ITextureObject& texture, Uint32 level, void* pixels);
|
|
||||||
void ReleaseSwapChain();
|
|
||||||
void Present();
|
|
||||||
|
|
||||||
::Diligent::IRenderDevice* GetDevice() const { return m_pDevice; }
|
|
||||||
::Diligent::IDeviceContext* GetContext() const { return m_pContext; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
struct TextureResource {
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITexture> Texture;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITextureView> SRV;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITextureView> RTV;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITextureView> DSV;
|
|
||||||
Uint64 ContentVersion = 0;
|
|
||||||
Uint16 ParamsVersion = 0;
|
|
||||||
Bool IsDepth = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct SamplerResource {
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ISampler> Sampler;
|
|
||||||
Uint16 Version = 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
Bool CreateOffscreenTargets();
|
|
||||||
Bool CreatePipeline();
|
|
||||||
Bool CreateVertexBuffer();
|
|
||||||
Bool CreatePipelineFromState(GLenum mode);
|
|
||||||
Bool UploadVertexDataFromState(GLenum mode, GLint first, GLsizei count, GLenum type, const void* indices,
|
|
||||||
GLint baseVertex = 0);
|
|
||||||
::Diligent::ITextureView* SyncTexture(MG_State::GLState::ITextureObject& texture);
|
|
||||||
::Diligent::ITextureView* SyncTextureForAttachment(MG_State::GLState::ITextureObject& texture, Bool depth);
|
|
||||||
::Diligent::ITextureView* SyncRenderbuffer(MG_State::GLState::RenderbufferObject& renderbuffer);
|
|
||||||
::Diligent::ISampler* SyncSampler(const MG_State::GLState::SamplerObject& sampler);
|
|
||||||
Bool BindShaderResourcesFromState(const MG_State::GLState::ProgramObject& program);
|
|
||||||
Bool UploadUBOFromState(const MG_State::GLState::ProgramObject& program);
|
|
||||||
Bool ResolveCurrentRenderTargets(Vector<::Diligent::ITextureView*>& rtvs,
|
|
||||||
::Diligent::ITextureView*& dsv);
|
|
||||||
|
|
||||||
::Diligent::IRenderDevice* m_pDevice = nullptr;
|
|
||||||
::Diligent::IDeviceContext* m_pContext = nullptr;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITexture> m_pColorTarget;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITextureView> m_pColorRTV;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITexture> m_pDepthTarget;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITextureView> m_pDepthDSV;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ISwapChain> m_pSwapChain;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITexture> m_pTestTexture;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ITextureView> m_pTestSRV;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::ISampler> m_pTestSampler;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::IShaderResourceBinding> m_pStateSRB;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::IPipelineState> m_pPSO;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::IBuffer> m_pVertexBuffer;
|
|
||||||
::Diligent::RefCntAutoPtr<::Diligent::IBuffer> m_pUBO;
|
|
||||||
Uint32 m_uboSize = 0;
|
|
||||||
Uint32 m_uboContentVersion = 0;
|
|
||||||
Uint64 m_uboProgramLifetimeId = 0;
|
|
||||||
UnorderedMap<Uint64, TextureResource> m_textureCache;
|
|
||||||
UnorderedMap<Uint64, SamplerResource> m_samplerCache;
|
|
||||||
UnorderedMap<Uint32, TextureResource> m_renderbufferCache;
|
|
||||||
UnorderedMap<Uint64, ::Diligent::RefCntAutoPtr<::Diligent::IBuffer>> m_namedUboCache;
|
|
||||||
Uint32 m_width = 256;
|
|
||||||
Uint32 m_height = 256;
|
|
||||||
Uint32 m_swapInterval = 0;
|
|
||||||
Uint32 m_lastDrawVertexCount = 0;
|
|
||||||
Uint64 m_lastPSOKey = 0;
|
|
||||||
Bool m_hasCachedPSO = false;
|
|
||||||
Bool m_initialized = false;
|
|
||||||
};
|
|
||||||
} // namespace MobileGL::MG_Backend::DiligentBackend
|
|
||||||
@@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
#include "ProgramFactory.h"
|
#include "ProgramFactory.h"
|
||||||
|
|
||||||
|
#include "Config.h"
|
||||||
#include "MG_Backend/DirectVulkan/DirectVulkanResourceState.h"
|
#include "MG_Backend/DirectVulkan/DirectVulkanResourceState.h"
|
||||||
#include "MG_Util/ShaderTranspiler/ShaderCompiler.h"
|
#include "MG_Util/ShaderTranspiler/ShaderCompiler.h"
|
||||||
#include "MG_Util/ShaderTranspiler/SpvcSession.h"
|
#include "MG_Util/ShaderTranspiler/SpvcSession.h"
|
||||||
@@ -3163,6 +3164,23 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// NumSubgroups is defined by the local workgroup dimensions and SubgroupSize. Derive
|
||||||
|
// it in SPIR-V instead of trusting a driver builtin that can disagree with the
|
||||||
|
// SubgroupId topology produced by the same compute dispatch (Adreno reports 1 while
|
||||||
|
// emitting IDs 0..7 for a 512-invocation, 64-wide workgroup).
|
||||||
|
if (MG_Config::Features.NumSubgroupsQuirk && shaders[i] &&
|
||||||
|
shaders[i]->GetShaderStage() == ShaderStage::Compute) {
|
||||||
|
Vector<Uint> derivedNumSubgroupsSpirv;
|
||||||
|
if (MG_Util::ShaderTranspiler::ShaderCompiler::DeriveNumSubgroupsForVulkan(
|
||||||
|
moduleSpirvs[i], derivedNumSubgroupsSpirv, enableSpirvValidation)) {
|
||||||
|
moduleSpirvs[i] = std::move(derivedNumSubgroupsSpirv);
|
||||||
|
} else {
|
||||||
|
MGLOG_E("ProgramFactory: failed to derive gl_NumSubgroups for program %u; "
|
||||||
|
"compute shaders may observe a driver-inconsistent subgroup count",
|
||||||
|
program.GetExternalIndex());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Vulkan's SPIR-V environment has no rectangle image dimension, so a
|
// Vulkan's SPIR-V environment has no rectangle image dimension, so a
|
||||||
// GL_TEXTURE_RECTANGLE lookup has to become the 2D one the texture is really
|
// GL_TEXTURE_RECTANGLE lookup has to become the 2D one the texture is really
|
||||||
// stored as - which addresses [0,1] where the application addressed texels.
|
// stored as - which addresses [0,1] where the application addressed texels.
|
||||||
|
|||||||
@@ -542,11 +542,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
|
|
||||||
outImageInfo = {
|
outImageInfo = {
|
||||||
.sampler = m_samplerManager->GetOrCreateSampler(*samplerBindingOverride.sampler,
|
.sampler = m_samplerManager->GetOrCreateSampler(*samplerBindingOverride.sampler,
|
||||||
*samplerBindingOverride.texture),
|
*samplerBindingOverride.texture,
|
||||||
|
samplerBindingOverride.forceNearestFiltering,
|
||||||
|
resource->sampledLevelCount),
|
||||||
.imageView = samplerBindingOverride.imageView != VK_NULL_HANDLE ?
|
.imageView = samplerBindingOverride.imageView != VK_NULL_HANDLE ?
|
||||||
samplerBindingOverride.imageView :
|
samplerBindingOverride.imageView :
|
||||||
(resource->sampledView != VK_NULL_HANDLE ? resource->sampledView : resource->fullView),
|
(resource->sampledView != VK_NULL_HANDLE ? resource->sampledView : resource->fullView),
|
||||||
.imageLayout = resource->layout,
|
.imageLayout = samplerBindingOverride.imageLayout != VK_IMAGE_LAYOUT_UNDEFINED ?
|
||||||
|
samplerBindingOverride.imageLayout : resource->layout,
|
||||||
};
|
};
|
||||||
return outImageInfo.sampler != VK_NULL_HANDLE;
|
return outImageInfo.sampler != VK_NULL_HANDLE;
|
||||||
}
|
}
|
||||||
@@ -1269,6 +1272,87 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Bool UniformManager::SamplerOverlapsWritableImageSubresource(Int samplerBaseLevel, Int samplerMaxLevel,
|
||||||
|
GLint imageLevel, GLenum imageAccess) {
|
||||||
|
return imageAccess != GL_READ_ONLY && imageLevel >= samplerBaseLevel && imageLevel <= samplerMaxLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
Bool UniformManager::CollectSamplerImageFeedback(
|
||||||
|
const MG_State::GLState::ProgramObject& program,
|
||||||
|
const ProgramFactory::VkProgramObject& programObj,
|
||||||
|
Vector<SamplerImageFeedbackBinding>& outBindings) const {
|
||||||
|
outBindings.clear();
|
||||||
|
MOBILEGL_ASSERT(MG_State::pGLContext != nullptr,
|
||||||
|
"CollectSamplerImageFeedback: GL context is null");
|
||||||
|
if (programObj.declinedDescriptors) return true;
|
||||||
|
|
||||||
|
for (const Uint32 samplerBinding : programObj.activeBindings) {
|
||||||
|
if (samplerBinding >= m_maxBindings ||
|
||||||
|
programObj.bindingKinds[samplerBinding] != ProgramFactory::DescriptorBindingKind::CombinedImageSampler) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const Uint32 samplerCount = BindingDescriptorCount(programObj, samplerBinding);
|
||||||
|
for (Uint32 samplerElement = 0; samplerElement < samplerCount; ++samplerElement) {
|
||||||
|
MG_State::GLState::ITextureObject* sampledTexture = nullptr;
|
||||||
|
const MG_State::GLState::SamplerObject* sampledSampler = nullptr;
|
||||||
|
if (!ResolveSampledBinding(program, programObj, samplerBinding, samplerElement,
|
||||||
|
sampledTexture, sampledSampler) ||
|
||||||
|
sampledTexture == nullptr || sampledSampler == nullptr ||
|
||||||
|
MG_State::GLState::SamplesAsIncompleteTexture(sampledTexture, sampledSampler)) {
|
||||||
|
// ResolveSamplerDescriptor uses a fallback in these cases, which cannot
|
||||||
|
// alias the image-unit binding of the original texture.
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
// Multisample source images intentionally omit TRANSFER_SRC usage. Keep their existing
|
||||||
|
// direct binding instead of turning otherwise valid sampler2DMS/image2DMS dispatches
|
||||||
|
// into failed dispatches; a correct snapshot for them needs a same-sample-count path.
|
||||||
|
const TextureTarget sampledTarget = sampledTexture->GetTarget();
|
||||||
|
if (sampledTarget == TextureTarget::Texture2DMultisample ||
|
||||||
|
sampledTarget == TextureTarget::Texture2DMultisampleArray) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const auto& levelRange = sampledTexture->GetLevelRange();
|
||||||
|
Bool aliasesWritableImage = false;
|
||||||
|
for (const Uint32 imageBinding : programObj.activeBindings) {
|
||||||
|
if (imageBinding >= m_maxBindings ||
|
||||||
|
programObj.bindingKinds[imageBinding] != ProgramFactory::DescriptorBindingKind::StorageImage) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (imageBinding >= programObj.samplerUniformLocationByBinding.size()) return false;
|
||||||
|
const Int baseLocation = programObj.samplerUniformLocationByBinding[imageBinding];
|
||||||
|
if (baseLocation < 0) return false;
|
||||||
|
const Uint32 imageCount = BindingDescriptorCount(programObj, imageBinding);
|
||||||
|
for (Uint32 imageElement = 0; imageElement < imageCount; ++imageElement) {
|
||||||
|
const Int location = ResolveDescriptorElementLocation(program, baseLocation, imageElement);
|
||||||
|
if (location < 0) return false;
|
||||||
|
const Int imageUnit = program.GetUniformSamplerOrImageUnitIndex(static_cast<Uint>(location));
|
||||||
|
if (imageUnit < 0 || imageUnit >= MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const auto& image = MG_State::pGLContext->GetImageTextureBinding(imageUnit);
|
||||||
|
// A sampler view exposes all layers of its target; equal texture plus an
|
||||||
|
// overlapping mip therefore aliases the writable image subresource.
|
||||||
|
if (image.Texture.get() == sampledTexture &&
|
||||||
|
SamplerOverlapsWritableImageSubresource(levelRange.x(), levelRange.y(),
|
||||||
|
image.Level, image.Access)) {
|
||||||
|
aliasesWritableImage = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (aliasesWritableImage) break;
|
||||||
|
}
|
||||||
|
if (aliasesWritableImage) {
|
||||||
|
outBindings.push_back({.samplerBinding = samplerBinding,
|
||||||
|
.samplerElement = samplerElement,
|
||||||
|
.texture = sampledTexture,
|
||||||
|
.sampler = sampledSampler,
|
||||||
|
.numericDomain = programObj.samplerNumericDomainByBinding[samplerBinding]});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
Bool UniformManager::ResolveUniformBufferPayload(const MG_State::GLState::ProgramObject& program,
|
Bool UniformManager::ResolveUniformBufferPayload(const MG_State::GLState::ProgramObject& program,
|
||||||
const ProgramFactory::VkProgramObject& programObj, Uint32 binding,
|
const ProgramFactory::VkProgramObject& programObj, Uint32 binding,
|
||||||
Uint32 arrayElement, UboBindResult& out) const {
|
Uint32 arrayElement, UboBindResult& out) const {
|
||||||
@@ -1642,7 +1726,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
Uint32 frameIndex,
|
Uint32 frameIndex,
|
||||||
VkPipelineBindPoint bindPoint,
|
VkPipelineBindPoint bindPoint,
|
||||||
const SamplerBindingOverride* samplerBindingOverride,
|
const SamplerBindingOverride* samplerBindingOverride,
|
||||||
Bool samplerDescriptorsUnchangedHint) {
|
Bool samplerDescriptorsUnchangedHint,
|
||||||
|
const Vector<SamplerBindingOverride>* samplerBindingOverrides) {
|
||||||
// This program has a descriptor MobileGL could not resolve (see
|
// This program has a descriptor MobileGL could not resolve (see
|
||||||
// VkProgramObject::declinedDescriptors). Refusing here is the whole of the decline: the
|
// VkProgramObject::declinedDescriptors). Refusing here is the whole of the decline: the
|
||||||
// binding is still declared in the layout, so the pipeline is consistent with the shader
|
// binding is still declared in the layout, so the pipeline is consistent with the shader
|
||||||
@@ -1669,7 +1754,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
// sampler binding, and an unchanged (buffer, range) for the single
|
// sampler binding, and an unchanged (buffer, range) for the single
|
||||||
// dynamic UBO covers the rest - except the dynamic offset, which rebinding
|
// dynamic UBO covers the rest - except the dynamic offset, which rebinding
|
||||||
// the SAME set delivers without any descriptor write.
|
// the SAME set delivers without any descriptor write.
|
||||||
const Bool cacheable = (samplerBindingOverride == nullptr);
|
const Bool cacheable = samplerBindingOverride == nullptr &&
|
||||||
|
(samplerBindingOverrides == nullptr || samplerBindingOverrides->empty());
|
||||||
if (cacheable && samplerDescriptorsUnchangedHint && m_fastRebindMemo.valid &&
|
if (cacheable && samplerDescriptorsUnchangedHint && m_fastRebindMemo.valid &&
|
||||||
m_fastRebindMemo.frameIndex == frameIndex &&
|
m_fastRebindMemo.frameIndex == frameIndex &&
|
||||||
m_fastRebindMemo.programLifetimeId == program.GetLifetimeId() &&
|
m_fastRebindMemo.programLifetimeId == program.GetLifetimeId() &&
|
||||||
@@ -1893,13 +1979,23 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
const SizeT firstImageInfoIndex = imageInfos.size();
|
const SizeT firstImageInfoIndex = imageInfos.size();
|
||||||
for (Uint32 element = 0; element < descriptorCount; ++element) {
|
for (Uint32 element = 0; element < descriptorCount; ++element) {
|
||||||
VkDescriptorImageInfo imageInfo{};
|
VkDescriptorImageInfo imageInfo{};
|
||||||
Bool hasImage = false;
|
const SamplerBindingOverride* overrideForElement =
|
||||||
if (overrideThisBinding && element == 0) {
|
overrideThisBinding && element == 0 ? samplerBindingOverride : nullptr;
|
||||||
hasImage = ResolveSamplerDescriptorOverride(*samplerBindingOverride, imageInfo);
|
if (overrideForElement == nullptr && samplerBindingOverrides != nullptr) {
|
||||||
} else {
|
const auto overrideIt = std::find_if(
|
||||||
hasImage = ResolveSamplerDescriptor(commandBuffer, program, programObj, binding, element,
|
samplerBindingOverrides->begin(), samplerBindingOverrides->end(),
|
||||||
imageInfo, samplerDescriptorsUnchangedHint);
|
[binding, element](const SamplerBindingOverride& candidate) {
|
||||||
|
return candidate.binding == binding && candidate.element == element;
|
||||||
|
});
|
||||||
|
if (overrideIt != samplerBindingOverrides->end()) {
|
||||||
|
overrideForElement = &*overrideIt;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
const Bool hasImage = overrideForElement != nullptr
|
||||||
|
? ResolveSamplerDescriptorOverride(*overrideForElement, imageInfo)
|
||||||
|
: ResolveSamplerDescriptor(commandBuffer, program, programObj, binding,
|
||||||
|
element, imageInfo,
|
||||||
|
samplerDescriptorsUnchangedHint);
|
||||||
if (!hasImage) {
|
if (!hasImage) {
|
||||||
MGLOG_E_ONCE(
|
MGLOG_E_ONCE(
|
||||||
"UniformDescriptorBinder::BindProgramUniformBuffers failed: sampler binding %u element %u "
|
"UniformDescriptorBinder::BindProgramUniformBuffers failed: sampler binding %u element %u "
|
||||||
|
|||||||
@@ -26,9 +26,20 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
public:
|
public:
|
||||||
struct SamplerBindingOverride {
|
struct SamplerBindingOverride {
|
||||||
Uint32 binding = 0;
|
Uint32 binding = 0;
|
||||||
|
Uint32 element = 0;
|
||||||
MG_State::GLState::ITextureObject* texture = nullptr;
|
MG_State::GLState::ITextureObject* texture = nullptr;
|
||||||
const MG_State::GLState::SamplerObject* sampler = nullptr;
|
const MG_State::GLState::SamplerObject* sampler = nullptr;
|
||||||
VkImageView imageView = VK_NULL_HANDLE;
|
VkImageView imageView = VK_NULL_HANDLE;
|
||||||
|
VkImageLayout imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||||
|
Bool forceNearestFiltering = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct SamplerImageFeedbackBinding {
|
||||||
|
Uint32 samplerBinding = 0;
|
||||||
|
Uint32 samplerElement = 0;
|
||||||
|
MG_State::GLState::ITextureObject* texture = nullptr;
|
||||||
|
const MG_State::GLState::SamplerObject* sampler = nullptr;
|
||||||
|
SamplerNumericDomain numericDomain = SamplerNumericDomain::Unknown;
|
||||||
};
|
};
|
||||||
|
|
||||||
Bool Initialize(VkDevice device, VkBufferManager* bufferManager,
|
Bool Initialize(VkDevice device, VkBufferManager* bufferManager,
|
||||||
@@ -79,6 +90,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
Bool CollectStorageImageTextures(const MG_State::GLState::ProgramObject& program,
|
Bool CollectStorageImageTextures(const MG_State::GLState::ProgramObject& program,
|
||||||
const ProgramFactory::VkProgramObject& programObj,
|
const ProgramFactory::VkProgramObject& programObj,
|
||||||
Vector<MG_State::GLState::ITextureObject*>& outTextures) const;
|
Vector<MG_State::GLState::ITextureObject*>& outTextures) const;
|
||||||
|
Bool CollectSamplerImageFeedback(
|
||||||
|
const MG_State::GLState::ProgramObject& program,
|
||||||
|
const ProgramFactory::VkProgramObject& programObj,
|
||||||
|
Vector<SamplerImageFeedbackBinding>& outBindings) const;
|
||||||
|
static Bool SamplerOverlapsWritableImageSubresource(Int samplerBaseLevel, Int samplerMaxLevel,
|
||||||
|
GLint imageLevel, GLenum imageAccess);
|
||||||
// samplerDescriptorsUnchangedHint: the caller (SetupDraw fast path) proved that
|
// samplerDescriptorsUnchangedHint: the caller (SetupDraw fast path) proved that
|
||||||
// every input of every combined-image-sampler resolution is unchanged since the
|
// every input of every combined-image-sampler resolution is unchanged since the
|
||||||
// previous draw's resolve - same (texture, sampler) per binding, texture params
|
// previous draw's resolve - same (texture, sampler) per binding, texture params
|
||||||
@@ -91,7 +108,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
Uint32 frameIndex,
|
Uint32 frameIndex,
|
||||||
VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||||
const SamplerBindingOverride* samplerBindingOverride = nullptr,
|
const SamplerBindingOverride* samplerBindingOverride = nullptr,
|
||||||
Bool samplerDescriptorsUnchangedHint = false);
|
Bool samplerDescriptorsUnchangedHint = false,
|
||||||
|
const Vector<SamplerBindingOverride>* samplerBindingOverrides = nullptr);
|
||||||
|
|
||||||
// Pure format-policy helper kept public for host regression tests. Formatted storage
|
// Pure format-policy helper kept public for host regression tests. Formatted storage
|
||||||
// images use their shader qualifier; transformed float images use glBindImageTexture's
|
// images use their shader qualifier; transformed float images use glBindImageTexture's
|
||||||
|
|||||||
@@ -1291,6 +1291,158 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
return ok;
|
return ok;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Bool VkTextureManager::SnapshotTextureForSampling(VkCommandBuffer commandBuffer,
|
||||||
|
MG_State::GLState::ITextureObject& texture,
|
||||||
|
SamplerNumericDomain numericDomain,
|
||||||
|
VkPipelineStageFlags consumerShaderStageMask,
|
||||||
|
SampledTextureSnapshot& outSnapshot) {
|
||||||
|
outSnapshot = {};
|
||||||
|
TextureResource* source = SyncTextureAndGetDescriptor(texture);
|
||||||
|
if (source == nullptr || source->image == VK_NULL_HANDLE || source->sampleCount != VK_SAMPLE_COUNT_1_BIT ||
|
||||||
|
source->sampledLevelCount == 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const VkFormat sampledFormat = ResolveSampledImageViewFormat(source->format, numericDomain);
|
||||||
|
if (sampledFormat == VK_FORMAT_UNDEFINED ||
|
||||||
|
!AreSampledImageViewFormatsCompatible(source->format, sampledFormat)) {
|
||||||
|
MGLOG_E_ONCE("SnapshotTextureForSampling: textureId=%d cannot create sampled view format=%d from image format=%d",
|
||||||
|
texture.GetExternalIndex(), static_cast<Int>(sampledFormat), static_cast<Int>(source->format));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (sampledFormat != source->format &&
|
||||||
|
(source->imageCreateFlags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) == 0) {
|
||||||
|
MGLOG_E_ONCE("SnapshotTextureForSampling: textureId=%d needs unavailable mutable image format=%d for sampled view=%d",
|
||||||
|
texture.GetExternalIndex(), static_cast<Int>(source->format), static_cast<Int>(sampledFormat));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkImageType imageType = VK_IMAGE_TYPE_2D;
|
||||||
|
switch (source->viewType) {
|
||||||
|
case VK_IMAGE_VIEW_TYPE_1D:
|
||||||
|
case VK_IMAGE_VIEW_TYPE_1D_ARRAY:
|
||||||
|
imageType = VK_IMAGE_TYPE_1D;
|
||||||
|
break;
|
||||||
|
case VK_IMAGE_VIEW_TYPE_3D:
|
||||||
|
imageType = VK_IMAGE_TYPE_3D;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
TextureResource snapshot{};
|
||||||
|
VkImageCreateInfo imageInfo{};
|
||||||
|
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||||
|
imageInfo.flags = source->imageCreateFlags;
|
||||||
|
imageInfo.imageType = imageType;
|
||||||
|
imageInfo.extent = {source->extent.width, source->extent.height, source->depth};
|
||||||
|
imageInfo.mipLevels = source->mipLevels;
|
||||||
|
imageInfo.arrayLayers = source->arrayLayers;
|
||||||
|
imageInfo.format = source->format;
|
||||||
|
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||||
|
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||||
|
imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||||
|
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||||
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||||
|
|
||||||
|
// Keep the temporary's view-format list just as narrow as the source's sampler use. This
|
||||||
|
// has no storage-image usage, so unlike an app image binding the exact list is knowable.
|
||||||
|
Vector<VkFormat> viewFormats;
|
||||||
|
VkImageFormatListCreateInfo formatListInfo{};
|
||||||
|
if (m_imageFormatListSupported && (imageInfo.flags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) != 0) {
|
||||||
|
viewFormats.push_back(source->format);
|
||||||
|
if (sampledFormat != source->format) {
|
||||||
|
viewFormats.push_back(sampledFormat);
|
||||||
|
}
|
||||||
|
formatListInfo.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO;
|
||||||
|
formatListInfo.viewFormatCount = static_cast<Uint32>(viewFormats.size());
|
||||||
|
formatListInfo.pViewFormats = viewFormats.data();
|
||||||
|
imageInfo.pNext = &formatListInfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
VmaAllocationCreateInfo allocationInfo{};
|
||||||
|
allocationInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||||
|
allocationInfo.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
|
const VkResult createResult =
|
||||||
|
vmaCreateImage(m_allocator, &imageInfo, &allocationInfo, &snapshot.image, &snapshot.allocation, nullptr);
|
||||||
|
if (createResult != VK_SUCCESS) {
|
||||||
|
MGLOG_E_ONCE("SnapshotTextureForSampling: vmaCreateImage failed result=%d textureId=%d", createResult,
|
||||||
|
texture.GetExternalIndex());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
snapshot.extent = source->extent;
|
||||||
|
snapshot.depth = source->depth;
|
||||||
|
snapshot.arrayLayers = source->arrayLayers;
|
||||||
|
snapshot.mipLevels = source->mipLevels;
|
||||||
|
snapshot.sampledBaseMipLevel = source->sampledBaseMipLevel;
|
||||||
|
snapshot.sampledLevelCount = source->sampledLevelCount;
|
||||||
|
snapshot.format = source->format;
|
||||||
|
snapshot.aspect = source->aspect;
|
||||||
|
snapshot.viewType = source->viewType;
|
||||||
|
snapshot.sampleCount = VK_SAMPLE_COUNT_1_BIT;
|
||||||
|
snapshot.imageCreateFlags = imageInfo.flags;
|
||||||
|
snapshot.usageFlags = imageInfo.usage;
|
||||||
|
|
||||||
|
const TextureFormatInfo formatInfo = ResolveTextureFormatInfo(texture.GetFormat());
|
||||||
|
const VkComponentMapping sampledComponents = ResolveSampledViewComponents(texture, formatInfo);
|
||||||
|
const VkImageAspectFlags sampledAspect =
|
||||||
|
ResolveSampledImageViewAspectMask(snapshot.aspect, texture.GetDepthStencilTextureMode());
|
||||||
|
snapshot.sampledView = CreateImageView(snapshot.image, sampledFormat, sampledAspect, snapshot.viewType,
|
||||||
|
snapshot.sampledBaseMipLevel, snapshot.sampledLevelCount, 0,
|
||||||
|
snapshot.arrayLayers, &sampledComponents);
|
||||||
|
if (snapshot.sampledView == VK_NULL_HANDLE) {
|
||||||
|
MGLOG_E_ONCE("SnapshotTextureForSampling: failed to create sampled view textureId=%d", texture.GetExternalIndex());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkPipelineStageFlags sourceStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||||
|
VkAccessFlags sourceAccessMask = 0;
|
||||||
|
const VkImageLayout sourceLayout = source->layout;
|
||||||
|
GetImageTransitionSourceState(sourceLayout, sourceStageMask, sourceAccessMask);
|
||||||
|
if (!TransitionImageLayout(commandBuffer, source->image, source->layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||||
|
sourceStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT, sourceAccessMask,
|
||||||
|
VK_ACCESS_TRANSFER_READ_BIT, source->aspect, 0, source->mipLevels) ||
|
||||||
|
!TransitionImageLayout(commandBuffer, snapshot.image, snapshot.layout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||||
|
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
|
||||||
|
VK_ACCESS_TRANSFER_WRITE_BIT, snapshot.aspect, snapshot.sampledBaseMipLevel,
|
||||||
|
snapshot.sampledLevelCount)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector<VkImageCopy> copyRegions;
|
||||||
|
copyRegions.reserve(snapshot.sampledLevelCount);
|
||||||
|
for (Uint32 level = snapshot.sampledBaseMipLevel;
|
||||||
|
level < snapshot.sampledBaseMipLevel + snapshot.sampledLevelCount; ++level) {
|
||||||
|
VkImageCopy copy{};
|
||||||
|
copy.srcSubresource = {source->aspect, level, 0, source->arrayLayers};
|
||||||
|
copy.dstSubresource = {snapshot.aspect, level, 0, snapshot.arrayLayers};
|
||||||
|
copy.extent = {std::max(source->extent.width >> level, 1u),
|
||||||
|
std::max(source->extent.height >> level, 1u),
|
||||||
|
std::max(source->depth >> level, 1u)};
|
||||||
|
copyRegions.push_back(copy);
|
||||||
|
}
|
||||||
|
vkCmdCopyImage(commandBuffer, source->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, snapshot.image,
|
||||||
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, static_cast<Uint32>(copyRegions.size()), copyRegions.data());
|
||||||
|
|
||||||
|
if (!TransitionImageLayout(commandBuffer, snapshot.image, snapshot.layout,
|
||||||
|
ResolveSampledReadOnlyLayout(snapshot.aspect), VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||||
|
consumerShaderStageMask, VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||||
|
VK_ACCESS_SHADER_READ_BIT, snapshot.aspect, snapshot.sampledBaseMipLevel,
|
||||||
|
snapshot.sampledLevelCount) ||
|
||||||
|
!TransitionImageLayout(commandBuffer, source->image, source->layout, sourceLayout,
|
||||||
|
VK_PIPELINE_STAGE_TRANSFER_BIT, consumerShaderStageMask,
|
||||||
|
VK_ACCESS_TRANSFER_READ_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
source->aspect, 0, source->mipLevels)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
StampResourceRecordingUse(*source);
|
||||||
|
outSnapshot = {.imageView = snapshot.sampledView, .layout = snapshot.layout};
|
||||||
|
DeferResourceRelease(Move(snapshot));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
void VkTextureManager::MarkStorageImageTexture(MG_State::GLState::ITextureObject& texture) {
|
void VkTextureManager::MarkStorageImageTexture(MG_State::GLState::ITextureObject& texture) {
|
||||||
m_storageImageTextures.insert(MakeTextureIdentity(&texture));
|
m_storageImageTextures.insert(MakeTextureIdentity(&texture));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -310,6 +310,11 @@ public:
|
|||||||
static inline VmaAllocator s_allocator = VK_NULL_HANDLE;
|
static inline VmaAllocator s_allocator = VK_NULL_HANDLE;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct SampledTextureSnapshot {
|
||||||
|
VkImageView imageView = VK_NULL_HANDLE;
|
||||||
|
VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||||
|
};
|
||||||
|
|
||||||
Bool Initialize(const InitInfo& initInfo);
|
Bool Initialize(const InitInfo& initInfo);
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
void BeginFrame(Uint32 frameIndex);
|
void BeginFrame(Uint32 frameIndex);
|
||||||
@@ -343,6 +348,13 @@ public:
|
|||||||
VkImageLayout newLayout);
|
VkImageLayout newLayout);
|
||||||
Bool TransitionTextureForSampling(VkCommandBuffer commandBuffer, MG_State::GLState::ITextureObject& texture);
|
Bool TransitionTextureForSampling(VkCommandBuffer commandBuffer, MG_State::GLState::ITextureObject& texture);
|
||||||
Bool TransitionTextureForStorageImage(VkCommandBuffer commandBuffer, MG_State::GLState::ITextureObject& texture);
|
Bool TransitionTextureForStorageImage(VkCommandBuffer commandBuffer, MG_State::GLState::ITextureObject& texture);
|
||||||
|
// Copies the complete sampler-visible mip range into a transient sampled image. The source is
|
||||||
|
// restored to its prior layout, so image-store descriptors continue to name the original image.
|
||||||
|
// The transient ownership is tied to the current frame slot and is safe through its submission.
|
||||||
|
Bool SnapshotTextureForSampling(VkCommandBuffer commandBuffer, MG_State::GLState::ITextureObject& texture,
|
||||||
|
SamplerNumericDomain numericDomain,
|
||||||
|
VkPipelineStageFlags consumerShaderStageMask,
|
||||||
|
SampledTextureSnapshot& outSnapshot);
|
||||||
|
|
||||||
// Recording-generation bookkeeping for the pre-pass command stream. The
|
// Recording-generation bookkeeping for the pre-pass command stream. The
|
||||||
// generation advances every time the frame command buffer (re)begins
|
// generation advances every time the frame command buffer (re)begins
|
||||||
|
|||||||
@@ -5412,7 +5412,81 @@ void main() {
|
|||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
Bool VulkanRenderer::PrepareSamplerImageFeedbackSnapshots(
|
||||||
|
FrameContext::FrameData& frame,
|
||||||
|
const MG_State::GLState::ProgramObject& program,
|
||||||
|
const ProgramFactory::VkProgramObject& programObj,
|
||||||
|
VkPipelineStageFlags consumerShaderStageMask) {
|
||||||
|
auto& feedbackBindings = m_samplerImageFeedbackScratch;
|
||||||
|
auto& overrides = m_samplerImageBindingOverridesScratch;
|
||||||
|
overrides.clear();
|
||||||
|
if (!programObj.hasStorageImages) {
|
||||||
|
feedbackBindings.clear();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (!m_uniformManager->CollectSamplerImageFeedback(program, programObj, feedbackBindings)) {
|
||||||
|
MGLOG_E_ONCE("%s: failed to collect sampler/image feedback for program=%u", __func__,
|
||||||
|
program.GetExternalIndex());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (feedbackBindings.empty()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
// Copy and layout barriers cannot be recorded inside a render pass. A graphics draw only
|
||||||
|
// gets here after an actual sampled/writable-image mip overlap was found, so ordinary
|
||||||
|
// graphics draws retain the active pass.
|
||||||
|
if (VkRenderPassManager::GetActiveRenderPass() != nullptr) {
|
||||||
|
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
struct SnapshotCacheEntry {
|
||||||
|
MG_State::GLState::ITextureObject* texture = nullptr;
|
||||||
|
SamplerNumericDomain numericDomain = SamplerNumericDomain::Unknown;
|
||||||
|
VkTextureManager::SampledTextureSnapshot snapshot{};
|
||||||
|
};
|
||||||
|
Vector<SnapshotCacheEntry> snapshotCache;
|
||||||
|
snapshotCache.reserve(feedbackBindings.size());
|
||||||
|
overrides.reserve(feedbackBindings.size());
|
||||||
|
for (const auto& feedback : feedbackBindings) {
|
||||||
|
VkTextureManager::SampledTextureSnapshot snapshot{};
|
||||||
|
const auto existing = std::find_if(
|
||||||
|
snapshotCache.begin(), snapshotCache.end(), [&feedback](const SnapshotCacheEntry& candidate) {
|
||||||
|
return candidate.texture == feedback.texture && candidate.numericDomain == feedback.numericDomain;
|
||||||
|
});
|
||||||
|
if (existing != snapshotCache.end()) {
|
||||||
|
snapshot = existing->snapshot;
|
||||||
|
} else {
|
||||||
|
if (!m_textureManager->SnapshotTextureForSampling(frame.commandBuffer, *feedback.texture,
|
||||||
|
feedback.numericDomain, consumerShaderStageMask,
|
||||||
|
snapshot) ||
|
||||||
|
snapshot.imageView == VK_NULL_HANDLE) {
|
||||||
|
MGLOG_E_ONCE("%s: failed to snapshot textureId=%d for sampler binding=%u element=%u", __func__,
|
||||||
|
feedback.texture != nullptr ? feedback.texture->GetExternalIndex() : 0,
|
||||||
|
feedback.samplerBinding, feedback.samplerElement);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
snapshotCache.push_back({.texture = feedback.texture,
|
||||||
|
.numericDomain = feedback.numericDomain,
|
||||||
|
.snapshot = snapshot});
|
||||||
|
}
|
||||||
|
overrides.push_back({
|
||||||
|
.binding = feedback.samplerBinding,
|
||||||
|
.element = feedback.samplerElement,
|
||||||
|
.texture = feedback.texture,
|
||||||
|
.sampler = feedback.sampler,
|
||||||
|
.imageView = snapshot.imageView,
|
||||||
|
.imageLayout = snapshot.layout,
|
||||||
|
.forceNearestFiltering = feedback.numericDomain == SamplerNumericDomain::SignedInteger ||
|
||||||
|
feedback.numericDomain == SamplerNumericDomain::UnsignedInteger,
|
||||||
|
});
|
||||||
|
if (program.GetExternalIndex() == 194 && feedback.texture->GetExternalIndex() == 75) {
|
||||||
|
MGLOG_D_ONCE("sampler/image feedback snapshot: program=194 texture=75 binding=%u element=%u view=%p",
|
||||||
|
feedback.samplerBinding, feedback.samplerElement, snapshot.imageView);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
// The scissor rectangle Vulkan needs for ARB_viewport_array index `index`. Vulkan has no
|
// The scissor rectangle Vulkan needs for ARB_viewport_array index `index`. Vulkan has no
|
||||||
// per-viewport scissor-test TOGGLE - a scissor rectangle always applies - so an index whose
|
// per-viewport scissor-test TOGGLE - a scissor rectangle always applies - so an index whose
|
||||||
@@ -6094,6 +6168,11 @@ void main() {
|
|||||||
MGLOG_E_ONCE("SetupDraw skipped: storage image preparation failed");
|
MGLOG_E_ONCE("SetupDraw skipped: storage image preparation failed");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (!PrepareSamplerImageFeedbackSnapshots(frame, program, programObj,
|
||||||
|
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT)) {
|
||||||
|
MGLOG_E_ONCE("SetupDraw skipped: sampler/image feedback snapshot failed");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
||||||
|
|
||||||
@@ -6338,7 +6417,9 @@ void main() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const Bool boundUniforms = m_uniformManager->BindProgramUniformBuffers(
|
const Bool boundUniforms = m_uniformManager->BindProgramUniformBuffers(
|
||||||
frame.commandBuffer, program, programObj, m_frameContext.GetCurrentFrameIndex());
|
frame.commandBuffer, program, programObj, m_frameContext.GetCurrentFrameIndex(),
|
||||||
|
VK_PIPELINE_BIND_POINT_GRAPHICS, nullptr, false,
|
||||||
|
m_samplerImageBindingOverridesScratch.empty() ? nullptr : &m_samplerImageBindingOverridesScratch);
|
||||||
if (!boundUniforms) {
|
if (!boundUniforms) {
|
||||||
MGLOG_E_ONCE("SetupDraw skipped: BindProgramUniformBuffers failed");
|
MGLOG_E_ONCE("SetupDraw skipped: BindProgramUniformBuffers failed");
|
||||||
return false;
|
return false;
|
||||||
@@ -6461,6 +6542,11 @@ void main() {
|
|||||||
MGLOG_E_ONCE("DispatchCompute skipped: storage image preparation failed");
|
MGLOG_E_ONCE("DispatchCompute skipped: storage image preparation failed");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (!PrepareSamplerImageFeedbackSnapshots(frame, program, programObj,
|
||||||
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT)) {
|
||||||
|
MGLOG_E_ONCE("DispatchCompute skipped: sampler/image feedback snapshot failed");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
const VkPipeline pipeline = GetOrCreateComputePipeline(programObj);
|
const VkPipeline pipeline = GetOrCreateComputePipeline(programObj);
|
||||||
if (pipeline == VK_NULL_HANDLE) {
|
if (pipeline == VK_NULL_HANDLE) {
|
||||||
@@ -6472,7 +6558,8 @@ void main() {
|
|||||||
vkCmdBindPipeline(frame.commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
vkCmdBindPipeline(frame.commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
||||||
const Bool boundUniforms = m_uniformManager->BindProgramUniformBuffers(
|
const Bool boundUniforms = m_uniformManager->BindProgramUniformBuffers(
|
||||||
frame.commandBuffer, program, programObj, m_frameContext.GetCurrentFrameIndex(),
|
frame.commandBuffer, program, programObj, m_frameContext.GetCurrentFrameIndex(),
|
||||||
VK_PIPELINE_BIND_POINT_COMPUTE);
|
VK_PIPELINE_BIND_POINT_COMPUTE, nullptr, false,
|
||||||
|
m_samplerImageBindingOverridesScratch.empty() ? nullptr : &m_samplerImageBindingOverridesScratch);
|
||||||
if (!boundUniforms) {
|
if (!boundUniforms) {
|
||||||
MGLOG_E_ONCE("DispatchCompute skipped: BindProgramUniformBuffers failed");
|
MGLOG_E_ONCE("DispatchCompute skipped: BindProgramUniformBuffers failed");
|
||||||
return;
|
return;
|
||||||
@@ -6507,6 +6594,11 @@ void main() {
|
|||||||
MGLOG_E_ONCE("DispatchComputeIndirect skipped: storage image preparation failed");
|
MGLOG_E_ONCE("DispatchComputeIndirect skipped: storage image preparation failed");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (!PrepareSamplerImageFeedbackSnapshots(frame, program, programObj,
|
||||||
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT)) {
|
||||||
|
MGLOG_E_ONCE("DispatchComputeIndirect skipped: sampler/image feedback snapshot failed");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
const VkPipeline pipeline = GetOrCreateComputePipeline(programObj);
|
const VkPipeline pipeline = GetOrCreateComputePipeline(programObj);
|
||||||
if (pipeline == VK_NULL_HANDLE) {
|
if (pipeline == VK_NULL_HANDLE) {
|
||||||
@@ -6518,7 +6610,8 @@ void main() {
|
|||||||
vkCmdBindPipeline(frame.commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
vkCmdBindPipeline(frame.commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
||||||
const Bool boundUniforms = m_uniformManager->BindProgramUniformBuffers(
|
const Bool boundUniforms = m_uniformManager->BindProgramUniformBuffers(
|
||||||
frame.commandBuffer, program, programObj, m_frameContext.GetCurrentFrameIndex(),
|
frame.commandBuffer, program, programObj, m_frameContext.GetCurrentFrameIndex(),
|
||||||
VK_PIPELINE_BIND_POINT_COMPUTE);
|
VK_PIPELINE_BIND_POINT_COMPUTE, nullptr, false,
|
||||||
|
m_samplerImageBindingOverridesScratch.empty() ? nullptr : &m_samplerImageBindingOverridesScratch);
|
||||||
if (!boundUniforms) {
|
if (!boundUniforms) {
|
||||||
MGLOG_E_ONCE("DispatchComputeIndirect skipped: BindProgramUniformBuffers failed");
|
MGLOG_E_ONCE("DispatchComputeIndirect skipped: BindProgramUniformBuffers failed");
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -929,6 +929,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
// already sampleable.
