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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 12:18:30 +09:00
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0359a4e97f3175a39c437ed14eccaff55294dc52
MobileGL
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MG
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MG_GL
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swung0x48
0359a4e97f
[Fix] (MG_State/Texture): get rid of 0.25 max lod clamp
2025-06-25 11:58:51 +08:00
..
EGL
[Fix] (MG_State/PSO, GLSLTool): revert to flip y in shader
2025-06-24 17:36:45 +08:00
GL
[Fix] (MG_State/Texture): get rid of 0.25 max lod clamp
2025-06-25 11:58:51 +08:00
GLX
[Fix]: fix glx macro name
2025-06-20 17:54:55 +08:00