Files
MobileGL/MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/DecomposeWorkgroupVec3Pass.cpp
T

654 lines
36 KiB
C++

// MobileGL - MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/DecomposeWorkgroupVec3Pass.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "DecomposeWorkgroupVec3Pass.h"
#include "source/opt/constants.h"
#include "source/opt/def_use_manager.h"
#include "source/opt/instruction.h"
#include "source/opt/ir_context.h"
#include "source/opt/module.h"
#include "source/opt/reflect.h"
#include "source/opt/type_manager.h"
#include "spirv.hpp"
#include <cassert>
#include <unordered_map>
#include <vector>
namespace MobileGL {
namespace MG_Util {
namespace ShaderTranspiler {
namespace {
using spvtools::opt::IRContext;
using spvtools::opt::Instruction;
using spvtools::opt::Operand;
using spvtools::opt::BasicBlock;
using spvtools::opt::analysis::Array;
using spvtools::opt::analysis::Type;
// Returns the element count if |typeInst| is a 3-component vector of a
// numeric/bool scalar (i.e. vec3/ivec3/uvec3/bvec3). Returns 0 otherwise.
uint32_t IsVec3Type(const Instruction* typeInst) {
if (typeInst == nullptr || typeInst->opcode() != spv::Op::OpTypeVector) {
return 0;
}
if (typeInst->GetSingleWordInOperand(1) != 3) {
return 0;
}
return 3;
}
// Walks the type tree (array -> array -> ... -> leaf) and returns the leaf
// element type id, peeling OpTypeArray layers. Returns 0 if a non-array,
// non-vec3 type is encountered before reaching a vec3 leaf.
uint32_t FindVec3LeafTypeId(IRContext* context, uint32_t typeId) {
auto* defUseMgr = context->get_def_use_mgr();
while (true) {
Instruction* typeInst = defUseMgr->GetDef(typeId);
if (typeInst == nullptr) {
return 0;
}
if (IsVec3Type(typeInst) != 0) {
return typeId;
}
if (typeInst->opcode() == spv::Op::OpTypeArray) {
typeId = typeInst->GetSingleWordInOperand(0);
continue;
}
return 0;
}
}
// Recursively rebuilds a pointee type, replacing the vec3 leaf with a
// scalar array [3]. Returns the new type id.
uint32_t RebuildPointeeType(IRContext* context, uint32_t typeId,
uint32_t scalarArr3TypeId,
const std::unordered_map<uint32_t, uint32_t>& vec3ToArr3) {
auto* defUseMgr = context->get_def_use_mgr();
auto* typeMgr = context->get_type_mgr();
Instruction* typeInst = defUseMgr->GetDef(typeId);
assert(typeInst != nullptr);
if (typeInst->opcode() == spv::Op::OpTypeVector) {
// Should be a vec3; replace with the scalar array [3].
auto it = vec3ToArr3.find(typeId);
assert(it != vec3ToArr3.end());
return it->second;
}
if (typeInst->opcode() == spv::Op::OpTypeArray) {
const uint32_t oldElemId = typeInst->GetSingleWordInOperand(0);
const uint32_t newElemId =
RebuildPointeeType(context, oldElemId, scalarArr3TypeId, vec3ToArr3);
if (newElemId == oldElemId) {
return typeId;
}
const uint32_t lengthId = typeInst->GetSingleWordInOperand(1);
const Array* oldArrTy =
typeMgr->GetType(typeId)->AsArray();
Array newArrTy(typeMgr->GetType(newElemId),
oldArrTy->length_info());
Type* regNewArrTy = typeMgr->GetRegisteredType(&newArrTy);
return typeMgr->GetTypeInstruction(regNewArrTy);
}
// Unsupported leaf (struct, matrix, etc.) - should not happen for v1.
