mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 12:48:32 +09:00
176 lines
5.1 KiB
C++
176 lines
5.1 KiB
C++
#include "../../../Includes.h"
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namespace MobileGL {
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namespace MG_State {
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namespace GLState {
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// BufferObject
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BufferObject::BufferObject()
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: m_id(0), m_size(0), m_usage(BufferUsage::StaticDraw),
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m_isMapped(false), m_mappingAccess(BufferMappingAccessBit::Null),
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m_dirtyRange({ 0, 0 }), m_mappedRange({ 0, 0 }) {
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}
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void BufferObject::Resize(SizeT size) {
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m_size = size;
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m_data.reserve(std::bit_ceil(size)); // power-of-2 reserve
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m_data.resize(size);
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m_dirtyRange = { 0, 0 };
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}
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void BufferObject::UploadData(DataPtr data, SizeT atOffset) {
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assert(atOffset + data.size <= m_size);
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assert(!m_isMapped);
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memcpy(m_data.data() + atOffset, data.data, data.size);
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m_dirtyRange.UnionUpdate(atOffset, atOffset + data.size);
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}
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void BufferObject::SetUsage(BufferUsage usage) {
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m_usage = usage;
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}
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void BufferObject::ReleaseMemory() {
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if (!m_isMapped) return;
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if (any(m_mappingAccess & BufferMappingAccessBit::Write)) { // if we wrote to the buffer
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if (!any(m_mappingAccess & BufferMappingAccessBit::FlushExplicit)) { // if we didn't flush explicitly
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memcpy(m_data.data() + m_mappedRange.start,
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m_stagingData.data(),
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m_mappedRange.end - m_mappedRange.start);
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m_dirtyRange.UnionUpdate(m_mappedRange.start, m_mappedRange.end);
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}
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m_stagingData.clear();
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}
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m_isMapped = false;
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m_mappingAccess = BufferMappingAccessBit::Null;
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m_mappedRange = { 0, 0 };
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m_ownsStagingData = false;
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}
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void BufferObject::FlushMemoryRange(SizeT offset, SizeT length) {
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assert(m_isMapped);
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assert(any(m_mappingAccess & BufferMappingAccessBit::FlushExplicit));
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assert(any(m_mappingAccess & BufferMappingAccessBit::Write));
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SizeT start = m_mappedRange.start + offset;
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SizeT end = start + length;
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assert(end <= m_mappedRange.end);
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memcpy(m_data.data() + start, m_stagingData.data() + offset, length);
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m_dirtyRange.UnionUpdate(start, end);
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}
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void BufferObject::UploadSubData(SizeT offset, SizeT size, const void* data) {
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assert(!m_isMapped);
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assert(offset + size <= m_size);
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memcpy(m_data.data() + offset, data, size);
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m_dirtyRange.UnionUpdate(offset, offset + size);
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}
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void BufferObject::CopyDataFrom(const SharedPtr<BufferObject>& src, SizeT srcOffset, SizeT dstOffset, SizeT size) {
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assert(!m_isMapped);
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assert(!src->IsMapped());
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assert(srcOffset + size <= src->GetSize());
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assert(dstOffset + size <= m_size);
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const Uint8* srcData = src->m_data.data() + srcOffset;
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memcpy(m_data.data() + dstOffset, srcData, size);
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m_dirtyRange.UnionUpdate(dstOffset, dstOffset + size);
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}
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void* BufferObject::AcquireMemory(Bool markMapped, Bool read, Bool write) {
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if (markMapped) {
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m_isMapped = true;
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m_mappingAccess =
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(read ? BufferMappingAccessBit::Read : BufferMappingAccessBit::Null) |
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(write ? BufferMappingAccessBit::Write : BufferMappingAccessBit::Null);
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m_mappedRange = { 0, m_size };
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if (any(m_mappingAccess & BufferMappingAccessBit::Write)) {
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m_stagingData.resize(m_size);
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m_ownsStagingData = true;
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if (!any(m_mappingAccess & (BufferMappingAccessBit::InvalidateRange |
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BufferMappingAccessBit::InvalidateBuffer))) {
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memcpy(m_stagingData.data(), m_data.data(), m_size);
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}
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return m_stagingData.data();
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}
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}
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return m_data.data();
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}
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void* BufferObject::AcquireMemoryRange(Range1D range, BufferMappingAccessBit access) {
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assert(range.end <= m_size && range.start <= range.end);
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m_isMapped = true;
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m_mappingAccess = access;
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m_mappedRange = range;
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if (any(access & BufferMappingAccessBit::Write)) {
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m_stagingData.resize(range.end - range.start);
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m_ownsStagingData = true;
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if (!any(access & (BufferMappingAccessBit::InvalidateRange |
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BufferMappingAccessBit::InvalidateBuffer))) {
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memcpy(m_stagingData.data(), m_data.data() + range.start, m_stagingData.size());
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}
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return m_stagingData.data();
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}
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else {
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m_ownsStagingData = false;
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return m_data.data() + range.start;
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}
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}
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void BufferObject::ClearDirty() {
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m_dirtyRange = { 0, 0 };
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}
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SizeT BufferObject::GetSize() const {
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return m_size;
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}
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BufferUsage BufferObject::GetUsage() const {
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return m_usage;
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}
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Range1D BufferObject::GetDirtyRange() const {
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return m_dirtyRange;
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}
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Bool BufferObject::IsMapped() const {
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return m_isMapped;
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}
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// BufferState
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SharedPtr<BufferObject> BufferState::GetBufferObject(Uint index) {
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auto it = m_bufferObjects.find(index);
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if (it != m_bufferObjects.end()) {
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return it->second;
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}
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return nullptr;
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}
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Vector<Uint> BufferState::GenerateNames(Uint number) {
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Vector<Uint> buffers(number);
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m_indexGenerator.Generate(number, buffers.data());
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return buffers;
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}
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SharedPtr<BufferObject> BufferState::CreateBufferObject(Uint index) {
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auto bufferObject = MakeShared<BufferObject>();
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m_bufferObjects[index] = bufferObject;
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return bufferObject;
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}
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BindingSlot<BufferObject>& BufferState::GetBindingSlot(BufferTarget target) {
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return m_bindingSlots[(SizeT)target];
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}
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}
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}
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} |