apply plugin: 'com.android.library' def mobileGlLogActiveLevel = { (rootProject.findProperty('mobilegl.logLevel') ?: System.getenv('MOBILEGL_LOG_ACTIVE_LEVEL') ?: 'MOBILEGL_LOG_LEVEL_INFO') as String } def standalonePluginBuild = rootProject.name == 'MobileGLPlugin' // Match the standalone app's declared ABI set. The library module otherwise // configures unrelated NDK ABIs even when the app only packages these two. // Embedded FCL builds retain their own ABI policy. def mobileGlAbiFilters = { def value = (rootProject.findProperty('mobilegl.abis') ?: System.getenv('MOBILEGL_ABIS') ?: 'arm64-v8a') as String value.equalsIgnoreCase('all') ? ['arm64-v8a', 'x86_64'] : value.split(',').collect { it.trim() }.findAll { it } } // P0 spike A opt-in. OFF by default: the spike binary is dead weight in every trace APK // that is not running the spike, and a flavour that silently carries an extra executable // is exactly the kind of thing nobody notices until it ships. Turn it on for the spike // build only, with either // ./gradlew :app:assembleTraceDebug -Pmobilegl.buildServerSpike=ON // or MOBILEGL_BUILD_SERVER_SPIKE=ON in the environment. def mobileGlBuildServerSpike = { (rootProject.findProperty('mobilegl.buildServerSpike') ?: System.getenv('MOBILEGL_BUILD_SERVER_SPIKE') ?: 'OFF') as String } // Shared native shape for BOTH plugin and trace APKs. Defaults keep existing // callers on pull; disaggregated CI explicitly selects all three switches. def mobileGlPipePush = { (rootProject.findProperty('mobilegl.pipePush') ?: System.getenv('MOBILEGL_PIPE_PUSH_APK') ?: 'OFF') as String } def mobileGlBuildDisaggregated = { (rootProject.findProperty('mobilegl.buildDisaggregated') ?: System.getenv('MOBILEGL_BUILD_DISAGGREGATED') ?: 'OFF') as String } def mobileGlBuildDisaggregatedInproc = { (rootProject.findProperty('mobilegl.buildDisaggregatedInproc') ?: System.getenv('MOBILEGL_BUILD_DISAGGREGATED_INPROC') ?: mobileGlBuildDisaggregated()) as String } android { namespace 'top.mobilegl.mobilegl' compileSdk 34 defaultConfig { minSdk 26 if (standalonePluginBuild) { ndk { abiFilters.addAll(mobileGlAbiFilters()) } } testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner" externalNativeBuild { cmake { arguments "-DMOBILEGL_LOG_ACTIVE_LEVEL=${mobileGlLogActiveLevel()}" arguments '-DCMAKE_EXPORT_COMPILE_COMMANDS=ON' arguments "-DMOBILEGL_PIPE_PUSH=${mobileGlPipePush()}" arguments "-DMOBILEGL_BUILD_DISAGGREGATED=${mobileGlBuildDisaggregated()}" arguments "-DMOBILEGL_BUILD_DISAGGREGATED_INPROC=${mobileGlBuildDisaggregatedInproc()}" } } } buildTypes { release { minifyEnabled false } proguard { minifyEnabled true initWith debug } fordebug { debuggable true // Keep the APK debuggable (simpleperf --app, JDWP) but build the // native library like a release: AGP maps debuggable build types to // CMAKE_BUILD_TYPE=Debug, which compiles MobileGL at -O0 and makes // every performance measurement on this flavor meaningless. externalNativeBuild { cmake { arguments "-DCMAKE_BUILD_TYPE=RelWithDebInfo" } } } } if (standalonePluginBuild) { flavorDimensions 'profile' productFlavors { plugin { dimension 'profile' } trace { dimension 'profile' externalNativeBuild { cmake { arguments '-DMOBILEGL_TRACE_ANGLE_VARIANTS=ON' // P0 spike A: the second native executable that proves an APK // can ship one and exec it from nativeLibraryDir. Off unless // asked for, and only offered here - the shipping plugin // flavour cannot turn it on at all, so no released artifact can // grow a binary nothing loads. See mobileGlBuildServerSpike // above for the two ways to enable it. arguments "-DMOBILEGL_BUILD_SERVER_SPIKE=${mobileGlBuildServerSpike()}" } } } } } externalNativeBuild { cmake { path "CMakeLists.txt" version "3.22.1" } } compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } ndkVersion '27.3.13750724' }