assert(false && "DecomposeWorkgroupVec3Pass: unsupported type in pointee");
return typeId;
}
uint32_t GetArrayLength(IRContext* context, const Instruction* arrayTypeInst) {
assert(arrayTypeInst != nullptr && arrayTypeInst->opcode() == spv::Op::OpTypeArray);
const uint32_t lengthId = arrayTypeInst->GetSingleWordInOperand(1);
const Instruction* lengthInst = context->get_def_use_mgr()->GetDef(lengthId);
if (lengthInst == nullptr || lengthInst->opcode() != spv::Op::OpConstant ||
lengthInst->NumInOperands() == 0) {
return 0;
}
return lengthInst->GetSingleWordInOperand(0);
}
// Inserts an instruction before |where|, sets its debug info, and updates
// def-use and block mapping. Returns a pointer to the inserted instruction.
Instruction* InsertBefore(BasicBlock* block, Instruction* where,
std::unique_ptr<Instruction> inst, IRContext* context) {
auto iter = BasicBlock::iterator(where).InsertBefore(std::move(inst));
if (where != nullptr) {
iter->UpdateDebugInfoFrom(where);
}
context->AnalyzeDefUse(&*iter);
context->set_instr_block(&*iter, block);
return &*iter;
}
uint32_t BuildCompositeLoad(IRContext* context, BasicBlock* block, Instruction* where,
uint32_t originalTypeId, uint32_t decomposedPtrId,
const std::unordered_map<uint32_t, uint32_t>& vec3ToArr3,
const Instruction* sourceLoad) {
auto* defUseMgr = context->get_def_use_mgr();
auto* typeMgr = context->get_type_mgr();
auto* constMgr = context->get_constant_mgr();
Instruction* originalTypeInst = defUseMgr->GetDef(originalTypeId);
assert(originalTypeInst != nullptr);
if (originalTypeInst->opcode() == spv::Op::OpTypeVector) {
const auto vecIt = vec3ToArr3.find(originalTypeId);
assert(vecIt != vec3ToArr3.end());
const uint32_t scalarTypeId = originalTypeInst->GetSingleWordInOperand(0);
const uint32_t ptrScalarTypeId =
typeMgr->FindPointerToType(scalarTypeId, spv::StorageClass::Workgroup);
std::vector<uint32_t> componentIds;
componentIds.reserve(3);
for (uint32_t c = 0; c < 3; ++c) {
const uint32_t constCId = constMgr->GetUIntConstId(c);
const uint32_t acId = context->TakeNextId();
auto acInst = MakeUnique<Instruction>(
context, spv::Op::OpAccessChain, ptrScalarTypeId, acId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {decomposedPtrId}},
{SPV_OPERAND_TYPE_ID, {constCId}}});
InsertBefore(block, where, std::move(acInst), context);
const uint32_t loadId = context->TakeNextId();
auto loadInst = MakeUnique<Instruction>(
context, spv::Op::OpLoad, scalarTypeId, loadId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {acId}}});
for (uint32_t opIdx = 1; opIdx < sourceLoad->NumInOperands(); ++opIdx) {
loadInst->AddOperand(Operand(sourceLoad->GetInOperand(opIdx)));
}
Instruction* loadPtr = InsertBefore(block, where, std::move(loadInst), context);
componentIds.push_back(loadPtr->result_id());
}
const uint32_t compositeId = context->TakeNextId();
auto composite = MakeUnique<Instruction>(
context, spv::Op::OpCompositeConstruct, originalTypeId, compositeId,
std::initializer_list<Operand>{});
for (uint32_t componentId : componentIds) {
composite->AddOperand({SPV_OPERAND_TYPE_ID, {componentId}});
}
InsertBefore(block, where, std::move(composite), context);
return compositeId;
}
if (originalTypeInst->opcode() == spv::Op::OpTypeArray) {
const uint32_t originalElemTypeId = originalTypeInst->GetSingleWordInOperand(0);
