This website requires JavaScript.
Explore
Help
Sign In
swung0x48
/
MobileGL
Watch
1
Star
0
Fork
0
mirror of
https://github.com/MobileGL-Dev/MobileGL
synced
2026-11-07 18:13:23 +09:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
1469022b53752bd3a47a0d31d3e50b7c3f98059a
MobileGL
/
MobileGL
/
MG_Impl
/
GLImpl
/
Program
T
History
swung0x48
1469022b53
[Fix] (Shader): keep ESSL 3.10 block-array indexing and image-uniform rules for sources that declared an es version
2026-10-12 08:32:49 -04:00
..
GL_Program.cpp
[Fix] (Shader): keep ESSL 3.10 block-array indexing and image-uniform rules for sources that declared an es version
2026-10-12 08:32:49 -04:00
GL_Program.h
[Feat] (GL): implement GL_ARB_shader_objects over the core's shared shader / program name space.
2026-10-06 10:11:19 -04:00
GL_ProgramPipeline.cpp
[Fix] (GL): validate program pipelines by the spec rules in glValidateProgramPipeline and on every pipeline draw
2026-10-12 08:32:49 -04:00
GL_ProgramPipeline.h
[Feat] (MG_State, MG_Impl): give program pipelines their object and their state
2026-08-05 05:43:13 -04:00
GL_ShaderObjectsARB.cpp
[Feat] (GL): implement GL_ARB_shader_objects over the core's shared shader / program name space.
2026-10-06 10:11:19 -04:00
ProgramInterface.cpp
[Fix, Test] (GLState): stop enumerating buffer variables as GL uniforms
2026-08-21 11:55:29 -04:00
ProgramInterface.h
[Feat, Fix] (MG_Impl, MG_State, MG_Backend): program interface queries from frontend reflection; Espryt state-shadow reset
2026-08-09 08:12:30 -04:00