// MobileGL - MobileGL/MG_Impl/GLImpl/Sync/GL_Sync.h // Copyright (c) 2025-2026 MobileGL-Dev // Licensed under the GNU Lesser General Public License v3.0: // https://www.gnu.org/licenses/gpl-3.0.txt // https://www.gnu.org/licenses/lgpl-3.0.txt // SPDX-License-Identifier: LGPL-3.0-only // End of Source File Header #pragma once #include namespace MobileGL::MG_Impl::GLImpl { GLsync FenceSync(GLenum condition, GLbitfield flags); GLboolean IsSync(GLsync sync); GLenum ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); void DeleteSync(GLsync sync); void GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); } // namespace MobileGL::MG_Impl::GLImpl