|
// already sampleable.
|
||||||
Vector<VkTextureManager::TextureResource*> m_sampledResourcesScratch;
|
Vector<VkTextureManager::TextureResource*> m_sampledResourcesScratch;
|
||||||
Vector<MG_State::GLState::ITextureObject*> m_storageImageTexturesScratch;
|
Vector<MG_State::GLState::ITextureObject*> m_storageImageTexturesScratch;
|
||||||
|
Vector<UniformManager::SamplerImageFeedbackBinding> m_samplerImageFeedbackScratch;
|
||||||
|
Vector<UniformManager::SamplerBindingOverride> m_samplerImageBindingOverridesScratch;
|
||||||
Vector<VkBuffer> m_vertexBuffersScratch;
|
Vector<VkBuffer> m_vertexBuffersScratch;
|
||||||
Vector<VkDeviceSize> m_vertexOffsetsScratch;
|
Vector<VkDeviceSize> m_vertexOffsetsScratch;
|
||||||
Vector<VkVertexInputAttributeDescription> m_patchedAttributesScratch;
|
Vector<VkVertexInputAttributeDescription> m_patchedAttributesScratch;
|
||||||
@@ -1148,6 +1150,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
|||||||
FrameContext::FrameData& frame,
|
FrameContext::FrameData& frame,
|
||||||
const MG_State::GLState::ProgramObject& program,
|
const MG_State::GLState::ProgramObject& program,
|
||||||
const ProgramFactory::VkProgramObject& programObj);
|
const ProgramFactory::VkProgramObject& programObj);
|
||||||
|
// Vulkan forbids a sampled descriptor and writable storage descriptor from naming the
|
||||||
|
// same image subresource in one shader operation. Snapshot only the sampler side; the
|
||||||
|
// storage descriptor continues to name the application texture.
|
||||||
|
Bool PrepareSamplerImageFeedbackSnapshots(
|
||||||
|
FrameContext::FrameData& frame,
|
||||||
|
const MG_State::GLState::ProgramObject& program,
|
||||||
|
const ProgramFactory::VkProgramObject& programObj,
|
||||||
|
VkPipelineStageFlags consumerShaderStageMask);
|
||||||
|
|
||||||
// The per-draw dynamic-state tail (viewport, scissor, blend constants, depth
|
// The per-draw dynamic-state tail (viewport, scissor, blend constants, depth
|
||||||
// bias, line width, stencil), gated behind one render-state-parameters-version
|
// bias, line width, stencil), gated behind one render-state-parameters-version
|
||||||
|
|||||||
@@ -10,9 +10,6 @@
|
|||||||
#include <Config.h>
|
#include <Config.h>
|
||||||
#include <MG_Util/BackendLoaders/OpenGL/Loader.h>
|
#include <MG_Util/BackendLoaders/OpenGL/Loader.h>
|
||||||
#include <MG_Util/Converters/MGToStr/GLExtensionConverter.h>
|
#include <MG_Util/Converters/MGToStr/GLExtensionConverter.h>
|
||||||
#if defined(MOBILEGL_ENABLE_DILIGENT)
|
|
||||||
#include <MG_Backend/Diligent/BackendObject_Diligent.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace MobileGL::MG_Backend {
|
namespace MobileGL::MG_Backend {
|
||||||
void LogBackendInfo() {
|
void LogBackendInfo() {
|
||||||
@@ -58,11 +55,6 @@ namespace MobileGL::MG_Backend {
|
|||||||
case BackendType::DirectVulkan:
|
case BackendType::DirectVulkan:
|
||||||
pActiveBackendObject = MakeUnique<DirectVulkan::BackendObject_DirectVulkan>();
|
pActiveBackendObject = MakeUnique<DirectVulkan::BackendObject_DirectVulkan>();
|
||||||
break;
|
break;
|
||||||
#if defined(MOBILEGL_ENABLE_DILIGENT)
|
|
||||||
case BackendType::DiligentVulkan:
|
|
||||||
pActiveBackendObject = MakeUnique<DiligentBackend::BackendObject_Diligent>();
|
|
||||||
break;
|
|
||||||
#endif
|
|
||||||
case BackendType::Unknown:
|
case BackendType::Unknown:
|
||||||
default:
|
default:
|
||||||
MGLOG_W("Unknown backend type, defaulting to unknown backend");
|
MGLOG_W("Unknown backend type, defaulting to unknown backend");
|
||||||
|
|||||||
@@ -175,14 +175,14 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
|
|
||||||
struct ContextObject {
|
struct ContextObject {
|
||||||
Display* XDisplay = nullptr;
|
Display* XDisplay = nullptr;
|
||||||
EGLDisplay Dpy = EGL_NO_DISPLAY;
|
EGLDisplay Display = EGL_NO_DISPLAY;
|
||||||
EGLConfig Config = nullptr;
|
EGLConfig Config = nullptr;
|
||||||
EGLContext Context = EGL_NO_CONTEXT;
|
EGLContext Context = EGL_NO_CONTEXT;
|
||||||
const FBConfigInfo* FBConfig = nullptr;
|
const FBConfigInfo* FBConfig = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct DrawableSurface {
|
struct DrawableSurface {
|
||||||
EGLDisplay Dpy = EGL_NO_DISPLAY;
|
EGLDisplay Display = EGL_NO_DISPLAY;
|
||||||
EGLSurface Surface = EGL_NO_SURFACE;
|
EGLSurface Surface = EGL_NO_SURFACE;
|
||||||
Uint32 Width = 0;
|
Uint32 Width = 0;
|
||||||
Uint32 Height = 0;
|
Uint32 Height = 0;
|
||||||
@@ -294,7 +294,7 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
if (width == surface.Width && height == surface.Height) {
|
if (width == surface.Width && height == surface.Height) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (EGLImpl::ResizePlatformWindowSurface(surface.Dpy, surface.Surface,
|
if (EGLImpl::ResizePlatformWindowSurface(surface.Display, surface.Surface,
|
||||||
static_cast<EGLint>(width),
|
static_cast<EGLint>(width),
|
||||||
static_cast<EGLint>(height))) {
|
static_cast<EGLint>(height))) {
|
||||||
surface.Width = width;
|
surface.Width = width;
|
||||||
@@ -324,7 +324,7 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
EGL_NONE,
|
EGL_NONE,
|
||||||
};
|
};
|
||||||
EGLSurface surface = EGLImpl::CreatePlatformWindowSurface(
|
EGLSurface surface = EGLImpl::CreatePlatformWindowSurface(
|
||||||
context.Dpy, context.Config, reinterpret_cast<void*>(drawable), attribs);
|
context.Display, context.Config, reinterpret_cast<void*>(drawable), attribs);
|
||||||
if (surface == EGL_NO_SURFACE) {
|
if (surface == EGL_NO_SURFACE) {
|
||||||
MGLOG_E_ONCE("glx: failed to create window surface for drawable 0x%lx (%ux%u)", drawable,
|
MGLOG_E_ONCE("glx: failed to create window surface for drawable 0x%lx (%ux%u)", drawable,
|
||||||
width, height);
|
width, height);
|
||||||
@@ -332,7 +332,7 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
}
|
}
|
||||||
|
|
||||||
DrawableSurface record;
|
DrawableSurface record;
|
||||||
record.Dpy = context.Dpy;
|
record.Display = context.Display;
|
||||||
record.Surface = surface;
|
record.Surface = surface;
|
||||||
record.Width = width;
|
record.Width = width;
|
||||||
record.Height = height;
|
record.Height = height;
|
||||||
@@ -388,7 +388,7 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
|
|
||||||
ContextObject object;
|
ContextObject object;
|
||||||
object.XDisplay = dpy;
|
object.XDisplay = dpy;
|
||||||
object.Dpy = display;
|
object.Display = display;
|
||||||
object.Config = config;
|
object.Config = config;
|
||||||
object.Context = eglContext;
|
object.Context = eglContext;
|
||||||
object.FBConfig = fbconfig;
|
object.FBConfig = fbconfig;
|
||||||
@@ -895,7 +895,7 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (object->Context != EGL_NO_CONTEXT) {
|
if (object->Context != EGL_NO_CONTEXT) {
|
||||||
EGLImpl::DestroyContext(object->Dpy, object->Context);
|
EGLImpl::DestroyContext(object->Display, object->Context);
|
||||||
}
|
}
|
||||||
Contexts().erase(context);
|
Contexts().erase(context);
|
||||||
}
|
}
|
||||||
@@ -929,7 +929,7 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!EGLImpl::MakeCurrent(object->Dpy, surface->Surface, surface->Surface,
|
if (!EGLImpl::MakeCurrent(object->Display, surface->Surface, surface->Surface,
|
||||||
object->Context)) {
|
object->Context)) {
|
||||||
MGLOG_E_ONCE("glx: eglMakeCurrent failed (drawable=0x%lx, ctx=%p)", drawable, context);
|
MGLOG_E_ONCE("glx: eglMakeCurrent failed (drawable=0x%lx, ctx=%p)", drawable, context);
|
||||||
return 0;
|
return 0;
|
||||||
@@ -962,7 +962,7 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
SyncSurfaceSize(dpy, drawable, it->second);
|
SyncSurfaceSize(dpy, drawable, it->second);
|
||||||
EGLImpl::SwapBuffers(it->second.Dpy, it->second.Surface);
|
EGLImpl::SwapBuffers(it->second.Display, it->second.Surface);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLXDrawableHandle CreateWindow(Display*, GLXFBConfigHandle config, GLXDrawableHandle window,
|
GLXDrawableHandle CreateWindow(Display*, GLXFBConfigHandle config, GLXDrawableHandle window,
|
||||||
@@ -988,7 +988,7 @@ namespace MobileGL::MG_Impl::GLXImpl {
|
|||||||
if (it == surfaces.end()) {
|
if (it == surfaces.end()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
EGLImpl::DestroySurface(it->second.Dpy, it->second.Surface);
|
EGLImpl::DestroySurface(it->second.Display, it->second.Surface);
|
||||||
surfaces.erase(it);
|
surfaces.erase(it);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -68,6 +68,7 @@ add_executable(MobileGLIntegrationTest
|
|||||||
Scenarios/DoublePrecisionScenario.cpp
|
Scenarios/DoublePrecisionScenario.cpp
|
||||||
Scenarios/UniformInitializerScenario.cpp
|
Scenarios/UniformInitializerScenario.cpp
|
||||||
Scenarios/SwizzleAccessRoutineScenario.cpp
|
Scenarios/SwizzleAccessRoutineScenario.cpp
|
||||||
|
Scenarios/Program203FirstReductionScenario.cpp
|
||||||
Scenarios/ProgramPipelineScenario.cpp
|
Scenarios/ProgramPipelineScenario.cpp
|
||||||
Scenarios/ImageLoadStoreSsoScenario.cpp
|
Scenarios/ImageLoadStoreSsoScenario.cpp
|
||||||
Scenarios/ImageTargetKindScenario.cpp
|
Scenarios/ImageTargetKindScenario.cpp
|
||||||
|
|||||||
@@ -15,6 +15,11 @@
|
|||||||
#include <ostream>
|
#include <ostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#define WIN32_LEAN_AND_MEAN
|
||||||
|
#include <windows.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
// MobileGL's own headers, in the order MobileGL/Includes.h uses them: GL/gl.h
|
// MobileGL's own headers, in the order MobileGL/Includes.h uses them: GL/gl.h
|
||||||
// first, then glcorearb.h for the 3.x+ entry points. This binary links
|
// first, then glcorearb.h for the 3.x+ entry points. This binary links
|
||||||
// MobileGL_s, so every gl*/egl* below binds to MobileGL's implementation, not
|
// MobileGL_s, so every gl*/egl* below binds to MobileGL's implementation, not
|
||||||
@@ -53,6 +58,37 @@ namespace MGITest {
|
|||||||
constexpr int kSurfaceWidth = 128;
|
constexpr int kSurfaceWidth = 128;
|
||||||
constexpr int kSurfaceHeight = 96;
|
constexpr int kSurfaceHeight = 96;
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
HWND g_testWindow = nullptr;
|
||||||
|
|
||||||
|
HWND CreateTestWindow() {
|
||||||
|
static const wchar_t* const kClassName = L"MobileGLIntegrationTestWindow";
|
||||||
|
static bool registered = false;
|
||||||
|
if (!registered) {
|
||||||
|
WNDCLASSW windowClass{};
|
||||||
|
windowClass.lpfnWndProc = DefWindowProcW;
|
||||||
|
windowClass.hInstance = GetModuleHandleW(nullptr);
|
||||||
|
windowClass.lpszClassName = kClassName;
|
||||||
|
if (RegisterClassW(&windowClass) == 0 && GetLastError() != ERROR_CLASS_ALREADY_EXISTS) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
registered = true;
|
||||||
|
}
|
||||||
|
return CreateWindowExW(0, kClassName, L"MobileGL Integration Test", WS_OVERLAPPEDWINDOW,
|
||||||
|
CW_USEDEFAULT, CW_USEDEFAULT, kSurfaceWidth, kSurfaceHeight, nullptr, nullptr,
|
||||||
|
GetModuleHandleW(nullptr), nullptr);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
bool UseWindowSurface() {
|
||||||
|
#if defined(_WIN32)
|
||||||
|
const char* value = std::getenv("MOBILEGL_ITEST_WINDOW_SURFACE");
|
||||||
|
return value != nullptr && value[0] != '\0' && std::strcmp(value, "0") != 0;
|
||||||
|
#else
|
||||||
|
return false;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
std::string EnvOr(const char* name, const char* fallback) {
|
std::string EnvOr(const char* name, const char* fallback) {
|
||||||
const char* value = std::getenv(name);
|
const char* value = std::getenv(name);
|
||||||
return (value != nullptr && value[0] != '\0') ? std::string(value) : std::string(fallback);
|
return (value != nullptr && value[0] != '\0') ? std::string(value) : std::string(fallback);
|
||||||
@@ -134,8 +170,9 @@ namespace MGITest {
|
|||||||
return 3;
|
return 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const bool useWindowSurface = UseWindowSurface();
|
||||||
const EGLint configAttribs[] = {EGL_SURFACE_TYPE,
|
const EGLint configAttribs[] = {EGL_SURFACE_TYPE,
|
||||||
EGL_PBUFFER_BIT,
|
useWindowSurface ? EGL_WINDOW_BIT : EGL_PBUFFER_BIT,
|
||||||
EGL_RED_SIZE,
|
EGL_RED_SIZE,
|
||||||
8,
|
8,
|
||||||
EGL_GREEN_SIZE,
|
EGL_GREEN_SIZE,
|
||||||
@@ -152,7 +189,9 @@ namespace MGITest {
|
|||||||
EGLConfig config = nullptr;
|
EGLConfig config = nullptr;
|
||||||
EGLint configCount = 0;
|
EGLint configCount = 0;
|
||||||
if (eglChooseConfig(display, configAttribs, &config, 1, &configCount) != EGL_TRUE || configCount < 1) {
|
if (eglChooseConfig(display, configAttribs, &config, 1, &configCount) != EGL_TRUE || configCount < 1) {
|
||||||
outReason = WithEglError("eglChooseConfig found no pbuffer-capable RGBA8/D24 config");
|
outReason = WithEglError(useWindowSurface
|
||||||
|
? "eglChooseConfig found no window-capable RGBA8/D24 config"
|
||||||
|
: "eglChooseConfig found no pbuffer-capable RGBA8/D24 config");
|
||||||
return 4;
|
return 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -166,10 +205,23 @@ namespace MGITest {
|
|||||||
return 5;
|
return 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
const EGLint pbufferAttribs[] = {EGL_WIDTH, kSurfaceWidth, EGL_HEIGHT, kSurfaceHeight, EGL_NONE};
|
EGLSurface surface = EGL_NO_SURFACE;
|
||||||
EGLSurface surface = eglCreatePbufferSurface(display, config, pbufferAttribs);
|
if (useWindowSurface) {
|
||||||
|
#if defined(_WIN32)
|
||||||
|
if (g_testWindow == nullptr) g_testWindow = CreateTestWindow();
|
||||||
|
if (g_testWindow == nullptr) {
|
||||||
|
outReason = "failed to create the Windows integration-test window";
|
||||||
|
return 6;
|
||||||
|
}
|
||||||
|
surface = eglCreateWindowSurface(display, config, g_testWindow, nullptr);
|
||||||
|
#endif
|
||||||
|
} else {
|
||||||
|
const EGLint pbufferAttribs[] = {EGL_WIDTH, kSurfaceWidth, EGL_HEIGHT, kSurfaceHeight, EGL_NONE};
|
||||||
|
surface = eglCreatePbufferSurface(display, config, pbufferAttribs);
|
||||||
|
}
|
||||||
if (surface == EGL_NO_SURFACE) {
|
if (surface == EGL_NO_SURFACE) {
|
||||||
outReason = WithEglError("eglCreatePbufferSurface failed");
|
outReason = WithEglError(useWindowSurface ? "eglCreateWindowSurface failed"
|
||||||
|
: "eglCreatePbufferSurface failed");
|
||||||
return 6;
|
return 6;
|
||||||
}
|
}
|
||||||
// The step that brings the whole backend up (DirectVulkan creates its
|
// The step that brings the whole backend up (DirectVulkan creates its
|
||||||
@@ -491,6 +543,12 @@ namespace MGITest {
|
|||||||
if (m_context != nullptr) eglDestroyContext(display, static_cast<EGLContext>(m_context));
|
if (m_context != nullptr) eglDestroyContext(display, static_cast<EGLContext>(m_context));
|
||||||
if (m_surface != nullptr) eglDestroySurface(display, static_cast<EGLSurface>(m_surface));
|
if (m_surface != nullptr) eglDestroySurface(display, static_cast<EGLSurface>(m_surface));
|
||||||
eglTerminate(display);
|
eglTerminate(display);
|
||||||
|
#if defined(_WIN32)
|
||||||
|
if (g_testWindow != nullptr) {
|
||||||
|
DestroyWindow(g_testWindow);
|
||||||
|
g_testWindow = nullptr;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
m_context = nullptr;
|
m_context = nullptr;
|
||||||
m_surface = nullptr;
|
m_surface = nullptr;
|
||||||
m_display = nullptr;
|
m_display = nullptr;
|
||||||
|
|||||||
@@ -0,0 +1,878 @@
|
|||||||
|
// MobileGL - MobileGL/MG_IntegrationTest/Scenarios/Program203FirstReductionScenario.cpp
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
//
|
||||||
|
// Scenario - PROGRAM 203'S FIRST SUBGROUP REDUCTION.
|
||||||
|
//
|
||||||
|
// Program 203 reduces a 32 x 16 exposure tile with a vector subgroup inclusive add,
|
||||||
|
// then a shared-memory scan of subgroup totals. The source assumes that every
|
||||||
|
// subgroup has a last lane, that there are 2..32 subgroups, and that local index
|
||||||
|
// 511 belongs to the last subgroup and its last lane. Those are source assumptions,
|
||||||
|
// not API contracts. This probe intentionally does not repair them: it records the
|
||||||
|
// observed topology and makes each handoff independently observable.
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <array>
|
||||||
|
#include <bit>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <cstring>
|
||||||
|
#include <iomanip>
|
||||||
|
#include <iostream>
|
||||||
|
#include <limits>
|
||||||
|
#include <sstream>
|
||||||
|
#include <string>
|
||||||
|
#include <type_traits>
|
||||||
|
#include <utility>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include "../Harness/HeadlessGL.h"
|
||||||
|
#include "../Harness/ScenarioFixture.h"
|
||||||
|
|
||||||
|
#ifdef GLAPI
|
||||||
|
#undef GLAPI
|
||||||
|
#endif
|
||||||
|
#define GL_GLEXT_PROTOTYPES
|
||||||
|
#include <GL/gl.h>
|
||||||
|
#include <GL/glcorearb.h>
|
||||||
|
#undef GL_GLEXT_PROTOTYPES
|
||||||
|
|
||||||
|
namespace MGITest {
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
constexpr std::size_t kInvocationCount = 512;
|
||||||
|
constexpr std::size_t kScanStageCount = 6;
|
||||||
|
constexpr std::uint32_t kQuietNanBits = 0x7fc00000u;
|
||||||
|
constexpr std::size_t kNoSlot = std::numeric_limits<std::size_t>::max();
|
||||||
|
|
||||||
|
struct UVec4 {
|
||||||
|
std::uint32_t x;
|
||||||
|
std::uint32_t y;
|
||||||
|
std::uint32_t z;
|
||||||
|
std::uint32_t w;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Vec4 {
|
||||||
|
float x;
|
||||||
|
float y;
|
||||||
|
float z;
|
||||||
|
float w;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Matches the std430 block exactly. uvec4/vec4 arrays have a 16-byte
|
||||||
|
// stride, floats are a dense scalar array, and the outer scan array is
|
||||||
|
// stage-major in both GLSL and C++.
|
||||||
|
struct ProbeOutput {
|
||||||
|
std::array<UVec4, kInvocationCount> invocation;
|
||||||
|
std::array<UVec4, kInvocationCount> subgroup;
|
||||||
|
std::array<Vec4, kInvocationCount> reduction;
|
||||||
|
std::array<float, kInvocationCount> finalAverage;
|
||||||
|
std::array<std::array<float, kInvocationCount>, kScanStageCount> scanAfter;
|
||||||
|
};
|
||||||
|
|
||||||
|
static_assert(sizeof(UVec4) == 16);
|
||||||
|
static_assert(sizeof(Vec4) == 16);
|
||||||
|
static_assert(std::is_standard_layout_v<ProbeOutput>);
|
||||||
|
static_assert(offsetof(ProbeOutput, invocation) == 0);
|
||||||
|
static_assert(offsetof(ProbeOutput, subgroup) == 8192);
|
||||||
|
static_assert(offsetof(ProbeOutput, reduction) == 16384);
|
||||||
|
static_assert(offsetof(ProbeOutput, finalAverage) == 24576);
|
||||||
|
static_assert(offsetof(ProbeOutput, scanAfter) == 26624);
|
||||||
|
static_assert(sizeof(ProbeOutput) == 38912);
|
||||||
|
|
||||||
|
enum class InputMode {
|
||||||
|
SampledRgba32f,
|
||||||
|
IndexedSsbo,
|
||||||
|
};
|
||||||
|
|
||||||
|
const char* InputModeName(InputMode mode) {
|
||||||
|
return mode == InputMode::SampledRgba32f ? "sampled RGBA32F" : "indexed SSBO";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::uint32_t FloatBits(float value) {
|
||||||
|
return std::bit_cast<std::uint32_t>(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool SameBits(float lhs, float rhs) {
|
||||||
|
return FloatBits(lhs) == FloatBits(rhs);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsQuietNanSentinel(float value) {
|
||||||
|
return FloatBits(value) == kQuietNanBits;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DrainGlErrors() {
|
||||||
|
bool hadError = false;
|
||||||
|
while (glGetError() != GL_NO_ERROR) hadError = true;
|
||||||
|
return hadError;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool HasExtension(const char* wanted) {
|
||||||
|
GLint extensionCount = 0;
|
||||||
|
glGetIntegerv(GL_NUM_EXTENSIONS, &extensionCount);
|
||||||
|
for (GLint i = 0; i < extensionCount; ++i) {
|
||||||
|
const auto* extension = reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, static_cast<GLuint>(i)));
|
||||||
|
if (extension != nullptr && std::string(extension) == wanted) return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct CapabilityInfo {
|
||||||
|
bool subgroupExtension = false;
|
||||||
|
GLint subgroupSize = 0;
|
||||||
|
GLint supportedStages = 0;
|
||||||
|
GLint supportedFeatures = 0;
|
||||||
|
GLint maxComputeStorageBlocks = 0;
|
||||||
|
GLint maxStorageBindings = 0;
|
||||||
|
GLint maxWorkGroupInvocations = 0;
|
||||||
|
std::array<GLint, 3> maxWorkGroupSize{};
|
||||||
|
bool queryHadError = false;
|
||||||
|
|
||||||
|
bool SupportsProbe() const {
|
||||||
|
const auto stages = static_cast<GLbitfield>(supportedStages);
|
||||||
|
const auto features = static_cast<GLbitfield>(supportedFeatures);
|
||||||
|
return !queryHadError && subgroupExtension &&
|
||||||
|
(stages & GL_COMPUTE_SHADER_BIT) != 0 &&
|
||||||
|
(features & (GL_SUBGROUP_FEATURE_BASIC_BIT_KHR | GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR)) ==
|
||||||
|
(GL_SUBGROUP_FEATURE_BASIC_BIT_KHR | GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR) &&
|
||||||
|
maxComputeStorageBlocks >= 2 && maxStorageBindings >= 2 &&
|
||||||
|
maxWorkGroupInvocations >= static_cast<GLint>(kInvocationCount) && maxWorkGroupSize[0] >= 32 &&
|
||||||
|
maxWorkGroupSize[1] >= 16 && maxWorkGroupSize[2] >= 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string MissingRequirements() const {
|
||||||
|
std::vector<std::string> missing;
|
||||||
|
const auto stages = static_cast<GLbitfield>(supportedStages);
|
||||||
|
const auto features = static_cast<GLbitfield>(supportedFeatures);
|
||||||
|
if (queryHadError) missing.emplace_back("a subgroup/compute capability query generated GL error");
|
||||||
|
if (!subgroupExtension) missing.emplace_back("GL_KHR_shader_subgroup");
|
||||||
|
if ((stages & GL_COMPUTE_SHADER_BIT) == 0) {
|
||||||
|
missing.emplace_back("GL_COMPUTE_SHADER_BIT in GL_SUBGROUP_SUPPORTED_STAGES_KHR");
|
||||||
|
}
|
||||||
|
const auto requiredFeatures =
|
||||||
|
GL_SUBGROUP_FEATURE_BASIC_BIT_KHR | GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR;
|
||||||
|
if ((features & requiredFeatures) != requiredFeatures) {
|
||||||
|
missing.emplace_back("basic|arithmetic in GL_SUBGROUP_SUPPORTED_FEATURES_KHR");
|
||||||
|
}
|
||||||
|
if (maxComputeStorageBlocks < 2 || maxStorageBindings < 2) {
|
||||||
|
missing.emplace_back("two compute SSBO bindings");
|
||||||
|
}
|
||||||
|
if (maxWorkGroupInvocations < static_cast<GLint>(kInvocationCount) || maxWorkGroupSize[0] < 32 ||
|
||||||
|
maxWorkGroupSize[1] < 16 || maxWorkGroupSize[2] < 1) {
|
||||||
|
missing.emplace_back("a 32x16x1 / 512-invocation compute workgroup");
|
||||||
|
}
|
||||||
|
|
||||||
|
std::ostringstream message;
|
||||||
|
for (std::size_t i = 0; i < missing.size(); ++i) {
|
||||||
|
if (i != 0) message << ", ";
|
||||||
|
message << missing[i];
|
||||||
|
}
|
||||||
|
return message.str();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
CapabilityInfo QueryCapabilities() {
|
||||||
|
CapabilityInfo info;
|
||||||
|
DrainGlErrors();
|
||||||
|
info.subgroupExtension = HasExtension("GL_KHR_shader_subgroup");
|
||||||
|
glGetIntegerv(GL_SUBGROUP_SIZE_KHR, &info.subgroupSize);
|
||||||
|
glGetIntegerv(GL_SUBGROUP_SUPPORTED_STAGES_KHR, &info.supportedStages);
|
||||||
|
glGetIntegerv(GL_SUBGROUP_SUPPORTED_FEATURES_KHR, &info.supportedFeatures);
|
||||||
|
glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &info.maxComputeStorageBlocks);
|
||||||
|
glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &info.maxStorageBindings);
|
||||||
|
glGetIntegerv(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, &info.maxWorkGroupInvocations);
|
||||||
|
for (GLuint axis = 0; axis < info.maxWorkGroupSize.size(); ++axis) {
|
||||||
|
glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, axis, &info.maxWorkGroupSize[axis]);
|
||||||
|
}
|
||||||
|
info.queryHadError = DrainGlErrors();
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
void PrintMetadata(const CapabilityInfo& info, std::ostream& output) {
|
||||||
|
output << "Program203FirstReductionScenario metadata: "
|
||||||
|
<< "GL_SUBGROUP_SIZE_KHR=" << info.subgroupSize
|
||||||
|
<< ", GL_SUBGROUP_SUPPORTED_STAGES_KHR=0x" << std::hex
|
||||||
|
<< static_cast<GLbitfield>(info.supportedStages)
|
||||||
|
<< ", GL_SUBGROUP_SUPPORTED_FEATURES_KHR=0x"
|
||||||
|
<< static_cast<GLbitfield>(info.supportedFeatures) << std::dec
|
||||||
|
<< ", subgroupExtension=" << info.subgroupExtension
|
||||||
|
<< ", GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS=" << info.maxComputeStorageBlocks
|
||||||
|
<< ", GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS=" << info.maxStorageBindings
|
||||||
|
<< ", GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS=" << info.maxWorkGroupInvocations
|
||||||
|
<< ", GL_MAX_COMPUTE_WORK_GROUP_SIZE=" << info.maxWorkGroupSize[0] << 'x'
|
||||||
|
<< info.maxWorkGroupSize[1] << 'x' << info.maxWorkGroupSize[2]
|
||||||
|
<< ", queryHadError=" << info.queryHadError << '\n';
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DumpRequested() {
|
||||||
|
const char* value = std::getenv("MOBILEGL_ITEST_SUBGROUP_PROBE_DUMP");
|
||||||
|
return value != nullptr && std::string(value) == "1";
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr const char* kShaderPreamble = R"(#version 430 core
|
||||||
|
#extension GL_KHR_shader_subgroup_basic : require
|
||||||
|
#extension GL_KHR_shader_subgroup_arithmetic : require
|
||||||
|
|
||||||
|
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
|
||||||
|
|
||||||
|
layout(std430, binding = 1) buffer SubgroupProbeOutput {
|
||||||
|
uvec4 invocation[512];
|
||||||
|
uvec4 subgroup[512];
|
||||||
|
vec4 reduction[512];
|
||||||
|
float finalAverage[512];
|
||||||
|
float scanAfter[6][512];
|
||||||
|
} outProbe;
|
||||||
|
|
||||||
|
shared vec2 prefixSumCache[32];
|
||||||
|
)";
|
||||||
|
|
||||||
|
constexpr const char* kSampledInput = R"(
|
||||||
|
uniform sampler2D colortex2;
|
||||||
|
uniform vec2 pixelSize;
|
||||||
|
)";
|
||||||
|
|
||||||
|
constexpr const char* kIndexedInput = R"(
|
||||||
|
layout(std430, binding = 0) readonly buffer Input {
|
||||||
|
float value[512];
|
||||||
|
} inputData;
|
||||||
|
)";
|
||||||
|
|
||||||
|
// Only the expression producing tileExposure differs between the two
|
||||||
|
// tests. The remainder is the program-203 first reduction, with stores
|
||||||
|
// placed after its existing barriers to expose each handoff.
|
||||||
|
constexpr const char* kSampledTileExposure = R"(
|
||||||
|
vec2 texCoord = (vec2(gl_GlobalInvocationID.xy) + 0.5) *
|
||||||
|
vec2(1.0 / 32.0, 1.0 / 16.0);
|
||||||
|
vec2 sampleCoord = texCoord * (1.0 / 64.0);
|
||||||
|
sampleCoord.x += (15.0 / 32.0) + pixelSize.x * 12.0;
|
||||||
|
|
||||||
|
float tileExposure = dot(
|
||||||
|
textureLod(colortex2, sampleCoord, 0.0).rgb,
|
||||||
|
vec3(0.2125, 0.7154, 0.0721));
|
||||||
|
)";
|
||||||
|
|
||||||
|
constexpr const char* kIndexedTileExposure = R"(
|
||||||
|
float tileExposure = inputData.value[gl_LocalInvocationIndex];
|
||||||
|
)";
|
||||||
|
|
||||||
|
constexpr const char* kReductionBody = R"(
|
||||||
|
vec2 sampleLuminance = vec2(tileExposure, 0.0);
|
||||||
|
sampleLuminance = subgroupInclusiveAdd(sampleLuminance);
|
||||||
|
float nativeInclusive = sampleLuminance.x;
|
||||||
|
|
||||||
|
// This is a uniform, safety-only branch: it leaves an invalid source
|
||||||
|
// contract visible without indexing past the 32-entry cache or underflowing
|
||||||
|
// loopLength - 1. It is deliberately a failure on the CPU, not a skip.
|
||||||
|
bool sourceDomain = gl_NumSubgroups >= 2u && gl_NumSubgroups <= 32u;
|
||||||
|
if (!sourceDomain) {
|
||||||
|
float qNaN = uintBitsToFloat(0x7fc00000u);
|
||||||
|
uint localIndex = gl_LocalInvocationIndex;
|
||||||
|
outProbe.invocation[localIndex] = uvec4(localIndex, gl_LocalInvocationID);
|
||||||
|
outProbe.subgroup[localIndex] = uvec4(gl_SubgroupSize, gl_NumSubgroups, gl_SubgroupID,
|
||||||
|
gl_SubgroupInvocationID);
|
||||||
|
outProbe.reduction[localIndex] = vec4(tileExposure, nativeInclusive, qNaN, qNaN);
|
||||||
|
outProbe.finalAverage[localIndex] = qNaN;
|
||||||
|
for (uint stage = 0u; stage < 6u; ++stage)
|
||||||
|
outProbe.scanAfter[stage][localIndex] = qNaN;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
|
||||||
|
prefixSumCache[gl_SubgroupID] = sampleLuminance;
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
float sourceRawSubtotal = prefixSumCache[gl_SubgroupID].x;
|
||||||
|
|
||||||
|
uint loopLength = uint(findMSB(gl_NumSubgroups));
|
||||||
|
loopLength += uint(gl_NumSubgroups - (1u << (loopLength - 1u)) > 0u);
|
||||||
|
|
||||||
|
for (uint scanStage = 0u; scanStage < loopLength; ++scanStage) {
|
||||||
|
if ((gl_SubgroupID & (1u << scanStage)) > 0u) {
|
||||||
|
sampleLuminance += prefixSumCache[(gl_SubgroupID >> scanStage << scanStage) - 1u];
|
||||||
|
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
|
||||||
|
prefixSumCache[gl_SubgroupID] = sampleLuminance;
|
||||||
|
}
|
||||||
|
barrier();
|
||||||
|
outProbe.scanAfter[scanStage][gl_LocalInvocationIndex] = sampleLuminance.x;
|
||||||
|
}
|
||||||
|
|
||||||
|
float sourceMergedPrefix = sampleLuminance.x;
|
||||||
|
|
||||||
|
if (gl_LocalInvocationIndex == 511u)
|
||||||
|
prefixSumCache[0] = sampleLuminance / 512.0;
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
float avg = prefixSumCache[0].x;
|
||||||
|
|
||||||
|
uint localIndex = gl_LocalInvocationIndex;
|
||||||
|
outProbe.invocation[localIndex] = uvec4(localIndex, gl_LocalInvocationID);
|
||||||
|
outProbe.subgroup[localIndex] = uvec4(gl_SubgroupSize, gl_NumSubgroups, gl_SubgroupID,
|
||||||
|
gl_SubgroupInvocationID);
|
||||||
|
outProbe.reduction[localIndex] = vec4(tileExposure, nativeInclusive, sourceRawSubtotal, sourceMergedPrefix);
|
||||||
|
outProbe.finalAverage[localIndex] = avg;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
std::string BuildProbeShader(InputMode mode) {
|
||||||
|
std::string source = kShaderPreamble;
|
||||||
|
source += mode == InputMode::SampledRgba32f ? kSampledInput : kIndexedInput;
|
||||||
|
source += "\nvoid main() {\n";
|
||||||
|
source += mode == InputMode::SampledRgba32f ? kSampledTileExposure : kIndexedTileExposure;
|
||||||
|
source += kReductionBody;
|
||||||
|
return source;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string FormatFloat(float value) {
|
||||||
|
std::ostringstream text;
|
||||||
|
text << std::hexfloat << value;
|
||||||
|
return text.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
struct ValidationResult {
|
||||||
|
bool ok = true;
|
||||||
|
std::string phase;
|
||||||
|
std::string message;
|
||||||
|
bool scanStageMismatch = false;
|
||||||
|
int scanStage = -1;
|
||||||
|
bool ownerEvaluated = false;
|
||||||
|
bool index511IsSourceLastLaneWriter = false;
|
||||||
|
bool index511IsHighestSubgroupMember = false;
|
||||||
|
std::uint32_t highestObservedSubgroup = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
ValidationResult Failure(std::string phase, std::string message) {
|
||||||
|
ValidationResult result;
|
||||||
|
result.ok = false;
|
||||||
|
result.phase = std::move(phase);
|
||||||
|
result.message = std::move(message);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr float kSampledLuminance = 0.2125f + 0.7154f + 0.0721f;
|
||||||
|
|
||||||
|
float ExpectedInput(InputMode mode, std::uint32_t localIndex) {
|
||||||
|
return mode == InputMode::SampledRgba32f ? kSampledLuminance : static_cast<float>(localIndex + 1u);
|
||||||
|
}
|
||||||
|
|
||||||
|
ValidationResult ValidateProbe(const ProbeOutput& output, InputMode mode) {
|
||||||
|
std::array<std::size_t, kInvocationCount> slotForLocal{};
|
||||||
|
slotForLocal.fill(kNoSlot);
|
||||||
|
|
||||||
|
// 1. Record identity. Slots are only used to locate each reported
|
||||||
|
// local index; all subgroup behavior below groups recorded IDs/lanes.
|
||||||
|
for (std::size_t slot = 0; slot < kInvocationCount; ++slot) {
|
||||||
|
const std::uint32_t localIndex = output.invocation[slot].x;
|
||||||
|
if (localIndex >= kInvocationCount) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "output slot " << slot << " reports localIndex " << localIndex << " outside [0, 511]";
|
||||||
|
return Failure("record identity", message.str());
|
||||||
|
}
|
||||||
|
if (slotForLocal[localIndex] != kNoSlot) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " appears in output slots " << slotForLocal[localIndex]
|
||||||
|
<< " and " << slot;
|
||||||
|
return Failure("record identity", message.str());
|
||||||
|
}
|
||||||
|
slotForLocal[localIndex] = slot;
|
||||||
|
}
|
||||||
|
for (std::size_t localIndex = 0; localIndex < kInvocationCount; ++localIndex) {
|
||||||
|
if (slotForLocal[localIndex] == kNoSlot) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " is missing from all 512 records";
|
||||||
|
return Failure("record identity", message.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (std::size_t localIndex = 0; localIndex < kInvocationCount; ++localIndex) {
|
||||||
|
const std::size_t slot = slotForLocal[localIndex];
|
||||||
|
const UVec4& invocation = output.invocation[slot];
|
||||||
|
const std::uint32_t expectedX = static_cast<std::uint32_t>(localIndex % 32u);
|
||||||
|
const std::uint32_t expectedY = static_cast<std::uint32_t>(localIndex / 32u);
|
||||||
|
if (invocation.y != expectedX || invocation.z != expectedY || invocation.w != 0u) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " reports local invocation (" << invocation.y << ','
|
||||||
|
<< invocation.z << ',' << invocation.w << "), expected (" << expectedX << ',' << expectedY
|
||||||
|
<< ",0)";
|
||||||
|
return Failure("record identity", message.str());
|
||||||
|
}
|
||||||
|
const float expectedInput = ExpectedInput(mode, static_cast<std::uint32_t>(localIndex));
|
||||||
|
const float actualInput = output.reduction[slot].x;
|
||||||
|
if (!SameBits(actualInput, expectedInput)) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " input was " << FormatFloat(actualInput) << ", expected "
|
||||||
|
<< FormatFloat(expectedInput);
|
||||||
|
return Failure("input", message.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Observed topology. Do not derive lanes or subgroup membership
|
||||||
|
// from local invocation indices: only the values the shader recorded
|
||||||
|
// participate in grouping.
