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MobileGL/MobileGL/MG_Util/Miscellany/IndexGenerator.h
T

99 lines
3.4 KiB
C++

#pragma once
#include <Includes.h>
namespace MobileGL {
template <typename IndexType>
class IndexGenerator {
public:
static_assert(std::is_integral<IndexType>::value && std::is_unsigned<IndexType>::value,
"IndexType must be an unsigned integral type.");
using SizeT = size_t;
explicit IndexGenerator(SizeT initial_capacity = 1024, IndexType first_index = 1)
: m_first_index(first_index), m_next_index(first_index), m_active_count(0) {
m_free_list.reserve(initial_capacity);
SizeT initial_bits_size = std::max(static_cast<SizeT>(first_index), initial_capacity);
m_valid_bits.resize(initial_bits_size, false);
}
void Generate(SizeT n, IndexType* indices) noexcept {
if (n == 0) return;
const SizeT from_free_list_count = std::min(n, m_free_list.size());
if (from_free_list_count > 0) {
const auto free_list_start = m_free_list.end() - from_free_list_count;
std::copy(free_list_start, m_free_list.end(), indices);
m_free_list.erase(free_list_start, m_free_list.end());
for (SizeT i = 0; i < from_free_list_count; ++i) {
m_valid_bits[indices[i]] = true;
}
}
const SizeT new_indices_count = n - from_free_list_count;
if (new_indices_count > 0) {
const IndexType required_size = m_next_index + new_indices_count;
if (required_size > m_valid_bits.size()) {
m_valid_bits.resize(std::max(required_size, static_cast<IndexType>(m_valid_bits.size() * 1.5)));
}
IndexType* new_indices_ptr = indices + from_free_list_count;
for (SizeT i = 0; i < new_indices_count; ++i) {
const IndexType new_index = m_next_index++;
new_indices_ptr[i] = new_index;
m_valid_bits[new_index] = true;
}
}
m_active_count += n;
}
void Delete(IndexType index) noexcept {
if (!IsValid(index)) {
return;
}
m_valid_bits[index] = false;
m_free_list.push_back(index);
m_active_count--;
}
bool Insert(IndexType index) noexcept {
if (IsValid(index)) return false;
if (index >= m_valid_bits.size()) {
m_valid_bits.resize(index + 1, false);
}
auto it = std::find(m_free_list.begin(), m_free_list.end(), index);
if (it != m_free_list.end()) {
m_free_list.erase(it);
}
m_valid_bits[index] = true;
m_active_count++;
if (index >= m_next_index) {
m_next_index = index + 1;
}
return true;
}
bool IsValid(IndexType index) const noexcept { return index < m_valid_bits.size() && m_valid_bits[index]; }
SizeT FreeListSize() const noexcept { return m_free_list.size(); }
SizeT ActiveCount() const noexcept { return m_active_count; }
private:
IndexType m_first_index;
IndexType m_next_index;
SizeT m_active_count;
std::vector<IndexType> m_free_list;
std::vector<bool> m_valid_bits;
};
} // namespace MobileGL