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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 12:48:32 +09:00
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0343b7fd4e5c29dcca6b8fb044b6a4f0ac1d50d3
MobileGL/MG/MG_GL/Implementations/GL
T
History
BZLZHH 9a4bc2e3b4 [Feat] (Getter): Handle more pnames in GetIntegerv.
2025-05-17 12:32:26 +08:00
..
Buffer
[Feat] (BufferState): Implement BufferSubData.
2025-05-17 00:19:40 +08:00
Common
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
Drawing
[Misc] (ShittilyDrawing): Fix error binding of read fbo? Remove DrawBuffer.
2025-05-17 01:53:08 +08:00
Framebuffer
[Fix] some format quirk
2025-05-07 17:15:50 +08:00
Getter
[Feat] (Getter): Handle more pnames in GetIntegerv.
2025-05-17 12:32:26 +08:00
GLFuncsDefinitions
[Feat] (ShittilyDrawing): Implement DrawBuffer. Ensure read fbo is bound.
2025-05-17 01:25:13 +08:00
Program
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00
Texture
[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
2025-05-03 02:26:03 +08:00
VertexArray
[Feat] (VertexArray): Implement renaming for VAO.
2025-05-11 09:32:11 +08:00
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