|
||||||
|
const std::uint32_t reportedNumSubgroups = output.subgroup[slotForLocal[0]].y;
|
||||||
|
if (reportedNumSubgroups == 0u) {
|
||||||
|
return Failure("observed topology", "localIndex 0 reported gl_NumSubgroups == 0");
|
||||||
|
}
|
||||||
|
if (reportedNumSubgroups > kInvocationCount) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "reported gl_NumSubgroups=" << reportedNumSubgroups
|
||||||
|
<< " exceeds the 512 recorded invocations, so at least one subgroup ID is missing";
|
||||||
|
return Failure("observed topology", message.str());
|
||||||
|
}
|
||||||
|
std::vector<std::vector<std::size_t>> subgroupSlots(reportedNumSubgroups);
|
||||||
|
for (std::size_t localIndex = 0; localIndex < kInvocationCount; ++localIndex) {
|
||||||
|
const std::size_t slot = slotForLocal[localIndex];
|
||||||
|
const UVec4& subgroup = output.subgroup[slot];
|
||||||
|
if (subgroup.x == 0u || subgroup.y == 0u) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " reported subgroupSize=" << subgroup.x
|
||||||
|
<< ", numSubgroups=" << subgroup.y;
|
||||||
|
return Failure("observed topology", message.str());
|
||||||
|
}
|
||||||
|
if (subgroup.y != reportedNumSubgroups) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " reported numSubgroups=" << subgroup.y
|
||||||
|
<< ", while localIndex 0 reported " << reportedNumSubgroups;
|
||||||
|
return Failure("observed topology", message.str());
|
||||||
|
}
|
||||||
|
if (subgroup.z >= reportedNumSubgroups) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " reported subgroupID=" << subgroup.z
|
||||||
|
<< " outside [0, " << (reportedNumSubgroups - 1u) << ']';
|
||||||
|
return Failure("observed topology", message.str());
|
||||||
|
}
|
||||||
|
if (subgroup.w >= subgroup.x) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " reported laneID=" << subgroup.w
|
||||||
|
<< " outside its subgroupSize=" << subgroup.x;
|
||||||
|
return Failure("observed topology", message.str());
|
||||||
|
}
|
||||||
|
subgroupSlots[subgroup.z].push_back(slot);
|
||||||
|
}
|
||||||
|
for (std::uint32_t subgroupID = 0; subgroupID < reportedNumSubgroups; ++subgroupID) {
|
||||||
|
if (subgroupSlots[subgroupID].empty()) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "reported gl_NumSubgroups=" << reportedNumSubgroups
|
||||||
|
<< " but subgroupID " << subgroupID << " has no recorded members";
|
||||||
|
return Failure("observed topology", message.str());
|
||||||
|
}
|
||||||
|
auto& members = subgroupSlots[subgroupID];
|
||||||
|
std::sort(members.begin(), members.end(), [&output](std::size_t lhs, std::size_t rhs) {
|
||||||
|
return output.subgroup[lhs].w < output.subgroup[rhs].w;
|
||||||
|
});
|
||||||
|
for (std::size_t i = 1; i < members.size(); ++i) {
|
||||||
|
if (output.subgroup[members[i - 1]].w == output.subgroup[members[i]].w) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "subgroupID " << subgroupID << " contains duplicate laneID "
|
||||||
|
<< output.subgroup[members[i]].w;
|
||||||
|
return Failure("observed topology", message.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Native subgroup arithmetic, in the actual lane ordering emitted
|
||||||
|
// by the driver. The fixture values and all partial sums are exactly
|
||||||
|
// representable binary32 values, so compare representation, not epsilon.
|
||||||
|
std::array<float, kInvocationCount> nativePrefix{};
|
||||||
|
std::vector<float> nativeSubtotal(reportedNumSubgroups, 0.0f);
|
||||||
|
for (std::uint32_t subgroupID = 0; subgroupID < reportedNumSubgroups; ++subgroupID) {
|
||||||
|
float inclusive = 0.0f;
|
||||||
|
for (const std::size_t slot : subgroupSlots[subgroupID]) {
|
||||||
|
const std::uint32_t localIndex = output.invocation[slot].x;
|
||||||
|
inclusive += ExpectedInput(mode, localIndex);
|
||||||
|
nativePrefix[slot] = inclusive;
|
||||||
|
const float actualNative = output.reduction[slot].y;
|
||||||
|
if (!SameBits(actualNative, inclusive)) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "subgroupID " << subgroupID << ", laneID " << output.subgroup[slot].w
|
||||||
|
<< ", localIndex " << localIndex << " nativeInclusive was " << FormatFloat(actualNative)
|
||||||
|
<< ", expected " << FormatFloat(inclusive);
|
||||||
|
return Failure("native subgroup arithmetic", message.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
nativeSubtotal[subgroupID] = inclusive;
|
||||||
|
}
|
||||||
|
|
||||||
|
// sourceDomain is the narrow source-side safety branch. It is checked
|
||||||
|
// after native arithmetic so an unsupported source topology still
|
||||||
|
// reports native subgroup behavior before failing explicitly.
|
||||||
|
if (reportedNumSubgroups < 2u || reportedNumSubgroups > 32u) {
|
||||||
|
for (std::size_t localIndex = 0; localIndex < kInvocationCount; ++localIndex) {
|
||||||
|
const std::size_t slot = slotForLocal[localIndex];
|
||||||
|
const Vec4& reduction = output.reduction[slot];
|
||||||
|
if (!IsQuietNanSentinel(reduction.z) || !IsQuietNanSentinel(reduction.w) ||
|
||||||
|
!IsQuietNanSentinel(output.finalAverage[slot])) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "program 203 source reduction has no valid contract for gl_NumSubgroups="
|
||||||
|
<< reportedNumSubgroups << "; localIndex " << localIndex
|
||||||
|
<< " did not preserve its qNaN source-reduction sentinel";
|
||||||
|
return Failure("source domain", message.str());
|
||||||
|
}
|
||||||
|
for (std::size_t stage = 0; stage < kScanStageCount; ++stage) {
|
||||||
|
if (!IsQuietNanSentinel(output.scanAfter[stage][slot])) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "program 203 source reduction has no valid contract for gl_NumSubgroups="
|
||||||
|
<< reportedNumSubgroups << "; localIndex " << localIndex << ", scan stage " << stage
|
||||||
|
<< " did not preserve its qNaN source-reduction sentinel";
|
||||||
|
return Failure("source domain", message.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "program 203 source reduction has no valid contract for observed gl_NumSubgroups="
|
||||||
|
<< reportedNumSubgroups << " (requires 2..32); native subgroup results were recorded";
|
||||||
|
return Failure("source domain", message.str());
|
||||||
|
}
|
||||||
|
|
||||||
|
// 4. Program-203 source writer and first shared-memory handoff.
|
||||||
|
std::vector<std::size_t> sourceWriter(reportedNumSubgroups, kNoSlot);
|
||||||
|
for (std::uint32_t subgroupID = 0; subgroupID < reportedNumSubgroups; ++subgroupID) {
|
||||||
|
std::size_t writerCount = 0;
|
||||||
|
for (const std::size_t slot : subgroupSlots[subgroupID]) {
|
||||||
|
const UVec4& subgroup = output.subgroup[slot];
|
||||||
|
if (subgroup.w == subgroup.x - 1u) {
|
||||||
|
sourceWriter[subgroupID] = slot;
|
||||||
|
++writerCount;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (writerCount != 1u) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "subgroupID " << subgroupID << " has " << writerCount
|
||||||
|
<< " recorded lane(s) where laneID == subgroupSize - 1; program 203 leaves that "
|
||||||
|
"shared-cache entry unwritten";
|
||||||
|
return Failure("source writer", message.str());
|
||||||
|
}
|
||||||
|
for (const std::size_t slot : subgroupSlots[subgroupID]) {
|
||||||
|
const float actualRawSubtotal = output.reduction[slot].z;
|
||||||
|
if (!SameBits(actualRawSubtotal, nativeSubtotal[subgroupID])) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "subgroupID " << subgroupID << ", localIndex " << output.invocation[slot].x
|
||||||
|
<< " sourceRawSubtotal was " << FormatFloat(actualRawSubtotal) << ", expected "
|
||||||
|
<< FormatFloat(nativeSubtotal[subgroupID]);
|
||||||
|
return Failure("source raw subtotal", message.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 5. Reproduce the source loop exactly, including the redundant final
|
||||||
|
// scan iteration on power-of-two subgroup counts. Reads and writes in
|
||||||
|
// one iteration target disjoint cache entries, so update the cache at
|
||||||
|
// the CPU equivalent of the source barrier.
|
||||||
|
std::array<float, kInvocationCount> mergedPrefix = nativePrefix;
|
||||||
|
std::vector<float> cache = nativeSubtotal;
|
||||||
|
std::uint32_t loopLength = std::bit_width(reportedNumSubgroups) - 1u;
|
||||||
|
loopLength +=
|
||||||
|
static_cast<std::uint32_t>(reportedNumSubgroups - (1u << (loopLength - 1u)) > 0u);
|
||||||
|
for (std::uint32_t scanStage = 0u; scanStage < loopLength; ++scanStage) {
|
||||||
|
std::vector<float> cacheAfterStage = cache;
|
||||||
|
for (std::uint32_t subgroupID = 0; subgroupID < reportedNumSubgroups; ++subgroupID) {
|
||||||
|
if ((subgroupID & (1u << scanStage)) == 0u) continue;
|
||||||
|
const std::uint32_t sourceCacheIndex = (subgroupID >> scanStage << scanStage) - 1u;
|
||||||
|
const float sourcePrefix = cache[sourceCacheIndex];
|
||||||
|
for (const std::size_t slot : subgroupSlots[subgroupID]) {
|
||||||
|
mergedPrefix[slot] += sourcePrefix;
|
||||||
|
}
|
||||||
|
cacheAfterStage[subgroupID] = mergedPrefix[sourceWriter[subgroupID]];
|
||||||
|
}
|
||||||
|
cache.swap(cacheAfterStage);
|
||||||
|
for (std::size_t localIndex = 0; localIndex < kInvocationCount; ++localIndex) {
|
||||||
|
const std::size_t slot = slotForLocal[localIndex];
|
||||||
|
const float actualAfterStage = output.scanAfter[scanStage][slot];
|
||||||
|
if (!SameBits(actualAfterStage, mergedPrefix[slot])) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "scanStage " << scanStage << ", subgroupID " << output.subgroup[slot].z
|
||||||
|
<< ", laneID " << output.subgroup[slot].w << ", localIndex " << localIndex
|
||||||
|
<< " scanAfter was " << FormatFloat(actualAfterStage) << ", expected "
|
||||||
|
<< FormatFloat(mergedPrefix[slot]);
|
||||||
|
ValidationResult result = Failure("source scan", message.str());
|
||||||
|
result.scanStageMismatch = true;
|
||||||
|
result.scanStage = static_cast<int>(scanStage);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (std::size_t localIndex = 0; localIndex < kInvocationCount; ++localIndex) {
|
||||||
|
const std::size_t slot = slotForLocal[localIndex];
|
||||||
|
const float actualMergedPrefix = output.reduction[slot].w;
|
||||||
|
if (!SameBits(actualMergedPrefix, mergedPrefix[slot])) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "localIndex " << localIndex << " sourceMergedPrefix was "
|
||||||
|
<< FormatFloat(actualMergedPrefix) << ", expected " << FormatFloat(mergedPrefix[slot]);
|
||||||
|
return Failure("source scan", message.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 6. Final owner and average. The uniformity check is intentionally
|
||||||
|
// separate from the source's topology contract at local index 511.
|
||||||
|
const float firstAverage = output.finalAverage[slotForLocal[0]];
|
||||||
|
for (std::size_t localIndex = 1; localIndex < kInvocationCount; ++localIndex) {
|
||||||
|
const float actualAverage = output.finalAverage[slotForLocal[localIndex]];
|
||||||
|
if (!SameBits(actualAverage, firstAverage)) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "finalAverage differs: localIndex 0 has " << FormatFloat(firstAverage)
|
||||||
|
<< ", localIndex " << localIndex << " has " << FormatFloat(actualAverage);
|
||||||
|
return Failure("final average", message.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ValidationResult ownerResult;
|
||||||
|
ownerResult.ownerEvaluated = true;
|
||||||
|
for (std::uint32_t subgroupID = 0; subgroupID < reportedNumSubgroups; ++subgroupID) {
|
||||||
|
if (!subgroupSlots[subgroupID].empty()) {
|
||||||
|
ownerResult.highestObservedSubgroup = std::max(ownerResult.highestObservedSubgroup, subgroupID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const std::size_t index511Slot = slotForLocal[kInvocationCount - 1u];
|
||||||
|
const UVec4& index511Subgroup = output.subgroup[index511Slot];
|
||||||
|
ownerResult.index511IsSourceLastLaneWriter =
|
||||||
|
index511Subgroup.w == index511Subgroup.x - 1u;
|
||||||
|
ownerResult.index511IsHighestSubgroupMember =
|
||||||
|
index511Subgroup.z == ownerResult.highestObservedSubgroup;
|
||||||
|
if (!ownerResult.index511IsSourceLastLaneWriter || !ownerResult.index511IsHighestSubgroupMember) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "program 203 topology incompatibility: localIndex 511 is sourceLastLaneWriter="
|
||||||
|
<< ownerResult.index511IsSourceLastLaneWriter << ", highestSubgroupMember="
|
||||||
|
<< ownerResult.index511IsHighestSubgroupMember << " (subgroupID=" << index511Subgroup.z
|
||||||
|
<< ", highest observed subgroupID=" << ownerResult.highestObservedSubgroup << ')';
|
||||||
|
ownerResult.ok = false;
|
||||||
|
ownerResult.phase = "final average";
|
||||||
|
ownerResult.message = message.str();
|
||||||
|
return ownerResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
float total = 0.0f;
|
||||||
|
for (const float subtotal : nativeSubtotal) total += subtotal;
|
||||||
|
float sampledExpectedTotal = 0.0f;
|
||||||
|
for (std::size_t i = 0; i < kInvocationCount; ++i) sampledExpectedTotal += kSampledLuminance;
|
||||||
|
const float expectedTotal = mode == InputMode::IndexedSsbo ? 131328.0f : sampledExpectedTotal;
|
||||||
|
if (!SameBits(total, expectedTotal) || !SameBits(mergedPrefix[index511Slot], expectedTotal)) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "program 203 source total was " << FormatFloat(mergedPrefix[index511Slot])
|
||||||
|
<< " (native total " << FormatFloat(total) << "), expected " << FormatFloat(expectedTotal);
|
||||||
|
ownerResult.ok = false;
|
||||||
|
ownerResult.phase = "final average";
|
||||||
|
ownerResult.message = message.str();
|
||||||
|
return ownerResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
const float expectedAverage = mode == InputMode::IndexedSsbo ? 256.5f : sampledExpectedTotal / 512.0f;
|
||||||
|
if (!SameBits(firstAverage, expectedAverage)) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "finalAverage was " << FormatFloat(firstAverage) << ", expected "
|
||||||
|
<< FormatFloat(expectedAverage);
|
||||||
|
ownerResult.ok = false;
|
||||||
|
ownerResult.phase = "final average";
|
||||||
|
ownerResult.message = message.str();
|
||||||
|
return ownerResult;
|
||||||
|
}
|
||||||
|
return ownerResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
void DumpProbe(const ProbeOutput& output, const CapabilityInfo& capabilities, const ValidationResult& validation,
|
||||||
|
bool includeScanStages) {
|
||||||
|
PrintMetadata(capabilities, std::cout);
|
||||||
|
if (validation.ok) {
|
||||||
|
std::cout << "Program203FirstReductionScenario firstFailure=none\n";
|
||||||
|
} else {
|
||||||
|
std::cout << "Program203FirstReductionScenario firstFailure=" << validation.phase << ": "
|
||||||
|
<< validation.message << '\n';
|
||||||
|
}
|
||||||
|
std::cout << "localIndex,localX,localY,localZ,subgroupSize,numSubgroups,subgroupID,laneID,input,"
|
||||||
|
"nativeInclusive,subgroupSubtotal,mergedPrefix,finalAverage\n";
|
||||||
|
for (std::size_t slot = 0; slot < kInvocationCount; ++slot) {
|
||||||
|
const UVec4& invocation = output.invocation[slot];
|
||||||
|
const UVec4& subgroup = output.subgroup[slot];
|
||||||
|
const Vec4& reduction = output.reduction[slot];
|
||||||
|
std::cout << invocation.x << ',' << invocation.y << ',' << invocation.z << ',' << invocation.w << ','
|
||||||
|
<< subgroup.x << ',' << subgroup.y << ',' << subgroup.z << ',' << subgroup.w << ','
|
||||||
|
<< std::hexfloat << reduction.x << ',' << reduction.y << ',' << reduction.z << ','
|
||||||
|
<< reduction.w << ',' << output.finalAverage[slot] << std::defaultfloat << '\n';
|
||||||
|
}
|
||||||
|
if (includeScanStages) {
|
||||||
|
std::cout << "scanStage,localIndex,scanAfter\n";
|
||||||
|
for (std::size_t scanStage = 0; scanStage < kScanStageCount; ++scanStage) {
|
||||||
|
for (std::size_t slot = 0; slot < kInvocationCount; ++slot) {
|
||||||
|
std::cout << scanStage << ',' << output.invocation[slot].x << ',' << std::hexfloat
|
||||||
|
<< output.scanAfter[scanStage][slot] << std::defaultfloat << '\n';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class Program203FirstReductionScenario : public ScenarioTest {
|
||||||
|
protected:
|
||||||
|
void SetUp() override {
|
||||||
|
ScenarioTest::SetUp();
|
||||||
|
if (!Ready()) return;
|
||||||
|
|
||||||
|
m_capabilities = QueryCapabilities();
|
||||||
|
// GL_SUBGROUP_SIZE_KHR is diagnostic only. It is deliberately
|
||||||
|
// never used to infer lane placement or an expected group count.
|
||||||
|
PrintMetadata(m_capabilities, std::cout);
|
||||||
|
RecordProperty("program203_gl_subgroup_size_khr", std::to_string(m_capabilities.subgroupSize));
|
||||||
|
if (!m_capabilities.SupportsProbe()) {
|
||||||
|
GTEST_SKIP() << "subgroup probe requires " << m_capabilities.MissingRequirements();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TearDown() override {
|
||||||
|
if (!Ready()) return;
|
||||||
|
glUseProgram(0);
|
||||||
|
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0);
|
||||||
|
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, 0);
|
||||||
|
glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
|
||||||
|
glActiveTexture(GL_TEXTURE3);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
|
glActiveTexture(GL_TEXTURE0);
|
||||||
|
if (m_texture != 0) glDeleteTextures(1, &m_texture);
|
||||||
|
if (m_inputBuffer != 0) glDeleteBuffers(1, &m_inputBuffer);
|
||||||
|
if (m_outputBuffer != 0) glDeleteBuffers(1, &m_outputBuffer);
|
||||||
|
if (m_program != 0) glDeleteProgram(m_program);
|
||||||
|
m_texture = 0;
|
||||||
|
m_inputBuffer = 0;
|
||||||
|
m_outputBuffer = 0;
|
||||||
|
m_program = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLuint CompileComputeProgram(const std::string& source, std::string* outError) {
|
||||||
|
const char* text = source.c_str();
|
||||||
|
const GLuint shader = glCreateShader(GL_COMPUTE_SHADER);
|
||||||
|
if (shader == 0) {
|
||||||
|
*outError = "glCreateShader(GL_COMPUTE_SHADER) returned 0";
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
glShaderSource(shader, 1, &text, nullptr);
|
||||||
|
glCompileShader(shader);
|
||||||
|
GLint compiled = GL_FALSE;
|
||||||
|
glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
|
||||||
|
if (compiled == GL_FALSE) {
|
||||||
|
char log[8192] = {};
|
||||||
|
glGetShaderInfoLog(shader, sizeof(log) - 1, nullptr, log);
|
||||||
|
*outError = std::string("the subgroup probe compute shader did not compile: ") + log;
|
||||||
|
glDeleteShader(shader);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const GLuint program = glCreateProgram();
|
||||||
|
glAttachShader(program, shader);
|
||||||
|
glLinkProgram(program);
|
||||||
|
glDeleteShader(shader);
|
||||||
|
GLint linked = GL_FALSE;
|
||||||
|
glGetProgramiv(program, GL_LINK_STATUS, &linked);
|
||||||
|
if (linked == GL_FALSE) {
|
||||||
|
char log[8192] = {};
|
||||||
|
glGetProgramInfoLog(program, sizeof(log) - 1, nullptr, log);
|
||||||
|
*outError = std::string("the subgroup probe compute program did not link: ") + log;
|
||||||
|
glDeleteProgram(program);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return program;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RunProbe(InputMode mode, ProbeOutput* output, std::string* outError) {
|
||||||
|
m_program = CompileComputeProgram(BuildProbeShader(mode), outError);
|
||||||
|
if (m_program == 0) return false;
|
||||||
|
|
||||||
|
ProbeOutput poison{};
|
||||||
|
std::memset(&poison, 0xa5, sizeof(poison));
|
||||||
|
glGenBuffers(1, &m_outputBuffer);
|
||||||
|
glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_outputBuffer);
|
||||||
|
glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(ProbeOutput), &poison, GL_DYNAMIC_COPY);
|
||||||
|
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_outputBuffer);
|
||||||
|
|
||||||
|
if (mode == InputMode::IndexedSsbo) {
|
||||||
|
std::array<float, kInvocationCount> values{};
|
||||||
|
for (std::size_t i = 0; i < values.size(); ++i) values[i] = static_cast<float>(i + 1u);
|
||||||
|
glGenBuffers(1, &m_inputBuffer);
|
||||||
|
glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_inputBuffer);
|
||||||
|
glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(values), values.data(), GL_STATIC_DRAW);
|
||||||
|
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_inputBuffer);
|
||||||
|
} else {
|
||||||
|
constexpr std::array<float, 4> kOneTexel = {1.0f, 1.0f, 1.0f, 1.0f};
|
||||||
|
glGenTextures(1, &m_texture);
|
||||||
|
glActiveTexture(GL_TEXTURE3);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, m_texture);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||||
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 1, 1, 0, GL_RGBA, GL_FLOAT, kOneTexel.data());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (const GLenum error = FirstGLError(); error != GL_NO_ERROR) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "subgroup probe resource setup left " << GLErrorName(error);
|
||||||
|
*outError = message.str();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
glUseProgram(m_program);
|
||||||
|
if (mode == InputMode::SampledRgba32f) {
|
||||||
|
const GLint sampler = glGetUniformLocation(m_program, "colortex2");
|
||||||
|
const GLint pixelSize = glGetUniformLocation(m_program, "pixelSize");
|
||||||
|
if (sampler == -1 || pixelSize == -1) {
|
||||||
|
*outError = "the sampled probe uniforms were optimized away or not reflected";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
glUniform1i(sampler, 3);
|
||||||
|
glUniform2f(pixelSize, 1.0f / 854.0f, 1.0f / 480.0f);
|
||||||
|
}
|
||||||
|
glDispatchCompute(1, 1, 1);
|
||||||
|
glMemoryBarrier(GL_ALL_BARRIER_BITS);
|
||||||
|
glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_outputBuffer);
|
||||||
|
glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, sizeof(ProbeOutput), output);
|
||||||
|
if (const GLenum error = FirstGLError(); error != GL_NO_ERROR) {
|
||||||
|
std::ostringstream message;
|
||||||
|
message << "subgroup probe dispatch/readback left " << GLErrorName(error);
|
||||||
|
*outError = message.str();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void RunAndValidate(InputMode mode) {
|
||||||
|
ProbeOutput output{};
|
||||||
|
std::string error;
|
||||||
|
ASSERT_TRUE(RunProbe(mode, &output, &error)) << InputModeName(mode) << ": " << error;
|
||||||
|
|
||||||
|
const ValidationResult validation = ValidateProbe(output, mode);
|
||||||
|
if (validation.ownerEvaluated) {
|
||||||
|
RecordProperty("program203_index511_source_last_lane_writer",
|
||||||
|
validation.index511IsSourceLastLaneWriter ? "true" : "false");
|
||||||
|
RecordProperty("program203_index511_highest_subgroup_member",
|
||||||
|
validation.index511IsHighestSubgroupMember ? "true" : "false");
|
||||||
|
RecordProperty("program203_highest_observed_subgroup",
|
||||||
|
std::to_string(validation.highestObservedSubgroup));
|
||||||
|
std::cout << "Program203FirstReductionScenario owner: localIndex511 sourceLastLaneWriter="
|
||||||
|
<< validation.index511IsSourceLastLaneWriter << ", highestSubgroupMember="
|
||||||
|
<< validation.index511IsHighestSubgroupMember << ", highestObservedSubgroup="
|
||||||
|
<< validation.highestObservedSubgroup << '\n';
|
||||||
|
}
|
||||||
|
if (!validation.ok || DumpRequested()) {
|
||||||
|
DumpProbe(output, m_capabilities, validation, validation.scanStageMismatch || DumpRequested());
|
||||||
|
}
|
||||||
|
EXPECT_TRUE(validation.ok) << validation.phase << ": " << validation.message;
|
||||||
|
}
|
||||||
|
|
||||||
|
CapabilityInfo m_capabilities;
|
||||||
|
GLuint m_program = 0;
|
||||||
|
GLuint m_inputBuffer = 0;
|
||||||
|
GLuint m_outputBuffer = 0;
|
||||||
|
GLuint m_texture = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
TEST_F(Program203FirstReductionScenario, SampledRgba32fFirstAverage) {
|
||||||
|
if (!Ready() || IsSkipped()) return;
|
||||||
|
RunAndValidate(InputMode::SampledRgba32f);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(Program203FirstReductionScenario, IndexedInputTopologyAndReduction) {
|
||||||
|
if (!Ready() || IsSkipped()) return;
|
||||||
|
RunAndValidate(InputMode::IndexedSsbo);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace MGITest
|
||||||
@@ -428,15 +428,15 @@ void main() { fragColor = vec4(float(gsIndex) * 16.0 / 255.0, 0.0, 0.0, 1.0); }
|
|||||||
std::vector<GLfloat> pixels(static_cast<size_t>(kWidth) * kHeight, 0.0f);
|
std::vector<GLfloat> pixels(static_cast<size_t>(kWidth) * kHeight, 0.0f);
|
||||||
glReadPixels(0, 0, kWidth, kHeight, GL_RED, GL_FLOAT, pixels.data());
|
glReadPixels(0, 0, kWidth, kHeight, GL_RED, GL_FLOAT, pixels.data());
|
||||||
for (int i = 0; i < kViewportCount; ++i) {
|
for (int i = 0; i < kViewportCount; ++i) {
|
||||||
const float near = static_cast<float>(i) / 16.0f;
|
const float nearDepth = static_cast<float>(i) / 16.0f;
|
||||||
const float far = 1.0f - static_cast<float>(i) / 16.0f;
|
const float farDepth = 1.0f - static_cast<float>(i) / 16.0f;
|
||||||
// The tolerance covers depth-buffer-free rasterization of gl_FragCoord.z on a
|
// The tolerance covers depth-buffer-free rasterization of gl_FragCoord.z on a
|
||||||
// software rasterizer; the per-index values are 1/16 apart, so it cannot let a
|
// software rasterizer; the per-index values are 1/16 apart, so it cannot let a
|
||||||
// neighbouring viewport's range through, and viewport 0's range (0, 1) differs
|
// neighbouring viewport's range through, and viewport 0's range (0, 1) differs
|
||||||
// from every other index by at least 1/16.
|
// from every other index by at least 1/16.
|
||||||
EXPECT_NEAR(pixels[i], near, 1.0e-3f)
|
EXPECT_NEAR(pixels[i], nearDepth, 1.0e-3f)
|
||||||
<< "viewport " << i << " near-plane depth; got viewport 0's range if this is 0";
|
<< "viewport " << i << " near-plane depth; got viewport 0's range if this is 0";
|
||||||
EXPECT_NEAR(pixels[static_cast<size_t>(kWidth) + i], far, 1.0e-3f)
|
EXPECT_NEAR(pixels[static_cast<size_t>(kWidth) + i], farDepth, 1.0e-3f)
|
||||||
<< "viewport " << i << " far-plane depth; got viewport 0's range if this is 1";
|
<< "viewport " << i << " far-plane depth; got viewport 0's range if this is 1";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,22 +0,0 @@
|
|||||||
cmake_minimum_required(VERSION 3.14)
|
|
||||||
|
|
||||||
message(STATUS "Generating build files for MobileGL Diligent Backend Test...")
|
|
||||||
|
|
||||||
add_executable(
|
|
||||||
DiligentVulkanSanityTest
|
|
||||||
SanityTest.cpp
|
|
||||||
)
|
|
||||||
|
|
||||||
target_include_directories(DiligentVulkanSanityTest PRIVATE
|
|
||||||
${MGL_ROOT}/include
|
|
||||||
${MGL_ROOT}/MobileGL
|
|
||||||
)
|
|
||||||
|
|
||||||
target_link_libraries(
|
|
||||||
DiligentVulkanSanityTest PRIVATE
|
|
||||||
GTest::gtest_main
|
|
||||||
${LINK_LIBRARIES}
|
|
||||||
)
|
|
||||||
|
|
||||||
include(GoogleTest)
|
|
||||||
gtest_discover_tests(DiligentVulkanSanityTest DISCOVERY_TIMEOUT 30 PROPERTIES LABELS integration)
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -78,12 +78,10 @@ add_subdirectory(Query)
|
|||||||
add_subdirectory(Pipeline)
|
add_subdirectory(Pipeline)
|
||||||
add_subdirectory(ShaderTranspiler)
|
add_subdirectory(ShaderTranspiler)
|
||||||
add_subdirectory(Util)
|
add_subdirectory(Util)
|
||||||
|
add_subdirectory(SelfTest)
|
||||||
# The DirectGLES post-transpile ESSL passes are pure String -> String, so unlike the
|
# The DirectGLES post-transpile ESSL passes are pure String -> String, so unlike the
|
||||||
# DirectVulkan suite below this one needs no device and always builds.
|
# DirectVulkan suite below this one needs no device and always builds.
|
||||||
add_subdirectory(Backend/DirectGLES)
|
add_subdirectory(Backend/DirectGLES)
|
||||||
if (ENABLE_INTEGRATION_TESTS)
|
if (ENABLE_INTEGRATION_TESTS)
|
||||||
add_subdirectory(Backend/DirectVulkan)
|
add_subdirectory(Backend/DirectVulkan)
|
||||||
endif()
|
endif()
|
||||||
if (MOBILEGL_ENABLE_DILIGENT)
|
|
||||||
add_subdirectory(Backend/Diligent)
|
|
||||||
endif()
|
|
||||||
|
|||||||
@@ -2387,3 +2387,13 @@ TEST(DirectGLESTextureSync, UnitMemoRefusesToDriveATwinFromAnotherTexture) {
|
|||||||
|
|
||||||
MG_Impl::GLImpl::BindTexture(GL_TEXTURE_2D, 0);
|
MG_Impl::GLImpl::BindTexture(GL_TEXTURE_2D, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST(DirectVulkanSanity, GraphicsSamplerFeedbackOnlyAliasesWritableOverlappingMip) {
|
||||||
|
using MobileGL::MG_Backend::DirectVulkan::UniformManager;
|
||||||
|
|
||||||
|
EXPECT_TRUE(UniformManager::SamplerOverlapsWritableImageSubresource(1, 3, 2, GL_WRITE_ONLY));
|
||||||
|
EXPECT_TRUE(UniformManager::SamplerOverlapsWritableImageSubresource(1, 3, 3, GL_READ_WRITE));
|
||||||
|
EXPECT_FALSE(UniformManager::SamplerOverlapsWritableImageSubresource(1, 3, 2, GL_READ_ONLY));
|
||||||
|
EXPECT_FALSE(UniformManager::SamplerOverlapsWritableImageSubresource(1, 3, 0, GL_WRITE_ONLY));
|
||||||
|
EXPECT_FALSE(UniformManager::SamplerOverlapsWritableImageSubresource(1, 3, 4, GL_WRITE_ONLY));
|
||||||
|
}
|
||||||
|
|||||||
@@ -0,0 +1,19 @@
|
|||||||
|
# MobileGL - MobileGL/MG_Test/SelfTest/CMakeLists.txt
|
||||||
|
|
||||||
|
add_executable(
|
||||||
|
DriverPostProgram203WitnessTest
|
||||||
|
DriverPostProgram203WitnessTest.cpp
|
||||||
|
)
|
||||||
|
|
||||||
|
target_include_directories(DriverPostProgram203WitnessTest PRIVATE
|
||||||
|
${MGL_ROOT}/include
|
||||||
|
${MGL_ROOT}/MobileGL
|
||||||
|
)
|
||||||
|
|
||||||
|
target_link_libraries(DriverPostProgram203WitnessTest PRIVATE
|
||||||
|
GTest::gtest_main
|
||||||
|
${LINK_LIBRARIES}
|
||||||
|
)
|
||||||
|
|
||||||
|
include(GoogleTest)
|
||||||
|
gtest_discover_tests(DriverPostProgram203WitnessTest DISCOVERY_TIMEOUT 30 PROPERTIES LABELS unit)
|
||||||
@@ -0,0 +1,188 @@
|
|||||||
|
// MobileGL - MobileGL/MG_Test/SelfTest/DriverPostProgram203WitnessTest.cpp
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#include "MG_Util/SelfTest/DriverPostProgram203Witness.h"
|
||||||
|
|
||||||
|
namespace MobileGL::MG_Util::SelfTest {
|
||||||
|
namespace {
|
||||||
|
Program203WitnessOutput MakeValidWitness(std::uint32_t numSubgroups) {
|
||||||
|
Program203WitnessOutput output{};
|
||||||
|
output.magic = kProgram203WitnessMagic;
|
||||||
|
output.numSubgroups = numSubgroups;
|
||||||
|
output.loopLength = ComputeProgram203WitnessLoopLength(numSubgroups);
|
||||||
|
output.seenSubgroupMask =
|
||||||
|
numSubgroups == kProgram203WitnessMaxSubgroups ? 0xffffffffu : (1u << numSubgroups) - 1u;
|
||||||
|
|
||||||
|
// Valid test layouts use equal contiguous groups of the indexed
|
||||||
|
// 1..512 input. The compact witness only needs their independent sums.
