# MobileGL ## Third party components **SPIRV-Cross** by **KhronosGroup**: [github](https://github.com/KhronosGroup/SPIRV-Cross) **glslang** by **KhronosGroup**: [github](https://github.com/KhronosGroup/glslang) **GlslOptimizerV2** by **aiekick**: [github](https://github.com/aiekick/GlslOptimizerV2) ## Progress **Target**: **OpenGL 3.2 Core Profile** | Component | Development Progress | |----------------------------|----------------------| | OpenGL State Manager | < 1% | | Abstraction Layer (MG_RHI) | < 1% | | Vulkan Backend | < 1% (of MG_RHI) | *Note: All components are currently in preliminary architectural design phase, with core development not yet commenced.*