const uint32_t vec3LeafId = FindVec3LeafTypeId(context, originalElemTypeId);
assert(vec3LeafId != 0);
const auto arr3It = vec3ToArr3.find(vec3LeafId);
assert(arr3It != vec3ToArr3.end());
const uint32_t decomposedElemTypeId =
originalElemTypeId == vec3LeafId
? arr3It->second
: RebuildPointeeType(context, originalElemTypeId, arr3It->second, vec3ToArr3);
const uint32_t ptrDecomposedElemTypeId =
typeMgr->FindPointerToType(decomposedElemTypeId, spv::StorageClass::Workgroup);
const uint32_t length = GetArrayLength(context, originalTypeInst);
assert(length != 0);
std::vector<uint32_t> elementIds;
elementIds.reserve(length);
for (uint32_t i = 0; i < length; ++i) {
const uint32_t constIId = constMgr->GetUIntConstId(i);
const uint32_t elemPtrId = context->TakeNextId();
auto elemAc = MakeUnique<Instruction>(
context, spv::Op::OpAccessChain, ptrDecomposedElemTypeId, elemPtrId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {decomposedPtrId}},
{SPV_OPERAND_TYPE_ID, {constIId}}});
InsertBefore(block, where, std::move(elemAc), context);
elementIds.push_back(BuildCompositeLoad(context, block, where, originalElemTypeId,
elemPtrId, vec3ToArr3, sourceLoad));
}
const uint32_t compositeId = context->TakeNextId();
auto composite = MakeUnique<Instruction>(
context, spv::Op::OpCompositeConstruct, originalTypeId, compositeId,
std::initializer_list<Operand>{});
for (uint32_t elementId : elementIds) {
composite->AddOperand({SPV_OPERAND_TYPE_ID, {elementId}});
}
InsertBefore(block, where, std::move(composite), context);
return compositeId;
}
assert(false && "DecomposeWorkgroupVec3Pass: unsupported composite load type");
return 0;
}
void BuildCompositeStore(IRContext* context, BasicBlock* block, Instruction* where,
uint32_t originalTypeId, uint32_t decomposedPtrId, uint32_t valueId,
const std::unordered_map<uint32_t, uint32_t>& vec3ToArr3,
const Instruction* sourceStore) {
auto* defUseMgr = context->get_def_use_mgr();
auto* typeMgr = context->get_type_mgr();
auto* constMgr = context->get_constant_mgr();
Instruction* originalTypeInst = defUseMgr->GetDef(originalTypeId);
assert(originalTypeInst != nullptr);
if (originalTypeInst->opcode() == spv::Op::OpTypeVector) {
const auto vecIt = vec3ToArr3.find(originalTypeId);
assert(vecIt != vec3ToArr3.end());
const uint32_t scalarTypeId = originalTypeInst->GetSingleWordInOperand(0);
const uint32_t ptrScalarTypeId =
typeMgr->FindPointerToType(scalarTypeId, spv::StorageClass::Workgroup);
for (uint32_t c = 0; c < 3; ++c) {
const uint32_t extractId = context->TakeNextId();
auto extract = MakeUnique<Instruction>(
context, spv::Op::OpCompositeExtract, scalarTypeId, extractId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {valueId}},
{SPV_OPERAND_TYPE_LITERAL_INTEGER, {c}}});
InsertBefore(block, where, std::move(extract), context);
const uint32_t constCId = constMgr->GetUIntConstId(c);
const uint32_t acId = context->TakeNextId();
auto acInst = MakeUnique<Instruction>(
context, spv::Op::OpAccessChain, ptrScalarTypeId, acId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {decomposedPtrId}},
{SPV_OPERAND_TYPE_ID, {constCId}}});
InsertBefore(block, where, std::move(acInst), context);
auto compStore = MakeUnique<Instruction>(
context, spv::Op::OpStore, 0, 0,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {acId}},
{SPV_OPERAND_TYPE_ID, {extractId}}});