|
||||||
|
const std::uint32_t subgroupSize = kProgram203WitnessInvocationCount / numSubgroups;
|
||||||
|
for (std::uint32_t subgroup = 0u; subgroup < numSubgroups; ++subgroup) {
|
||||||
|
const std::uint32_t first = subgroup * subgroupSize + 1u;
|
||||||
|
const std::uint32_t last = first + subgroupSize - 1u;
|
||||||
|
output.lastLaneWriterCount[subgroup] = 1u;
|
||||||
|
output.indexedInputTotal[subgroup] = subgroupSize * (first + last) / 2u;
|
||||||
|
output.rawPrefix[subgroup] = {static_cast<float>(output.indexedInputTotal[subgroup]), 0.0f};
|
||||||
|
}
|
||||||
|
output.owner511 = {subgroupSize, numSubgroups, numSubgroups - 1u, subgroupSize - 1u};
|
||||||
|
|
||||||
|
auto cache = output.rawPrefix;
|
||||||
|
for (std::uint32_t scanStage = 0u; scanStage < output.loopLength; ++scanStage) {
|
||||||
|
auto cacheAfterStage = cache;
|
||||||
|
for (std::uint32_t subgroup = 0u; subgroup < numSubgroups; ++subgroup) {
|
||||||
|
if ((subgroup & (1u << scanStage)) == 0u) continue;
|
||||||
|
const std::uint32_t sourceCacheIndex = (subgroup >> scanStage << scanStage) - 1u;
|
||||||
|
cacheAfterStage[subgroup].x += cache[sourceCacheIndex].x;
|
||||||
|
cacheAfterStage[subgroup].y += cache[sourceCacheIndex].y;
|
||||||
|
}
|
||||||
|
cache = cacheAfterStage;
|
||||||
|
output.scanCache[scanStage] = cache;
|
||||||
|
}
|
||||||
|
output.finalAverage = {256.5f, 0.0f};
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
|
Program203WitnessLimits MakeSufficientLimits() {
|
||||||
|
Program203WitnessLimits limits;
|
||||||
|
limits.computeStageSupported = true;
|
||||||
|
limits.basicSubgroupSupported = true;
|
||||||
|
limits.arithmeticSubgroupSupported = true;
|
||||||
|
limits.subgroupSize = 32u;
|
||||||
|
limits.maxComputeWorkGroupInvocations = kProgram203WitnessInvocationCount;
|
||||||
|
limits.maxComputeWorkGroupSize = {32u, 16u, 1u};
|
||||||
|
limits.maxComputeSharedMemorySize = kProgram203WitnessSharedMemoryBytes;
|
||||||
|
limits.maxPerStageDescriptorStorageBuffers = 1u;
|
||||||
|
limits.maxDescriptorSetStorageBuffers = 1u;
|
||||||
|
limits.maxBoundDescriptorSets = 1u;
|
||||||
|
limits.maxStorageBufferRange = sizeof(Program203WitnessOutput);
|
||||||
|
return limits;
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, ValidTwoSubgroupWitness) {
|
||||||
|
const Program203WitnessValidationResult validation = ValidateProgram203Witness(MakeValidWitness(2u));
|
||||||
|
ASSERT_TRUE(validation.ok) << validation.detail;
|
||||||
|
EXPECT_EQ(validation.detail, "N=2, owner511=id1/lane255, 2 scan stages, average=(256.5,0)");
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, ValidThirtyTwoSubgroupWitness) {
|
||||||
|
const Program203WitnessValidationResult validation = ValidateProgram203Witness(MakeValidWitness(32u));
|
||||||
|
ASSERT_TRUE(validation.ok) << validation.detail;
|
||||||
|
EXPECT_EQ(validation.detail, "N=32, owner511=id31/lane15, 6 scan stages, average=(256.5,0)");
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, RejectsNonuniformNumSubgroups) {
|
||||||
|
Program203WitnessOutput output = MakeValidWitness(16u);
|
||||||
|
output.topologyFlags |= Program203WitnessNonuniformNumSubgroups;
|
||||||
|
const Program203WitnessValidationResult validation = ValidateProgram203Witness(output);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_EQ(validation.failure, Program203WitnessValidationFailure::Topology);
|
||||||
|
EXPECT_NE(validation.detail.find("gl_NumSubgroups differed"), std::string::npos);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, RejectsMissingAndOutOfRangeSubgroupIds) {
|
||||||
|
Program203WitnessOutput missing = MakeValidWitness(16u);
|
||||||
|
missing.seenSubgroupMask &= ~(1u << 7u);
|
||||||
|
Program203WitnessValidationResult validation = ValidateProgram203Witness(missing);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_NE(validation.detail.find("seen subgroup-ID mask"), std::string::npos);
|
||||||
|
|
||||||
|
Program203WitnessOutput outOfRange = MakeValidWitness(16u);
|
||||||
|
outOfRange.topologyFlags |= Program203WitnessInvalidSubgroupId;
|
||||||
|
validation = ValidateProgram203Witness(outOfRange);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_NE(validation.detail.find("invalid gl_SubgroupID"), std::string::npos);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, RejectsInvalidMultipleAndMissingLastLaneWriters) {
|
||||||
|
Program203WitnessOutput invalidLane = MakeValidWitness(16u);
|
||||||
|
invalidLane.topologyFlags |= Program203WitnessInvalidSubgroupLane;
|
||||||
|
Program203WitnessValidationResult validation = ValidateProgram203Witness(invalidLane);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_NE(validation.detail.find("invalid subgroup lane"), std::string::npos);
|
||||||
|
|
||||||
|
Program203WitnessOutput multiple = MakeValidWitness(16u);
|
||||||
|
multiple.lastLaneWriterCount[4] = 2u;
|
||||||
|
validation = ValidateProgram203Witness(multiple);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_NE(validation.detail.find("subgroup 4 has 2 source last-lane writers"), std::string::npos);
|
||||||
|
|
||||||
|
Program203WitnessOutput missing = MakeValidWitness(16u);
|
||||||
|
missing.lastLaneWriterCount[6] = 0u;
|
||||||
|
validation = ValidateProgram203Witness(missing);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_NE(validation.detail.find("subgroup 6 has 0 source last-lane writers"), std::string::npos);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, ReportsEarliestCorruptSourceScanStage) {
|
||||||
|
Program203WitnessOutput output = MakeValidWitness(32u);
|
||||||
|
output.scanCache[0][1].x += 1.0f;
|
||||||
|
output.scanCache[3][5].x += 1.0f;
|
||||||
|
Program203WitnessValidationResult validation = ValidateProgram203Witness(output);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_EQ(validation.failure, Program203WitnessValidationFailure::SourceScan);
|
||||||
|
EXPECT_EQ(validation.scanStage, 0u);
|
||||||
|
EXPECT_NE(validation.detail.find("source scan stage 0, subgroup 1"), std::string::npos);
|
||||||
|
|
||||||
|
output = MakeValidWitness(32u);
|
||||||
|
output.scanCache[3][5].x += 1.0f;
|
||||||
|
validation = ValidateProgram203Witness(output);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_EQ(validation.failure, Program203WitnessValidationFailure::SourceScan);
|
||||||
|
EXPECT_EQ(validation.scanStage, 3u);
|
||||||
|
EXPECT_NE(validation.detail.find("source scan stage 3, subgroup 5"), std::string::npos);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, RejectsOwner511OutsideHighestFinalLane) {
|
||||||
|
Program203WitnessOutput output = MakeValidWitness(16u);
|
||||||
|
output.owner511.z = 14u;
|
||||||
|
const Program203WitnessValidationResult validation = ValidateProgram203Witness(output);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_EQ(validation.failure, Program203WitnessValidationFailure::FinalOwner);
|
||||||
|
EXPECT_NE(validation.detail.find("not in the highest subgroup"), std::string::npos);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, RejectsIncorrectVectorFinalAverage) {
|
||||||
|
Program203WitnessOutput output = MakeValidWitness(16u);
|
||||||
|
output.finalAverage.y = 1.0f;
|
||||||
|
const Program203WitnessValidationResult validation = ValidateProgram203Witness(output);
|
||||||
|
EXPECT_FALSE(validation.ok);
|
||||||
|
EXPECT_EQ(validation.failure, Program203WitnessValidationFailure::FinalAverage);
|
||||||
|
EXPECT_NE(validation.detail.find("final average"), std::string::npos);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DriverPostProgram203WitnessTest, MissingNativeFeatureIsTheOnlySkipCondition) {
|
||||||
|
for (const auto toggleMissingFeature : {0u, 1u, 2u}) {
|
||||||
|
Program203WitnessLimits limits = MakeSufficientLimits();
|
||||||
|
if (toggleMissingFeature == 0u) limits.computeStageSupported = false;
|
||||||
|
if (toggleMissingFeature == 1u) limits.basicSubgroupSupported = false;
|
||||||
|
if (toggleMissingFeature == 2u) limits.arithmeticSubgroupSupported = false;
|
||||||
|
const Program203WitnessEligibilityResult eligibility = EvaluateProgram203WitnessEligibility(limits);
|
||||||
|
EXPECT_EQ(eligibility.eligibility, Program203WitnessEligibility::SkipUnsupportedNativeFeatureSet)
|
||||||
|
<< eligibility.detail;
|
||||||
|
}
|
||||||
|
|
||||||
|
Program203WitnessLimits zeroSubgroupSize = MakeSufficientLimits();
|
||||||
|
zeroSubgroupSize.subgroupSize = 0u;
|
||||||
|
Program203WitnessEligibilityResult eligibility = EvaluateProgram203WitnessEligibility(zeroSubgroupSize);
|
||||||
|
EXPECT_EQ(eligibility.eligibility, Program203WitnessEligibility::FailInadequateLimits) << eligibility.detail;
|
||||||
|
|
||||||
|
Program203WitnessLimits limits = MakeSufficientLimits();
|
||||||
|
limits.maxComputeWorkGroupInvocations = 511u;
|
||||||
|
eligibility = EvaluateProgram203WitnessEligibility(limits);
|
||||||
|
EXPECT_EQ(eligibility.eligibility, Program203WitnessEligibility::FailInadequateLimits) << eligibility.detail;
|
||||||
|
|
||||||
|
limits = MakeSufficientLimits();
|
||||||
|
limits.maxStorageBufferRange = sizeof(Program203WitnessOutput) - 1u;
|
||||||
|
eligibility = EvaluateProgram203WitnessEligibility(limits);
|
||||||
|
EXPECT_EQ(eligibility.eligibility, Program203WitnessEligibility::FailInadequateLimits) << eligibility.detail;
|
||||||
|
}
|
||||||
|
} // namespace MobileGL::MG_Util::SelfTest
|
||||||
@@ -3,6 +3,7 @@ cmake_minimum_required(VERSION 3.14)
|
|||||||
add_executable(
|
add_executable(
|
||||||
SpirvPassTest
|
SpirvPassTest
|
||||||
SpirvPassTest.cpp
|
SpirvPassTest.cpp
|
||||||
|
DeriveNumSubgroupsTest.cpp
|
||||||
DemoteFloat64Test.cpp
|
DemoteFloat64Test.cpp
|
||||||
FlattenXfbInterfaceBlocksTest.cpp
|
FlattenXfbInterfaceBlocksTest.cpp
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -0,0 +1,147 @@
|
|||||||
|
// MobileGL - MobileGL/MG_Test/ShaderTranspiler/DeriveNumSubgroupsTest.cpp
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#define SPV_ENABLE_UTILITY_CODE
|
||||||
|
#include "glslang/SPIRV/spirv.hpp11"
|
||||||
|
#undef SPV_ENABLE_UTILITY_CODE
|
||||||
|
|
||||||
|
#include "Includes.h"
|
||||||
|
#include <MG_Util/ShaderTranspiler/ShaderCompiler.h>
|
||||||
|
#include <MG_Util/ShaderTranspiler/Types.h>
|
||||||
|
|
||||||
|
#include <spirv-tools/libspirv.hpp>
|
||||||
|
|
||||||
|
using namespace MobileGL;
|
||||||
|
using MobileGL::MG_Util::ShaderTranspiler::ShaderCompiler;
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
constexpr SizeT kSpirvHeaderWordCount = 5u;
|
||||||
|
|
||||||
|
template <typename Visitor>
|
||||||
|
void ForEachInstruction(const Vector<Uint32>& spirv, Visitor&& visit) {
|
||||||
|
for (SizeT offset = kSpirvHeaderWordCount; offset < spirv.size();) {
|
||||||
|
const Uint32 wordCount = spirv[offset] >> 16u;
|
||||||
|
if (wordCount == 0u || offset + wordCount > spirv.size()) break;
|
||||||
|
visit(static_cast<spv::Op>(spirv[offset] & 0xffffu), &spirv[offset], wordCount);
|
||||||
|
offset += wordCount;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector<Uint32> CompileCompute(const String& source) {
|
||||||
|
using namespace MobileGL::MG_Util::ShaderTranspiler;
|
||||||
|
ShaderAttrib shaderAttrib{.shaderType = GL_COMPUTE_SHADER, .sourceStr = source};
|
||||||
|
auto shaderResult = ShaderCompiler::CompileShader(shaderAttrib);
|
||||||
|
EXPECT_TRUE(shaderResult) << (shaderResult ? String{} : shaderResult.error().log);
|
||||||
|
if (!shaderResult) return {};
|
||||||
|
|
||||||
|
ProgramAttrib programAttrib{.shaders = {shaderResult.value()}};
|
||||||
|
auto programResult = ShaderCompiler::LinkProgram(programAttrib);
|
||||||
|
EXPECT_TRUE(programResult) << (programResult ? String{} : programResult.error().log);
|
||||||
|
if (!programResult) return {};
|
||||||
|
|
||||||
|
ProgramBinaryAttrib binaryAttrib{.shaderTypes = {GL_COMPUTE_SHADER}, .program = *programResult.value()};
|
||||||
|
auto binaryResult = ShaderCompiler::GetSpirvBinaryFromProgram(binaryAttrib);
|
||||||
|
EXPECT_TRUE(binaryResult) << (binaryResult ? String{} : binaryResult.error().log);
|
||||||
|
if (!binaryResult || binaryResult->empty()) return {};
|
||||||
|
return binaryResult->front();
|
||||||
|
}
|
||||||
|
|
||||||
|
Uint32 FindBuiltinTarget(const Vector<Uint32>& spirv, spv::BuiltIn builtin) {
|
||||||
|
Uint32 target = 0u;
|
||||||
|
ForEachInstruction(spirv, [&](spv::Op opcode, const Uint32* words, Uint32 wordCount) {
|
||||||
|
if (opcode == spv::Op::OpDecorate && wordCount >= 4u &&
|
||||||
|
static_cast<spv::Decoration>(words[2]) == spv::Decoration::BuiltIn &&
|
||||||
|
static_cast<spv::BuiltIn>(words[3]) == builtin) {
|
||||||
|
target = words[1];
|
||||||
|
}
|
||||||
|
});
|
||||||
|
return target;
|
||||||
|
}
|
||||||
|
|
||||||
|
Uint32 CountLoadsFrom(const Vector<Uint32>& spirv, Uint32 pointerId) {
|
||||||
|
Uint32 count = 0u;
|
||||||
|
ForEachInstruction(spirv, [&](spv::Op opcode, const Uint32* words, Uint32 wordCount) {
|
||||||
|
if (opcode == spv::Op::OpLoad && wordCount >= 4u && words[3] == pointerId) ++count;
|
||||||
|
});
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
Uint32 CountOpcode(const Vector<Uint32>& spirv, spv::Op wanted) {
|
||||||
|
Uint32 count = 0u;
|
||||||
|
ForEachInstruction(spirv, [&](spv::Op opcode, const Uint32*, Uint32) {
|
||||||
|
if (opcode == wanted) ++count;
|
||||||
|
});
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Validates(const Vector<Uint32>& spirv) {
|
||||||
|
spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_1);
|
||||||
|
return tools.Validate(spirv);
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr const char* kNumSubgroupsOnlySource = R"(#version 450 core
|
||||||
|
#extension GL_KHR_shader_subgroup_basic : require
|
||||||
|
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
|
||||||
|
layout(std430, binding = 0) buffer Output { uint value; } outputData;
|
||||||
|
void main() {
|
||||||
|
if (gl_LocalInvocationIndex == 0u)
|
||||||
|
outputData.value = gl_NumSubgroups;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
constexpr const char* kNoNumSubgroupsSource = R"(#version 450 core
|
||||||
|
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
|
||||||
|
layout(std430, binding = 0) buffer Output { uint value; } outputData;
|
||||||
|
void main() {
|
||||||
|
if (gl_LocalInvocationIndex == 0u)
|
||||||
|
outputData.value = gl_WorkGroupSize.x;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
TEST(DeriveNumSubgroupsPass, ReplacesBuiltinLoadAndSynthesizesSubgroupSize) {
|
||||||
|
const Vector<Uint32> input = CompileCompute(kNumSubgroupsOnlySource);
|
||||||
|
ASSERT_FALSE(input.empty());
|
||||||
|
const Uint32 inputNumSubgroups = FindBuiltinTarget(input, spv::BuiltIn::NumSubgroups);
|
||||||
|
ASSERT_NE(inputNumSubgroups, 0u);
|
||||||
|
EXPECT_EQ(CountLoadsFrom(input, inputNumSubgroups), 1u);
|
||||||
|
EXPECT_EQ(FindBuiltinTarget(input, spv::BuiltIn::SubgroupSize), 0u);
|
||||||
|
|
||||||
|
Vector<Uint32> output;
|
||||||
|
ASSERT_TRUE(ShaderCompiler::DeriveNumSubgroupsForVulkan(input, output, true));
|
||||||
|
ASSERT_TRUE(Validates(output));
|
||||||
|
|
||||||
|
const Uint32 outputNumSubgroups = FindBuiltinTarget(output, spv::BuiltIn::NumSubgroups);
|
||||||
|
const Uint32 outputSubgroupSize = FindBuiltinTarget(output, spv::BuiltIn::SubgroupSize);
|
||||||
|
ASSERT_NE(outputNumSubgroups, 0u);
|
||||||
|
ASSERT_NE(outputSubgroupSize, 0u);
|
||||||
|
EXPECT_EQ(CountLoadsFrom(output, outputNumSubgroups), 0u);
|
||||||
|
EXPECT_EQ(CountLoadsFrom(output, outputSubgroupSize), 1u);
|
||||||
|
EXPECT_EQ(CountOpcode(output, spv::Op::OpCompositeExtract), 3u);
|
||||||
|
EXPECT_EQ(CountOpcode(output, spv::Op::OpIMul), 2u);
|
||||||
|
EXPECT_EQ(CountOpcode(output, spv::Op::OpUDiv), 1u);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DeriveNumSubgroupsPass, IsIdempotent) {
|
||||||
|
Vector<Uint32> once;
|
||||||
|
ASSERT_TRUE(ShaderCompiler::DeriveNumSubgroupsForVulkan(CompileCompute(kNumSubgroupsOnlySource), once, true));
|
||||||
|
Vector<Uint32> twice;
|
||||||
|
ASSERT_TRUE(ShaderCompiler::DeriveNumSubgroupsForVulkan(once, twice, true));
|
||||||
|
EXPECT_EQ(twice, once);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(DeriveNumSubgroupsPass, LeavesUnrelatedComputeShaderUntouched) {
|
||||||
|
const Vector<Uint32> input = CompileCompute(kNoNumSubgroupsSource);
|
||||||
|
ASSERT_FALSE(input.empty());
|
||||||
|
Vector<Uint32> output;
|
||||||
|
ASSERT_TRUE(ShaderCompiler::DeriveNumSubgroupsForVulkan(input, output, true));
|
||||||
|
EXPECT_EQ(output, input);
|
||||||
|
EXPECT_EQ(FindBuiltinTarget(output, spv::BuiltIn::SubgroupSize), 0u);
|
||||||
|
}
|
||||||
@@ -7,6 +7,8 @@
|
|||||||
// End of Source File Header
|
// End of Source File Header
|
||||||
|
|
||||||
#include "DriverPost.h"
|
#include "DriverPost.h"
|
||||||
|
#include "DriverPostProgram203Witness.h"
|
||||||
|
#include "DriverPostProgram203WitnessSpv.h"
|
||||||
#include "MG_Util/BackendLoaders/OpenGL/Loader.h"
|
#include "MG_Util/BackendLoaders/OpenGL/Loader.h"
|
||||||
#include <Config.h>
|
#include <Config.h>
|
||||||
#include <MGGitHash.h>
|
#include <MGGitHash.h>
|
||||||
@@ -24,6 +26,8 @@
|
|||||||
#include <MG_Util/Texture/TextureFormatProcessor.h>
|
#include <MG_Util/Texture/TextureFormatProcessor.h>
|
||||||
#include <MG_Util/Async/ShaderCompilePool.h>
|
#include <MG_Util/Async/ShaderCompilePool.h>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
#include <cstring>
|
||||||
|
#include <limits>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
|
|
||||||
#if !defined(_WIN32)
|
#if !defined(_WIN32)
|
||||||
@@ -1454,6 +1458,437 @@ namespace MobileGL::MG_Util::SelfTest {
|
|||||||
disabledNote);
|
disabledNote);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Native Program-203 compute witness. This deliberately uses a separate
|
||||||
|
// throwaway Vulkan device rather than the real renderer's queues, and it
|
||||||
|
// treats MOBILEGL_DISABLE_SUBGROUP as irrelevant: the row reports what the
|
||||||
|
// driver does, not what MobileGL elects to advertise to applications.
|
||||||
|
void ProbeVulkanProgram203Witness(ReportBuilder& builder, PFN_vkGetInstanceProcAddr getInstanceProcAddr,
|
||||||
|
VkInstance instance, VkPhysicalDevice physicalDevice,
|
||||||
|
Uint32 computeQueueFamilyIndex,
|
||||||
|
const VkPhysicalDeviceProperties& properties,
|
||||||
|
Bool subgroupPropertiesAvailable,
|
||||||
|
const VkPhysicalDeviceSubgroupProperties& subgroupProperties) {
|
||||||
|
constexpr const char* RowName = "Subgroup first-reduction witness";
|
||||||
|
const auto fail = [&](String detail) { builder.Fail(RowName, Move(detail)); };
|
||||||
|
|
||||||
|
if (!subgroupPropertiesAvailable) {
|
||||||
|
fail("vkGetPhysicalDeviceProperties2 could not provide raw Vulkan subgroup properties");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Program203WitnessLimits limits{};
|
||||||
|
limits.computeStageSupported =
|
||||||
|
(subgroupProperties.supportedStages & VK_SHADER_STAGE_COMPUTE_BIT) != 0;
|
||||||
|
limits.basicSubgroupSupported =
|
||||||
|
(subgroupProperties.supportedOperations & VK_SUBGROUP_FEATURE_BASIC_BIT) != 0;
|
||||||
|
limits.arithmeticSubgroupSupported =
|
||||||
|
(subgroupProperties.supportedOperations & VK_SUBGROUP_FEATURE_ARITHMETIC_BIT) != 0;
|
||||||
|
limits.subgroupSize = subgroupProperties.subgroupSize;
|
||||||
|
limits.maxComputeWorkGroupInvocations = properties.limits.maxComputeWorkGroupInvocations;
|
||||||
|
limits.maxComputeWorkGroupSize = {properties.limits.maxComputeWorkGroupSize[0],
|
||||||
|
properties.limits.maxComputeWorkGroupSize[1],
|
||||||
|
properties.limits.maxComputeWorkGroupSize[2]};
|
||||||
|
limits.maxComputeSharedMemorySize = properties.limits.maxComputeSharedMemorySize;
|
||||||
|
limits.maxPerStageDescriptorStorageBuffers = properties.limits.maxPerStageDescriptorStorageBuffers;
|
||||||
|
limits.maxDescriptorSetStorageBuffers = properties.limits.maxDescriptorSetStorageBuffers;
|
||||||
|
limits.maxBoundDescriptorSets = properties.limits.maxBoundDescriptorSets;
|
||||||
|
limits.maxStorageBufferRange = properties.limits.maxStorageBufferRange;
|
||||||
|
|
||||||
|
const Program203WitnessEligibilityResult eligibility = EvaluateProgram203WitnessEligibility(limits);
|
||||||
|
if (eligibility.eligibility == Program203WitnessEligibility::SkipUnsupportedNativeFeatureSet) {
|
||||||
|
builder.Info(RowName, eligibility.detail);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (eligibility.eligibility == Program203WitnessEligibility::FailInadequateLimits) {
|
||||||
|
fail(eligibility.detail);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (computeQueueFamilyIndex == std::numeric_limits<Uint32>::max()) {
|
||||||
|
fail("no compute queue family is available for the native Vulkan witness");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto vkGetPhysicalDeviceMemoryPropertiesFn =
|
||||||
|
reinterpret_cast<PFN_vkGetPhysicalDeviceMemoryProperties>(
|
||||||
|
getInstanceProcAddr(instance, "vkGetPhysicalDeviceMemoryProperties"));
|
||||||
|
const auto vkCreateDeviceFn =
|
||||||
|
reinterpret_cast<PFN_vkCreateDevice>(getInstanceProcAddr(instance, "vkCreateDevice"));
|
||||||
|
const auto vkDestroyDeviceFn =
|
||||||
|
reinterpret_cast<PFN_vkDestroyDevice>(getInstanceProcAddr(instance, "vkDestroyDevice"));
|
||||||
|
const auto vkGetDeviceQueueFn =
|
||||||
|
reinterpret_cast<PFN_vkGetDeviceQueue>(getInstanceProcAddr(instance, "vkGetDeviceQueue"));
|
||||||
|
const auto vkCreateBufferFn =
|
||||||
|
reinterpret_cast<PFN_vkCreateBuffer>(getInstanceProcAddr(instance, "vkCreateBuffer"));
|
||||||
|
const auto vkDestroyBufferFn =
|
||||||
|
reinterpret_cast<PFN_vkDestroyBuffer>(getInstanceProcAddr(instance, "vkDestroyBuffer"));
|
||||||
|
const auto vkGetBufferMemoryRequirementsFn = reinterpret_cast<PFN_vkGetBufferMemoryRequirements>(
|
||||||
|
getInstanceProcAddr(instance, "vkGetBufferMemoryRequirements"));
|
||||||
|
const auto vkAllocateMemoryFn =
|
||||||
|
reinterpret_cast<PFN_vkAllocateMemory>(getInstanceProcAddr(instance, "vkAllocateMemory"));
|
||||||
|
const auto vkFreeMemoryFn =
|
||||||
|
reinterpret_cast<PFN_vkFreeMemory>(getInstanceProcAddr(instance, "vkFreeMemory"));
|
||||||
|
const auto vkBindBufferMemoryFn =
|
||||||
|
reinterpret_cast<PFN_vkBindBufferMemory>(getInstanceProcAddr(instance, "vkBindBufferMemory"));
|
||||||
|
const auto vkMapMemoryFn =
|
||||||
|
reinterpret_cast<PFN_vkMapMemory>(getInstanceProcAddr(instance, "vkMapMemory"));
|
||||||
|
const auto vkUnmapMemoryFn =
|
||||||
|
reinterpret_cast<PFN_vkUnmapMemory>(getInstanceProcAddr(instance, "vkUnmapMemory"));
|
||||||
|
const auto vkCreateDescriptorSetLayoutFn = reinterpret_cast<PFN_vkCreateDescriptorSetLayout>(
|
||||||
|
getInstanceProcAddr(instance, "vkCreateDescriptorSetLayout"));
|
||||||
|
const auto vkDestroyDescriptorSetLayoutFn = reinterpret_cast<PFN_vkDestroyDescriptorSetLayout>(
|
||||||
|
getInstanceProcAddr(instance, "vkDestroyDescriptorSetLayout"));
|
||||||
|
const auto vkCreateDescriptorPoolFn =
|
||||||
|
reinterpret_cast<PFN_vkCreateDescriptorPool>(getInstanceProcAddr(instance, "vkCreateDescriptorPool"));
|
||||||
|
const auto vkDestroyDescriptorPoolFn = reinterpret_cast<PFN_vkDestroyDescriptorPool>(
|
||||||
|
getInstanceProcAddr(instance, "vkDestroyDescriptorPool"));
|
||||||
|
const auto vkAllocateDescriptorSetsFn = reinterpret_cast<PFN_vkAllocateDescriptorSets>(
|
||||||
|
getInstanceProcAddr(instance, "vkAllocateDescriptorSets"));
|
||||||
|
const auto vkUpdateDescriptorSetsFn =
|
||||||
|
reinterpret_cast<PFN_vkUpdateDescriptorSets>(getInstanceProcAddr(instance, "vkUpdateDescriptorSets"));
|
||||||
|
const auto vkCreateShaderModuleFn =
|
||||||
|
reinterpret_cast<PFN_vkCreateShaderModule>(getInstanceProcAddr(instance, "vkCreateShaderModule"));
|
||||||
|
const auto vkDestroyShaderModuleFn =
|
||||||
|
reinterpret_cast<PFN_vkDestroyShaderModule>(getInstanceProcAddr(instance, "vkDestroyShaderModule"));
|
||||||
|
const auto vkCreatePipelineLayoutFn =
|
||||||
|
reinterpret_cast<PFN_vkCreatePipelineLayout>(getInstanceProcAddr(instance, "vkCreatePipelineLayout"));
|
||||||
|
const auto vkDestroyPipelineLayoutFn = reinterpret_cast<PFN_vkDestroyPipelineLayout>(
|
||||||
|
getInstanceProcAddr(instance, "vkDestroyPipelineLayout"));
|
||||||
|
const auto vkCreateComputePipelinesFn = reinterpret_cast<PFN_vkCreateComputePipelines>(
|
||||||
|
getInstanceProcAddr(instance, "vkCreateComputePipelines"));
|
||||||
|
const auto vkDestroyPipelineFn =
|
||||||
|
reinterpret_cast<PFN_vkDestroyPipeline>(getInstanceProcAddr(instance, "vkDestroyPipeline"));
|
||||||
|
const auto vkCreateCommandPoolFn =
|
||||||
|
reinterpret_cast<PFN_vkCreateCommandPool>(getInstanceProcAddr(instance, "vkCreateCommandPool"));
|
||||||
|
const auto vkDestroyCommandPoolFn =
|
||||||
|
reinterpret_cast<PFN_vkDestroyCommandPool>(getInstanceProcAddr(instance, "vkDestroyCommandPool"));
|
||||||
|
const auto vkAllocateCommandBuffersFn = reinterpret_cast<PFN_vkAllocateCommandBuffers>(
|
||||||
|
getInstanceProcAddr(instance, "vkAllocateCommandBuffers"));
|
||||||
|
const auto vkBeginCommandBufferFn =
|
||||||
|
reinterpret_cast<PFN_vkBeginCommandBuffer>(getInstanceProcAddr(instance, "vkBeginCommandBuffer"));
|
||||||
|
const auto vkEndCommandBufferFn =
|
||||||
|
reinterpret_cast<PFN_vkEndCommandBuffer>(getInstanceProcAddr(instance, "vkEndCommandBuffer"));
|
||||||
|
const auto vkCmdBindPipelineFn =
|
||||||
|
reinterpret_cast<PFN_vkCmdBindPipeline>(getInstanceProcAddr(instance, "vkCmdBindPipeline"));
|
||||||
|
const auto vkCmdBindDescriptorSetsFn = reinterpret_cast<PFN_vkCmdBindDescriptorSets>(
|
||||||
|
getInstanceProcAddr(instance, "vkCmdBindDescriptorSets"));
|
||||||
|
const auto vkCmdDispatchFn =
|
||||||
|
reinterpret_cast<PFN_vkCmdDispatch>(getInstanceProcAddr(instance, "vkCmdDispatch"));
|
||||||
|
const auto vkCmdPipelineBarrierFn =
|
||||||
|
reinterpret_cast<PFN_vkCmdPipelineBarrier>(getInstanceProcAddr(instance, "vkCmdPipelineBarrier"));
|
||||||
|
const auto vkCreateFenceFn =
|
||||||
|
reinterpret_cast<PFN_vkCreateFence>(getInstanceProcAddr(instance, "vkCreateFence"));
|
||||||
|
const auto vkDestroyFenceFn =
|
||||||
|
reinterpret_cast<PFN_vkDestroyFence>(getInstanceProcAddr(instance, "vkDestroyFence"));
|
||||||
|
const auto vkQueueSubmitFn =
|
||||||
|
reinterpret_cast<PFN_vkQueueSubmit>(getInstanceProcAddr(instance, "vkQueueSubmit"));
|
||||||
|
const auto vkWaitForFencesFn =
|
||||||
|
reinterpret_cast<PFN_vkWaitForFences>(getInstanceProcAddr(instance, "vkWaitForFences"));
|
||||||
|
const auto vkDeviceWaitIdleFn =
|
||||||
|
reinterpret_cast<PFN_vkDeviceWaitIdle>(getInstanceProcAddr(instance, "vkDeviceWaitIdle"));
|
||||||
|
|
||||||
|
if (vkGetPhysicalDeviceMemoryPropertiesFn == nullptr || vkCreateDeviceFn == nullptr ||
|
||||||
|
vkDestroyDeviceFn == nullptr || vkGetDeviceQueueFn == nullptr || vkCreateBufferFn == nullptr ||
|
||||||
|
vkDestroyBufferFn == nullptr || vkGetBufferMemoryRequirementsFn == nullptr ||
|
||||||
|
vkAllocateMemoryFn == nullptr || vkFreeMemoryFn == nullptr || vkBindBufferMemoryFn == nullptr ||
|
||||||
|
vkMapMemoryFn == nullptr || vkUnmapMemoryFn == nullptr || vkCreateDescriptorSetLayoutFn == nullptr ||
|
||||||
|
vkDestroyDescriptorSetLayoutFn == nullptr || vkCreateDescriptorPoolFn == nullptr ||
|
||||||
|
vkDestroyDescriptorPoolFn == nullptr || vkAllocateDescriptorSetsFn == nullptr ||
|
||||||
|
vkUpdateDescriptorSetsFn == nullptr || vkCreateShaderModuleFn == nullptr ||
|
||||||
|
vkDestroyShaderModuleFn == nullptr || vkCreatePipelineLayoutFn == nullptr ||
|
||||||
|
vkDestroyPipelineLayoutFn == nullptr || vkCreateComputePipelinesFn == nullptr ||
|
||||||
|
vkDestroyPipelineFn == nullptr || vkCreateCommandPoolFn == nullptr || vkDestroyCommandPoolFn == nullptr ||
|
||||||
|
vkAllocateCommandBuffersFn == nullptr || vkBeginCommandBufferFn == nullptr ||
|
||||||
|
vkEndCommandBufferFn == nullptr || vkCmdBindPipelineFn == nullptr ||
|
||||||
|
vkCmdBindDescriptorSetsFn == nullptr || vkCmdDispatchFn == nullptr ||
|
||||||
|
vkCmdPipelineBarrierFn == nullptr || vkCreateFenceFn == nullptr || vkDestroyFenceFn == nullptr ||
|
||||||
|
vkQueueSubmitFn == nullptr || vkWaitForFencesFn == nullptr || vkDeviceWaitIdleFn == nullptr) {
|
||||||
|
fail("vkGetInstanceProcAddr could not resolve the Vulkan entry points required for the witness");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const Float queuePriority = 1.0f;
|
||||||
|
VkDeviceQueueCreateInfo queueInfo{};
|
||||||
|
queueInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||||
|
queueInfo.queueFamilyIndex = computeQueueFamilyIndex;
|
||||||
|
queueInfo.queueCount = 1;
|
||||||
|
queueInfo.pQueuePriorities = &queuePriority;
|
||||||
|
|
||||||
|
VkDeviceCreateInfo deviceInfo{};
|
||||||
|
deviceInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||||
|
deviceInfo.queueCreateInfoCount = 1;
|
||||||
|
deviceInfo.pQueueCreateInfos = &queueInfo;
|
||||||
|
|
||||||
|
VkDevice device = VK_NULL_HANDLE;
|
||||||
|
VkResult result = vkCreateDeviceFn(physicalDevice, &deviceInfo, nullptr, &device);
|
||||||
|
if (result != VK_SUCCESS || device == VK_NULL_HANDLE) {
|
||||||
|
fail(format("vkCreateDevice failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkBuffer outputBuffer = VK_NULL_HANDLE;
|
||||||
|
VkDeviceMemory outputMemory = VK_NULL_HANDLE;
|
||||||
|
VkDescriptorSetLayout descriptorSetLayout = VK_NULL_HANDLE;
|
||||||
|
VkDescriptorPool descriptorPool = VK_NULL_HANDLE;
|
||||||
|
VkShaderModule shaderModule = VK_NULL_HANDLE;
|
||||||
|
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
|
||||||
|
VkPipeline pipeline = VK_NULL_HANDLE;
|
||||||
|
VkCommandPool commandPool = VK_NULL_HANDLE;
|
||||||
|
VkFence fence = VK_NULL_HANDLE;
|
||||||
|
void* mappedOutput = nullptr;
|
||||||
|
Bool fenceWaitTimedOut = false;
|
||||||
|
const ScopeGuard destroyDeviceObjects([&]() {
|
||||||
|
if (fenceWaitTimedOut) {
|
||||||
|
// Match ProbeVulkanTimerQuery: the command may still execute
|
||||||
|
// after a timeout, so intentionally retain every device-owned
|
||||||
|
// resource rather than risking a forever wait or UAF in the ICD.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
vkDeviceWaitIdleFn(device);
|
||||||
|
if (fence != VK_NULL_HANDLE) vkDestroyFenceFn(device, fence, nullptr);
|
||||||
|
if (commandPool != VK_NULL_HANDLE) vkDestroyCommandPoolFn(device, commandPool, nullptr);
|
||||||
|
if (pipeline != VK_NULL_HANDLE) vkDestroyPipelineFn(device, pipeline, nullptr);
|
||||||
|
if (pipelineLayout != VK_NULL_HANDLE) vkDestroyPipelineLayoutFn(device, pipelineLayout, nullptr);
|
||||||
|
if (shaderModule != VK_NULL_HANDLE) vkDestroyShaderModuleFn(device, shaderModule, nullptr);
|
||||||
|
if (descriptorPool != VK_NULL_HANDLE) vkDestroyDescriptorPoolFn(device, descriptorPool, nullptr);
|
||||||
|
if (descriptorSetLayout != VK_NULL_HANDLE) {
|
||||||
|
vkDestroyDescriptorSetLayoutFn(device, descriptorSetLayout, nullptr);
|
||||||
|
}
|
||||||
|
if (mappedOutput != nullptr) vkUnmapMemoryFn(device, outputMemory);
|
||||||
|
if (outputBuffer != VK_NULL_HANDLE) vkDestroyBufferFn(device, outputBuffer, nullptr);
|
||||||
|
if (outputMemory != VK_NULL_HANDLE) vkFreeMemoryFn(device, outputMemory, nullptr);
|
||||||
|
vkDestroyDeviceFn(device, nullptr);
|
||||||
|
});
|
||||||
|
|
||||||
|
VkQueue queue = VK_NULL_HANDLE;
|
||||||
|
vkGetDeviceQueueFn(device, computeQueueFamilyIndex, 0, &queue);
|
||||||
|
if (queue == VK_NULL_HANDLE) {
|
||||||
|
fail("vkGetDeviceQueue returned a null compute queue");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkBufferCreateInfo bufferInfo{};
|
||||||
|
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||||
|
bufferInfo.size = sizeof(Program203WitnessOutput);
|
||||||
|
bufferInfo.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||||
|
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||||
|
result = vkCreateBufferFn(device, &bufferInfo, nullptr, &outputBuffer);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkCreateBuffer(output SSBO) failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkMemoryRequirements memoryRequirements{};
|
||||||
|
vkGetBufferMemoryRequirementsFn(device, outputBuffer, &memoryRequirements);
|
||||||
|
VkPhysicalDeviceMemoryProperties memoryProperties{};
|
||||||
|
vkGetPhysicalDeviceMemoryPropertiesFn(physicalDevice, &memoryProperties);
|
||||||
|
Uint32 memoryTypeIndex = std::numeric_limits<Uint32>::max();
|
||||||
|
for (Uint32 index = 0; index < memoryProperties.memoryTypeCount; ++index) {
|
||||||
|
const Bool compatible = (memoryRequirements.memoryTypeBits & (1u << index)) != 0u;
|
||||||
|
const VkMemoryPropertyFlags required = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
|
if (compatible && (memoryProperties.memoryTypes[index].propertyFlags & required) == required) {
|
||||||
|
memoryTypeIndex = index;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (memoryTypeIndex == std::numeric_limits<Uint32>::max()) {
|
||||||
|
fail("no host-visible/coherent memory type is compatible with the output SSBO");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkMemoryAllocateInfo memoryInfo{};
|
||||||
|
memoryInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||||
|
memoryInfo.allocationSize = memoryRequirements.size;
|
||||||
|
memoryInfo.memoryTypeIndex = memoryTypeIndex;
|
||||||
|
result = vkAllocateMemoryFn(device, &memoryInfo, nullptr, &outputMemory);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkAllocateMemory(output SSBO) failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
result = vkBindBufferMemoryFn(device, outputBuffer, outputMemory, 0);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkBindBufferMemory(output SSBO) failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
result = vkMapMemoryFn(device, outputMemory, 0, sizeof(Program203WitnessOutput), 0, &mappedOutput);
|
||||||
|
if (result != VK_SUCCESS || mappedOutput == nullptr) {
|
||||||
|
fail(format("vkMapMemory(output SSBO) failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
std::memset(mappedOutput, 0xa5, sizeof(Program203WitnessOutput));
|
||||||
|
|
||||||
|
VkDescriptorSetLayoutBinding outputBinding{};
|
||||||
|
outputBinding.binding = 0;
|
||||||
|
outputBinding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
||||||
|
outputBinding.descriptorCount = 1;
|
||||||
|
outputBinding.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
|
||||||
|
VkDescriptorSetLayoutCreateInfo descriptorSetLayoutInfo{};
|
||||||
|
descriptorSetLayoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
||||||
|
descriptorSetLayoutInfo.bindingCount = 1;
|
||||||
|
descriptorSetLayoutInfo.pBindings = &outputBinding;
|
||||||
|
result = vkCreateDescriptorSetLayoutFn(device, &descriptorSetLayoutInfo, nullptr, &descriptorSetLayout);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkCreateDescriptorSetLayout failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkDescriptorPoolSize poolSize{};
|
||||||
|
poolSize.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
||||||
|
poolSize.descriptorCount = 1;
|
||||||
|
VkDescriptorPoolCreateInfo descriptorPoolInfo{};
|
||||||
|
descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||||
|
descriptorPoolInfo.maxSets = 1;
|
||||||
|
descriptorPoolInfo.poolSizeCount = 1;
|
||||||
|
descriptorPoolInfo.pPoolSizes = &poolSize;
|
||||||
|
result = vkCreateDescriptorPoolFn(device, &descriptorPoolInfo, nullptr, &descriptorPool);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkCreateDescriptorPool failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkDescriptorSet descriptorSet = VK_NULL_HANDLE;
|
||||||
|
VkDescriptorSetAllocateInfo descriptorSetInfo{};
|
||||||
|
descriptorSetInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||||
|
descriptorSetInfo.descriptorPool = descriptorPool;
|
||||||
|
descriptorSetInfo.descriptorSetCount = 1;
|
||||||
|
descriptorSetInfo.pSetLayouts = &descriptorSetLayout;
|
||||||
|
result = vkAllocateDescriptorSetsFn(device, &descriptorSetInfo, &descriptorSet);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkAllocateDescriptorSets failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
VkDescriptorBufferInfo outputDescriptor{};
|
||||||
|
outputDescriptor.buffer = outputBuffer;
|
||||||
|
outputDescriptor.offset = 0;
|
||||||
|
outputDescriptor.range = sizeof(Program203WitnessOutput);
|
||||||
|
VkWriteDescriptorSet descriptorWrite{};
|
||||||
|
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||||
|
descriptorWrite.dstSet = descriptorSet;
|
||||||
|
descriptorWrite.dstBinding = 0;
|
||||||
|
descriptorWrite.descriptorCount = 1;
|
||||||
|
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
||||||
|
descriptorWrite.pBufferInfo = &outputDescriptor;
|
||||||
|
vkUpdateDescriptorSetsFn(device, 1, &descriptorWrite, 0, nullptr);
|
||||||
|
|
||||||
|
VkShaderModuleCreateInfo shaderModuleInfo{};
|
||||||
|
shaderModuleInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||||
|
shaderModuleInfo.codeSize = sizeof(kDriverPostProgram203WitnessSpv);
|
||||||
|
shaderModuleInfo.pCode = kDriverPostProgram203WitnessSpv;
|
||||||
|
result = vkCreateShaderModuleFn(device, &shaderModuleInfo, nullptr, &shaderModule);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkCreateShaderModule failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
|
||||||
|
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||||
|
pipelineLayoutInfo.setLayoutCount = 1;
|
||||||
|
pipelineLayoutInfo.pSetLayouts = &descriptorSetLayout;
|
||||||
|
result = vkCreatePipelineLayoutFn(device, &pipelineLayoutInfo, nullptr, &pipelineLayout);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkCreatePipelineLayout failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkPipelineShaderStageCreateInfo shaderStage{};
|
||||||
|
shaderStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||||
|
shaderStage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
|
||||||
|
shaderStage.module = shaderModule;
|
||||||
|
shaderStage.pName = "main";
|
||||||
|
VkComputePipelineCreateInfo pipelineInfo{};
|
||||||
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
||||||
|
pipelineInfo.stage = shaderStage;
|
||||||
|
pipelineInfo.layout = pipelineLayout;
|
||||||
|
result = vkCreateComputePipelinesFn(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &pipeline);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkCreateComputePipelines failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkCommandPoolCreateInfo commandPoolInfo{};
|
||||||
|
commandPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||||
|
commandPoolInfo.queueFamilyIndex = computeQueueFamilyIndex;
|
||||||
|
result = vkCreateCommandPoolFn(device, &commandPoolInfo, nullptr, &commandPool);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkCreateCommandPool failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
VkCommandBufferAllocateInfo commandBufferInfo{};
|
||||||
|
commandBufferInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||||
|
commandBufferInfo.commandPool = commandPool;
|
||||||
|
commandBufferInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||||
|
commandBufferInfo.commandBufferCount = 1;
|
||||||
|
VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
|
||||||
|
result = vkAllocateCommandBuffersFn(device, &commandBufferInfo, &commandBuffer);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkAllocateCommandBuffers failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkCommandBufferBeginInfo commandBufferBeginInfo{};
|
||||||
|
commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||||
|
commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||||
|
result = vkBeginCommandBufferFn(commandBuffer, &commandBufferBeginInfo);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkBeginCommandBuffer failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
vkCmdBindPipelineFn(commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
|
||||||
|
vkCmdBindDescriptorSetsFn(commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipelineLayout, 0, 1,
|
||||||
|
&descriptorSet, 0, nullptr);
|
||||||
|
vkCmdDispatchFn(commandBuffer, 1, 1, 1);
|
||||||
|
VkBufferMemoryBarrier hostReadBarrier{};
|
||||||
|
hostReadBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
||||||
|
hostReadBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
|
||||||
|
hostReadBarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
|
||||||
|
hostReadBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||||
|
hostReadBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||||
|
hostReadBarrier.buffer = outputBuffer;
|
||||||
|
hostReadBarrier.offset = 0;
|
||||||
|
hostReadBarrier.size = sizeof(Program203WitnessOutput);
|
||||||
|
vkCmdPipelineBarrierFn(commandBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0,
|
||||||
|
0, nullptr, 1, &hostReadBarrier, 0, nullptr);
|
||||||
|
result = vkEndCommandBufferFn(commandBuffer);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkEndCommandBuffer failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkFenceCreateInfo fenceInfo{};
|
||||||
|
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
||||||
|
result = vkCreateFenceFn(device, &fenceInfo, nullptr, &fence);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkCreateFence failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
VkSubmitInfo submitInfo{};
|
||||||
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||||
|
submitInfo.commandBufferCount = 1;
|
||||||
|
submitInfo.pCommandBuffers = &commandBuffer;
|
||||||
|
result = vkQueueSubmitFn(queue, 1, &submitInfo, fence);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fail(format("vkQueueSubmit failed (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr Uint64 FenceTimeoutNs = 5'000'000'000ull;
|
||||||
|
result = vkWaitForFencesFn(device, 1, &fence, VK_TRUE, FenceTimeoutNs);
|
||||||
|
if (result != VK_SUCCESS) {
|
||||||
|
fenceWaitTimedOut = true;
|
||||||
|
fail(format("vkWaitForFences did not signal within 5 s (VkResult = {})", static_cast<Int>(result)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Program203WitnessOutput output{};
|
||||||
|
std::memcpy(&output, mappedOutput, sizeof(output));
|
||||||
|
const Program203WitnessValidationResult validation = ValidateProgram203Witness(output);
|
||||||
|
if (!validation.ok) {
|
||||||
|
fail(validation.detail);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
builder.Pass(RowName, validation.detail);
|
||||||
|
}
|
||||||
|
|
||||||
// Everything the "MobileGL reported ..." rows need from the Vulkan device probe.
