// // Created by BZLZHH on 2025/3/15. // #include "GL_Drawing.h" namespace MG_GL::GL { // This is a test function that directly draws textures. void DrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices) { ::GLES::glViewport(0,0,3200,1440); MG_RHI::GLES::Test::DrawAllTextures(); }; void DrawArrays(GLenum mode, GLint first, GLsizei count) { ::GLES::glViewport(0,0,3200,1440); MG_RHI::GLES::Test::DrawAllTextures(); }; }