mirror of
https://github.com/MobileGL-Dev/MobileGL
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32 lines
695 B
C++
32 lines
695 B
C++
//
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// Created by BZLZHH on 2025/1/26.
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//
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#ifndef MOBILEGL_DEBUG_H
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#define MOBILEGL_DEBUG_H
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#include "../../Includes.h"
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#define FORCE_SYNC_WITH_LOG_FILE 0
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namespace MG_Util {
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namespace Debug {
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const char* GetOSName();
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void LogD (const char* format, ...);
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void LogW (const char* format, ...);
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void LogE (const char* format, ...);
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void LogI (const char* format, ...);
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void LogF (const char* format, ...);
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void LogClear();
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void LogInit();
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void LogWrite(const char* format, va_list args);
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const char* GLEnumToString(::GLenum value);
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}
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}
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#define MOBILEGL_DEBUG_H
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#endif //MOBILEGL_DEBUG_H
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