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https://github.com/MobileGL-Dev/MobileGL
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Commits
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ee124018a2 | ||
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d7ce0c48ef |
@@ -27,3 +27,4 @@ MobileGL/MG*/cmake-build*
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tools/trace_replay/work/
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tools/trace_replay/work/
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__pycache__/
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__pycache__/
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*.py[cod]
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*.py[cod]
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/.gradle
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+1
-1
@@ -463,7 +463,7 @@ set(MOBILEGL_INCLUDE_DIR
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# Header-only submodule: no add_subdirectory, no link target. Only
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# Header-only submodule: no add_subdirectory, no link target. Only
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# MG_Util/Async/ShaderCompilePool.cpp includes it, and it stays behind that file's
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# MG_Util/Async/ShaderCompilePool.cpp includes it, and it stays behind that file's
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# pimpl so no consumer target needs this path.
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# pimpl so no consumer target needs this path.
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${CMAKE_SOURCE_DIR}/3rdparty/asio/asio/include
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${CMAKE_SOURCE_DIR}/3rdparty/asio/include
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)
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)
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add_library(${CMAKE_PROJECT_NAME} SHARED
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add_library(${CMAKE_PROJECT_NAME} SHARED
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