for (uint32_t opIdx = 2; opIdx < sourceStore->NumInOperands(); ++opIdx) {
compStore->AddOperand(Operand(sourceStore->GetInOperand(opIdx)));
}
InsertBefore(block, where, std::move(compStore), context);
}
return;
}
if (originalTypeInst->opcode() == spv::Op::OpTypeArray) {
const uint32_t originalElemTypeId = originalTypeInst->GetSingleWordInOperand(0);
const uint32_t vec3LeafId = FindVec3LeafTypeId(context, originalElemTypeId);
assert(vec3LeafId != 0);
const auto arr3It = vec3ToArr3.find(vec3LeafId);
assert(arr3It != vec3ToArr3.end());
const uint32_t decomposedElemTypeId =
originalElemTypeId == vec3LeafId
? arr3It->second
: RebuildPointeeType(context, originalElemTypeId, arr3It->second, vec3ToArr3);
const uint32_t ptrDecomposedElemTypeId =
typeMgr->FindPointerToType(decomposedElemTypeId, spv::StorageClass::Workgroup);
const uint32_t length = GetArrayLength(context, originalTypeInst);
assert(length != 0);
for (uint32_t i = 0; i < length; ++i) {
const uint32_t extractId = context->TakeNextId();
auto extract = MakeUnique<Instruction>(
context, spv::Op::OpCompositeExtract, originalElemTypeId, extractId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {valueId}},
{SPV_OPERAND_TYPE_LITERAL_INTEGER, {i}}});
InsertBefore(block, where, std::move(extract), context);
const uint32_t constIId = constMgr->GetUIntConstId(i);
const uint32_t elemPtrId = context->TakeNextId();
auto elemAc = MakeUnique<Instruction>(
context, spv::Op::OpAccessChain, ptrDecomposedElemTypeId, elemPtrId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {decomposedPtrId}},
{SPV_OPERAND_TYPE_ID, {constIId}}});
InsertBefore(block, where, std::move(elemAc), context);
BuildCompositeStore(context, block, where, originalElemTypeId, elemPtrId,
extractId, vec3ToArr3, sourceStore);
}
return;
}
assert(false && "DecomposeWorkgroupVec3Pass: unsupported composite store type");
}
void MoveLateTypesConstantsBeforeGlobalVariables(IRContext* context) {
Instruction* firstVariable = nullptr;
for (Instruction& inst : context->module()->types_values()) {
if (inst.opcode() == spv::Op::OpVariable) {
firstVariable = &inst;
break;
}
}
if (firstVariable == nullptr) {
return;
}
bool sawFirstVariable = false;
for (auto it = context->module()->types_values_begin();
it != context->module()->types_values_end();) {
Instruction* inst = &*it;
++it;
if (inst == firstVariable) {
sawFirstVariable = true;
continue;
}
if (sawFirstVariable &&
(spvtools::opt::IsTypeInst(inst->opcode()) ||
spvtools::opt::IsConstantInst(inst->opcode()) ||
inst->opcode() == spv::Op::OpUndef)) {
inst->InsertBefore(firstVariable);
}
}
}
} // namespace
spvtools::opt::Pass::Status DecomposeWorkgroupVec3Pass::Process() {
using namespace spvtools;
using namespace spvtools::opt;
IRContext* const ctx = context();
analysis::DefUseManager* const defUseMgr = ctx->get_def_use_mgr();
analysis::TypeManager* const typeMgr = ctx->get_type_mgr();
analysis::ConstantManager* const constMgr = ctx->get_constant_mgr();
// =====================================================================
// Phase 1: Build type mappings.
// vec3TypeIds: candidate OpTypeVector ids.
//
// Do not register replacement types until Phase 2 proves a Workgroup
// variable really needs rewriting. SPIRV-Tools verifies that a pass
// returning SuccessWithoutChange leaves the binary unchanged.
