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MobileGL
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2026-09-09 20:58:31 +09:00
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09e0a83ceeac31c1a1a11f52a4a0322fbb46901c
MobileGL
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MobileGL
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MG_Impl
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GLImpl
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Texture
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swung0x48
09e0a83cee
[Fix] (GLImpl, Pipe): republish a texture parameters when a write lands on its built-in sampler and give every DSA entry point that hands a framebuffer over by name a record for it
2026-09-08 16:52:11 -04:00
..
GL_Texture.cpp
[Fix] (GLImpl, Pipe): republish a texture parameters when a write lands on its built-in sampler and give every DSA entry point that hands a framebuffer over by name a record for it
2026-09-08 16:52:11 -04:00
GL_Texture.h
[Fix] (Review): refuse a CPU-shadow readback whose layout the pack path cannot produce, and apply the parameter-target rule to proxy and by-name spellings
2026-08-27 08:35:04 -04:00
ProxyTexture.cpp
[Refactor] (Lifecycle): own MobileGL's lifecycle from the EGL layer instead of ELF static ctor/dtor - the first EGL/WGL entry point lazily initializes via a thread-safe, re-init-capable EnsureInitialized (AutoInit is gone), the last eglTerminate with no initialized display and nothing current tears the whole library down deterministically inside the EGL lifecycle, and the global singletons move to leak-at-exit heap storage so process exit runs no backend destructors at all (AutoDestroy and the Windows DllMain abandon hook are gone); fixes the exit-time SIGABRT from undefined static-destruction order - the DirectGLES buffer-pool mutex abort on Android clean exits, and the pre-existing macOS QueryTest/ProgramTest 'Subprocess aborted' gtest failures now pass (ctest 411/411)
2026-07-26 10:59:14 -04:00
ProxyTexture.h
[Refactor] (Lifecycle): own MobileGL's lifecycle from the EGL layer instead of ELF static ctor/dtor - the first EGL/WGL entry point lazily initializes via a thread-safe, re-init-capable EnsureInitialized (AutoInit is gone), the last eglTerminate with no initialized display and nothing current tears the whole library down deterministically inside the EGL lifecycle, and the global singletons move to leak-at-exit heap storage so process exit runs no backend destructors at all (AutoDestroy and the Windows DllMain abandon hook are gone); fixes the exit-time SIGABRT from undefined static-destruction order - the DirectGLES buffer-pool mutex abort on Android clean exits, and the pre-existing macOS QueryTest/ProgramTest 'Subprocess aborted' gtest failures now pass (ctest 411/411)
2026-07-26 10:59:14 -04:00
Validators.cpp
[Fix] (Texture): cube-map-array shape rules on glTexImage3D, GL_TEXTURE_SHARED_SIZE, and the unimplemented glCopyTexSubImage1D/3D
2026-08-27 05:37:14 -04:00
Validators.h
[Fix] (Texture): cube-map-array shape rules on glTexImage3D, GL_TEXTURE_SHARED_SIZE, and the unimplemented glCopyTexSubImage1D/3D
2026-08-27 05:37:14 -04:00