|
// Everything the "MobileGL reported ..." rows need from the Vulkan device probe.
|
||||||
struct VulkanProbeSummary {
|
struct VulkanProbeSummary {
|
||||||
Bool devicePropsValid = false;
|
Bool devicePropsValid = false;
|
||||||
@@ -1669,6 +2104,7 @@ namespace MobileGL::MG_Util::SelfTest {
|
|||||||
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
|
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
|
||||||
Uint32 graphicsQueueFamilyIndex = 0;
|
Uint32 graphicsQueueFamilyIndex = 0;
|
||||||
Uint32 graphicsQueueTimestampValidBits = 0;
|
Uint32 graphicsQueueTimestampValidBits = 0;
|
||||||
|
Uint32 computeQueueFamilyIndex = std::numeric_limits<Uint32>::max();
|
||||||
for (VkPhysicalDevice candidate : devices) {
|
for (VkPhysicalDevice candidate : devices) {
|
||||||
Uint32 queueFamilyCount = 0;
|
Uint32 queueFamilyCount = 0;
|
||||||
vkGetPhysicalDeviceQueueFamilyPropertiesFn(candidate, &queueFamilyCount, nullptr);
|
vkGetPhysicalDeviceQueueFamilyPropertiesFn(candidate, &queueFamilyCount, nullptr);
|
||||||
@@ -1684,6 +2120,13 @@ namespace MobileGL::MG_Util::SelfTest {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (physicalDevice != VK_NULL_HANDLE) {
|
if (physicalDevice != VK_NULL_HANDLE) {
|
||||||
|
for (Uint32 familyIndex = 0; familyIndex < queueFamilyCount; ++familyIndex) {
|
||||||
|
const VkQueueFamilyProperties& family = queueFamilies[familyIndex];
|
||||||
|
if (family.queueCount > 0 && (family.queueFlags & VK_QUEUE_COMPUTE_BIT) != 0) {
|
||||||
|
computeQueueFamilyIndex = familyIndex;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2020,13 +2463,15 @@ namespace MobileGL::MG_Util::SelfTest {
|
|||||||
"change every N instances change every one");
|
"change every N instances change every one");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VkPhysicalDeviceSubgroupProperties subgroupProperties{};
|
||||||
|
Bool subgroupPropertiesAvailable = false;
|
||||||
if (vkGetPhysicalDeviceProperties2Fn != nullptr && properties.apiVersion >= VK_API_VERSION_1_1) {
|
if (vkGetPhysicalDeviceProperties2Fn != nullptr && properties.apiVersion >= VK_API_VERSION_1_1) {
|
||||||
VkPhysicalDeviceSubgroupProperties subgroupProperties{};
|
|
||||||
subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
|
subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
|
||||||
VkPhysicalDeviceProperties2 properties2{};
|
VkPhysicalDeviceProperties2 properties2{};
|
||||||
properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
||||||
properties2.pNext = &subgroupProperties;
|
properties2.pNext = &subgroupProperties;
|
||||||
vkGetPhysicalDeviceProperties2Fn(physicalDevice, &properties2);
|
vkGetPhysicalDeviceProperties2Fn(physicalDevice, &properties2);
|
||||||
|
subgroupPropertiesAvailable = true;
|
||||||
const Bool subgroupUsable = subgroupProperties.subgroupSize > 0 &&
|
const Bool subgroupUsable = subgroupProperties.subgroupSize > 0 &&
|
||||||
(subgroupProperties.supportedStages & VK_SHADER_STAGE_COMPUTE_BIT) != 0 &&
|
(subgroupProperties.supportedStages & VK_SHADER_STAGE_COMPUTE_BIT) != 0 &&
|
||||||
(subgroupProperties.supportedOperations & VK_SUBGROUP_FEATURE_BASIC_BIT) != 0;
|
(subgroupProperties.supportedOperations & VK_SUBGROUP_FEATURE_BASIC_BIT) != 0;
|
||||||
@@ -2046,6 +2491,9 @@ namespace MobileGL::MG_Util::SelfTest {
|
|||||||
builder.Warn("Compute shader subgroup", "subgroup properties could not be queried");
|
builder.Warn("Compute shader subgroup", "subgroup properties could not be queried");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ProbeVulkanProgram203Witness(builder, getInstanceProcAddr, instance, physicalDevice, computeQueueFamilyIndex,
|
||||||
|
properties, subgroupPropertiesAvailable, subgroupProperties);
|
||||||
|
|
||||||
if (HasVkExtension(deviceExtensions, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME)) {
|
if (HasVkExtension(deviceExtensions, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME)) {
|
||||||
builder.Pass("VK_KHR_draw_indirect_count",
|
builder.Pass("VK_KHR_draw_indirect_count",
|
||||||
"supported (count-buffer indirect draws run as single native "
|
"supported (count-buffer indirect draws run as single native "
|
||||||
|
|||||||
@@ -0,0 +1,164 @@
|
|||||||
|
// MobileGL - MobileGL/MG_Util/SelfTest/DriverPostProgram203Witness.comp
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
//
|
||||||
|
// Native Vulkan GLSL 450 witness for Program 203's first subgroup reduction.
|
||||||
|
// It is intentionally independent of the GL 430 integration scenario. The body
|
||||||
|
// below preserves Program 203's source reduction; the surrounding diagnostics
|
||||||
|
// only observe its topology and cache handoffs.
|
||||||
|
|
||||||
|
#version 450
|
||||||
|
#extension GL_KHR_shader_subgroup_basic : require
|
||||||
|
#extension GL_KHR_shader_subgroup_arithmetic : require
|
||||||
|
|
||||||
|
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
|
||||||
|
|
||||||
|
const uint kTopologyNonuniformNumSubgroups = 1u << 0u;
|
||||||
|
const uint kTopologyInvalidNumSubgroups = 1u << 1u;
|
||||||
|
const uint kTopologyInvalidSubgroupId = 1u << 2u;
|
||||||
|
const uint kTopologyInvalidSubgroupLane = 1u << 3u;
|
||||||
|
const uint kWitnessMagic = 0x50323033u;
|
||||||
|
|
||||||
|
layout(std430, set = 0, binding = 0) buffer Program203WitnessOutput {
|
||||||
|
uint magic;
|
||||||
|
uint topologyFlags;
|
||||||
|
uint numSubgroups;
|
||||||
|
uint loopLength;
|
||||||
|
uint seenSubgroupMask;
|
||||||
|
|
||||||
|
uvec4 owner511;
|
||||||
|
|
||||||
|
uint lastLaneWriterCount[32];
|
||||||
|
uint indexedInputTotal[32];
|
||||||
|
|
||||||
|
vec2 rawPrefix[32];
|
||||||
|
vec2 scanCache[6][32];
|
||||||
|
vec2 finalAverage;
|
||||||
|
} outWitness;
|
||||||
|
|
||||||
|
// Program 203's cache stays separate from all diagnostic shared state. In
|
||||||
|
// particular, no instrumentation stores through prefixSumCache except source
|
||||||
|
// writes retained below.
|
||||||
|
shared vec2 prefixSumCache[32];
|
||||||
|
shared uint canonicalNumSubgroups;
|
||||||
|
shared uint topologyFlagsShared;
|
||||||
|
shared uint seenSubgroupMaskShared;
|
||||||
|
shared uint lastLaneWriterCountShared[32];
|
||||||
|
shared uint indexedInputTotalShared[32];
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
const uint localInvocationIndex = gl_LocalInvocationIndex;
|
||||||
|
|
||||||
|
// Host memory is deliberately poisoned before dispatch. Initialize only
|
||||||
|
// shared atomic diagnostic state; owner, average, and magic remain poisoned
|
||||||
|
// until their required post-source-barrier writes below.
|
||||||
|
if (localInvocationIndex == 0u) {
|
||||||
|
canonicalNumSubgroups = 0u;
|
||||||
|
topologyFlagsShared = 0u;
|
||||||
|
seenSubgroupMaskShared = 0u;
|
||||||
|
}
|
||||||
|
if (localInvocationIndex < 32u) {
|
||||||
|
lastLaneWriterCountShared[localInvocationIndex] = 0u;
|
||||||
|
indexedInputTotalShared[localInvocationIndex] = 0u;
|
||||||
|
}
|
||||||
|
memoryBarrierShared();
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
// Invocation zero defines the canonical domain. It is broadcast through
|
||||||
|
// shared memory before every invocation records its own raw observation.
|
||||||
|
if (localInvocationIndex == 0u) {
|
||||||
|
canonicalNumSubgroups = gl_NumSubgroups;
|
||||||
|
outWitness.numSubgroups = gl_NumSubgroups;
|
||||||
|
}
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
const uint canonicalN = canonicalNumSubgroups;
|
||||||
|
if (gl_NumSubgroups != canonicalN)
|
||||||
|
atomicOr(topologyFlagsShared, kTopologyNonuniformNumSubgroups);
|
||||||
|
if (gl_NumSubgroups < 2u || gl_NumSubgroups > 32u)
|
||||||
|
atomicOr(topologyFlagsShared, kTopologyInvalidNumSubgroups);
|
||||||
|
if (gl_SubgroupID >= canonicalN || gl_SubgroupID >= 32u)
|
||||||
|
atomicOr(topologyFlagsShared, kTopologyInvalidSubgroupId);
|
||||||
|
if (gl_SubgroupSize == 0u || gl_SubgroupInvocationID >= gl_SubgroupSize)
|
||||||
|
atomicOr(topologyFlagsShared, kTopologyInvalidSubgroupLane);
|
||||||
|
|
||||||
|
// Keep all atomic collection bounded by the canonical valid domain. A
|
||||||
|
// nonuniform/broken report reaches the uniform safety branch below instead
|
||||||
|
// of making some lanes return before a barrier.
|
||||||
|
const bool canonicalDomain = canonicalN >= 2u && canonicalN <= 32u;
|
||||||
|
const bool idInCanonicalDomain = canonicalDomain && gl_SubgroupID < canonicalN;
|
||||||
|
if (idInCanonicalDomain) {
|
||||||
|
atomicOr(seenSubgroupMaskShared, 1u << gl_SubgroupID);
|
||||||
|
atomicAdd(indexedInputTotalShared[gl_SubgroupID], localInvocationIndex + 1u);
|
||||||
|
if (gl_SubgroupSize != 0u && gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
|
||||||
|
atomicAdd(lastLaneWriterCountShared[gl_SubgroupID], 1u);
|
||||||
|
}
|
||||||
|
memoryBarrierShared();
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
if (localInvocationIndex == 0u)
|
||||||
|
outWitness.seenSubgroupMask = seenSubgroupMaskShared;
|
||||||
|
if (localInvocationIndex < 32u) {
|
||||||
|
outWitness.lastLaneWriterCount[localInvocationIndex] = lastLaneWriterCountShared[localInvocationIndex];
|
||||||
|
outWitness.indexedInputTotal[localInvocationIndex] = indexedInputTotalShared[localInvocationIndex];
|
||||||
|
}
|
||||||
|
|
||||||
|
// This branch is uniform after collection and is solely a safety guard for
|
||||||
|
// broken topology reports. The valid side retains Program 203 verbatim.
|
||||||
|
const bool sourceDomain = canonicalDomain && topologyFlagsShared == 0u;
|
||||||
|
if (sourceDomain) {
|
||||||
|
vec2 sampleLuminance = vec2(float(gl_LocalInvocationIndex + 1u), 0.0);
|
||||||
|
sampleLuminance = subgroupInclusiveAdd(sampleLuminance);
|
||||||
|
|
||||||
|
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
|
||||||
|
prefixSumCache[gl_SubgroupID] = sampleLuminance;
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
if (gl_LocalInvocationIndex < gl_NumSubgroups)
|
||||||
|
outWitness.rawPrefix[gl_LocalInvocationIndex] = prefixSumCache[gl_LocalInvocationIndex];
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
uint loopLength = uint(findMSB(gl_NumSubgroups));
|
||||||
|
loopLength += uint(gl_NumSubgroups - (1u << (loopLength - 1u)) > 0u);
|
||||||
|
if (gl_LocalInvocationIndex == 0u)
|
||||||
|
outWitness.loopLength = loopLength;
|
||||||
|
|
||||||
|
for (uint scanStage = 0u; scanStage < loopLength; ++scanStage) {
|
||||||
|
if ((gl_SubgroupID & (1u << scanStage)) > 0u) {
|
||||||
|
sampleLuminance += prefixSumCache[(gl_SubgroupID >> scanStage << scanStage) - 1u];
|
||||||
|
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
|
||||||
|
prefixSumCache[gl_SubgroupID] = sampleLuminance;
|
||||||
|
}
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
if (gl_LocalInvocationIndex < gl_NumSubgroups)
|
||||||
|
outWitness.scanCache[scanStage][gl_LocalInvocationIndex] =
|
||||||
|
prefixSumCache[gl_LocalInvocationIndex];
|
||||||
|
// A second, diagnostic-only barrier prevents a faster invocation
|
||||||
|
// from entering the next source stage while another reads this cache.
|
||||||
|
barrier();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (gl_LocalInvocationIndex == 511u)
|
||||||
|
prefixSumCache[0] = sampleLuminance / 512.0;
|
||||||
|
barrier();
|
||||||
|
|
||||||
|
if (gl_LocalInvocationIndex == 511u) {
|
||||||
|
outWitness.owner511 = uvec4(gl_SubgroupSize, gl_NumSubgroups, gl_SubgroupID,
|
||||||
|
gl_SubgroupInvocationID);
|
||||||
|
outWitness.finalAverage = prefixSumCache[0];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Both sides of the uniform branch reach this barrier. The magic is the
|
||||||
|
// completion latch and therefore cannot be written before the final barrier.
|
||||||
|
barrier();
|
||||||
|
if (localInvocationIndex == 0u) {
|
||||||
|
outWitness.topologyFlags = topologyFlagsShared;
|
||||||
|
outWitness.magic = kWitnessMagic;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,277 @@
|
|||||||
|
// MobileGL - MobileGL/MG_Util/SelfTest/DriverPostProgram203Witness.cpp
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
|
||||||
|
#include "DriverPostProgram203Witness.h"
|
||||||
|
|
||||||
|
#include <bit>
|
||||||
|
#include <sstream>
|
||||||
|
#include <utility>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace MobileGL::MG_Util::SelfTest {
|
||||||
|
namespace {
|
||||||
|
[[nodiscard]] Program203WitnessValidationResult Failure(Program203WitnessValidationFailure failure,
|
||||||
|
std::string detail,
|
||||||
|
std::uint32_t scanStage = 0u,
|
||||||
|
std::uint32_t subgroup = 0u) {
|
||||||
|
Program203WitnessValidationResult result;
|
||||||
|
result.ok = false;
|
||||||
|
result.failure = failure;
|
||||||
|
result.scanStage = scanStage;
|
||||||
|
result.subgroup = subgroup;
|
||||||
|
result.detail = std::move(detail);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] std::uint32_t FloatBits(float value) {
|
||||||
|
return std::bit_cast<std::uint32_t>(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool SameBits(float lhs, float rhs) {
|
||||||
|
return FloatBits(lhs) == FloatBits(rhs);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool SameBits(const Program203WitnessVec2& lhs, const Program203WitnessVec2& rhs) {
|
||||||
|
return SameBits(lhs.x, rhs.x) && SameBits(lhs.y, rhs.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] std::string Vec2String(const Program203WitnessVec2& value) {
|
||||||
|
std::ostringstream output;
|
||||||
|
output << '(' << value.x << ',' << value.y << ')';
|
||||||
|
return output.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] std::uint32_t ExpectedSeenSubgroupMask(std::uint32_t numSubgroups) {
|
||||||
|
return numSubgroups == kProgram203WitnessMaxSubgroups ? 0xffffffffu : (1u << numSubgroups) - 1u;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] std::string JoinRequirements(const std::vector<std::string>& requirements) {
|
||||||
|
std::ostringstream output;
|
||||||
|
for (std::size_t i = 0; i < requirements.size(); ++i) {
|
||||||
|
if (i != 0u) output << "; ";
|
||||||
|
output << requirements[i];
|
||||||
|
}
|
||||||
|
return output.str();
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
Program203WitnessEligibilityResult
|
||||||
|
EvaluateProgram203WitnessEligibility(const Program203WitnessLimits& limits) {
|
||||||
|
// This classification deliberately precedes numeric limits. An absent native
|
||||||
|
// compute/basic/arithmetic subgroup contract means there is nothing to witness,
|
||||||
|
// whereas every resource/entry-point failure on a capable device is a POST FAIL.
|
||||||
|
if (!limits.computeStageSupported || !limits.basicSubgroupSupported || !limits.arithmeticSubgroupSupported) {
|
||||||
|
std::vector<std::string> missing;
|
||||||
|
if (!limits.computeStageSupported) missing.emplace_back("VK_SHADER_STAGE_COMPUTE_BIT");
|
||||||
|
if (!limits.basicSubgroupSupported) missing.emplace_back("VK_SUBGROUP_FEATURE_BASIC_BIT");
|
||||||
|
if (!limits.arithmeticSubgroupSupported) missing.emplace_back("VK_SUBGROUP_FEATURE_ARITHMETIC_BIT");
|
||||||
|
return {Program203WitnessEligibility::SkipUnsupportedNativeFeatureSet,
|
||||||
|
"skipped because the native compute/basic/arithmetic subgroup feature set is unsupported (missing " +
|
||||||
|
JoinRequirements(missing) + ')'};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> inadequate;
|
||||||
|
if (limits.subgroupSize == 0u) {
|
||||||
|
inadequate.emplace_back("subgroupSize == 0");
|
||||||
|
}
|
||||||
|
if (limits.maxComputeWorkGroupInvocations < kProgram203WitnessInvocationCount) {
|
||||||
|
inadequate.emplace_back("maxComputeWorkGroupInvocations < 512");
|
||||||
|
}
|
||||||
|
if (limits.maxComputeWorkGroupSize[0] < 32u || limits.maxComputeWorkGroupSize[1] < 16u ||
|
||||||
|
limits.maxComputeWorkGroupSize[2] < 1u) {
|
||||||
|
inadequate.emplace_back("maxComputeWorkGroupSize does not cover 32x16x1");
|
||||||
|
}
|
||||||
|
if (limits.maxComputeSharedMemorySize < kProgram203WitnessSharedMemoryBytes) {
|
||||||
|
inadequate.emplace_back("maxComputeSharedMemorySize < " +
|
||||||
|
std::to_string(kProgram203WitnessSharedMemoryBytes));
|
||||||
|
}
|
||||||
|
if (limits.maxPerStageDescriptorStorageBuffers < 1u) {
|
||||||
|
inadequate.emplace_back("maxPerStageDescriptorStorageBuffers < 1");
|
||||||
|
}
|
||||||
|
if (limits.maxDescriptorSetStorageBuffers < 1u) {
|
||||||
|
inadequate.emplace_back("maxDescriptorSetStorageBuffers < 1");
|
||||||
|
}
|
||||||
|
if (limits.maxBoundDescriptorSets < 1u) {
|
||||||
|
inadequate.emplace_back("maxBoundDescriptorSets < 1");
|
||||||
|
}
|
||||||
|
if (limits.maxStorageBufferRange < sizeof(Program203WitnessOutput)) {
|
||||||
|
inadequate.emplace_back("maxStorageBufferRange < " +
|
||||||
|
std::to_string(sizeof(Program203WitnessOutput)));
|
||||||
|
}
|
||||||
|
if (!inadequate.empty()) {
|
||||||
|
return {Program203WitnessEligibility::FailInadequateLimits,
|
||||||
|
"insufficient Vulkan limits for a 32x16x1 workgroup, one output SSBO, and " +
|
||||||
|
std::to_string(kProgram203WitnessSharedMemoryBytes) + " bytes of shared memory: " +
|
||||||
|
JoinRequirements(inadequate)};
|
||||||
|
}
|
||||||
|
return {Program203WitnessEligibility::Execute, {}};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::uint32_t ComputeProgram203WitnessLoopLength(std::uint32_t numSubgroups) {
|
||||||
|
if (numSubgroups < 2u || numSubgroups > kProgram203WitnessMaxSubgroups) return 0u;
|
||||||
|
|
||||||
|
// Exact C++ spelling of the source's findMSB-based calculation. In
|
||||||
|
// particular, its final iteration for powers of two is intentional.
|
||||||
|
std::uint32_t loopLength = 0u;
|
||||||
|
for (std::uint32_t value = numSubgroups; value > 1u; value >>= 1u) {
|
||||||
|
++loopLength;
|
||||||
|
}
|
||||||
|
loopLength += static_cast<std::uint32_t>(numSubgroups - (1u << (loopLength - 1u)) > 0u);
|
||||||
|
return loopLength;
|
||||||
|
}
|
||||||
|
|
||||||
|
Program203WitnessValidationResult ValidateProgram203Witness(const Program203WitnessOutput& output) {
|
||||||
|
// 1. Completion. A poisoned or unwritten result must never turn into a
|
||||||
|
// topology diagnosis, because it says nothing about execution.
|
||||||
|
if (output.magic != kProgram203WitnessMagic) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "completion: magic was 0x" << std::hex << output.magic << ", expected 0x"
|
||||||
|
<< kProgram203WitnessMagic;
|
||||||
|
return Failure(Program203WitnessValidationFailure::Completion, detail.str());
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Observed topology. All checks consume observations written by the
|
||||||
|
// shader, rather than inferring subgroup layout from invocation indices.
|
||||||
|
const std::uint32_t numSubgroups = output.numSubgroups;
|
||||||
|
if (numSubgroups < 2u || numSubgroups > kProgram203WitnessMaxSubgroups) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "topology: canonical gl_NumSubgroups=" << numSubgroups << " is outside [2, 32]";
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology, detail.str());
|
||||||
|
}
|
||||||
|
if ((output.topologyFlags & Program203WitnessNonuniformNumSubgroups) != 0u) {
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology,
|
||||||
|
"topology: gl_NumSubgroups differed across workgroup");
|
||||||
|
}
|
||||||
|
if ((output.topologyFlags & Program203WitnessInvalidNumSubgroups) != 0u) {
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology,
|
||||||
|
"topology: an invocation reported gl_NumSubgroups outside [2, 32]");
|
||||||
|
}
|
||||||
|
if ((output.topologyFlags & Program203WitnessInvalidSubgroupId) != 0u) {
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology,
|
||||||
|
"topology: an invocation reported an invalid gl_SubgroupID");
|
||||||
|
}
|
||||||
|
if ((output.topologyFlags & Program203WitnessInvalidSubgroupLane) != 0u) {
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology,
|
||||||
|
"topology: an invocation reported an invalid subgroup lane");
|
||||||
|
}
|
||||||
|
if ((output.topologyFlags & ~(Program203WitnessNonuniformNumSubgroups |
|
||||||
|
Program203WitnessInvalidNumSubgroups |
|
||||||
|
Program203WitnessInvalidSubgroupId |
|
||||||
|
Program203WitnessInvalidSubgroupLane)) != 0u) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "topology: unknown topology flags 0x" << std::hex << output.topologyFlags;
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology, detail.str());
|
||||||
|
}
|
||||||
|
const std::uint32_t expectedMask = ExpectedSeenSubgroupMask(numSubgroups);
|
||||||
|
if (output.seenSubgroupMask != expectedMask) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "topology: seen subgroup-ID mask was 0x" << std::hex << output.seenSubgroupMask
|
||||||
|
<< ", expected 0x" << expectedMask;
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology, detail.str());
|
||||||
|
}
|
||||||
|
const std::uint32_t expectedLoopLength = ComputeProgram203WitnessLoopLength(numSubgroups);
|
||||||
|
if (output.loopLength != expectedLoopLength) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "topology: loopLength was " << std::dec << output.loopLength << ", expected "
|
||||||
|
<< expectedLoopLength;
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology, detail.str());
|
||||||
|
}
|
||||||
|
for (std::uint32_t subgroup = 0u; subgroup < numSubgroups; ++subgroup) {
|
||||||
|
if (output.lastLaneWriterCount[subgroup] != 1u) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "topology: subgroup " << subgroup << " has "
|
||||||
|
<< output.lastLaneWriterCount[subgroup] << " source last-lane writers, expected exactly 1";
|
||||||
|
return Failure(Program203WitnessValidationFailure::Topology, detail.str(), 0u, subgroup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (output.owner511.y != numSubgroups) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "final owner: invocation 511 reported gl_NumSubgroups=" << output.owner511.y << ", expected "
|
||||||
|
<< numSubgroups;
|
||||||
|
return Failure(Program203WitnessValidationFailure::FinalOwner, detail.str());
|
||||||
|
}
|
||||||
|
if (output.owner511.z != numSubgroups - 1u) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "final owner: invocation 511 is not in the highest subgroup (id" << output.owner511.z
|
||||||
|
<< ", expected id" << (numSubgroups - 1u) << ')';
|
||||||
|
return Failure(Program203WitnessValidationFailure::FinalOwner, detail.str());
|
||||||
|
}
|
||||||
|
if (output.owner511.x == 0u || output.owner511.w != output.owner511.x - 1u) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "final owner: invocation 511 is not the last lane of highest subgroup (size "
|
||||||
|
<< output.owner511.x << ", lane " << output.owner511.w << ')';
|
||||||
|
return Failure(Program203WitnessValidationFailure::FinalOwner, detail.str());
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Initial subgroup handoff. The atomic scalar totals are independent
|
||||||
|
// of subgroupInclusiveAdd; their sum and the cache values establish that
|
||||||
|
// the final lanes handed off the native vector inclusive-add results.
|
||||||
|
std::uint64_t indexedTotal = 0u;
|
||||||
|
for (std::uint32_t subgroup = 0u; subgroup < numSubgroups; ++subgroup) {
|
||||||
|
indexedTotal += output.indexedInputTotal[subgroup];
|
||||||
|
}
|
||||||
|
if (indexedTotal != 131328u) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "initial subgroup handoff: indexed input total was " << indexedTotal << ", expected 131328";
|
||||||
|
return Failure(Program203WitnessValidationFailure::InitialSubgroupHandoff, detail.str());
|
||||||
|
}
|
||||||
|
for (std::uint32_t subgroup = 0u; subgroup < numSubgroups; ++subgroup) {
|
||||||
|
const Program203WitnessVec2 expected = {static_cast<float>(output.indexedInputTotal[subgroup]), 0.0f};
|
||||||
|
if (!SameBits(output.rawPrefix[subgroup], expected)) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "initial subgroup handoff: subgroup " << subgroup << " rawPrefix observed "
|
||||||
|
<< Vec2String(output.rawPrefix[subgroup]) << ", expected " << Vec2String(expected);
|
||||||
|
return Failure(Program203WitnessValidationFailure::InitialSubgroupHandoff, detail.str(), 0u,
|
||||||
|
subgroup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 4. Source scan. Do not substitute a conventional scan: this reproduces
|
||||||
|
// the source cache index expression and stage ordering word for word.
|
||||||
|
std::array<Program203WitnessVec2, kProgram203WitnessMaxSubgroups> expectedCache = output.rawPrefix;
|
||||||
|
for (std::uint32_t scanStage = 0u; scanStage < expectedLoopLength; ++scanStage) {
|
||||||
|
auto cacheAfterStage = expectedCache;
|
||||||
|
for (std::uint32_t subgroup = 0u; subgroup < numSubgroups; ++subgroup) {
|
||||||
|
if ((subgroup & (1u << scanStage)) > 0u) {
|
||||||
|
const std::uint32_t sourceCacheIndex = (subgroup >> scanStage << scanStage) - 1u;
|
||||||
|
cacheAfterStage[subgroup].x += expectedCache[sourceCacheIndex].x;
|
||||||
|
cacheAfterStage[subgroup].y += expectedCache[sourceCacheIndex].y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
expectedCache = cacheAfterStage;
|
||||||
|
for (std::uint32_t subgroup = 0u; subgroup < numSubgroups; ++subgroup) {
|
||||||
|
if (!SameBits(output.scanCache[scanStage][subgroup], expectedCache[subgroup])) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "source scan stage " << scanStage << ", subgroup " << subgroup << ": observed "
|
||||||
|
<< Vec2String(output.scanCache[scanStage][subgroup]) << ", expected "
|
||||||
|
<< Vec2String(expectedCache[subgroup]);
|
||||||
|
return Failure(Program203WitnessValidationFailure::SourceScan, detail.str(), scanStage, subgroup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 5. The owner contract was checked above with the other topology facts;
|
||||||
|
// this final result remains a separate exact-vector check.
|
||||||
|
const Program203WitnessVec2 expectedAverage = {256.5f, 0.0f};
|
||||||
|
if (!SameBits(output.finalAverage, expectedAverage)) {
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "final average: observed " << Vec2String(output.finalAverage) << ", expected "
|
||||||
|
<< Vec2String(expectedAverage);
|
||||||
|
return Failure(Program203WitnessValidationFailure::FinalAverage, detail.str());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::ostringstream detail;
|
||||||
|
detail << "N=" << numSubgroups << ", owner511=id" << output.owner511.z << "/lane" << output.owner511.w
|
||||||
|
<< ", " << expectedLoopLength << " scan stages, average=" << Vec2String(output.finalAverage);
|
||||||
|
Program203WitnessValidationResult result;
|
||||||
|
result.ok = true;
|
||||||
|
result.failure = Program203WitnessValidationFailure::None;
|
||||||
|
result.detail = detail.str();
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
} // namespace MobileGL::MG_Util::SelfTest
|
||||||
@@ -0,0 +1,151 @@
|
|||||||
|
// MobileGL - MobileGL/MG_Util/SelfTest/DriverPostProgram203Witness.h
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
//
|
||||||
|
// Compact, native-Vulkan Program-203 first-reduction witness ABI and its pure
|
||||||
|
// validator. The types below deliberately mirror DriverPostProgram203Witness.comp's
|
||||||
|
// single std430 storage block; changing either side requires updating the static
|
||||||
|
// layout assertions here.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <string>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
|
namespace MobileGL::MG_Util::SelfTest {
|
||||||
|
constexpr std::uint32_t kProgram203WitnessMagic = 0x50323033u; // "P203"
|
||||||
|
constexpr std::uint32_t kProgram203WitnessInvocationCount = 512u;
|
||||||
|
constexpr std::uint32_t kProgram203WitnessMaxSubgroups = 32u;
|
||||||
|
constexpr std::uint32_t kProgram203WitnessMaxScanStages = 6u;
|
||||||
|
|
||||||
|
// These bit values are shared with the GLSL source. They document failures in
|
||||||
|
// topology observations rather than guessing a topology from local IDs on the host.
|
||||||
|
enum Program203WitnessTopologyFlag : std::uint32_t {
|
||||||
|
Program203WitnessNonuniformNumSubgroups = 1u << 0u,
|
||||||
|
Program203WitnessInvalidNumSubgroups = 1u << 1u,
|
||||||
|
Program203WitnessInvalidSubgroupId = 1u << 2u,
|
||||||
|
Program203WitnessInvalidSubgroupLane = 1u << 3u,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct alignas(8) Program203WitnessVec2 {
|
||||||
|
float x;
|
||||||
|
float y;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct alignas(16) Program203WitnessUVec4 {
|
||||||
|
std::uint32_t x;
|
||||||
|
std::uint32_t y;
|
||||||
|
std::uint32_t z;
|
||||||
|
std::uint32_t w;
|
||||||
|
};
|
||||||
|
|
||||||
|
// std430 layout of DriverPostProgram203Witness.comp's Program203WitnessOutput block.
|
||||||
|
struct alignas(16) Program203WitnessOutput {
|
||||||
|
std::uint32_t magic;
|
||||||
|
std::uint32_t topologyFlags;
|
||||||
|
std::uint32_t numSubgroups;
|
||||||
|
std::uint32_t loopLength;
|
||||||
|
std::uint32_t seenSubgroupMask;
|
||||||
|
|
||||||
|
Program203WitnessUVec4 owner511;
|
||||||
|
|
||||||
|
std::array<std::uint32_t, kProgram203WitnessMaxSubgroups> lastLaneWriterCount;
|
||||||
|
std::array<std::uint32_t, kProgram203WitnessMaxSubgroups> indexedInputTotal;
|
||||||
|
|
||||||
|
std::array<Program203WitnessVec2, kProgram203WitnessMaxSubgroups> rawPrefix;
|
||||||
|
std::array<std::array<Program203WitnessVec2, kProgram203WitnessMaxSubgroups>,
|
||||||
|
kProgram203WitnessMaxScanStages>
|
||||||
|
scanCache;
|
||||||
|
Program203WitnessVec2 finalAverage;
|
||||||
|
};
|
||||||
|
|
||||||
|
static_assert(std::is_standard_layout_v<Program203WitnessVec2>);
|
||||||
|
static_assert(std::is_standard_layout_v<Program203WitnessUVec4>);
|
||||||
|
static_assert(std::is_standard_layout_v<Program203WitnessOutput>);
|
||||||
|
static_assert(sizeof(Program203WitnessVec2) == 8u);
|
||||||
|
static_assert(alignof(Program203WitnessVec2) == 8u);
|
||||||
|
static_assert(sizeof(Program203WitnessUVec4) == 16u);
|
||||||
|
static_assert(alignof(Program203WitnessUVec4) == 16u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, magic) == 0u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, topologyFlags) == 4u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, numSubgroups) == 8u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, loopLength) == 12u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, seenSubgroupMask) == 16u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, owner511) == 32u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, lastLaneWriterCount) == 48u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, indexedInputTotal) == 176u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, rawPrefix) == 304u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, scanCache) == 560u);
|
||||||
|
static_assert(offsetof(Program203WitnessOutput, finalAverage) == 2096u);
|
||||||
|
static_assert(sizeof(Program203WitnessOutput) == 2112u);
|
||||||
|
|
||||||
|
// The witness uses prefixSumCache[32], three scalar shared diagnostics, and
|
||||||
|
// two 32-entry scalar diagnostic arrays in the GLSL source. Keep this
|
||||||
|
// independent of the output SSBO size.
|
||||||
|
constexpr std::uint32_t kProgram203WitnessSharedMemoryBytes =
|
||||||
|
kProgram203WitnessMaxSubgroups * sizeof(Program203WitnessVec2) +
|
||||||
|
3u * sizeof(std::uint32_t) +
|
||||||
|
2u * kProgram203WitnessMaxSubgroups * sizeof(std::uint32_t);
|
||||||
|
|
||||||
|
enum class Program203WitnessEligibility {
|
||||||
|
Execute,
|
||||||
|
SkipUnsupportedNativeFeatureSet,
|
||||||
|
FailInadequateLimits,
|
||||||
|
};
|
||||||
|
|
||||||
|
// The raw physical-device conditions needed by the native witness. This is
|
||||||
|
// intentionally distinct from MobileGL's advertised-extension policy.
|
||||||
|
struct Program203WitnessLimits {
|
||||||
|
bool computeStageSupported = false;
|
||||||
|
bool basicSubgroupSupported = false;
|
||||||
|
bool arithmeticSubgroupSupported = false;
|
||||||
|
std::uint32_t subgroupSize = 0u;
|
||||||
|
|
||||||
|
std::uint32_t maxComputeWorkGroupInvocations = 0u;
|
||||||
|
std::array<std::uint32_t, 3> maxComputeWorkGroupSize{};
|
||||||
|
std::uint32_t maxComputeSharedMemorySize = 0u;
|
||||||
|
std::uint32_t maxPerStageDescriptorStorageBuffers = 0u;
|
||||||
|
std::uint32_t maxDescriptorSetStorageBuffers = 0u;
|
||||||
|
std::uint32_t maxBoundDescriptorSets = 0u;
|
||||||
|
std::uint64_t maxStorageBufferRange = 0u;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Program203WitnessEligibilityResult {
|
||||||
|
Program203WitnessEligibility eligibility = Program203WitnessEligibility::FailInadequateLimits;
|
||||||
|
std::string detail;
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class Program203WitnessValidationFailure {
|
||||||
|
None,
|
||||||
|
Completion,
|
||||||
|
Topology,
|
||||||
|
InitialSubgroupHandoff,
|
||||||
|
SourceScan,
|
||||||
|
FinalOwner,
|
||||||
|
FinalAverage,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Program203WitnessValidationResult {
|
||||||
|
bool ok = false;
|
||||||
|
Program203WitnessValidationFailure failure = Program203WitnessValidationFailure::Completion;
|
||||||
|
std::uint32_t scanStage = 0u;
|
||||||
|
std::uint32_t subgroup = 0u;
|
||||||
|
std::string detail;
|
||||||
|
};
|
||||||
|
|
||||||
|
[[nodiscard]] Program203WitnessEligibilityResult
|
||||||
|
EvaluateProgram203WitnessEligibility(const Program203WitnessLimits& limits);
|
||||||
|
|
||||||
|
// Mirrors the source's findMSB expression for valid N in [2, 32].