// =====================================================================
std::unordered_set<uint32_t> vec3TypeIds;
std::unordered_map<uint32_t, uint32_t> vec3ToArr3;
std::unordered_map<uint32_t, uint32_t> ptrCompositeToDecomposed;
for (Instruction& typeInst : ctx->types_values()) {
if (typeInst.opcode() == spv::Op::OpTypeVector &&
IsVec3Type(&typeInst) != 0) {
vec3TypeIds.insert(typeInst.result_id());
}
}
if (vec3TypeIds.empty()) {
return Status::SuccessWithoutChange;
}
auto getOrCreateArr3ForVec3 = [&](uint32_t vec3TypeId) -> uint32_t {
auto existing = vec3ToArr3.find(vec3TypeId);
if (existing != vec3ToArr3.end()) {
return existing->second;
}
Instruction* vec3TypeInst = defUseMgr->GetDef(vec3TypeId);
assert(vec3TypeInst != nullptr);
const uint32_t scalarTypeId = vec3TypeInst->GetSingleWordInOperand(0);
analysis::Type* scalarType = typeMgr->GetType(scalarTypeId);
if (scalarType == nullptr) {
return 0;
}
const uint32_t const3Id = constMgr->GetUIntConstId(3);
analysis::Array::LengthInfo lengthInfo{
const3Id,
{analysis::Array::LengthInfo::kConstant, 3},
};
analysis::Array arrType(scalarType, lengthInfo);
analysis::Type* regArrType = typeMgr->GetRegisteredType(&arrType);
const uint32_t arrTypeId = typeMgr->GetTypeInstruction(regArrType);
vec3ToArr3[vec3TypeId] = arrTypeId;
return arrTypeId;
};
bool modified = false;
// =====================================================================
// Phase 2: Rebuild Workgroup variable pointee types.
// For each OpVariable in Workgroup storage class whose pointee contains
// a vec3 leaf, replace the pointee type with the decomposed version.
// =====================================================================
for (Instruction& varInst : ctx->types_values()) {
if (varInst.opcode() != spv::Op::OpVariable) {
continue;
}
const auto sc = static_cast<spv::StorageClass>(
varInst.GetSingleWordInOperand(0));
if (sc != spv::StorageClass::Workgroup) {
continue;
}
// varInst.type_id() is the OpTypePointer. Get pointee.
Instruction* ptrTypeInst = defUseMgr->GetDef(varInst.type_id());
const uint32_t pointeeId = ptrTypeInst->GetSingleWordInOperand(1);
// Quick check: only rebuild if pointee tree contains a vec3 leaf.
const uint32_t vec3LeafId = FindVec3LeafTypeId(ctx, pointeeId);
if (vec3LeafId == 0) {
continue;
}
const uint32_t arr3LeafId = getOrCreateArr3ForVec3(vec3LeafId);
if (arr3LeafId == 0) {
continue;
}
// If the pointee is itself a direct vec3 (no array wrapping), handle it
// via the vec3ToArr3 map directly.
uint32_t newPointeeId;
if (pointeeId == vec3LeafId) {
newPointeeId = arr3LeafId;
} else {
newPointeeId = RebuildPointeeType(ctx, pointeeId,
arr3LeafId, vec3ToArr3);
}
const uint32_t newPtrId = typeMgr->FindPointerToType(
newPointeeId, spv::StorageClass::Workgroup);
varInst.SetResultType(newPtrId);
defUseMgr->AnalyzeInstUse(&varInst);
modified = true;
}
if (!modified) {
return Status::SuccessWithoutChange;
}
for (Instruction& typeInst : ctx->types_values()) {
if (typeInst.opcode() != spv::Op::OpTypePointer) {
continue;
}
const auto sc = static_cast<spv::StorageClass>(
typeInst.GetSingleWordInOperand(0));
if (sc != spv::StorageClass::Workgroup) {
continue;
}
const uint32_t pointeeId = typeInst.GetSingleWordInOperand(1);
const uint32_t vec3LeafId = FindVec3LeafTypeId(ctx, pointeeId);
if (vec3LeafId == 0) {
continue;
}
auto it = vec3ToArr3.find(vec3LeafId);
if (it == vec3ToArr3.end()) {
continue;
}
const uint32_t newPointeeId =
pointeeId == vec3LeafId
? it->second
: RebuildPointeeType(ctx, pointeeId, it->second, vec3ToArr3);
const uint32_t newPtrId =
typeMgr->FindPointerToType(newPointeeId, spv::StorageClass::Workgroup);
ptrCompositeToDecomposed[typeInst.result_id()] = newPtrId;
}
// =====================================================================
// Phase 3: Rewrite access chain result types.
