// MobileGL - MobileGL/MG_Util/Converters/MGToGL/ProgramEnumConverter.h // Copyright (c) 2025-2026 MobileGL-Dev // Licensed under the GNU Lesser General Public License v3.0: // https://www.gnu.org/licenses/gpl-3.0.txt // https://www.gnu.org/licenses/lgpl-3.0.txt // SPDX-License-Identifier: LGPL-3.0-only // End of Source File Header #pragma once #include #include namespace MobileGL { namespace MG_Util { GLenum ConvertShaderStageToGLEnum(ShaderStage stage); } // namespace MG_Util } // namespace MobileGL