// // Created by BZLZHH on 2025/3/15. // #include "Constants.h" #ifndef MOBILEGL_GLOBAL_H #include "Global.h" #endif #ifndef MOBILEGL_GL_FRAMEBUFFER_H #include "MG_GL/GL/Framebuffer/GL_Framebuffer.h" #endif #ifndef MOBILEGL_GL_GETTER_H #include "MG_GL/GL/Getter/GL_Getter.h" #endif #ifndef MOBILEGL_BACKENDINFO_H #include "MG_GL/GL/Getter/BackendInfo.h" #endif #ifndef MOBILEGL_LOOKUP_H #include "MG_GL/GLX/LookUp/LookUp.h" #endif #ifndef MOBILEGL_DEBUG_H #include "MG_UTIL/Debug/Debug.h" #endif #ifndef MOBILEGL_MESAEMU_H #include "MG_GL/TEMP_MESA/MesaEmu.h" #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef __ANDROID__ #include #include #elif _WIN32 #include #include #else #include #endif #include #include