// Any OpAccessChain/OpInBoundsAccessChain whose result type is a
// Workgroup pointer whose pointee contains vec3 must now produce the
// decomposed pointer type. Access chains that go one level deeper to a
// scalar component already have result type ptr_scalar and are unaffected.
// =====================================================================
// We also need to handle chained access chains: an access chain whose
// base is itself an access chain that was rewritten. Since the result
// type of the rewritten chain changed, dependent chains need their result
// type updated too if they were ptr_vec3. We iterate function bodies.
std::vector<Instruction*> accessChainsToFix;
for (auto& func : *ctx->module()) {
for (auto& bb : func) {
for (auto& inst : bb) {
if (inst.opcode() != spv::Op::OpAccessChain &&
inst.opcode() != spv::Op::OpInBoundsAccessChain) {
continue;
}
auto it = ptrCompositeToDecomposed.find(inst.type_id());
if (it != ptrCompositeToDecomposed.end()) {
accessChainsToFix.push_back(&inst);
}
}
}
}
for (Instruction* ac : accessChainsToFix) {
const uint32_t newTypeId = ptrCompositeToDecomposed[ac->type_id()];
ac->SetResultType(newTypeId);
defUseMgr->AnalyzeInstUse(ac);
}
// Build the set of decomposed pointer type ids for fast lookup when matching
// loads/stores.
std::unordered_set<uint32_t> decomposedPtrTypeIds;
for (const auto& [oldPtr, newPtr] : ptrCompositeToDecomposed) {
decomposedPtrTypeIds.insert(newPtr);
}
// =====================================================================
// Phase 4: Rewrite whole-composite OpLoad.
// OpLoad %v3float %ptr -> vec3 component loads
// OpLoad %arr_v3float %ptr_to_row -> per-element vec3 loads + array construct
// =====================================================================
std::vector<Instruction*> loadsToRewrite;
for (auto& func : *ctx->module()) {
for (auto& bb : func) {
for (auto& inst : bb) {
if (inst.opcode() != spv::Op::OpLoad) {
continue;
}
if (FindVec3LeafTypeId(ctx, inst.type_id()) == 0) {
continue;
}
// Check the pointer operand's type.
const uint32_t ptrId = inst.GetSingleWordInOperand(0);
Instruction* ptrDef = defUseMgr->GetDef(ptrId);
if (ptrDef == nullptr) {
continue;
}
if (decomposedPtrTypeIds.find(ptrDef->type_id()) == decomposedPtrTypeIds.end()) {
continue;
}
loadsToRewrite.push_back(&inst);
}
}
}
for (Instruction* load : loadsToRewrite) {
BasicBlock* block = ctx->get_instr_block(load);
const uint32_t ptrId = load->GetSingleWordInOperand(0);
const uint32_t compositeId =
BuildCompositeLoad(ctx, block, load, load->type_id(), ptrId, vec3ToArr3, load);
ctx->ReplaceAllUsesWith(load->result_id(), compositeId);
ctx->KillNamesAndDecorates(load->result_id());
ctx->KillInst(load);
}
// =====================================================================
// Phase 5: Rewrite whole-composite OpStore.
