# glvnd vendor ABI headers 'libeglabi.h' and 'GLdispatchABI.h' from libglvnd (MIT), copied verbatim with their own licence headers intact. They are here because MobileGL implements the *vendor* half of glvnd's EGL ABI - the side a library exposes so the system's 'libEGL.so.1', which IS glvnd, can dispatch to it. The distribution ships the runtime but not these headers in the base image, and a vendored copy of two MIT headers is a smaller dependency than a build-time download of a source tree. Upstream ABI version implemented: 'EGL_VENDOR_ABI_MAJOR_VERSION' 0 (the header pins it).