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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 04:08:32 +09:00
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06a79f2fc498d60edff8019a562078eff095ebf0
MobileGL
/
MG
/
MG_GL
/
State
/
Program
T
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BZLZHH
3fa6aa660c
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
..
ProgramState.cpp
[Fix] (ProgramState): Fix the uniform-type-changing error in UniformValue::setData.
2025-05-04 18:27:24 +08:00
ProgramState.h
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
ShaderObject.cpp
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00
ShaderObject.h
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00