|
||||||
|
[[nodiscard]] std::uint32_t ComputeProgram203WitnessLoopLength(std::uint32_t numSubgroups);
|
||||||
|
|
||||||
|
[[nodiscard]] Program203WitnessValidationResult
|
||||||
|
ValidateProgram203Witness(const Program203WitnessOutput& output);
|
||||||
|
} // namespace MobileGL::MG_Util::SelfTest
|
||||||
@@ -0,0 +1,291 @@
|
|||||||
|
// MobileGL - MobileGL/MG_Util/SelfTest/DriverPostProgram203WitnessSpv.h
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
//
|
||||||
|
// Generated from DriverPostProgram203Witness.comp with:
|
||||||
|
// glslangValidator --target-env vulkan1.1 -V DriverPostProgram203Witness.comp
|
||||||
|
// Validated with spirv-val --target-env vulkan1.1. Do not edit words by hand.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace MobileGL::MG_Util::SelfTest {
|
||||||
|
inline constexpr std::uint32_t kDriverPostProgram203WitnessSpv[] = {
|
||||||
|
0x07230203u, 0x00010300u, 0x0008000bu, 0x00000145u, 0x00000000u, 0x00020011u, 0x00000001u, 0x00020011u,
|
||||||
|
0x0000003du, 0x00020011u, 0x0000003fu, 0x0006000bu, 0x00000001u, 0x4c534c47u, 0x6474732eu, 0x3035342eu,
|
||||||
|
0x00000000u, 0x0003000eu, 0x00000000u, 0x00000001u, 0x000a000fu, 0x00000005u, 0x00000004u, 0x6e69616du,
|
||||||
|
0x00000000u, 0x0000000au, 0x0000002au, 0x00000050u, 0x0000005eu, 0x00000064u, 0x00060010u, 0x00000004u,
|
||||||
|
0x00000011u, 0x00000020u, 0x00000010u, 0x00000001u, 0x00030003u, 0x00000002u, 0x000001c2u, 0x000a0004u,
|
||||||
|
0x4b5f4c47u, 0x735f5248u, 0x65646168u, 0x75735f72u, 0x6f726762u, 0x615f7075u, 0x68746972u, 0x6974656du,
|
||||||
|
0x00000063u, 0x00090004u, 0x4b5f4c47u, 0x735f5248u, 0x65646168u, 0x75735f72u, 0x6f726762u, 0x625f7075u,
|
||||||
|
0x63697361u, 0x00000000u, 0x00040005u, 0x00000004u, 0x6e69616du, 0x00000000u, 0x00080005u, 0x00000008u,
|
||||||
|
0x61636f6cu, 0x766e496cu, 0x7461636fu, 0x496e6f69u, 0x7865646eu, 0x00000000u, 0x00080005u, 0x0000000au,
|
||||||
|
0x4c5f6c67u, 0x6c61636fu, 0x6f766e49u, 0x69746163u, 0x6e496e6fu, 0x00786564u, 0x00080005u, 0x00000013u,
|
||||||
|
0x6f6e6163u, 0x6163696eu, 0x6d754e6cu, 0x67627553u, 0x70756f72u, 0x00000073u, 0x00070005u, 0x00000014u,
|
||||||
|
0x6f706f74u, 0x79676f6cu, 0x67616c46u, 0x61685373u, 0x00646572u, 0x00080005u, 0x00000015u, 0x6e656573u,
|
||||||
|
0x67627553u, 0x70756f72u, 0x6b73614du, 0x72616853u, 0x00006465u, 0x00090005u, 0x0000001du, 0x7473616cu,
|
||||||
|
0x656e614cu, 0x74697257u, 0x6f437265u, 0x53746e75u, 0x65726168u, 0x00000064u, 0x00080005u, 0x00000020u,
|
||||||
|
0x65646e69u, 0x49646578u, 0x7475706eu, 0x61746f54u, 0x6168536cu, 0x00646572u, 0x00060005u, 0x0000002au,
|
||||||
|
0x4e5f6c67u, 0x75536d75u, 0x6f726762u, 0x00737075u, 0x00080005u, 0x00000035u, 0x676f7250u, 0x326d6172u,
|
||||||
|
0x69573330u, 0x73656e74u, 0x74754f73u, 0x00747570u, 0x00050006u, 0x00000035u, 0x00000000u, 0x6967616du,
|
||||||
|
0x00000063u, 0x00070006u, 0x00000035u, 0x00000001u, 0x6f706f74u, 0x79676f6cu, 0x67616c46u, 0x00000073u,
|
||||||
|
0x00070006u, 0x00000035u, 0x00000002u, 0x536d756eu, 0x72676275u, 0x7370756fu, 0x00000000u, 0x00060006u,
|
||||||
|
0x00000035u, 0x00000003u, 0x706f6f6cu, 0x676e654cu, 0x00006874u, 0x00080006u, 0x00000035u, 0x00000004u,
|
||||||
|
0x6e656573u, 0x67627553u, 0x70756f72u, 0x6b73614du, 0x00000000u, 0x00060006u, 0x00000035u, 0x00000005u,
|
||||||
|
0x656e776fu, 0x31313572u, 0x00000000u, 0x00080006u, 0x00000035u, 0x00000006u, 0x7473616cu, 0x656e614cu,
|
||||||
|
0x74697257u, 0x6f437265u, 0x00746e75u, 0x00080006u, 0x00000035u, 0x00000007u, 0x65646e69u, 0x49646578u,
|
||||||
|
0x7475706eu, 0x61746f54u, 0x0000006cu, 0x00060006u, 0x00000035u, 0x00000008u, 0x50776172u, 0x69666572u,
|
||||||
|
0x00000078u, 0x00060006u, 0x00000035u, 0x00000009u, 0x6e616373u, 0x68636143u, 0x00000065u, 0x00070006u,
|
||||||
|
0x00000035u, 0x0000000au, 0x616e6966u, 0x6576416cu, 0x65676172u, 0x00000000u, 0x00050005u, 0x00000037u,
|
||||||
|
0x5774756fu, 0x656e7469u, 0x00007373u, 0x00050005u, 0x0000003du, 0x6f6e6163u, 0x6163696eu, 0x00004e6cu,
|
||||||
|
0x00060005u, 0x00000050u, 0x535f6c67u, 0x72676275u, 0x4970756fu, 0x00000044u, 0x00060005u, 0x0000005eu,
|
||||||
|
0x535f6c67u, 0x72676275u, 0x5370756fu, 0x00657a69u, 0x00080005u, 0x00000064u, 0x535f6c67u, 0x72676275u,
|
||||||
|
0x4970756fu, 0x636f766eu, 0x6f697461u, 0x0044496eu, 0x00060005u, 0x0000006eu, 0x6f6e6163u, 0x6163696eu,
|
||||||
|
0x6d6f446cu, 0x006e6961u, 0x00070005u, 0x00000074u, 0x6e496469u, 0x6f6e6143u, 0x6163696eu, 0x6d6f446cu,
|
||||||
|
0x006e6961u, 0x00060005u, 0x000000acu, 0x72756f73u, 0x6f446563u, 0x6e69616du, 0x00000000u, 0x00060005u,
|
||||||
|
0x000000b7u, 0x706d6173u, 0x754c656cu, 0x616e696du, 0x0065636eu, 0x00060005u, 0x000000c8u, 0x66657270u,
|
||||||
|
0x75537869u, 0x6361436du, 0x00006568u, 0x00050005u, 0x000000d9u, 0x706f6f6cu, 0x676e654cu, 0x00006874u,
|
||||||
|
0x00050005u, 0x000000edu, 0x6e616373u, 0x67617453u, 0x00000065u, 0x00040047u, 0x0000000au, 0x0000000bu,
|
||||||
|
0x0000001du, 0x00040047u, 0x0000002au, 0x0000000bu, 0x00000026u, 0x00040047u, 0x0000002du, 0x00000006u,
|
||||||
|
0x00000004u, 0x00040047u, 0x0000002eu, 0x00000006u, 0x00000004u, 0x00040047u, 0x00000031u, 0x00000006u,
|
||||||
|
0x00000008u, 0x00040047u, 0x00000032u, 0x00000006u, 0x00000008u, 0x00040047u, 0x00000034u, 0x00000006u,
|
||||||
|
0x00000100u, 0x00030047u, 0x00000035u, 0x00000002u, 0x00050048u, 0x00000035u, 0x00000000u, 0x00000023u,
|
||||||
|
0x00000000u, 0x00050048u, 0x00000035u, 0x00000001u, 0x00000023u, 0x00000004u, 0x00050048u, 0x00000035u,
|
||||||
|
0x00000002u, 0x00000023u, 0x00000008u, 0x00050048u, 0x00000035u, 0x00000003u, 0x00000023u, 0x0000000cu,
|
||||||
|
0x00050048u, 0x00000035u, 0x00000004u, 0x00000023u, 0x00000010u, 0x00050048u, 0x00000035u, 0x00000005u,
|
||||||
|
0x00000023u, 0x00000020u, 0x00050048u, 0x00000035u, 0x00000006u, 0x00000023u, 0x00000030u, 0x00050048u,
|
||||||
|
0x00000035u, 0x00000007u, 0x00000023u, 0x000000b0u, 0x00050048u, 0x00000035u, 0x00000008u, 0x00000023u,
|
||||||
|
0x00000130u, 0x00050048u, 0x00000035u, 0x00000009u, 0x00000023u, 0x00000230u, 0x00050048u, 0x00000035u,
|
||||||
|
0x0000000au, 0x00000023u, 0x00000830u, 0x00040047u, 0x00000037u, 0x00000021u, 0x00000000u, 0x00040047u,
|
||||||
|
0x00000037u, 0x00000022u, 0x00000000u, 0x00040047u, 0x00000050u, 0x0000000bu, 0x00000028u, 0x00030047u,
|
||||||
|
0x0000005eu, 0x00000000u, 0x00040047u, 0x0000005eu, 0x0000000bu, 0x00000024u, 0x00030047u, 0x0000005fu,
|
||||||
|
0x00000000u, 0x00030047u, 0x00000064u, 0x00000000u, 0x00040047u, 0x00000064u, 0x0000000bu, 0x00000029u,
|
||||||
|
0x00030047u, 0x00000065u, 0x00000000u, 0x00030047u, 0x00000066u, 0x00000000u, 0x00030047u, 0x00000087u,
|
||||||
|
0x00000000u, 0x00030047u, 0x0000008bu, 0x00000000u, 0x00030047u, 0x0000008cu, 0x00000000u, 0x00030047u,
|
||||||
|
0x0000008du, 0x00000000u, 0x00030047u, 0x000000c0u, 0x00000000u, 0x00030047u, 0x000000c1u, 0x00000000u,
|
||||||
|
0x00030047u, 0x000000c2u, 0x00000000u, 0x00030047u, 0x00000107u, 0x00000000u, 0x00030047u, 0x00000108u,
|
||||||
|
0x00000000u, 0x00030047u, 0x00000109u, 0x00000000u, 0x00030047u, 0x0000012fu, 0x00000000u, 0x00030047u,
|
||||||
|
0x00000132u, 0x00000000u, 0x00040047u, 0x00000144u, 0x0000000bu, 0x00000019u, 0x00020013u, 0x00000002u,
|
||||||
|
0x00030021u, 0x00000003u, 0x00000002u, 0x00040015u, 0x00000006u, 0x00000020u, 0x00000000u, 0x00040020u,
|
||||||
|
0x00000007u, 0x00000007u, 0x00000006u, 0x00040020u, 0x00000009u, 0x00000001u, 0x00000006u, 0x0004003bu,
|
||||||
|
0x00000009u, 0x0000000au, 0x00000001u, 0x0004002bu, 0x00000006u, 0x0000000du, 0x00000000u, 0x00020014u,
|
||||||
|
0x0000000eu, 0x00040020u, 0x00000012u, 0x00000004u, 0x00000006u, 0x0004003bu, 0x00000012u, 0x00000013u,
|
||||||
|
0x00000004u, 0x0004003bu, 0x00000012u, 0x00000014u, 0x00000004u, 0x0004003bu, 0x00000012u, 0x00000015u,
|
||||||
|
0x00000004u, 0x0004002bu, 0x00000006u, 0x00000017u, 0x00000020u, 0x0004001cu, 0x0000001bu, 0x00000006u,
|
||||||
|
0x00000017u, 0x00040020u, 0x0000001cu, 0x00000004u, 0x0000001bu, 0x0004003bu, 0x0000001cu, 0x0000001du,
|
||||||
|
0x00000004u, 0x0004003bu, 0x0000001cu, 0x00000020u, 0x00000004u, 0x0004002bu, 0x00000006u, 0x00000023u,
|
||||||
|
0x00000001u, 0x0004002bu, 0x00000006u, 0x00000024u, 0x00000108u, 0x0004002bu, 0x00000006u, 0x00000025u,
|
||||||
|
0x00000002u, 0x0004003bu, 0x00000009u, 0x0000002au, 0x00000001u, 0x00040017u, 0x0000002cu, 0x00000006u,
|
||||||
|
0x00000004u, 0x0004001cu, 0x0000002du, 0x00000006u, 0x00000017u, 0x0004001cu, 0x0000002eu, 0x00000006u,
|
||||||
|
0x00000017u, 0x00030016u, 0x0000002fu, 0x00000020u, 0x00040017u, 0x00000030u, 0x0000002fu, 0x00000002u,
|
||||||
|
0x0004001cu, 0x00000031u, 0x00000030u, 0x00000017u, 0x0004001cu, 0x00000032u, 0x00000030u, 0x00000017u,
|
||||||
|
0x0004002bu, 0x00000006u, 0x00000033u, 0x00000006u, 0x0004001cu, 0x00000034u, 0x00000032u, 0x00000033u,
|
||||||
|
0x000d001eu, 0x00000035u, 0x00000006u, 0x00000006u, 0x00000006u, 0x00000006u, 0x00000006u, 0x0000002cu,
|
||||||
|
0x0000002du, 0x0000002eu, 0x00000031u, 0x00000034u, 0x00000030u, 0x00040020u, 0x00000036u, 0x0000000cu,
|
||||||
|
0x00000035u, 0x0004003bu, 0x00000036u, 0x00000037u, 0x0000000cu, 0x00040015u, 0x00000038u, 0x00000020u,
|
||||||
|
0x00000001u, 0x0004002bu, 0x00000038u, 0x00000039u, 0x00000002u, 0x00040020u, 0x0000003bu, 0x0000000cu,
|
||||||
|
0x00000006u, 0x0004003bu, 0x00000009u, 0x00000050u, 0x00000001u, 0x0004002bu, 0x00000006u, 0x0000005cu,
|
||||||
|
0x00000004u, 0x0004003bu, 0x00000009u, 0x0000005eu, 0x00000001u, 0x0004003bu, 0x00000009u, 0x00000064u,
|
||||||
|
0x00000001u, 0x0004002bu, 0x00000006u, 0x0000006bu, 0x00000008u, 0x00040020u, 0x0000006du, 0x00000007u,
|
||||||
|
0x0000000eu, 0x0004002bu, 0x00000038u, 0x00000099u, 0x00000004u, 0x0004002bu, 0x00000038u, 0x000000a0u,
|
||||||
|
0x00000006u, 0x0004002bu, 0x00000038u, 0x000000a6u, 0x00000007u, 0x00040020u, 0x000000b6u, 0x00000007u,
|
||||||
|
0x00000030u, 0x0004002bu, 0x0000002fu, 0x000000bbu, 0x00000000u, 0x0004002bu, 0x00000006u, 0x000000beu,
|
||||||
|
0x00000003u, 0x0004001cu, 0x000000c6u, 0x00000030u, 0x00000017u, 0x00040020u, 0x000000c7u, 0x00000004u,
|
||||||
|
0x000000c6u, 0x0004003bu, 0x000000c7u, 0x000000c8u, 0x00000004u, 0x00040020u, 0x000000cbu, 0x00000004u,
|
||||||
|
0x00000030u, 0x0004002bu, 0x00000038u, 0x000000d2u, 0x00000008u, 0x00040020u, 0x000000d7u, 0x0000000cu,
|
||||||
|
0x00000030u, 0x0004002bu, 0x00000038u, 0x000000eau, 0x00000003u, 0x0004002bu, 0x00000038u, 0x00000115u,
|
||||||
|
0x00000009u, 0x0004002bu, 0x00000038u, 0x0000011du, 0x00000001u, 0x0004002bu, 0x00000006u, 0x00000120u,
|
||||||
|
0x000001ffu, 0x0004002bu, 0x00000038u, 0x00000124u, 0x00000000u, 0x0004002bu, 0x0000002fu, 0x00000126u,
|
||||||
|
0x44000000u, 0x0004002bu, 0x00000038u, 0x0000012eu, 0x00000005u, 0x00040020u, 0x00000134u, 0x0000000cu,
|
||||||
|
0x0000002cu, 0x0004002bu, 0x00000038u, 0x00000136u, 0x0000000au, 0x0004002bu, 0x00000006u, 0x00000140u,
|
||||||
|
0x50323033u, 0x00040017u, 0x00000142u, 0x00000006u, 0x00000003u, 0x0004002bu, 0x00000006u, 0x00000143u,
|
||||||
|
0x00000010u, 0x0006002cu, 0x00000142u, 0x00000144u, 0x00000017u, 0x00000143u, 0x00000023u, 0x00050036u,
|
||||||
|
0x00000002u, 0x00000004u, 0x00000000u, 0x00000003u, 0x000200f8u, 0x00000005u, 0x0004003bu, 0x00000007u,
|
||||||
|
0x00000008u, 0x00000007u, 0x0004003bu, 0x00000007u, 0x0000003du, 0x00000007u, 0x0004003bu, 0x0000006du,
|
||||||
|
0x0000006eu, 0x00000007u, 0x0004003bu, 0x0000006du, 0x00000074u, 0x00000007u, 0x0004003bu, 0x0000006du,
|
||||||
|
0x000000acu, 0x00000007u, 0x0004003bu, 0x000000b6u, 0x000000b7u, 0x00000007u, 0x0004003bu, 0x00000007u,
|
||||||
|
0x000000d9u, 0x00000007u, 0x0004003bu, 0x00000007u, 0x000000edu, 0x00000007u, 0x0004003du, 0x00000006u,
|
||||||
|
0x0000000bu, 0x0000000au, 0x0003003eu, 0x00000008u, 0x0000000bu, 0x0004003du, 0x00000006u, 0x0000000cu,
|
||||||
|
0x00000008u, 0x000500aau, 0x0000000eu, 0x0000000fu, 0x0000000cu, 0x0000000du, 0x000300f7u, 0x00000011u,
|
||||||
|
0x00000000u, 0x000400fau, 0x0000000fu, 0x00000010u, 0x00000011u, 0x000200f8u, 0x00000010u, 0x0003003eu,
|
||||||
|
0x00000013u, 0x0000000du, 0x0003003eu, 0x00000014u, 0x0000000du, 0x0003003eu, 0x00000015u, 0x0000000du,
|
||||||
|
0x000200f9u, 0x00000011u, 0x000200f8u, 0x00000011u, 0x0004003du, 0x00000006u, 0x00000016u, 0x00000008u,
|
||||||
|
0x000500b0u, 0x0000000eu, 0x00000018u, 0x00000016u, 0x00000017u, 0x000300f7u, 0x0000001au, 0x00000000u,
|
||||||
|
0x000400fau, 0x00000018u, 0x00000019u, 0x0000001au, 0x000200f8u, 0x00000019u, 0x0004003du, 0x00000006u,
|
||||||
|
0x0000001eu, 0x00000008u, 0x00050041u, 0x00000012u, 0x0000001fu, 0x0000001du, 0x0000001eu, 0x0003003eu,
|
||||||
|
0x0000001fu, 0x0000000du, 0x0004003du, 0x00000006u, 0x00000021u, 0x00000008u, 0x00050041u, 0x00000012u,
|
||||||
|
0x00000022u, 0x00000020u, 0x00000021u, 0x0003003eu, 0x00000022u, 0x0000000du, 0x000200f9u, 0x0000001au,
|
||||||
|
0x000200f8u, 0x0000001au, 0x000300e1u, 0x00000023u, 0x00000024u, 0x000400e0u, 0x00000025u, 0x00000025u,
|
||||||
|
0x00000024u, 0x0004003du, 0x00000006u, 0x00000026u, 0x00000008u, 0x000500aau, 0x0000000eu, 0x00000027u,
|
||||||
|
0x00000026u, 0x0000000du, 0x000300f7u, 0x00000029u, 0x00000000u, 0x000400fau, 0x00000027u, 0x00000028u,
|
||||||
|
0x00000029u, 0x000200f8u, 0x00000028u, 0x0004003du, 0x00000006u, 0x0000002bu, 0x0000002au, 0x0003003eu,
|
||||||
|
0x00000013u, 0x0000002bu, 0x0004003du, 0x00000006u, 0x0000003au, 0x0000002au, 0x00050041u, 0x0000003bu,
|
||||||
|
0x0000003cu, 0x00000037u, 0x00000039u, 0x0003003eu, 0x0000003cu, 0x0000003au, 0x000200f9u, 0x00000029u,
|
||||||
|
0x000200f8u, 0x00000029u, 0x000400e0u, 0x00000025u, 0x00000025u, 0x00000024u, 0x0004003du, 0x00000006u,
|
||||||
|
0x0000003eu, 0x00000013u, 0x0003003eu, 0x0000003du, 0x0000003eu, 0x0004003du, 0x00000006u, 0x0000003fu,
|
||||||
|
0x0000002au, 0x0004003du, 0x00000006u, 0x00000040u, 0x0000003du, 0x000500abu, 0x0000000eu, 0x00000041u,
|
||||||
|
0x0000003fu, 0x00000040u, 0x000300f7u, 0x00000043u, 0x00000000u, 0x000400fau, 0x00000041u, 0x00000042u,
|
||||||
|
0x00000043u, 0x000200f8u, 0x00000042u, 0x000700f1u, 0x00000006u, 0x00000044u, 0x00000014u, 0x00000023u,
|
||||||
|
0x0000000du, 0x00000023u, 0x000200f9u, 0x00000043u, 0x000200f8u, 0x00000043u, 0x0004003du, 0x00000006u,
|
||||||
|
0x00000045u, 0x0000002au, 0x000500b0u, 0x0000000eu, 0x00000046u, 0x00000045u, 0x00000025u, 0x000400a8u,
|
||||||
|
0x0000000eu, 0x00000047u, 0x00000046u, 0x000300f7u, 0x00000049u, 0x00000000u, 0x000400fau, 0x00000047u,
|
||||||
|
0x00000048u, 0x00000049u, 0x000200f8u, 0x00000048u, 0x0004003du, 0x00000006u, 0x0000004au, 0x0000002au,
|
||||||
|
0x000500acu, 0x0000000eu, 0x0000004bu, 0x0000004au, 0x00000017u, 0x000200f9u, 0x00000049u, 0x000200f8u,
|
||||||
|
0x00000049u, 0x000700f5u, 0x0000000eu, 0x0000004cu, 0x00000046u, 0x00000043u, 0x0000004bu, 0x00000048u,
|
||||||
|
0x000300f7u, 0x0000004eu, 0x00000000u, 0x000400fau, 0x0000004cu, 0x0000004du, 0x0000004eu, 0x000200f8u,
|
||||||
|
0x0000004du, 0x000700f1u, 0x00000006u, 0x0000004fu, 0x00000014u, 0x00000023u, 0x0000000du, 0x00000025u,
|
||||||
|
0x000200f9u, 0x0000004eu, 0x000200f8u, 0x0000004eu, 0x0004003du, 0x00000006u, 0x00000051u, 0x00000050u,
|
||||||
|
0x0004003du, 0x00000006u, 0x00000052u, 0x0000003du, 0x000500aeu, 0x0000000eu, 0x00000053u, 0x00000051u,
|
||||||
|
0x00000052u, 0x000400a8u, 0x0000000eu, 0x00000054u, 0x00000053u, 0x000300f7u, 0x00000056u, 0x00000000u,
|
||||||
|
0x000400fau, 0x00000054u, 0x00000055u, 0x00000056u, 0x000200f8u, 0x00000055u, 0x0004003du, 0x00000006u,
|
||||||
|
0x00000057u, 0x00000050u, 0x000500aeu, 0x0000000eu, 0x00000058u, 0x00000057u, 0x00000017u, 0x000200f9u,
|
||||||
|
0x00000056u, 0x000200f8u, 0x00000056u, 0x000700f5u, 0x0000000eu, 0x00000059u, 0x00000053u, 0x0000004eu,
|
||||||
|
0x00000058u, 0x00000055u, 0x000300f7u, 0x0000005bu, 0x00000000u, 0x000400fau, 0x00000059u, 0x0000005au,
|
||||||
|
0x0000005bu, 0x000200f8u, 0x0000005au, 0x000700f1u, 0x00000006u, 0x0000005du, 0x00000014u, 0x00000023u,
|
||||||
|
0x0000000du, 0x0000005cu, 0x000200f9u, 0x0000005bu, 0x000200f8u, 0x0000005bu, 0x0004003du, 0x00000006u,
|
||||||
|
0x0000005fu, 0x0000005eu, 0x000500aau, 0x0000000eu, 0x00000060u, 0x0000005fu, 0x0000000du, 0x000400a8u,
|
||||||
|
0x0000000eu, 0x00000061u, 0x00000060u, 0x000300f7u, 0x00000063u, 0x00000000u, 0x000400fau, 0x00000061u,
|
||||||
|
0x00000062u, 0x00000063u, 0x000200f8u, 0x00000062u, 0x0004003du, 0x00000006u, 0x00000065u, 0x00000064u,
|
||||||
|
0x0004003du, 0x00000006u, 0x00000066u, 0x0000005eu, 0x000500aeu, 0x0000000eu, 0x00000067u, 0x00000065u,
|
||||||
|
0x00000066u, 0x000200f9u, 0x00000063u, 0x000200f8u, 0x00000063u, 0x000700f5u, 0x0000000eu, 0x00000068u,
|
||||||
|
0x00000060u, 0x0000005bu, 0x00000067u, 0x00000062u, 0x000300f7u, 0x0000006au, 0x00000000u, 0x000400fau,
|
||||||
|
0x00000068u, 0x00000069u, 0x0000006au, 0x000200f8u, 0x00000069u, 0x000700f1u, 0x00000006u, 0x0000006cu,
|
||||||
|
0x00000014u, 0x00000023u, 0x0000000du, 0x0000006bu, 0x000200f9u, 0x0000006au, 0x000200f8u, 0x0000006au,
|
||||||
|
0x0004003du, 0x00000006u, 0x0000006fu, 0x0000003du, 0x000500aeu, 0x0000000eu, 0x00000070u, 0x0000006fu,
|
||||||
|
0x00000025u, 0x0004003du, 0x00000006u, 0x00000071u, 0x0000003du, 0x000500b2u, 0x0000000eu, 0x00000072u,
|
||||||
|
0x00000071u, 0x00000017u, 0x000500a7u, 0x0000000eu, 0x00000073u, 0x00000070u, 0x00000072u, 0x0003003eu,
|
||||||
|
0x0000006eu, 0x00000073u, 0x0004003du, 0x0000000eu, 0x00000075u, 0x0000006eu, 0x000300f7u, 0x00000077u,
|
||||||
|
0x00000000u, 0x000400fau, 0x00000075u, 0x00000076u, 0x00000077u, 0x000200f8u, 0x00000076u, 0x0004003du,
|
||||||
|
0x00000006u, 0x00000078u, 0x00000050u, 0x0004003du, 0x00000006u, 0x00000079u, 0x0000003du, 0x000500b0u,
|
||||||
|
0x0000000eu, 0x0000007au, 0x00000078u, 0x00000079u, 0x000200f9u, 0x00000077u, 0x000200f8u, 0x00000077u,
|
||||||
|
0x000700f5u, 0x0000000eu, 0x0000007bu, 0x00000075u, 0x0000006au, 0x0000007au, 0x00000076u, 0x0003003eu,
|
||||||
|
0x00000074u, 0x0000007bu, 0x0004003du, 0x0000000eu, 0x0000007cu, 0x00000074u, 0x000300f7u, 0x0000007eu,
|
||||||
|
0x00000000u, 0x000400fau, 0x0000007cu, 0x0000007du, 0x0000007eu, 0x000200f8u, 0x0000007du, 0x0004003du,
|
||||||
|
0x00000006u, 0x0000007fu, 0x00000050u, 0x000500c4u, 0x00000006u, 0x00000080u, 0x00000023u, 0x0000007fu,
|
||||||
|
0x000700f1u, 0x00000006u, 0x00000081u, 0x00000015u, 0x00000023u, 0x0000000du, 0x00000080u, 0x0004003du,
|
||||||
|
0x00000006u, 0x00000082u, 0x00000050u, 0x00050041u, 0x00000012u, 0x00000083u, 0x00000020u, 0x00000082u,
|
||||||
|
0x0004003du, 0x00000006u, 0x00000084u, 0x00000008u, 0x00050080u, 0x00000006u, 0x00000085u, 0x00000084u,
|
||||||
|
0x00000023u, 0x000700eau, 0x00000006u, 0x00000086u, 0x00000083u, 0x00000023u, 0x0000000du, 0x00000085u,
|
||||||
|
0x0004003du, 0x00000006u, 0x00000087u, 0x0000005eu, 0x000500abu, 0x0000000eu, 0x00000088u, 0x00000087u,
|
||||||
|
0x0000000du, 0x000300f7u, 0x0000008au, 0x00000000u, 0x000400fau, 0x00000088u, 0x00000089u, 0x0000008au,
|
||||||
|
0x000200f8u, 0x00000089u, 0x0004003du, 0x00000006u, 0x0000008bu, 0x00000064u, 0x0004003du, 0x00000006u,
|
||||||
|
0x0000008cu, 0x0000005eu, 0x00050082u, 0x00000006u, 0x0000008du, 0x0000008cu, 0x00000023u, 0x000500aau,
|
||||||
|
0x0000000eu, 0x0000008eu, 0x0000008bu, 0x0000008du, 0x000200f9u, 0x0000008au, 0x000200f8u, 0x0000008au,
|
||||||
|
0x000700f5u, 0x0000000eu, 0x0000008fu, 0x00000088u, 0x0000007du, 0x0000008eu, 0x00000089u, 0x000300f7u,
|
||||||
|
0x00000091u, 0x00000000u, 0x000400fau, 0x0000008fu, 0x00000090u, 0x00000091u, 0x000200f8u, 0x00000090u,
|
||||||
|
0x0004003du, 0x00000006u, 0x00000092u, 0x00000050u, 0x00050041u, 0x00000012u, 0x00000093u, 0x0000001du,
|
||||||
|
0x00000092u, 0x000700eau, 0x00000006u, 0x00000094u, 0x00000093u, 0x00000023u, 0x0000000du, 0x00000023u,
|
||||||
|
0x000200f9u, 0x00000091u, 0x000200f8u, 0x00000091u, 0x000200f9u, 0x0000007eu, 0x000200f8u, 0x0000007eu,
|
||||||
|
0x000300e1u, 0x00000023u, 0x00000024u, 0x000400e0u, 0x00000025u, 0x00000025u, 0x00000024u, 0x0004003du,
|
||||||
|
0x00000006u, 0x00000095u, 0x00000008u, 0x000500aau, 0x0000000eu, 0x00000096u, 0x00000095u, 0x0000000du,
|
||||||
|
0x000300f7u, 0x00000098u, 0x00000000u, 0x000400fau, 0x00000096u, 0x00000097u, 0x00000098u, 0x000200f8u,
|
||||||
|
0x00000097u, 0x0004003du, 0x00000006u, 0x0000009au, 0x00000015u, 0x00050041u, 0x0000003bu, 0x0000009bu,
|
||||||
|
0x00000037u, 0x00000099u, 0x0003003eu, 0x0000009bu, 0x0000009au, 0x000200f9u, 0x00000098u, 0x000200f8u,
|
||||||
|
0x00000098u, 0x0004003du, 0x00000006u, 0x0000009cu, 0x00000008u, 0x000500b0u, 0x0000000eu, 0x0000009du,
|
||||||
|
0x0000009cu, 0x00000017u, 0x000300f7u, 0x0000009fu, 0x00000000u, 0x000400fau, 0x0000009du, 0x0000009eu,
|
||||||
|
0x0000009fu, 0x000200f8u, 0x0000009eu, 0x0004003du, 0x00000006u, 0x000000a1u, 0x00000008u, 0x0004003du,
|
||||||
|
0x00000006u, 0x000000a2u, 0x00000008u, 0x00050041u, 0x00000012u, 0x000000a3u, 0x0000001du, 0x000000a2u,
|
||||||
|
0x0004003du, 0x00000006u, 0x000000a4u, 0x000000a3u, 0x00060041u, 0x0000003bu, 0x000000a5u, 0x00000037u,
|
||||||
|
0x000000a0u, 0x000000a1u, 0x0003003eu, 0x000000a5u, 0x000000a4u, 0x0004003du, 0x00000006u, 0x000000a7u,
|
||||||
|
0x00000008u, 0x0004003du, 0x00000006u, 0x000000a8u, 0x00000008u, 0x00050041u, 0x00000012u, 0x000000a9u,
|
||||||
|
0x00000020u, 0x000000a8u, 0x0004003du, 0x00000006u, 0x000000aau, 0x000000a9u, 0x00060041u, 0x0000003bu,
|
||||||
|
0x000000abu, 0x00000037u, 0x000000a6u, 0x000000a7u, 0x0003003eu, 0x000000abu, 0x000000aau, 0x000200f9u,
|
||||||
|
0x0000009fu, 0x000200f8u, 0x0000009fu, 0x0004003du, 0x0000000eu, 0x000000adu, 0x0000006eu, 0x000300f7u,
|
||||||
|
0x000000afu, 0x00000000u, 0x000400fau, 0x000000adu, 0x000000aeu, 0x000000afu, 0x000200f8u, 0x000000aeu,
|
||||||
|
0x0004003du, 0x00000006u, 0x000000b0u, 0x00000014u, 0x000500aau, 0x0000000eu, 0x000000b1u, 0x000000b0u,
|
||||||
|
0x0000000du, 0x000200f9u, 0x000000afu, 0x000200f8u, 0x000000afu, 0x000700f5u, 0x0000000eu, 0x000000b2u,
|
||||||
|
0x000000adu, 0x0000009fu, 0x000000b1u, 0x000000aeu, 0x0003003eu, 0x000000acu, 0x000000b2u, 0x0004003du,
|
||||||
|
0x0000000eu, 0x000000b3u, 0x000000acu, 0x000300f7u, 0x000000b5u, 0x00000000u, 0x000400fau, 0x000000b3u,
|
||||||
|
0x000000b4u, 0x000000b5u, 0x000200f8u, 0x000000b4u, 0x0004003du, 0x00000006u, 0x000000b8u, 0x0000000au,
|
||||||
|
0x00050080u, 0x00000006u, 0x000000b9u, 0x000000b8u, 0x00000023u, 0x00040070u, 0x0000002fu, 0x000000bau,
|
||||||
|
0x000000b9u, 0x00050050u, 0x00000030u, 0x000000bcu, 0x000000bau, 0x000000bbu, 0x0003003eu, 0x000000b7u,
|
||||||
|
0x000000bcu, 0x0004003du, 0x00000030u, 0x000000bdu, 0x000000b7u, 0x0006015eu, 0x00000030u, 0x000000bfu,
|
||||||
|
0x000000beu, 0x00000001u, 0x000000bdu, 0x0003003eu, 0x000000b7u, 0x000000bfu, 0x0004003du, 0x00000006u,
|
||||||
|
0x000000c0u, 0x00000064u, 0x0004003du, 0x00000006u, 0x000000c1u, 0x0000005eu, 0x00050082u, 0x00000006u,
|
||||||
|
0x000000c2u, 0x000000c1u, 0x00000023u, 0x000500aau, 0x0000000eu, 0x000000c3u, 0x000000c0u, 0x000000c2u,
|
||||||
|
0x000300f7u, 0x000000c5u, 0x00000000u, 0x000400fau, 0x000000c3u, 0x000000c4u, 0x000000c5u, 0x000200f8u,
|
||||||
|
0x000000c4u, 0x0004003du, 0x00000006u, 0x000000c9u, 0x00000050u, 0x0004003du, 0x00000030u, 0x000000cau,
|
||||||
|
0x000000b7u, 0x00050041u, 0x000000cbu, 0x000000ccu, 0x000000c8u, 0x000000c9u, 0x0003003eu, 0x000000ccu,
|
||||||
|
0x000000cau, 0x000200f9u, 0x000000c5u, 0x000200f8u, 0x000000c5u, 0x000400e0u, 0x00000025u, 0x00000025u,
|
||||||
|
0x00000024u, 0x0004003du, 0x00000006u, 0x000000cdu, 0x0000000au, 0x0004003du, 0x00000006u, 0x000000ceu,
|
||||||
|
0x0000002au, 0x000500b0u, 0x0000000eu, 0x000000cfu, 0x000000cdu, 0x000000ceu, 0x000300f7u, 0x000000d1u,
|
||||||
|
0x00000000u, 0x000400fau, 0x000000cfu, 0x000000d0u, 0x000000d1u, 0x000200f8u, 0x000000d0u, 0x0004003du,
|
||||||
|
0x00000006u, 0x000000d3u, 0x0000000au, 0x0004003du, 0x00000006u, 0x000000d4u, 0x0000000au, 0x00050041u,
|
||||||
|
0x000000cbu, 0x000000d5u, 0x000000c8u, 0x000000d4u, 0x0004003du, 0x00000030u, 0x000000d6u, 0x000000d5u,
|
||||||
|
0x00060041u, 0x000000d7u, 0x000000d8u, 0x00000037u, 0x000000d2u, 0x000000d3u, 0x0003003eu, 0x000000d8u,
|
||||||
|
0x000000d6u, 0x000200f9u, 0x000000d1u, 0x000200f8u, 0x000000d1u, 0x000400e0u, 0x00000025u, 0x00000025u,
|
||||||
|
0x00000024u, 0x0004003du, 0x00000006u, 0x000000dau, 0x0000002au, 0x0006000cu, 0x00000038u, 0x000000dbu,
|
||||||
|
0x00000001u, 0x0000004bu, 0x000000dau, 0x0004007cu, 0x00000006u, 0x000000dcu, 0x000000dbu, 0x0003003eu,
|
||||||
|
0x000000d9u, 0x000000dcu, 0x0004003du, 0x00000006u, 0x000000ddu, 0x0000002au, 0x0004003du, 0x00000006u,
|
||||||
|
0x000000deu, 0x000000d9u, 0x00050082u, 0x00000006u, 0x000000dfu, 0x000000deu, 0x00000023u, 0x000500c4u,
|
||||||
|
0x00000006u, 0x000000e0u, 0x00000023u, 0x000000dfu, 0x00050082u, 0x00000006u, 0x000000e1u, 0x000000ddu,
|
||||||
|
0x000000e0u, 0x000500acu, 0x0000000eu, 0x000000e2u, 0x000000e1u, 0x0000000du, 0x000600a9u, 0x00000006u,
|
||||||
|
0x000000e3u, 0x000000e2u, 0x00000023u, 0x0000000du, 0x0004003du, 0x00000006u, 0x000000e4u, 0x000000d9u,
|
||||||
|
0x00050080u, 0x00000006u, 0x000000e5u, 0x000000e4u, 0x000000e3u, 0x0003003eu, 0x000000d9u, 0x000000e5u,
|
||||||
|
0x0004003du, 0x00000006u, 0x000000e6u, 0x0000000au, 0x000500aau, 0x0000000eu, 0x000000e7u, 0x000000e6u,
|
||||||
|
0x0000000du, 0x000300f7u, 0x000000e9u, 0x00000000u, 0x000400fau, 0x000000e7u, 0x000000e8u, 0x000000e9u,
|
||||||
|
0x000200f8u, 0x000000e8u, 0x0004003du, 0x00000006u, 0x000000ebu, 0x000000d9u, 0x00050041u, 0x0000003bu,
|
||||||
|
0x000000ecu, 0x00000037u, 0x000000eau, 0x0003003eu, 0x000000ecu, 0x000000ebu, 0x000200f9u, 0x000000e9u,
|
||||||
|
0x000200f8u, 0x000000e9u, 0x0003003eu, 0x000000edu, 0x0000000du, 0x000200f9u, 0x000000eeu, 0x000200f8u,
|
||||||
|
0x000000eeu, 0x000400f6u, 0x000000f0u, 0x000000f1u, 0x00000000u, 0x000200f9u, 0x000000f2u, 0x000200f8u,
|
||||||
|
0x000000f2u, 0x0004003du, 0x00000006u, 0x000000f3u, 0x000000edu, 0x0004003du, 0x00000006u, 0x000000f4u,
|
||||||
|
0x000000d9u, 0x000500b0u, 0x0000000eu, 0x000000f5u, 0x000000f3u, 0x000000f4u, 0x000400fau, 0x000000f5u,
|
||||||
|
0x000000efu, 0x000000f0u, 0x000200f8u, 0x000000efu, 0x0004003du, 0x00000006u, 0x000000f6u, 0x00000050u,
|
||||||
|
0x0004003du, 0x00000006u, 0x000000f7u, 0x000000edu, 0x000500c4u, 0x00000006u, 0x000000f8u, 0x00000023u,
|
||||||
|
0x000000f7u, 0x000500c7u, 0x00000006u, 0x000000f9u, 0x000000f6u, 0x000000f8u, 0x000500acu, 0x0000000eu,
|
||||||
|
0x000000fau, 0x000000f9u, 0x0000000du, 0x000300f7u, 0x000000fcu, 0x00000000u, 0x000400fau, 0x000000fau,
|
||||||
|
0x000000fbu, 0x000000fcu, 0x000200f8u, 0x000000fbu, 0x0004003du, 0x00000006u, 0x000000fdu, 0x00000050u,
|
||||||
|
0x0004003du, 0x00000006u, 0x000000feu, 0x000000edu, 0x000500c2u, 0x00000006u, 0x000000ffu, 0x000000fdu,
|
||||||
|
0x000000feu, 0x0004003du, 0x00000006u, 0x00000100u, 0x000000edu, 0x000500c4u, 0x00000006u, 0x00000101u,
|
||||||
|
0x000000ffu, 0x00000100u, 0x00050082u, 0x00000006u, 0x00000102u, 0x00000101u, 0x00000023u, 0x00050041u,
|
||||||
|
0x000000cbu, 0x00000103u, 0x000000c8u, 0x00000102u, 0x0004003du, 0x00000030u, 0x00000104u, 0x00000103u,
|
||||||
|
0x0004003du, 0x00000030u, 0x00000105u, 0x000000b7u, 0x00050081u, 0x00000030u, 0x00000106u, 0x00000105u,
|
||||||
|
0x00000104u, 0x0003003eu, 0x000000b7u, 0x00000106u, 0x0004003du, 0x00000006u, 0x00000107u, 0x00000064u,
|
||||||
|
0x0004003du, 0x00000006u, 0x00000108u, 0x0000005eu, 0x00050082u, 0x00000006u, 0x00000109u, 0x00000108u,
|
||||||
|
0x00000023u, 0x000500aau, 0x0000000eu, 0x0000010au, 0x00000107u, 0x00000109u, 0x000300f7u, 0x0000010cu,
|
||||||
|
0x00000000u, 0x000400fau, 0x0000010au, 0x0000010bu, 0x0000010cu, 0x000200f8u, 0x0000010bu, 0x0004003du,
|
||||||
|
0x00000006u, 0x0000010du, 0x00000050u, 0x0004003du, 0x00000030u, 0x0000010eu, 0x000000b7u, 0x00050041u,
|
||||||
|
0x000000cbu, 0x0000010fu, 0x000000c8u, 0x0000010du, 0x0003003eu, 0x0000010fu, 0x0000010eu, 0x000200f9u,
|
||||||
|
0x0000010cu, 0x000200f8u, 0x0000010cu, 0x000200f9u, 0x000000fcu, 0x000200f8u, 0x000000fcu, 0x000400e0u,
|
||||||
|
0x00000025u, 0x00000025u, 0x00000024u, 0x0004003du, 0x00000006u, 0x00000110u, 0x0000000au, 0x0004003du,
|
||||||
|
0x00000006u, 0x00000111u, 0x0000002au, 0x000500b0u, 0x0000000eu, 0x00000112u, 0x00000110u, 0x00000111u,
|
||||||
|
0x000300f7u, 0x00000114u, 0x00000000u, 0x000400fau, 0x00000112u, 0x00000113u, 0x00000114u, 0x000200f8u,
|
||||||
|
0x00000113u, 0x0004003du, 0x00000006u, 0x00000116u, 0x000000edu, 0x0004003du, 0x00000006u, 0x00000117u,
|
||||||
|
0x0000000au, 0x0004003du, 0x00000006u, 0x00000118u, 0x0000000au, 0x00050041u, 0x000000cbu, 0x00000119u,
|
||||||
|
0x000000c8u, 0x00000118u, 0x0004003du, 0x00000030u, 0x0000011au, 0x00000119u, 0x00070041u, 0x000000d7u,
|
||||||
|
0x0000011bu, 0x00000037u, 0x00000115u, 0x00000116u, 0x00000117u, 0x0003003eu, 0x0000011bu, 0x0000011au,
|
||||||
|
0x000200f9u, 0x00000114u, 0x000200f8u, 0x00000114u, 0x000400e0u, 0x00000025u, 0x00000025u, 0x00000024u,
|
||||||
|
0x000200f9u, 0x000000f1u, 0x000200f8u, 0x000000f1u, 0x0004003du, 0x00000006u, 0x0000011cu, 0x000000edu,
|
||||||
|
0x00050080u, 0x00000006u, 0x0000011eu, 0x0000011cu, 0x0000011du, 0x0003003eu, 0x000000edu, 0x0000011eu,
|
||||||
|
0x000200f9u, 0x000000eeu, 0x000200f8u, 0x000000f0u, 0x0004003du, 0x00000006u, 0x0000011fu, 0x0000000au,
|
||||||
|
0x000500aau, 0x0000000eu, 0x00000121u, 0x0000011fu, 0x00000120u, 0x000300f7u, 0x00000123u, 0x00000000u,
|
||||||
|
0x000400fau, 0x00000121u, 0x00000122u, 0x00000123u, 0x000200f8u, 0x00000122u, 0x0004003du, 0x00000030u,
|
||||||
|
0x00000125u, 0x000000b7u, 0x00050050u, 0x00000030u, 0x00000127u, 0x00000126u, 0x00000126u, 0x00050088u,
|
||||||
|
0x00000030u, 0x00000128u, 0x00000125u, 0x00000127u, 0x00050041u, 0x000000cbu, 0x00000129u, 0x000000c8u,
|
||||||
|
0x00000124u, 0x0003003eu, 0x00000129u, 0x00000128u, 0x000200f9u, 0x00000123u, 0x000200f8u, 0x00000123u,
|
||||||
|
0x000400e0u, 0x00000025u, 0x00000025u, 0x00000024u, 0x0004003du, 0x00000006u, 0x0000012au, 0x0000000au,
|
||||||
|
0x000500aau, 0x0000000eu, 0x0000012bu, 0x0000012au, 0x00000120u, 0x000300f7u, 0x0000012du, 0x00000000u,
|
||||||
|
0x000400fau, 0x0000012bu, 0x0000012cu, 0x0000012du, 0x000200f8u, 0x0000012cu, 0x0004003du, 0x00000006u,
|
||||||
|
0x0000012fu, 0x0000005eu, 0x0004003du, 0x00000006u, 0x00000130u, 0x0000002au, 0x0004003du, 0x00000006u,
|
||||||
|
0x00000131u, 0x00000050u, 0x0004003du, 0x00000006u, 0x00000132u, 0x00000064u, 0x00070050u, 0x0000002cu,
|
||||||
|
0x00000133u, 0x0000012fu, 0x00000130u, 0x00000131u, 0x00000132u, 0x00050041u, 0x00000134u, 0x00000135u,
|
||||||
|
0x00000037u, 0x0000012eu, 0x0003003eu, 0x00000135u, 0x00000133u, 0x00050041u, 0x000000cbu, 0x00000137u,
|
||||||
|
0x000000c8u, 0x00000124u, 0x0004003du, 0x00000030u, 0x00000138u, 0x00000137u, 0x00050041u, 0x000000d7u,
|
||||||
|
0x00000139u, 0x00000037u, 0x00000136u, 0x0003003eu, 0x00000139u, 0x00000138u, 0x000200f9u, 0x0000012du,
|
||||||
|
0x000200f8u, 0x0000012du, 0x000200f9u, 0x000000b5u, 0x000200f8u, 0x000000b5u, 0x000400e0u, 0x00000025u,
|
||||||
|
0x00000025u, 0x00000024u, 0x0004003du, 0x00000006u, 0x0000013au, 0x00000008u, 0x000500aau, 0x0000000eu,
|
||||||
|
0x0000013bu, 0x0000013au, 0x0000000du, 0x000300f7u, 0x0000013du, 0x00000000u, 0x000400fau, 0x0000013bu,
|
||||||
|
0x0000013cu, 0x0000013du, 0x000200f8u, 0x0000013cu, 0x0004003du, 0x00000006u, 0x0000013eu, 0x00000014u,
|
||||||
|
0x00050041u, 0x0000003bu, 0x0000013fu, 0x00000037u, 0x0000011du, 0x0003003eu, 0x0000013fu, 0x0000013eu,
|
||||||
|
0x00050041u, 0x0000003bu, 0x00000141u, 0x00000037u, 0x00000124u, 0x0003003eu, 0x00000141u, 0x00000140u,
|
||||||
|
0x000200f9u, 0x0000013du, 0x000200f8u, 0x0000013du, 0x000100fdu, 0x00010038u,
|
||||||
|
};
|
||||||
|
inline constexpr std::size_t kDriverPostProgram203WitnessSpvWordCount =
|
||||||
|
sizeof(kDriverPostProgram203WitnessSpv) / sizeof(kDriverPostProgram203WitnessSpv[0]);
|
||||||
|
} // namespace MobileGL::MG_Util::SelfTest
|
||||||
@@ -25,6 +25,7 @@
|
|||||||
#include "SpirvPasses/SplitArrayVertexInputsPass.h"
|
#include "SpirvPasses/SplitArrayVertexInputsPass.h"
|
||||||
#include "SpirvPasses/RebaseInstanceIndexPass.h"
|
#include "SpirvPasses/RebaseInstanceIndexPass.h"
|
||||||
#include "SpirvPasses/ZeroBaseVertexPass.h"
|
#include "SpirvPasses/ZeroBaseVertexPass.h"
|
||||||
|
#include "SpirvPasses/DeriveNumSubgroupsPass.h"
|
||||||
#include "SpirvPasses/NormalizeRectCoordinatesPass.h"
|
#include "SpirvPasses/NormalizeRectCoordinatesPass.h"
|
||||||
#include "SpirvPasses/Lower1DArrayImagesPass.h"
|
#include "SpirvPasses/Lower1DArrayImagesPass.h"
|
||||||
#include "SpirvPasses/BakeImageFormatsPass.h"
|
#include "SpirvPasses/BakeImageFormatsPass.h"
|
||||||
@@ -883,6 +884,17 @@ namespace MobileGL {
|
|||||||
return RunOptimizerChecked("ZeroBaseVertexForVulkan", optimizer, inputBinary, outputBinary, true, enableSpirvValidation);
|
return RunOptimizerChecked("ZeroBaseVertexForVulkan", optimizer, inputBinary, outputBinary, true, enableSpirvValidation);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ShaderCompiler::DeriveNumSubgroupsForVulkan(const Vector<Uint32>& inputBinary,
|
||||||
|
Vector<uint32_t>& outputBinary,
|
||||||
|
const bool enableSpirvValidation) {
|
||||||
|
using namespace spvtools;
|
||||||
|
Optimizer optimizer(SPV_ENV_VULKAN_1_1);
|
||||||
|
optimizer.RegisterPass(DeriveNumSubgroupsPass::CreateDeriveNumSubgroupsPass());
|
||||||
|
|
||||||
|
return RunOptimizerChecked("DeriveNumSubgroupsForVulkan", optimizer, inputBinary,
|
||||||
|
outputBinary, true, enableSpirvValidation);
|
||||||
|
}
|
||||||
|
|
||||||
bool ShaderCompiler::DecoratePositionInvariantForVulkan(const Vector<Uint32>& inputBinary,
|
bool ShaderCompiler::DecoratePositionInvariantForVulkan(const Vector<Uint32>& inputBinary,
|
||||||
Vector<uint32_t>& outputBinary, const bool enableSpirvValidation) {
|
Vector<uint32_t>& outputBinary, const bool enableSpirvValidation) {
|
||||||
using namespace spvtools;
|
using namespace spvtools;
|
||||||
|
|||||||
@@ -145,6 +145,13 @@ namespace MobileGL {
|
|||||||
static bool ZeroBaseVertexForVulkan(const Vector<Uint32>& inputBinary,
|
static bool ZeroBaseVertexForVulkan(const Vector<Uint32>& inputBinary,
|
||||||
Vector<uint32_t>& outputBinary,
|
Vector<uint32_t>& outputBinary,
|
||||||
bool enableSpirvValidation = false);
|
bool enableSpirvValidation = false);
|
||||||
|
// Replaces compute gl_NumSubgroups loads with the value derived from the local
|
||||||
|
// workgroup dimensions and gl_SubgroupSize. DirectVulkan only; this avoids a
|
||||||
|
// driver builtin that can disagree with the subgroup IDs the same dispatch emits.