// OpStore %ptr %vec3val -> per-component scalar stores
// OpStore %ptr %arr_v3float -> per-element vec3 stores
// =====================================================================
std::vector<Instruction*> storesToRewrite;
for (auto& func : *ctx->module()) {
for (auto& bb : func) {
for (auto& inst : bb) {
if (inst.opcode() != spv::Op::OpStore) {
continue;
}
const uint32_t ptrId = inst.GetSingleWordInOperand(0);
Instruction* ptrDef = defUseMgr->GetDef(ptrId);
if (ptrDef == nullptr) {
continue;
}
if (decomposedPtrTypeIds.find(ptrDef->type_id()) == decomposedPtrTypeIds.end()) {
continue;
}
const uint32_t valId = inst.GetSingleWordInOperand(1);
Instruction* valDef = defUseMgr->GetDef(valId);
if (valDef == nullptr || FindVec3LeafTypeId(ctx, valDef->type_id()) == 0) {
continue;
}
storesToRewrite.push_back(&inst);
}
}
}
for (Instruction* store : storesToRewrite) {
BasicBlock* block = ctx->get_instr_block(store);
const uint32_t ptrId = store->GetSingleWordInOperand(0);
const uint32_t valId = store->GetSingleWordInOperand(1);
Instruction* valDef = defUseMgr->GetDef(valId);
BuildCompositeStore(ctx, block, store, valDef->type_id(), ptrId, valId, vec3ToArr3, store);
ctx->KillInst(store);
}
// =====================================================================
// Phase 6: Assert on unsupported atomic/CopyMemory on vec3 pointers.
// After phases 3-5, any remaining instruction whose pointer operand's
// type is a decomposed Workgroup pointer indicates an unsupported pattern.
// =====================================================================
for (auto& func : *ctx->module()) {
for (auto& bb : func) {
for (auto& inst : bb) {
const spv::Op op = inst.opcode();
bool isAtomic = (op == spv::Op::OpAtomicLoad ||
op == spv::Op::OpAtomicStore ||
op == spv::Op::OpAtomicExchange ||
op == spv::Op::OpAtomicCompareExchange ||
op == spv::Op::OpAtomicIAdd ||
op == spv::Op::OpAtomicISub ||
op == spv::Op::OpAtomicSMin ||
op == spv::Op::OpAtomicUMin ||
op == spv::Op::OpAtomicSMax ||
op == spv::Op::OpAtomicUMax ||
op == spv::Op::OpAtomicAnd ||
op == spv::Op::OpAtomicOr ||
op == spv::Op::OpAtomicXor);
bool isCopyMem = (op == spv::Op::OpCopyMemory ||
op == spv::Op::OpCopyMemorySized);
if (!isAtomic && !isCopyMem) {
continue;
}
// Check pointer operands.
const uint32_t ptrOperandId = inst.GetSingleWordInOperand(0);
Instruction* ptrDef = defUseMgr->GetDef(ptrOperandId);
if (ptrDef == nullptr) {
continue;
}
if (decomposedPtrTypeIds.find(ptrDef->type_id()) !=
decomposedPtrTypeIds.end()) {
MOBILEGL_ASSERT(false,
"DecomposeWorkgroupVec3Pass: unsupported atomic/CopyMemory "
"on workgroup vec3 pointer");
return Status::Failure;
}
}
}
}
MoveLateTypesConstantsBeforeGlobalVariables(ctx);
return Status::SuccessWithChange;
}
spvtools::Optimizer::PassToken
DecomposeWorkgroupVec3Pass::CreateDecomposeWorkgroupVec3Pass() {
return spvtools::Optimizer::PassToken(MakeUnique<DecomposeWorkgroupVec3Pass>());
}
} // namespace ShaderTranspiler
} // namespace MG_Util
} // namespace MobileGL