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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-09 04:38:30 +09:00
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12df061e0b396f2c7871e6ec2762071b4aba60f3
MobileGL
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MobileGL
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MG_Util
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Texture
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swung0x48
48968a663f
[Fix, Test] (GLImpl, Util): let a buffer clear take a GL_INT pattern into a normalized format
2026-08-22 21:49:26 -04:00
..
PixelStoreProcessor.cpp
[Fix, Test] (GLImpl, Util): let a buffer clear take a GL_INT pattern into a normalized format
2026-08-22 21:49:26 -04:00
PixelStoreProcessor.h
[Fix, Test] (DirectGLES, PixelStoreProcessor, MG_IntegrationTest): read a packed level's stored words instead of trusting the shadow
2026-08-20 16:15:52 -04:00
TextureFormatProcessor.cpp
[Fix, Test] (Util): widen a three-channel 16-bit texture to its same-width four-channel sibling
2026-08-22 12:41:18 -04:00
TextureFormatProcessor.h
[Fix, Test] (TextureFormatProcessor, DirectGLES, MG_IntegrationTest): give every unrenderable signed-normalized colour attachment an exact float substitute
2026-08-20 17:17:31 -04:00