|
||||||
|
// See DeriveNumSubgroupsPass.
|
||||||
|
static bool DeriveNumSubgroupsForVulkan(const Vector<Uint32>& inputBinary,
|
||||||
|
Vector<uint32_t>& outputBinary,
|
||||||
|
bool enableSpirvValidation = false);
|
||||||
// Re-declares 64-bit float vertex inputs as their 32-bit unsigned word pair
|
// Re-declares 64-bit float vertex inputs as their 32-bit unsigned word pair
|
||||||
// (double -> uvec2, dvec2 -> uvec4) and bitcasts them back to double at entry, so no
|
// (double -> uvec2, dvec2 -> uvec4) and bitcasts them back to double at entry, so no
|
||||||
// VK_FORMAT_R64*_SFLOAT is needed - lavapipe advertises none of them for vertex
|
// VK_FORMAT_R64*_SFLOAT is needed - lavapipe advertises none of them for vertex
|
||||||
|
|||||||
@@ -0,0 +1,251 @@
|
|||||||
|
// MobileGL - MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/DeriveNumSubgroupsPass.cpp
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
|
||||||
|
#include "DeriveNumSubgroupsPass.h"
|
||||||
|
|
||||||
|
#include "spirv.hpp"
|
||||||
|
#include "source/opt/constants.h"
|
||||||
|
#include "source/opt/def_use_manager.h"
|
||||||
|
#include "source/opt/instruction.h"
|
||||||
|
#include "source/opt/ir_context.h"
|
||||||
|
#include "source/opt/module.h"
|
||||||
|
#include "source/util/make_unique.h"
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace MobileGL {
|
||||||
|
namespace MG_Util {
|
||||||
|
namespace ShaderTranspiler {
|
||||||
|
namespace {
|
||||||
|
using spvtools::opt::Instruction;
|
||||||
|
using spvtools::opt::IRContext;
|
||||||
|
using spvtools::opt::Operand;
|
||||||
|
|
||||||
|
Instruction* FindBuiltinDefinition(IRContext* context, spv::BuiltIn builtin) {
|
||||||
|
auto* defUseMgr = context->get_def_use_mgr();
|
||||||
|
for (auto& annotation : context->annotations()) {
|
||||||
|
if (annotation.opcode() != spv::Op::OpDecorate || annotation.NumInOperands() < 3) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (static_cast<spv::Decoration>(annotation.GetSingleWordInOperand(1)) !=
|
||||||
|
spv::Decoration::BuiltIn) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (static_cast<spv::BuiltIn>(annotation.GetSingleWordInOperand(2)) != builtin) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
return defUseMgr->GetDef(annotation.GetSingleWordInOperand(0));
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsInputPointerTo(IRContext* context, const Instruction* variable, uint32_t pointeeTypeId) {
|
||||||
|
if (variable == nullptr || variable->opcode() != spv::Op::OpVariable ||
|
||||||
|
variable->NumInOperands() < 1 ||
|
||||||
|
static_cast<spv::StorageClass>(variable->GetSingleWordInOperand(0)) !=
|
||||||
|
spv::StorageClass::Input) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const Instruction* pointerType = context->get_def_use_mgr()->GetDef(variable->type_id());
|
||||||
|
return pointerType != nullptr && pointerType->opcode() == spv::Op::OpTypePointer &&
|
||||||
|
pointerType->NumInOperands() >= 2 &&
|
||||||
|
static_cast<spv::StorageClass>(pointerType->GetSingleWordInOperand(0)) ==
|
||||||
|
spv::StorageClass::Input &&
|
||||||
|
pointerType->GetSingleWordInOperand(1) == pointeeTypeId;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsUnsignedInt32(IRContext* context, uint32_t typeId) {
|
||||||
|
const Instruction* type = context->get_def_use_mgr()->GetDef(typeId);
|
||||||
|
return type != nullptr && type->opcode() == spv::Op::OpTypeInt &&
|
||||||
|
type->NumInOperands() >= 2 && type->GetSingleWordInOperand(0) == 32u &&
|
||||||
|
type->GetSingleWordInOperand(1) == 0u;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t SynthesizeSubgroupSizeVariable(IRContext* context, uint32_t pointerTypeId) {
|
||||||
|
const uint32_t variableId = context->TakeNextId();
|
||||||
|
context->AddGlobalValue(spvtools::MakeUnique<Instruction>(
|
||||||
|
context, spv::Op::OpVariable, pointerTypeId, variableId,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_STORAGE_CLASS,
|
||||||
|
{static_cast<uint32_t>(spv::StorageClass::Input)}}}));
|
||||||
|
context->AddAnnotationInst(spvtools::MakeUnique<Instruction>(
|
||||||
|
context, spv::Op::OpDecorate, 0, 0,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {variableId}},
|
||||||
|
{SPV_OPERAND_TYPE_DECORATION,
|
||||||
|
{static_cast<uint32_t>(spv::Decoration::BuiltIn)}},
|
||||||
|
{SPV_OPERAND_TYPE_LITERAL_INTEGER,
|
||||||
|
{static_cast<uint32_t>(spv::BuiltIn::SubgroupSize)}}}));
|
||||||
|
|
||||||
|
for (Instruction& entryPoint : context->module()->entry_points()) {
|
||||||
|
entryPoint.AddOperand({SPV_OPERAND_TYPE_ID, {variableId}});
|
||||||
|
}
|
||||||
|
return variableId;
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
spvtools::opt::Pass::Status DeriveNumSubgroupsPass::Process() {
|
||||||
|
auto* irContext = context();
|
||||||
|
auto* defUseMgr = irContext->get_def_use_mgr();
|
||||||
|
|
||||||
|
Instruction* numSubgroupsVar = FindBuiltinDefinition(irContext, spv::BuiltIn::NumSubgroups);
|
||||||
|
if (numSubgroupsVar == nullptr) {
|
||||||
|
return Status::SuccessWithoutChange;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<Instruction*> numSubgroupsLoads;
|
||||||
|
bool sawUnexpectedUser = false;
|
||||||
|
const uint32_t numSubgroupsVarId = numSubgroupsVar->result_id();
|
||||||
|
defUseMgr->ForEachUser(numSubgroupsVar, [&](Instruction* user) {
|
||||||
|
switch (user->opcode()) {
|
||||||
|
case spv::Op::OpLoad:
|
||||||
|
if (user->NumInOperands() >= 1 &&
|
||||||
|
user->GetSingleWordInOperand(0) == numSubgroupsVarId) {
|
||||||
|
numSubgroupsLoads.push_back(user);
|
||||||
|
} else {
|
||||||
|
sawUnexpectedUser = true;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
case spv::Op::OpDecorate:
|
||||||
|
case spv::Op::OpDecorateId:
|
||||||
|
case spv::Op::OpDecorateString:
|
||||||
|
case spv::Op::OpName:
|
||||||
|
case spv::Op::OpEntryPoint:
|
||||||
|
return;
|
||||||
|
default:
|
||||||
|
sawUnexpectedUser = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
if (sawUnexpectedUser) {
|
||||||
|
return Status::Failure;
|
||||||
|
}
|
||||||
|
if (numSubgroupsLoads.empty()) {
|
||||||
|
return Status::SuccessWithoutChange;
|
||||||
|
}
|
||||||
|
|
||||||
|
const uint32_t valueTypeId = numSubgroupsLoads.front()->type_id();
|
||||||
|
if (!IsUnsignedInt32(irContext, valueTypeId) ||
|
||||||
|
!IsInputPointerTo(irContext, numSubgroupsVar, valueTypeId)) {
|
||||||
|
return Status::Failure;
|
||||||
|
}
|
||||||
|
for (const Instruction* load : numSubgroupsLoads) {
|
||||||
|
if (load->type_id() != valueTypeId) {
|
||||||
|
return Status::Failure;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Instruction* workgroupSize = FindBuiltinDefinition(irContext, spv::BuiltIn::WorkgroupSize);
|
||||||
|
if (workgroupSize == nullptr ||
|
||||||
|
(workgroupSize->opcode() != spv::Op::OpConstantComposite &&
|
||||||
|
workgroupSize->opcode() != spv::Op::OpSpecConstantComposite)) {
|
||||||
|
return Status::Failure;
|
||||||
|
}
|
||||||
|
const Instruction* workgroupSizeType = defUseMgr->GetDef(workgroupSize->type_id());
|
||||||
|
if (workgroupSizeType == nullptr || workgroupSizeType->opcode() != spv::Op::OpTypeVector ||
|
||||||
|
workgroupSizeType->NumInOperands() < 2 ||
|
||||||
|
workgroupSizeType->GetSingleWordInOperand(0) != valueTypeId ||
|
||||||
|
workgroupSizeType->GetSingleWordInOperand(1) != 3u) {
|
||||||
|
return Status::Failure;
|
||||||
|
}
|
||||||
|
|
||||||
|
Instruction* subgroupSizeVar = FindBuiltinDefinition(irContext, spv::BuiltIn::SubgroupSize);
|
||||||
|
if (subgroupSizeVar != nullptr &&
|
||||||
|
!IsInputPointerTo(irContext, subgroupSizeVar, valueTypeId)) {
|
||||||
|
return Status::Failure;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto* constantMgr = irContext->get_constant_mgr();
|
||||||
|
auto* typeMgr = irContext->get_type_mgr();
|
||||||
|
const auto* valueType = typeMgr->GetType(valueTypeId);
|
||||||
|
if (valueType == nullptr) {
|
||||||
|
return Status::Failure;
|
||||||
|
}
|
||||||
|
const auto* one = constantMgr->GetConstant(valueType, {1u});
|
||||||
|
const Instruction* oneInst =
|
||||||
|
one != nullptr ? constantMgr->GetDefiningInstruction(one, valueTypeId) : nullptr;
|
||||||
|
if (oneInst == nullptr) {
|
||||||
|
return Status::Failure;
|
||||||
|
}
|
||||||
|
const uint32_t oneId = oneInst->result_id();
|
||||||
|
|
||||||
|
const uint32_t subgroupSizeVarId = subgroupSizeVar != nullptr
|
||||||
|
? subgroupSizeVar->result_id()
|
||||||
|
: SynthesizeSubgroupSizeVariable(irContext, numSubgroupsVar->type_id());
|
||||||
|
const uint32_t workgroupSizeId = workgroupSize->result_id();
|
||||||
|
|
||||||
|
// The pipeline never enables ALLOW_VARYING_SUBGROUP_SIZE, so Vulkan's fixed
|
||||||
|
// subgroup partition is exactly ceil(local invocation count / SubgroupSize).
|
||||||
|
// `(count - 1) / size + 1` avoids an addition overflow at count + size - 1.
|
||||||
|
for (Instruction* load : numSubgroupsLoads) {
|
||||||
|
const uint32_t localSizeXId = irContext->TakeNextId();
|
||||||
|
const uint32_t localSizeYId = irContext->TakeNextId();
|
||||||
|
const uint32_t localSizeZId = irContext->TakeNextId();
|
||||||
|
const uint32_t localSizeXYId = irContext->TakeNextId();
|
||||||
|
const uint32_t invocationCountId = irContext->TakeNextId();
|
||||||
|
const uint32_t adjustedCountId = irContext->TakeNextId();
|
||||||
|
const uint32_t subgroupSizeId = irContext->TakeNextId();
|
||||||
|
const uint32_t quotientId = irContext->TakeNextId();
|
||||||
|
|
||||||
|
load->InsertBefore(spvtools::MakeUnique<Instruction>(
|
||||||
|
irContext, spv::Op::OpCompositeExtract, valueTypeId, localSizeXId,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {workgroupSizeId}},
|
||||||
|
{SPV_OPERAND_TYPE_LITERAL_INTEGER, {0u}}}));
|
||||||
|
load->InsertBefore(spvtools::MakeUnique<Instruction>(
|
||||||
|
irContext, spv::Op::OpCompositeExtract, valueTypeId, localSizeYId,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {workgroupSizeId}},
|
||||||
|
{SPV_OPERAND_TYPE_LITERAL_INTEGER, {1u}}}));
|
||||||
|
load->InsertBefore(spvtools::MakeUnique<Instruction>(
|
||||||
|
irContext, spv::Op::OpCompositeExtract, valueTypeId, localSizeZId,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {workgroupSizeId}},
|
||||||
|
{SPV_OPERAND_TYPE_LITERAL_INTEGER, {2u}}}));
|
||||||
|
load->InsertBefore(spvtools::MakeUnique<Instruction>(
|
||||||
|
irContext, spv::Op::OpIMul, valueTypeId, localSizeXYId,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {localSizeXId}},
|
||||||
|
{SPV_OPERAND_TYPE_ID, {localSizeYId}}}));
|
||||||
|
load->InsertBefore(spvtools::MakeUnique<Instruction>(
|
||||||
|
irContext, spv::Op::OpIMul, valueTypeId, invocationCountId,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {localSizeXYId}},
|
||||||
|
{SPV_OPERAND_TYPE_ID, {localSizeZId}}}));
|
||||||
|
load->InsertBefore(spvtools::MakeUnique<Instruction>(
|
||||||
|
irContext, spv::Op::OpISub, valueTypeId, adjustedCountId,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {invocationCountId}},
|
||||||
|
{SPV_OPERAND_TYPE_ID, {oneId}}}));
|
||||||
|
load->InsertBefore(spvtools::MakeUnique<Instruction>(
|
||||||
|
irContext, spv::Op::OpLoad, valueTypeId, subgroupSizeId,
|
||||||
|
std::initializer_list<Operand>{{SPV_OPERAND_TYPE_ID, {subgroupSizeVarId}}}));
|
||||||
|
load->InsertBefore(spvtools::MakeUnique<Instruction>(
|
||||||
|
irContext, spv::Op::OpUDiv, valueTypeId, quotientId,
|
||||||
|
std::initializer_list<Operand>{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {adjustedCountId}},
|
||||||
|
{SPV_OPERAND_TYPE_ID, {subgroupSizeId}}}));
|
||||||
|
|
||||||
|
// Preserve the original result id so every downstream use automatically sees
|
||||||
|
// the derived value instead of the driver's NumSubgroups builtin.
|
||||||
|
load->SetOpcode(spv::Op::OpIAdd);
|
||||||
|
load->SetInOperands(Instruction::OperandList{
|
||||||
|
{SPV_OPERAND_TYPE_ID, {quotientId}},
|
||||||
|
{SPV_OPERAND_TYPE_ID, {oneId}}});
|
||||||
|
}
|
||||||
|
|
||||||
|
irContext->InvalidateAnalysesExceptFor(IRContext::kAnalysisNone);
|
||||||
|
return Status::SuccessWithChange;
|
||||||
|
}
|
||||||
|
|
||||||
|
spvtools::Optimizer::PassToken DeriveNumSubgroupsPass::CreateDeriveNumSubgroupsPass() {
|
||||||
|
return spvtools::Optimizer::PassToken(MakeUnique<DeriveNumSubgroupsPass>());
|
||||||
|
}
|
||||||
|
} // namespace ShaderTranspiler
|
||||||
|
} // namespace MG_Util
|
||||||
|
} // namespace MobileGL
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
// MobileGL - MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/DeriveNumSubgroupsPass.h
|
||||||
|
// Copyright (c) 2026 MobileGL-Dev
|
||||||
|
// Licensed under the GNU Lesser General Public License v3.0:
|
||||||
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||||
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||||
|
// SPDX-License-Identifier: LGPL-3.0-only
|
||||||
|
// End of Source File Header
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "source/opt/pass.h"
|
||||||
|
#include "spirv-tools/optimizer.hpp"
|
||||||
|
|
||||||
|
#include <Includes.h>
|
||||||
|
|
||||||
|
namespace MobileGL {
|
||||||
|
namespace MG_Util {
|
||||||
|
namespace ShaderTranspiler {
|
||||||
|
// Replaces compute-stage NumSubgroups builtin loads with
|
||||||
|
// ceil(WorkgroupSize.x * WorkgroupSize.y * WorkgroupSize.z / SubgroupSize).
|
||||||
|
//
|
||||||
|
// That is the value Vulkan defines for NumSubgroups when the pipeline does not
|
||||||
|
// enable varying subgroup sizes, which MobileGL never does. Deriving it avoids
|
||||||
|
// drivers that expose the real SubgroupId topology but return an inconsistent
|
||||||
|
// NumSubgroups value. This is a DirectVulkan semantic repair, not a source-shader
|
||||||
|
// rewrite; the application's subgroup arithmetic and shared-memory logic remain
|
||||||
|
// unchanged.
|
||||||
|
class DeriveNumSubgroupsPass : public spvtools::opt::Pass {
|
||||||
|
public:
|
||||||
|
const char* name() const override { return "derive-num-subgroups"; }
|
||||||
|
Status Process() override;
|
||||||
|
|
||||||
|
static spvtools::Optimizer::PassToken CreateDeriveNumSubgroupsPass();
|
||||||
|
};
|
||||||
|
} // namespace ShaderTranspiler
|
||||||
|
} // namespace MG_Util
|
||||||
|
} // namespace MobileGL
|
||||||
@@ -86,7 +86,7 @@ val pluginRendererConfig = buildJsonValue {
|
|||||||
selectable(
|
selectable(
|
||||||
key = "MOBILEGL_BACKEND_TYPE",
|
key = "MOBILEGL_BACKEND_TYPE",
|
||||||
title = RendererConfig.MetaString("mobilegl_backend_type_title"),
|
title = RendererConfig.MetaString("mobilegl_backend_type_title"),
|
||||||
items = RendererConfig.EnvItems("DirectGLES", listOf("DirectVulkan", "DiligentVulkan")),
|
items = RendererConfig.EnvItems("DirectGLES", listOf("DirectVulkan")),
|
||||||
)
|
)
|
||||||
toggleable("MOBILEGL_DISABLE_TIMERQUERY", "1", false, RendererConfig.MetaString("mobilegl_disable_timerquery_title"))
|
toggleable("MOBILEGL_DISABLE_TIMERQUERY", "1", false, RendererConfig.MetaString("mobilegl_disable_timerquery_title"))
|
||||||
toggleable("MOBILEGL_DISABLE_SUBGROUP", "1", false, RendererConfig.MetaString("mobilegl_disable_subgroup_title"))
|
toggleable("MOBILEGL_DISABLE_SUBGROUP", "1", false, RendererConfig.MetaString("mobilegl_disable_subgroup_title"))
|
||||||
|
|||||||
@@ -223,7 +223,8 @@ target_include_directories(glretrace_common PUBLIC
|
|||||||
"${APITRACE_GENERATED_DIR}"
|
"${APITRACE_GENERATED_DIR}"
|
||||||
"${APITRACE_ROOT}/dispatch"
|
"${APITRACE_ROOT}/dispatch"
|
||||||
"${APITRACE_ROOT}/helpers"
|
"${APITRACE_ROOT}/helpers"
|
||||||
"${APITRACE_ROOT}/retrace")
|
"${APITRACE_ROOT}/retrace"
|
||||||
|
"${CMAKE_CURRENT_LIST_DIR}/../../../../../tools/trace_replay")
|
||||||
target_compile_definitions(glretrace_common PRIVATE
|
target_compile_definitions(glretrace_common PRIVATE
|
||||||
main=mobilegl_apitrace_main)
|
main=mobilegl_apitrace_main)
|
||||||
target_redirect_exit(glretrace_common)
|
target_redirect_exit(glretrace_common)
|
||||||
@@ -231,14 +232,16 @@ target_link_libraries(glretrace_common PUBLIC retrace_common glhelpers glproc)
|
|||||||
|
|
||||||
add_library(trace_replay_runner SHARED
|
add_library(trace_replay_runner SHARED
|
||||||
trace_replay_core.cpp
|
trace_replay_core.cpp
|
||||||
trace_replay_jni.cpp)
|
trace_replay_jni.cpp
|
||||||
|
"${CMAKE_CURRENT_LIST_DIR}/../../../../../tools/trace_replay/apitrace_fbo_dump.cpp")
|
||||||
|
|
||||||
target_compile_features(trace_replay_runner PRIVATE cxx_std_17)
|
target_compile_features(trace_replay_runner PRIVATE cxx_std_17)
|
||||||
target_compile_definitions(trace_replay_runner PRIVATE
|
target_compile_definitions(trace_replay_runner PRIVATE
|
||||||
MOBILEGL_APITRACE_RETRACE_MAIN=mobilegl_apitrace_main)
|
MOBILEGL_APITRACE_RETRACE_MAIN=mobilegl_apitrace_main)
|
||||||
|
|
||||||
target_include_directories(trace_replay_runner PRIVATE
|
target_include_directories(trace_replay_runner PRIVATE
|
||||||
"${APITRACE_ROOT}/lib/image")
|
"${APITRACE_ROOT}/lib/image"
|
||||||
|
"${CMAKE_CURRENT_LIST_DIR}/../../../../../tools/trace_replay")
|
||||||
|
|
||||||
target_link_libraries(trace_replay_runner
|
target_link_libraries(trace_replay_runner
|
||||||
glretrace_common
|
glretrace_common
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
#include "apitrace_fbo_dump.hpp"
|
||||||
#include "glws.hpp"
|
#include "glws.hpp"
|
||||||
#include "retrace.hpp"
|
#include "retrace.hpp"
|
||||||
|
|
||||||
@@ -375,6 +376,7 @@ bool makeCurrentInternal(Drawable *drawable, Drawable *readable, Context *contex
|
|||||||
}
|
}
|
||||||
gCurrentDrawable = drawable;
|
gCurrentDrawable = drawable;
|
||||||
gCurrentContext = eglContext;
|
gCurrentContext = eglContext;
|
||||||
|
mobilegl_trace_dump::InstallIfRequested();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -164,6 +164,11 @@ bool LoadMobileGL(const Request& request, std::string& error) {
|
|||||||
} else {
|
} else {
|
||||||
unsetenv("MOBILEGL_COHERENT_AS_FLUSH");
|
unsetenv("MOBILEGL_COHERENT_AS_FLUSH");
|
||||||
}
|
}
|
||||||
|
if (request.numSubgroupsQuirk) {
|
||||||
|
setenv("MOBILEGL_NUM_SUBGROUPS_QUIRK", "1", 1);
|
||||||
|
} else {
|
||||||
|
unsetenv("MOBILEGL_NUM_SUBGROUPS_QUIRK");
|
||||||
|
}
|
||||||
if (request.fboAttachmentDumps.empty()) {
|
if (request.fboAttachmentDumps.empty()) {
|
||||||
unsetenv("MOBILEGL_TRACE_DUMP_FBO_ATTACHMENTS");
|
unsetenv("MOBILEGL_TRACE_DUMP_FBO_ATTACHMENTS");
|
||||||
} else {
|
} else {
|
||||||
@@ -176,6 +181,18 @@ bool LoadMobileGL(const Request& request, std::string& error) {
|
|||||||
}
|
}
|
||||||
setenv("MOBILEGL_TRACE_DUMP_FBO_ATTACHMENTS", dumpPoints.c_str(), 1);
|
setenv("MOBILEGL_TRACE_DUMP_FBO_ATTACHMENTS", dumpPoints.c_str(), 1);
|
||||||
}
|
}
|
||||||
|
if (request.texture2dDumps.empty()) {
|
||||||
|
unsetenv("MOBILEGL_TRACE_DUMP_TEXTURE_2D");
|
||||||
|
} else {
|
||||||
|
std::string dumpPoints;
|
||||||
|
for (const std::string& dumpPoint : request.texture2dDumps) {
|
||||||
|
if (!dumpPoints.empty()) {
|
||||||
|
dumpPoints += ';';
|
||||||
|
}
|
||||||
|
dumpPoints += dumpPoint;
|
||||||
|
}
|
||||||
|
setenv("MOBILEGL_TRACE_DUMP_TEXTURE_2D", dumpPoints.c_str(), 1);
|
||||||
|
}
|
||||||
|
|
||||||
void* handle = dlopen(request.mobileGlLibrary.c_str(), RTLD_NOW | RTLD_GLOBAL);
|
void* handle = dlopen(request.mobileGlLibrary.c_str(), RTLD_NOW | RTLD_GLOBAL);
|
||||||
if (handle == nullptr) {
|
if (handle == nullptr) {
|
||||||
@@ -383,6 +400,13 @@ std::string SnapshotCallSet(const Request& request) {
|
|||||||
callSet += "," + call;
|
callSet += "," + call;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
for (const std::string& dumpPoint : request.texture2dDumps) {
|
||||||
|
const std::size_t separator = dumpPoint.find(',');
|
||||||
|
const std::string call = dumpPoint.substr(0, separator);
|
||||||
|
if (!call.empty() && call != std::to_string(request.targetCall)) {
|
||||||
|
callSet += "," + call;
|
||||||
|
}
|
||||||
|
}
|
||||||
return callSet;
|
return callSet;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -799,6 +823,7 @@ bool WriteResultJson(const Request& request, const Result& result) {
|
|||||||
<< (request.avoidAngleLlvmpipeSamplerMipmapMinFilter ? "true" : "false") << ",\n";
|
<< (request.avoidAngleLlvmpipeSamplerMipmapMinFilter ? "true" : "false") << ",\n";
|
||||||
file << " \"avoidAngleLlvmpipeExplicitLodBias\": "
|
file << " \"avoidAngleLlvmpipeExplicitLodBias\": "
|
||||||
<< (request.avoidAngleLlvmpipeExplicitLodBias ? "true" : "false") << ",\n";
|
<< (request.avoidAngleLlvmpipeExplicitLodBias ? "true" : "false") << ",\n";
|
||||||
|
file << " \"numSubgroupsQuirk\": " << (request.numSubgroupsQuirk ? "true" : "false") << ",\n";
|
||||||
file << " \"holdMs\": " << request.holdMs << ",\n";
|
file << " \"holdMs\": " << request.holdMs << ",\n";
|
||||||
file << " \"mismatchPixels\": " << result.mismatchPixels << "\n";
|
file << " \"mismatchPixels\": " << result.mismatchPixels << "\n";
|
||||||
file << "}\n";
|
file << "}\n";
|
||||||
|
|||||||
@@ -27,6 +27,9 @@ struct Request {
|
|||||||
// Framebuffer-attachment dump points, each `CALL:DIR[:FBO,FBO,...]`. Debug-only; the
|
// Framebuffer-attachment dump points, each `CALL:DIR[:FBO,FBO,...]`. Debug-only; the
|
||||||
// replay behaves exactly as before when this is empty.
|
// replay behaves exactly as before when this is empty.
|
||||||
std::vector<std::string> fboAttachmentDumps;
|
std::vector<std::string> fboAttachmentDumps;
|
||||||
|
// Named GL_TEXTURE_2D dump points, each `CALL,TEXTURE,LEVEL,DIR`. Debug-only; the replay
|
||||||
|
// behaves exactly as before when this is empty.
