// // Created by BZLZHH on 2025/3/15. // #ifndef MOBILEGL_GL_DRAWING_H #define MOBILEGL_GL_DRAWING_H #include "../../../../Includes.h" namespace MG_GL::GL { void DrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices); void DrawArrays(GLenum mode, GLint first, GLsizei count); } #endif //MOBILEGL_GL_DRAWING_H