This website requires JavaScript.
Explore
Help
Sign In
swung0x48
/
MobileGL
Watch
1
Star
0
Fork
0
mirror of
https://github.com/MobileGL-Dev/MobileGL
synced
2026-09-08 04:08:32 +09:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
18675f72f33492a47d34a67274cc7d62092c5bd7
MobileGL
/
MobileGL
T
History
swung0x48
18675f72f3
[Feat] (MG_Util/ShaderTranspiler): Implement simple shader compile
2025-07-20 19:54:29 +08:00
..
MG_Backend
[Feat] (All): Continue building the basic structure.
2025-07-12 20:29:20 +08:00
MG_Impl
[Fix] (MG_Impl/GL): Correct GL_SHADING_LANGUAGE_VERSION in glGet.
2025-07-16 12:43:05 +08:00
MG_State
/GLState
[Fix] (MG_State/Buffer): do not shrink_to_fit() if not necessary
2025-07-20 09:58:17 +08:00
MG_Test
[Feat] (MG_Util/ShaderTranspiler): Implement simple shader compile
2025-07-20 19:54:29 +08:00
MG_Util
[Feat] (MG_Util/ShaderTranspiler): Implement simple shader compile
2025-07-20 19:54:29 +08:00
Config.h
[Test] (BufferTest): add
Binding
test, and fix compile errors
2025-07-17 22:15:31 +08:00
Includes.h
[Feat] (MG_Util/ShaderTranspiler): Implement simple shader compile
2025-07-20 19:54:29 +08:00
Init.cpp
[Feat] (MG_Util/Compiler): shader compiler WIP 2
2025-07-16 17:25:49 +08:00