|
||||||
|
std::vector<std::string> texture2dDumps;
|
||||||
int targetFrame = -1;
|
int targetFrame = -1;
|
||||||
long long targetCall = -1;
|
long long targetCall = -1;
|
||||||
int width = 0;
|
int width = 0;
|
||||||
@@ -41,6 +44,7 @@ struct Request {
|
|||||||
bool avoidAngleLlvmpipeSamplerMipmapMinFilter = false;
|
bool avoidAngleLlvmpipeSamplerMipmapMinFilter = false;
|
||||||
bool avoidAngleLlvmpipeExplicitLodBias = false;
|
bool avoidAngleLlvmpipeExplicitLodBias = false;
|
||||||
bool coherentAsFlush = false;
|
bool coherentAsFlush = false;
|
||||||
|
bool numSubgroupsQuirk = false;
|
||||||
int holdMs = 0;
|
int holdMs = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#include <exception>
|
#include <exception>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
#include <sys/stat.h>
|
#include <sys/stat.h>
|
||||||
|
|
||||||
extern "C" void mobilegl_trace_set_native_window(ANativeWindow *window);
|
extern "C" void mobilegl_trace_set_native_window(ANativeWindow *window);
|
||||||
@@ -25,6 +26,23 @@ std::string ToString(JNIEnv* env, jstring value) {
|
|||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> SplitSemicolonList(const std::string& value) {
|
||||||
|
std::vector<std::string> values;
|
||||||
|
std::size_t begin = 0;
|
||||||
|
while (begin < value.size()) {
|
||||||
|
const std::size_t end = value.find(';', begin);
|
||||||
|
const std::string entry = value.substr(begin, end - begin);
|
||||||
|
if (!entry.empty()) {
|
||||||
|
values.push_back(entry);
|
||||||
|
}
|
||||||
|
if (end == std::string::npos) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
begin = end + 1;
|
||||||
|
}
|
||||||
|
return values;
|
||||||
|
}
|
||||||
|
|
||||||
jobject MakeResult(JNIEnv* env, const mobilegl_trace::Result& result) {
|
jobject MakeResult(JNIEnv* env, const mobilegl_trace::Result& result) {
|
||||||
jclass clazz = env->FindClass("top/mobilegl/plugin/trace/TraceReplayActivity$TraceReplayResult");
|
jclass clazz = env->FindClass("top/mobilegl/plugin/trace/TraceReplayActivity$TraceReplayResult");
|
||||||
if (clazz == nullptr) {
|
if (clazz == nullptr) {
|
||||||
@@ -103,7 +121,9 @@ Java_top_mobilegl_plugin_trace_TraceReplayActivity_nativeRunTraceReplay(JNIEnv*
|
|||||||
jboolean usePbuffer,
|
jboolean usePbuffer,
|
||||||
jboolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
|
jboolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
|
||||||
jboolean avoidAngleLlvmpipeExplicitLodBias,
|
jboolean avoidAngleLlvmpipeExplicitLodBias,
|
||||||
jboolean coherentAsFlush) {
|
jboolean coherentAsFlush,
|
||||||
|
jboolean numSubgroupsQuirk,
|
||||||
|
jstring texture2dDumps) {
|
||||||
mobilegl_trace::Request request;
|
mobilegl_trace::Request request;
|
||||||
request.tracePath = ToString(env, tracePath);
|
request.tracePath = ToString(env, tracePath);
|
||||||
request.goldenPath = ToString(env, goldenPath);
|
request.goldenPath = ToString(env, goldenPath);
|
||||||
@@ -115,6 +135,7 @@ Java_top_mobilegl_plugin_trace_TraceReplayActivity_nativeRunTraceReplay(JNIEnv*
|
|||||||
request.diffPath = ToString(env, diffPath);
|
request.diffPath = ToString(env, diffPath);
|
||||||
request.backend = ToString(env, backend);
|
request.backend = ToString(env, backend);
|
||||||
request.angleVariant = ToString(env, angleVariant);
|
request.angleVariant = ToString(env, angleVariant);
|
||||||
|
request.texture2dDumps = SplitSemicolonList(ToString(env, texture2dDumps));
|
||||||
request.targetFrame = targetFrame;
|
request.targetFrame = targetFrame;
|
||||||
request.targetCall = targetCall;
|
request.targetCall = targetCall;
|
||||||
request.width = width;
|
request.width = width;
|
||||||
@@ -130,6 +151,7 @@ Java_top_mobilegl_plugin_trace_TraceReplayActivity_nativeRunTraceReplay(JNIEnv*
|
|||||||
avoidAngleLlvmpipeSamplerMipmapMinFilter == JNI_TRUE;
|
avoidAngleLlvmpipeSamplerMipmapMinFilter == JNI_TRUE;
|
||||||
request.avoidAngleLlvmpipeExplicitLodBias = avoidAngleLlvmpipeExplicitLodBias == JNI_TRUE;
|
request.avoidAngleLlvmpipeExplicitLodBias = avoidAngleLlvmpipeExplicitLodBias == JNI_TRUE;
|
||||||
request.coherentAsFlush = coherentAsFlush == JNI_TRUE;
|
request.coherentAsFlush = coherentAsFlush == JNI_TRUE;
|
||||||
|
request.numSubgroupsQuirk = numSubgroupsQuirk == JNI_TRUE;
|
||||||
|
|
||||||
ScopedTraceReplayState replayState;
|
ScopedTraceReplayState replayState;
|
||||||
mobilegl_trace_set_requested_size(request.width, request.height);
|
mobilegl_trace_set_requested_size(request.width, request.height);
|
||||||
|
|||||||
+16
-4
@@ -115,7 +115,9 @@ public final class TraceReplayActivity extends Activity {
|
|||||||
request.usePbuffer,
|
request.usePbuffer,
|
||||||
request.avoidAngleLlvmpipeSamplerMipmapMinFilter,
|
request.avoidAngleLlvmpipeSamplerMipmapMinFilter,
|
||||||
request.avoidAngleLlvmpipeExplicitLodBias,
|
request.avoidAngleLlvmpipeExplicitLodBias,
|
||||||
request.coherentAsFlush
|
request.coherentAsFlush,
|
||||||
|
request.numSubgroupsQuirk,
|
||||||
|
request.texture2dDumps
|
||||||
);
|
);
|
||||||
Log.i(TAG, result.toString());
|
Log.i(TAG, result.toString());
|
||||||
TraceReplayResult finalResult = result;
|
TraceReplayResult finalResult = result;
|
||||||
@@ -147,7 +149,9 @@ public final class TraceReplayActivity extends Activity {
|
|||||||
boolean usePbuffer,
|
boolean usePbuffer,
|
||||||
boolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
|
boolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
|
||||||
boolean avoidAngleLlvmpipeExplicitLodBias,
|
boolean avoidAngleLlvmpipeExplicitLodBias,
|
||||||
boolean coherentAsFlush
|
boolean coherentAsFlush,
|
||||||
|
boolean numSubgroupsQuirk,
|
||||||
|
String texture2dDumps
|
||||||
);
|
);
|
||||||
|
|
||||||
private static final class TraceReplayRequest {
|
private static final class TraceReplayRequest {
|
||||||
@@ -172,6 +176,8 @@ public final class TraceReplayActivity extends Activity {
|
|||||||
final boolean avoidAngleLlvmpipeSamplerMipmapMinFilter;
|
final boolean avoidAngleLlvmpipeSamplerMipmapMinFilter;
|
||||||
final boolean avoidAngleLlvmpipeExplicitLodBias;
|
final boolean avoidAngleLlvmpipeExplicitLodBias;
|
||||||
final boolean coherentAsFlush;
|
final boolean coherentAsFlush;
|
||||||
|
final boolean numSubgroupsQuirk;
|
||||||
|
final String texture2dDumps;
|
||||||
|
|
||||||
private TraceReplayRequest(
|
private TraceReplayRequest(
|
||||||
String tracePath,
|
String tracePath,
|
||||||
@@ -194,7 +200,9 @@ public final class TraceReplayActivity extends Activity {
|
|||||||
boolean usePbuffer,
|
boolean usePbuffer,
|
||||||
boolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
|
boolean avoidAngleLlvmpipeSamplerMipmapMinFilter,
|
||||||
boolean avoidAngleLlvmpipeExplicitLodBias,
|
boolean avoidAngleLlvmpipeExplicitLodBias,
|
||||||
boolean coherentAsFlush
|
boolean coherentAsFlush,
|
||||||
|
boolean numSubgroupsQuirk,
|
||||||
|
String texture2dDumps
|
||||||
) {
|
) {
|
||||||
this.tracePath = tracePath;
|
this.tracePath = tracePath;
|
||||||
this.goldenPath = goldenPath;
|
this.goldenPath = goldenPath;
|
||||||
@@ -217,6 +225,8 @@ public final class TraceReplayActivity extends Activity {
|
|||||||
this.avoidAngleLlvmpipeSamplerMipmapMinFilter = avoidAngleLlvmpipeSamplerMipmapMinFilter;
|
this.avoidAngleLlvmpipeSamplerMipmapMinFilter = avoidAngleLlvmpipeSamplerMipmapMinFilter;
|
||||||
this.avoidAngleLlvmpipeExplicitLodBias = avoidAngleLlvmpipeExplicitLodBias;
|
this.avoidAngleLlvmpipeExplicitLodBias = avoidAngleLlvmpipeExplicitLodBias;
|
||||||
this.coherentAsFlush = coherentAsFlush;
|
this.coherentAsFlush = coherentAsFlush;
|
||||||
|
this.numSubgroupsQuirk = numSubgroupsQuirk;
|
||||||
|
this.texture2dDumps = texture2dDumps;
|
||||||
}
|
}
|
||||||
|
|
||||||
static TraceReplayRequest from(Intent intent, File filesDir, String defaultBackend) {
|
static TraceReplayRequest from(Intent intent, File filesDir, String defaultBackend) {
|
||||||
@@ -243,7 +253,9 @@ public final class TraceReplayActivity extends Activity {
|
|||||||
intent.getBooleanExtra("use_pbuffer", false),
|
intent.getBooleanExtra("use_pbuffer", false),
|
||||||
intent.getBooleanExtra("avoid_angle_llvmpipe_sampler_mipmap_min_filter", false),
|
intent.getBooleanExtra("avoid_angle_llvmpipe_sampler_mipmap_min_filter", false),
|
||||||
intent.getBooleanExtra("avoid_angle_llvmpipe_explicit_lod_bias", false),
|
intent.getBooleanExtra("avoid_angle_llvmpipe_explicit_lod_bias", false),
|
||||||
intent.getBooleanExtra("coherent_as_flush", false)
|
intent.getBooleanExtra("coherent_as_flush", false),
|
||||||
|
intent.getBooleanExtra("num_subgroups_quirk", false),
|
||||||
|
readString(intent, "texture_2d_dumps", "")
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -31,6 +31,8 @@ Usage:
|
|||||||
[--avoid-angle-llvmpipe-sampler-mipmap-min-filter] \
|
[--avoid-angle-llvmpipe-sampler-mipmap-min-filter] \
|
||||||
[--avoid-angle-llvmpipe-explicit-lod-bias] \
|
[--avoid-angle-llvmpipe-explicit-lod-bias] \
|
||||||
[--coherent-as-flush] \
|
[--coherent-as-flush] \
|
||||||
|
[--num-subgroups-quirk] \
|
||||||
|
[--dump-texture-2d CALL,TEXTURE,LEVEL,DIR] \
|
||||||
--timeout-seconds N
|
--timeout-seconds N
|
||||||
|
|
||||||
Set MOBILEGL_USE_ANGLE=1 to run DirectGLES replay with packaged ANGLE
|
Set MOBILEGL_USE_ANGLE=1 to run DirectGLES replay with packaged ANGLE
|
||||||
@@ -46,6 +48,8 @@ sample with an explicit LOD that ANGLE llvmpipe cannot take a LOD bias on
|
|||||||
(MOBILEGL_AVOID_EXPLICIT_LOD_BIAS=1).
|
(MOBILEGL_AVOID_EXPLICIT_LOD_BIAS=1).
|
||||||
Pass --coherent-as-flush for traces whose engine writes persistent
|
Pass --coherent-as-flush for traces whose engine writes persistent
|
||||||
GL_MAP_FLUSH_EXPLICIT_BIT maps it never flushes (MOBILEGL_COHERENT_AS_FLUSH=1).
|
GL_MAP_FLUSH_EXPLICIT_BIT maps it never flushes (MOBILEGL_COHERENT_AS_FLUSH=1).
|
||||||
|
Pass --num-subgroups-quirk to derive compute gl_NumSubgroups instead of reading
|
||||||
|
the Vulkan builtin (MOBILEGL_NUM_SUBGROUPS_QUIRK=1).
|
||||||
EOF
|
EOF
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -104,6 +108,8 @@ use_pbuffer=0
|
|||||||
avoid_angle_llvmpipe_sampler_mipmap_min_filter=0
|
avoid_angle_llvmpipe_sampler_mipmap_min_filter=0
|
||||||
avoid_angle_llvmpipe_explicit_lod_bias=0
|
avoid_angle_llvmpipe_explicit_lod_bias=0
|
||||||
coherent_as_flush=0
|
coherent_as_flush=0
|
||||||
|
num_subgroups_quirk=0
|
||||||
|
texture_2d_dumps=""
|
||||||
timeout_seconds=""
|
timeout_seconds=""
|
||||||
|
|
||||||
while [ "$#" -gt 0 ]; do
|
while [ "$#" -gt 0 ]; do
|
||||||
@@ -144,6 +150,8 @@ while [ "$#" -gt 0 ]; do
|
|||||||
shift 1
|
shift 1
|
||||||
;;
|
;;
|
||||||
--coherent-as-flush) coherent_as_flush=1; shift 1 ;;
|
--coherent-as-flush) coherent_as_flush=1; shift 1 ;;
|
||||||
|
--num-subgroups-quirk) num_subgroups_quirk=1; shift 1 ;;
|
||||||
|
--dump-texture-2d) texture_2d_dumps="$(next_arg "$@")"; shift 2 ;;
|
||||||
--timeout-seconds) timeout_seconds="$(next_arg "$@")"; shift 2 ;;
|
--timeout-seconds) timeout_seconds="$(next_arg "$@")"; shift 2 ;;
|
||||||
-h|--help) usage; exit 0 ;;
|
-h|--help) usage; exit 0 ;;
|
||||||
*) die "unknown argument: $1" ;;
|
*) die "unknown argument: $1" ;;
|
||||||
@@ -262,6 +270,27 @@ copy_app_artifact() {
|
|||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
|
||||||
|
copy_texture_2d_dumps() {
|
||||||
|
[ -n "${texture_2d_dumps}" ] || return 0
|
||||||
|
saved_ifs="${IFS}"
|
||||||
|
IFS=';'
|
||||||
|
set -- ${texture_2d_dumps}
|
||||||
|
IFS="${saved_ifs}"
|
||||||
|
for dump_point in "$@"; do
|
||||||
|
dump_dir="${dump_point#*,}"
|
||||||
|
dump_dir="${dump_dir#*,}"
|
||||||
|
dump_dir="${dump_dir#*,}"
|
||||||
|
[ -n "${dump_dir}" ] || continue
|
||||||
|
dump_name="$(basename "${dump_dir}")"
|
||||||
|
destination_dir="${result_dir}/${dump_name}"
|
||||||
|
mkdir -p "${destination_dir}"
|
||||||
|
if ! adb_device_path exec-out run-as "${package_name}" tar -C "${dump_dir}" -cf - . | tar -xf - -C "${destination_dir}"; then
|
||||||
|
echo "trace-replay-ci.sh: warning: failed to copy texture dump ${dump_dir}" >&2
|
||||||
|
rm -rf "${destination_dir}"
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
}
|
||||||
|
|
||||||
prepare_fixture() {
|
prepare_fixture() {
|
||||||
fixture_dir="${fixture_root}/${safe_case}"
|
fixture_dir="${fixture_root}/${safe_case}"
|
||||||
rm -rf "${fixture_dir}"
|
rm -rf "${fixture_dir}"
|
||||||
@@ -339,6 +368,12 @@ run_retrace() {
|
|||||||
if [ "${coherent_as_flush}" -eq 1 ]; then
|
if [ "${coherent_as_flush}" -eq 1 ]; then
|
||||||
set -- "$@" --ez coherent_as_flush true
|
set -- "$@" --ez coherent_as_flush true
|
||||||
fi
|
fi
|
||||||
|
if [ "${num_subgroups_quirk}" -eq 1 ]; then
|
||||||
|
set -- "$@" --ez num_subgroups_quirk true
|
||||||
|
fi
|
||||||
|
if [ -n "${texture_2d_dumps}" ]; then
|
||||||
|
set -- "$@" --es texture_2d_dumps "${texture_2d_dumps}"
|
||||||
|
fi
|
||||||
set -- "$@" \
|
set -- "$@" \
|
||||||
--es output_dir "${app_dir}/output" \
|
--es output_dir "${app_dir}/output" \
|
||||||
--es diff_path "${app_dir}/output/${safe_case}-diff.png" \
|
--es diff_path "${app_dir}/output/${safe_case}-diff.png" \
|
||||||
@@ -399,6 +434,7 @@ run_retrace() {
|
|||||||
copy_app_artifact "${app_dir}/output/${safe_case}-diff.png" "${result_dir}/${safe_case}-${backend}-diff.png"
|
copy_app_artifact "${app_dir}/output/${safe_case}-diff.png" "${result_dir}/${safe_case}-${backend}-diff.png"
|
||||||
copy_app_artifact "${app_dir}/output/retrace.log" "${result_dir}/retrace.log"
|
copy_app_artifact "${app_dir}/output/retrace.log" "${result_dir}/retrace.log"
|
||||||
copy_app_artifact "${app_dir}/output/mobilegl.log" "${result_dir}/mobilegl.log"
|
copy_app_artifact "${app_dir}/output/mobilegl.log" "${result_dir}/mobilegl.log"
|
||||||
|
copy_texture_2d_dumps
|
||||||
|
|
||||||
# A replay that wrote result.json but did not pass used to print nothing but
|
# A replay that wrote result.json but did not pass used to print nothing but
|
||||||
# the JSON, which for a non-zero statusCode says only "retrace failed with
|
# the JSON, which for a non-zero statusCode says only "retrace failed with
|
||||||
|
|||||||
@@ -13,8 +13,13 @@
|
|||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <limits>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#include <direct.h>
|
||||||
|
#else
|
||||||
#include <sys/stat.h>
|
#include <sys/stat.h>
|
||||||
|
#endif
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
// Dumps every colour attachment (and the depth attachment) of every live framebuffer
|
// Dumps every colour attachment (and the depth attachment) of every live framebuffer
|
||||||
@@ -34,6 +39,7 @@ using PfnGetIntegerv = void (*)(GLenum, GLint *);
|
|||||||
using PfnGetError = GLenum (*)(void);
|
using PfnGetError = GLenum (*)(void);
|
||||||
|
|
||||||
constexpr const char *kDumpPointsEnv = "MOBILEGL_TRACE_DUMP_FBO_ATTACHMENTS";
|
constexpr const char *kDumpPointsEnv = "MOBILEGL_TRACE_DUMP_FBO_ATTACHMENTS";
|
||||||
|
constexpr const char *kTexture2dDumpPointsEnv = "MOBILEGL_TRACE_DUMP_TEXTURE_2D";
|
||||||
constexpr const char *kScanLimitEnv = "MOBILEGL_TRACE_DUMP_FBO_SCAN_LIMIT";
|
constexpr const char *kScanLimitEnv = "MOBILEGL_TRACE_DUMP_FBO_SCAN_LIMIT";
|
||||||
constexpr unsigned kDefaultScanLimit = 1024;
|
constexpr unsigned kDefaultScanLimit = 1024;
|
||||||
|
|
||||||
@@ -45,6 +51,16 @@ struct DumpPoint {
|
|||||||
bool done = false;
|
bool done = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// CALL,TEXTURE,LEVEL,DIR entries, separated by ';'. This deliberately does not share the
|
||||||
|
// framebuffer dump grammar: an absolute Windows directory contains ':' but not ','.
|
||||||
|
struct Texture2dDumpPoint {
|
||||||
|
unsigned call = 0;
|
||||||
|
unsigned texture = 0;
|
||||||
|
unsigned level = 0;
|
||||||
|
std::string directory;
|
||||||
|
bool done = false;
|
||||||
|
};
|
||||||
|
|
||||||
struct AttachmentDesc {
|
struct AttachmentDesc {
|
||||||
GLint objectType = GL_NONE;
|
GLint objectType = GL_NONE;
|
||||||
GLint objectName = 0;
|
GLint objectName = 0;
|
||||||
@@ -56,6 +72,7 @@ struct AttachmentDesc {
|
|||||||
};
|
};
|
||||||
|
|
||||||
std::vector<DumpPoint> gDumpPoints;
|
std::vector<DumpPoint> gDumpPoints;
|
||||||
|
std::vector<Texture2dDumpPoint> gTexture2dDumpPoints;
|
||||||
bool gInstalled = false;
|
bool gInstalled = false;
|
||||||
bool gConfigured = false;
|
bool gConfigured = false;
|
||||||
retrace::Dumper *gInnerDumper = nullptr;
|
retrace::Dumper *gInnerDumper = nullptr;
|
||||||
@@ -105,13 +122,27 @@ bool MakeDirectories(const std::string &path) {
|
|||||||
for (std::size_t i = 0; i < path.size(); ++i) {
|
for (std::size_t i = 0; i < path.size(); ++i) {
|
||||||
partial.push_back(path[i]);
|
partial.push_back(path[i]);
|
||||||
const bool last = i + 1 == path.size();
|
const bool last = i + 1 == path.size();
|
||||||
if (path[i] != '/' && !last) {
|
#if defined(_WIN32)
|
||||||
|
const bool separator = path[i] == '/' || path[i] == '\\';
|
||||||
|
#else
|
||||||
|
const bool separator = path[i] == '/';
|
||||||
|
#endif
|
||||||
|
if (!separator && !last) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (partial == "/") {
|
if (partial == "/") {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
#if defined(_WIN32)
|
||||||
|
if (separator && partial.size() == 3 && partial[1] == ':') {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
#if defined(_WIN32)
|
||||||
|
if (_mkdir(partial.c_str()) != 0 && errno != EEXIST) {
|
||||||
|
#else
|
||||||
if (mkdir(partial.c_str(), 0755) != 0 && errno != EEXIST) {
|
if (mkdir(partial.c_str(), 0755) != 0 && errno != EEXIST) {
|
||||||
|
#endif
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -161,6 +192,52 @@ void ParseDumpPoints(const char *spec) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool IsDecimal(const std::string &value) {
|
||||||
|
return !value.empty() && value.find_first_not_of("0123456789") == std::string::npos;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ParseTexture2dDumpPoints(const char *spec) {
|
||||||
|
for (const std::string &entry : Split(spec, ';')) {
|
||||||
|
if (entry.empty()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const std::vector<std::string> fields = Split(entry, ',');
|
||||||
|
if (fields.size() != 4 || !IsDecimal(fields[0]) || !IsDecimal(fields[1]) ||
|
||||||
|
!IsDecimal(fields[2]) || fields[3].empty()) {
|
||||||
|
std::cerr << "warning: ignoring malformed " << kTexture2dDumpPointsEnv
|
||||||
|
<< " entry: " << entry << "\n";
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
char *end = nullptr;
|
||||||
|
const unsigned long call = std::strtoul(fields[0].c_str(), &end, 10);
|
||||||
|
if (*end != '\0' || call > std::numeric_limits<unsigned>::max()) {
|
||||||
|
std::cerr << "warning: ignoring malformed " << kTexture2dDumpPointsEnv
|
||||||
|
<< " call: " << entry << "\n";
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const unsigned long texture = std::strtoul(fields[1].c_str(), &end, 10);
|
||||||
|
if (*end != '\0' || texture == 0 || texture > std::numeric_limits<unsigned>::max()) {
|
||||||
|
std::cerr << "warning: ignoring malformed " << kTexture2dDumpPointsEnv
|
||||||
|
<< " texture: " << entry << "\n";
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const unsigned long level = std::strtoul(fields[2].c_str(), &end, 10);
|
||||||
|
if (*end != '\0' || level > static_cast<unsigned long>(std::numeric_limits<GLint>::max())) {
|
||||||
|
std::cerr << "warning: ignoring malformed " << kTexture2dDumpPointsEnv
|
||||||
|
<< " level: " << entry << "\n";
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Texture2dDumpPoint point;
|
||||||
|
point.call = static_cast<unsigned>(call);
|
||||||
|
point.texture = static_cast<unsigned>(texture);
|
||||||
|
point.level = static_cast<unsigned>(level);
|
||||||
|
point.directory = fields[3];
|
||||||
|
gTexture2dDumpPoints.push_back(point);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
unsigned ScanLimit() {
|
unsigned ScanLimit() {
|
||||||
const char *value = std::getenv(kScanLimitEnv);
|
const char *value = std::getenv(kScanLimitEnv);
|
||||||
if (value == nullptr || value[0] == '\0') {
|
if (value == nullptr || value[0] == '\0') {
|
||||||
@@ -235,6 +312,45 @@ bool DescribeAttachment(GLenum attachment, AttachmentDesc &desc) {
|
|||||||
return desc.width > 0 && desc.height > 0;
|
return desc.width > 0 && desc.height > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool DescribeTexture2D(GLuint texture, GLint level, AttachmentDesc &desc) {
|
||||||
|
const GLint savedTexture = GetInteger(GL_TEXTURE_BINDING_2D);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, texture);
|
||||||
|
desc.objectType = GL_TEXTURE;
|
||||||
|
desc.objectName = static_cast<GLint>(texture);
|
||||||
|
desc.level = level;
|
||||||
|
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_WIDTH, &desc.width);
|
||||||
|
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_HEIGHT, &desc.height);
|
||||||
|
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_INTERNAL_FORMAT, &desc.internalFormat);
|
||||||
|
glGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_RED_TYPE, &desc.componentType);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(savedTexture));
|
||||||
|
return DrainErrors() == 0 && desc.width > 0 && desc.height > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ReadTexture2DFloats(const AttachmentDesc &desc, std::vector<float> &pixels) {
|
||||||
|
const std::size_t count = static_cast<std::size_t>(desc.width) * desc.height * 4;
|
||||||
|
pixels.assign(count, 0.0f);
|
||||||
|
const GLint savedTexture = GetInteger(GL_TEXTURE_BINDING_2D);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(desc.objectName));
|
||||||
|
if (desc.componentType == GL_INT || desc.componentType == GL_UNSIGNED_INT) {
|
||||||
|
std::vector<std::int32_t> raw(count, 0);
|
||||||
|
const GLenum type = desc.componentType == GL_INT ? GL_INT : GL_UNSIGNED_INT;
|
||||||
|
glGetTexImage(GL_TEXTURE_2D, desc.level, GL_RGBA_INTEGER, type, raw.data());
|
||||||
|
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(savedTexture));
|
||||||
|
if (DrainErrors() != 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
for (std::size_t i = 0; i < count; ++i) {
|
||||||
|
pixels[i] = desc.componentType == GL_INT
|
||||||
|
? static_cast<float>(raw[i])
|
||||||
|
: static_cast<float>(static_cast<std::uint32_t>(raw[i]));
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
glGetTexImage(GL_TEXTURE_2D, desc.level, GL_RGBA, GL_FLOAT, pixels.data());
|
||||||
|
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(savedTexture));
|
||||||
|
return DrainErrors() == 0;
|
||||||
|
}
|
||||||
|
|
||||||
// Reads the attachment as floats regardless of its storage: normalised and float targets
|
// Reads the attachment as floats regardless of its storage: normalised and float targets
|
||||||
// convert on the way out, integer targets are read as integers and widened. The float view
|
// convert on the way out, integer targets are read as integers and widened. The float view
|
||||||
// keeps out-of-[0,1] accumulation buffers legible in the statistics even though the PNG
|
// keeps out-of-[0,1] accumulation buffers legible in the statistics even though the PNG
|
||||||
@@ -308,6 +424,17 @@ std::string FormatStatistics(const std::vector<float> &pixels, unsigned channels
|
|||||||
static_cast<double>(minimum[c]), static_cast<double>(maximum[c]), mean);
|
static_cast<double>(minimum[c]), static_cast<double>(maximum[c]), mean);
|
||||||
text += buffer;
|
text += buffer;
|
||||||
}
|
}
|
||||||
|
if (pixelCount > 0) {
|
||||||
|
text += " first=(";
|
||||||
|
for (unsigned c = 0; c < channels; ++c) {
|
||||||
|
if (c > 0) {
|
||||||
|
text += ",";
|
||||||
|
}
|
||||||
|
std::snprintf(buffer, sizeof(buffer), "%.9g", static_cast<double>(pixels[c]));
|
||||||
|
text += buffer;
|
||||||
|
}
|
||||||
|
text += ")";
|
||||||
|
}
|
||||||
std::snprintf(buffer, sizeof(buffer), " nonfinite=%zu hash=%016llx", nonFinite,
|
std::snprintf(buffer, sizeof(buffer), " nonfinite=%zu hash=%016llx", nonFinite,
|
||||||
static_cast<unsigned long long>(hash));
|
static_cast<unsigned long long>(hash));
|
||||||
text += buffer;
|
text += buffer;
|
||||||
@@ -325,8 +452,8 @@ bool WriteFloatPng(const std::string &path, const AttachmentDesc &desc, unsigned
|
|||||||
return snapshot.writePNG(path.c_str());
|
return snapshot.writePNG(path.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
void DumpOneAttachment(std::ofstream &manifest, const std::string &directory, unsigned framebuffer,
|
void DumpOneAttachment(std::ofstream &manifest, const std::string &directory,
|
||||||
GLenum attachment, const char *label, bool depth) {
|
const std::string &identity, GLenum attachment, const char *label, bool depth) {
|
||||||
AttachmentDesc desc;
|
AttachmentDesc desc;
|
||||||
if (!DescribeAttachment(attachment, desc)) {
|
if (!DescribeAttachment(attachment, desc)) {
|
||||||
return;
|
return;
|
||||||
@@ -343,14 +470,13 @@ void DumpOneAttachment(std::ofstream &manifest, const std::string &directory, un
|
|||||||
std::vector<float> pixels;
|
std::vector<float> pixels;
|
||||||
const bool read = ReadAttachmentFloats(desc, depth, channels, pixels);
|
const bool read = ReadAttachmentFloats(desc, depth, channels, pixels);
|
||||||
|
|
||||||
const std::string path =
|
const std::string path = directory + "/" + identity + "-" + label + ".png";
|
||||||
directory + "/fbo" + std::to_string(framebuffer) + "-" + label + ".png";
|
|
||||||
const bool wrote = read && WriteFloatPng(path, desc, channels, pixels);
|
const bool wrote = read && WriteFloatPng(path, desc, channels, pixels);
|
||||||
|
|
||||||
char header[512];
|
char header[512];
|
||||||
std::snprintf(header, sizeof(header),
|
std::snprintf(header, sizeof(header),
|
||||||
"fbo %u %s object=%s name=%d level=%d size=%dx%d internalformat=0x%04x component=%s",
|
"%s %s object=%s name=%d level=%d size=%dx%d internalformat=0x%04x component=%s",
|
||||||
framebuffer, label,
|
identity.c_str(), label,
|
||||||
desc.objectType == GL_RENDERBUFFER ? "renderbuffer" : "texture", desc.objectName,
|
desc.objectType == GL_RENDERBUFFER ? "renderbuffer" : "texture", desc.objectName,
|
||||||
desc.level, desc.width, desc.height, static_cast<unsigned>(desc.internalFormat),
|
desc.level, desc.width, desc.height, static_cast<unsigned>(desc.internalFormat),
|
||||||
ComponentTypeName(desc.componentType));
|
ComponentTypeName(desc.componentType));
|
||||||
@@ -381,13 +507,14 @@ void DumpFramebuffer(std::ofstream &manifest, const std::string &directory, unsi
|
|||||||
}
|
}
|
||||||
|
|
||||||
const GLint savedReadBuffer = GetInteger(GL_READ_BUFFER);
|
const GLint savedReadBuffer = GetInteger(GL_READ_BUFFER);
|
||||||
|
const std::string identity = "fbo" + std::to_string(framebuffer);
|
||||||
for (GLint index = 0; index < maxColorAttachments; ++index) {
|
for (GLint index = 0; index < maxColorAttachments; ++index) {
|
||||||
char label[32];
|
char label[32];
|
||||||
std::snprintf(label, sizeof(label), "att%d", index);
|
std::snprintf(label, sizeof(label), "att%d", index);
|
||||||
DumpOneAttachment(manifest, directory, framebuffer,
|
DumpOneAttachment(manifest, directory, identity,
|
||||||
static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + index), label, false);
|
static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + index), label, false);
|
||||||
}
|
}
|
||||||
DumpOneAttachment(manifest, directory, framebuffer, GL_DEPTH_ATTACHMENT, "depth", true);
|
DumpOneAttachment(manifest, directory, identity, GL_DEPTH_ATTACHMENT, "depth", true);
|
||||||
|
|
||||||
// The read buffer is per-framebuffer state the trace goes on using; put it back.
|
// The read buffer is per-framebuffer state the trace goes on using; put it back.
|
||||||
if (framebuffer != 0 && savedReadBuffer != 0) {
|
if (framebuffer != 0 && savedReadBuffer != 0) {
|
||||||
@@ -416,6 +543,7 @@ void RunDumpPoint(DumpPoint &point) {
|
|||||||
const GLint savedPackSkipRows = GetInteger(GL_PACK_SKIP_ROWS);
|
const GLint savedPackSkipRows = GetInteger(GL_PACK_SKIP_ROWS);
|
||||||
const GLint savedPackImageHeight = GetInteger(GL_PACK_IMAGE_HEIGHT);
|
const GLint savedPackImageHeight = GetInteger(GL_PACK_IMAGE_HEIGHT);
|
||||||
const GLint savedPackSkipImages = GetInteger(GL_PACK_SKIP_IMAGES);
|
const GLint savedPackSkipImages = GetInteger(GL_PACK_SKIP_IMAGES);
|
||||||
|
const GLint savedPackSwapBytes = GetInteger(GL_PACK_SWAP_BYTES);
|
||||||
DrainErrors();
|
DrainErrors();
|
||||||
|
|
||||||
if (savedPackBuffer != 0) {
|
if (savedPackBuffer != 0) {
|
||||||
@@ -427,6 +555,7 @@ void RunDumpPoint(DumpPoint &point) {
|
|||||||
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
|
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
|
||||||
glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
|
glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
|
||||||
glPixelStorei(GL_PACK_SKIP_IMAGES, 0);
|
glPixelStorei(GL_PACK_SKIP_IMAGES, 0);
|
||||||
|
glPixelStorei(GL_PACK_SWAP_BYTES, GL_FALSE);
|
||||||
DrainErrors();
|
DrainErrors();
|
||||||
|
|
||||||
const GLint maxColorAttachments = GetInteger(GL_MAX_COLOR_ATTACHMENTS);
|
const GLint maxColorAttachments = GetInteger(GL_MAX_COLOR_ATTACHMENTS);
|
||||||
@@ -462,6 +591,7 @@ void RunDumpPoint(DumpPoint &point) {
|
|||||||
glPixelStorei(GL_PACK_SKIP_ROWS, savedPackSkipRows);
|
glPixelStorei(GL_PACK_SKIP_ROWS, savedPackSkipRows);
|
||||||
glPixelStorei(GL_PACK_IMAGE_HEIGHT, savedPackImageHeight);
|
glPixelStorei(GL_PACK_IMAGE_HEIGHT, savedPackImageHeight);
|
||||||
glPixelStorei(GL_PACK_SKIP_IMAGES, savedPackSkipImages);
|
glPixelStorei(GL_PACK_SKIP_IMAGES, savedPackSkipImages);
|
||||||
|
glPixelStorei(GL_PACK_SWAP_BYTES, savedPackSwapBytes);
|
||||||
DrainErrors();
|
DrainErrors();
|
||||||
|
|
||||||
std::cerr << "MOBILEGL_TRACE_FBO_DUMP: call " << retrace::callNo << " -> " << manifestPath
|
std::cerr << "MOBILEGL_TRACE_FBO_DUMP: call " << retrace::callNo << " -> " << manifestPath
|
||||||
@@ -469,12 +599,98 @@ void RunDumpPoint(DumpPoint &point) {
|
|||||||
point.done = true;
|
point.done = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RunTexture2dDumpPoint(Texture2dDumpPoint &point) {
|
||||||
|
if (!MakeDirectories(point.directory)) {
|
||||||
|
std::cerr << "warning: failed to create texture dump directory " << point.directory << "\n";
|
||||||
|
point.done = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// glGetError is destructive. This debug-only snapshot hook deliberately starts from a
|
||||||
|
// clean error state so diagnostics below identify the dump rather than an earlier trace call.
|
||||||
|
DrainErrors();
|
||||||
|
const GLint savedReadFramebuffer = GetInteger(GL_READ_FRAMEBUFFER_BINDING);
|
||||||
|
const GLint savedPackBuffer = GetInteger(GL_PIXEL_PACK_BUFFER_BINDING);
|
||||||
|
const GLint savedPackAlignment = GetInteger(GL_PACK_ALIGNMENT);
|
||||||
|
const GLint savedPackRowLength = GetInteger(GL_PACK_ROW_LENGTH);
|
||||||
|
const GLint savedPackSkipPixels = GetInteger(GL_PACK_SKIP_PIXELS);
|
||||||
|
const GLint savedPackSkipRows = GetInteger(GL_PACK_SKIP_ROWS);
|
||||||
|
const GLint savedPackImageHeight = GetInteger(GL_PACK_IMAGE_HEIGHT);
|
||||||
|
const GLint savedPackSkipImages = GetInteger(GL_PACK_SKIP_IMAGES);
|
||||||
|
const GLint savedPackSwapBytes = GetInteger(GL_PACK_SWAP_BYTES);
|
||||||
|
DrainErrors();
|
||||||
|
|
||||||
|
if (savedPackBuffer != 0) {
|
||||||
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||||
|
}
|
||||||
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||||
|
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
||||||
|
glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
|
||||||
|
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
|
||||||
|
glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
|
||||||
|
glPixelStorei(GL_PACK_SKIP_IMAGES, 0);
|
||||||
|
glPixelStorei(GL_PACK_SWAP_BYTES, GL_FALSE);
|
||||||
|
DrainErrors();
|
||||||
|
|
||||||
|
const std::string identity = "texture" + std::to_string(point.texture) +
|
||||||
|
"-level" + std::to_string(point.level);
|
||||||
|
const std::string manifestPath = point.directory + "/manifest.txt";
|
||||||
|
std::ofstream manifest(manifestPath, std::ios::trunc);
|
||||||
|
manifest << "call " << retrace::callNo << " texture " << point.texture << " level "
|
||||||
|
<< point.level << "\n";
|
||||||
|
AttachmentDesc desc;
|
||||||
|
if (glIsTexture(point.texture) == GL_FALSE ||
|
||||||
|
!DescribeTexture2D(point.texture, static_cast<GLint>(point.level), desc)) {
|
||||||
|
manifest << identity << " skipped=not-live-2d-texture\n";
|
||||||
|
} else {
|
||||||
|
std::vector<float> pixels;
|
||||||
|
const bool read = ReadTexture2DFloats(desc, pixels);
|
||||||
|
const bool wrote = read && WriteFloatPng(point.directory + "/" + identity + ".png", desc, 4, pixels);
|
||||||
|
manifest << identity << " object=texture name=" << desc.objectName << " level=" << desc.level
|
||||||
|
<< " size=" << desc.width << "x" << desc.height << " internalformat=0x" << std::hex
|
||||||
|
<< static_cast<unsigned>(desc.internalFormat) << std::dec
|
||||||
|
<< " component=" << ComponentTypeName(desc.componentType);
|
||||||
|
if (read) {
|
||||||
|
manifest << FormatStatistics(pixels, 4);
|
||||||
|
} else {
|
||||||
|
manifest << " read=failed";
|
||||||
|
}
|
||||||
|
if (!wrote) {
|
||||||
|
manifest << " png=failed";
|
||||||
|
}
|
||||||
|
manifest << "\n";
|
||||||
|
}
|
||||||
|
manifest.flush();
|
||||||
|
|
||||||
|
glBindFramebuffer(GL_READ_FRAMEBUFFER, static_cast<GLuint>(savedReadFramebuffer));
|
||||||
|
if (savedPackBuffer != 0) {
|
||||||
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, static_cast<GLuint>(savedPackBuffer));
|
||||||
|
}
|
||||||
|
glPixelStorei(GL_PACK_ALIGNMENT, savedPackAlignment);
|
||||||
|
glPixelStorei(GL_PACK_ROW_LENGTH, savedPackRowLength);
|
||||||
|
glPixelStorei(GL_PACK_SKIP_PIXELS, savedPackSkipPixels);
|
||||||
|
glPixelStorei(GL_PACK_SKIP_ROWS, savedPackSkipRows);
|
||||||
|
glPixelStorei(GL_PACK_IMAGE_HEIGHT, savedPackImageHeight);
|
||||||
|
glPixelStorei(GL_PACK_SKIP_IMAGES, savedPackSkipImages);
|
||||||
|
glPixelStorei(GL_PACK_SWAP_BYTES, savedPackSwapBytes);
|
||||||
|
DrainErrors();
|
||||||
|
|
||||||
|
std::cerr << "MOBILEGL_TRACE_TEXTURE_2D_DUMP: call " << retrace::callNo << " texture "
|
||||||
|
<< point.texture << " level " << point.level << " -> " << manifestPath << "\n";
|
||||||
|
point.done = true;
|
||||||
|
}
|
||||||
|
|
||||||
void RunPendingDumps() {
|
void RunPendingDumps() {
|
||||||
for (DumpPoint &point : gDumpPoints) {
|
for (DumpPoint &point : gDumpPoints) {
|
||||||
if (!point.done && point.call == retrace::callNo) {
|
if (!point.done && point.call == retrace::callNo) {
|
||||||
RunDumpPoint(point);
|
RunDumpPoint(point);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
for (Texture2dDumpPoint &point : gTexture2dDumpPoints) {
|
||||||
|
if (!point.done && point.call == retrace::callNo) {
|
||||||
|
RunTexture2dDumpPoint(point);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class DumpingDumper final : public retrace::Dumper {
|
class DumpingDumper final : public retrace::Dumper {
|
||||||
@@ -511,8 +727,12 @@ void InstallIfRequested() {
|
|||||||
if (spec != nullptr && spec[0] != '\0') {
|
if (spec != nullptr && spec[0] != '\0') {
|
||||||
ParseDumpPoints(spec);
|
ParseDumpPoints(spec);
|
||||||
}
|
}
|
||||||
|
const char *textureSpec = std::getenv(kTexture2dDumpPointsEnv);
|
||||||
|
if (textureSpec != nullptr && textureSpec[0] != '\0') {
|
||||||
|
ParseTexture2dDumpPoints(textureSpec);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (gDumpPoints.empty()) {
|
if (gDumpPoints.empty() && gTexture2dDumpPoints.empty()) {
|
||||||
gInstalled = true;
|
gInstalled = true;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -528,6 +748,11 @@ void InstallIfRequested() {
|
|||||||
std::cerr << "MOBILEGL_TRACE_FBO_DUMP: armed for call " << point.call << " -> "
|
std::cerr << "MOBILEGL_TRACE_FBO_DUMP: armed for call " << point.call << " -> "
|
||||||
<< point.directory << "\n";
|
<< point.directory << "\n";
|
||||||
}
|
}
|
||||||
|
for (const Texture2dDumpPoint &point : gTexture2dDumpPoints) {
|
||||||
|
std::cerr << "MOBILEGL_TRACE_TEXTURE_2D_DUMP: armed for call " << point.call
|
||||||
|
<< " texture " << point.texture << " level " << point.level << " -> "
|
||||||
|
<< point.directory << "\n";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace mobilegl_trace_dump
|
} // namespace mobilegl_trace_dump
|
||||||
|
|||||||
@@ -2,9 +2,10 @@
|
|||||||
|
|
||||||
namespace mobilegl_trace_dump {
|
namespace mobilegl_trace_dump {
|
||||||
|
|
||||||
// Installs the framebuffer-attachment dump hook when MOBILEGL_TRACE_DUMP_FBO_ATTACHMENTS
|
// Installs the opt-in framebuffer-attachment and named-2D-texture dump hooks. The respective
|
||||||
// describes at least one dump point. Safe and cheap to call on every makeCurrent: the
|
// environments are MOBILEGL_TRACE_DUMP_FBO_ATTACHMENTS and MOBILEGL_TRACE_DUMP_TEXTURE_2D.
|
||||||
// environment is consulted once and the hook is installed at most once.
|
// Safe and cheap to call on every makeCurrent: the environment is consulted once and the hook is
|
||||||
|
// installed at most once.
|
||||||
void InstallIfRequested();
|
void InstallIfRequested();
|
||||||
|
|
||||||
} // namespace mobilegl_trace_dump
|
} // namespace mobilegl_trace_dump
|
||||||
|
|||||||
@@ -284,7 +284,8 @@
|
|||||||
"golden": "minecraft-1.21.4-fabric-iris-iterationrp-in-world.0000202020.png",
|
"golden": "minecraft-1.21.4-fabric-iris-iterationrp-in-world.0000202020.png",
|
||||||
"target_call": 202020,
|
"target_call": 202020,
|
||||||
"timeout_seconds": 1800,
|
"timeout_seconds": 1800,
|
||||||
"ssim_threshold": 0.98
|
"ssim_threshold": 0.98,
|
||||||
|
"num_subgroups_quirk": true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "minecraft-1.21.4-fabric-iris-bsl-esc-menu-854",
|
"name": "minecraft-1.21.4-fabric-iris-bsl-esc-menu-854",
|
||||||
|
|||||||
Reference in New Issue
Block a user