Files
MobileGL/tools/trace_replay

MobileGL trace replay

This directory builds a Linux command line replay runner for apitrace files. It is meant for CI coverage of MobileGL without Android, APK packaging, FCL, or plugin runtime dependencies.

The bundled fixtures cover:

  • OpenRA: sourced from GL4ES' apitrace corpus. See GL4ES_TRACES.md for the current inventory and traces rejected because they rely on compatibility/fixed-function OpenGL.
  • minecraft-1.21.4-startup: captured from Minecraft 1.21.4's Mojang Studios startup screen. The fixture is trimmed to call 92195, immediately after the startup screen draw into Minecraft's offscreen framebuffer.

Build from the MobileGL repository root:

cmake -S . -B build-test -G Ninja \
  -DMOBILEGL_BUILD_TEST=ON \
  -DMOBILEGL_BUILD_BENCHMARK=OFF \
  -DMOBILEGL_BUILD_TRACE_REPLAY=ON
cmake --build build-test

Run the fixture tests:

ctest --test-dir build-test -V -R 'MobileGLTraceReplay\.'

Run the CLI directly:

build-test/tools/trace_replay/mobilegl_trace_replay \
  --trace openra.trace \
  --golden openra.0000031249.png \
  --output out/openra \
  --backend DirectGLES \
  --mobilegl-library build-test/libMobileGL.so \
  --target-call 31249 \
  --width 640 \
  --height 480 \
  --crop-x 1 \
  --crop-y 1 \
  --crop-width 638 \
  --crop-height 478 \
  --tolerance 20 \
  --fuzz-percent 20

The Minecraft startup fixture uses tools/trace_replay/fixtures/minecraft-1.21.4-startup.tgz, golden image minecraft-1.21.4-startup.0000092195.png, --target-call 92195, --width 854, and --height 480.

The Linux runner loads MobileGL by path with dlopen. It uses an EGL pbuffer for DirectGLES and maps the pbuffer path to VK_EXT_headless_surface for DirectVulkan, so CI does not need an X11 or Wayland window.