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MobileGL/MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/StripUniformLocationsPass.cpp
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// MobileGL - MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/StripUniformLocationsPass.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "StripUniformLocationsPass.h"
#include "source/opt/ir_context.h"
#include "source/util/make_unique.h"
#include <vector>
namespace MobileGL {
namespace MG_Util {
namespace ShaderTranspiler {
spvtools::opt::Pass::Status StripUniformLocationsPass::Process() {
using spvtools::opt::Instruction;
std::vector<Instruction*> toKill;
for (auto& annotation : get_module()->annotations()) {
if (annotation.opcode() != spv::Op::OpDecorate) {
continue;
}
if (annotation.GetSingleWordInOperand(1) !=
static_cast<uint32_t>(spv::Decoration::Location)) {
continue;
}
Instruction* target =
get_def_use_mgr()->GetDef(annotation.GetSingleWordInOperand(0));
if (target == nullptr || target->opcode() != spv::Op::OpVariable) {
continue;
}
switch (spv::StorageClass(target->GetSingleWordInOperand(0))) {
case spv::StorageClass::UniformConstant:
case spv::StorageClass::Uniform:
case spv::StorageClass::StorageBuffer:
toKill.push_back(&annotation);
break;
default:
break;
}
}
for (Instruction* inst : toKill) {
context()->KillInst(inst);
}
return toKill.empty() ? Status::SuccessWithoutChange : Status::SuccessWithChange;
}
spvtools::Optimizer::PassToken StripUniformLocationsPass::CreateStripUniformLocationsPass() {
return spvtools::Optimizer::PassToken(
spvtools::MakeUnique<StripUniformLocationsPass>());
}
} // namespace ShaderTranspiler
} // namespace MG_Util
} // namespace MobileGL