Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.
1. P6's plan and contract draft (neither started; not one line of code)
docs/Disaggregated/P6-SPAWN-PLAN.md the package plan
docs/Disaggregated/P6-CONTRACT-DRAFT.md the contract draft (moves to
MG_Remote/CONTRACT-P6.md when c6 lands)
The three findings that mattered, all written into the documents:
a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
the tree and already tested: SocketDoorbell including hangup detection and the two
lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
assembly plus a control plane plus a process, not "write a socket transport".
b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
the tree again. So the first package, a6, is a read-only audit that writes no code, and
every contract row that depends on it is marked PENDING a6 rather than decided in
advance.
c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
and protocol.fbs:186-196's own comment says Android transfers the window out of band -
that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
gate measures. A real window reaching the server is a named refusal. This gets its own
section because "P6 is done" would otherwise read as "the game runs now".
The contract adds rule G: a role may not name a process-local handle. It extends P5c's
rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
a token this contract defines or they do not cross, and a descriptor crosses only through
SCM_RIGHTS, where the kernel renumbers it.
What P5e left for P6 gets its own section. The latch semantics are already designed
(ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
client no longer waits while the peer process can DIE: the client holds records that were
published and will never be applied, and Android's freezer suspends the child without
closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
That is P6's only new design; everything else is carriage. It shares a predicate with E1's
outstanding re-specification (ID-122), and the two should be designed together.
Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
match integration-split's name for name, because a differing set means the lane is quietly
running less; and the arm-proof gate requires every entry to record the child pid and
transport=spawn in its OWN private log - ID-124 established that this kind of false green
really happens, and a spawn lane that actually ran monolith would pass every other gate.
S2's shape must be settled before it is written, and the document says why: E1 is the
cautionary case.
2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)
ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
is under no version control. A record cited hundreds of times that lives only locally is not
a record, so it moves in whole, with its directory structure intact.
Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
stay where they are: they are evidence DATA rather than documents - large, regenerated per
run, and mostly carrying absolute paths and device serials that mean something only on the
machine that produced them. The mapping and this split are written in
docs/Disaggregated/notes/README.md.
Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
material salvaged from failed workflow runs, which may duplicate the like-named phase
directories and is kept because a few of those were the only complete version at the time.
CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
deliberately outside it: those notes' file:line citations were written against their own
code heads, and resolving them against today's HEAD would fail wholesale - which is not an
error, it is their correct state as a historical record. To check one, use the revision it
declares (--rev).
3. Inconsistencies fixed in passing
- README.md's status line still said P5e was in progress while the stage table already said
closed.
- CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
(a) and (b) were run in the previous commit; rewritten to closed plus the one item that
actually remains (E1).
- ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
package order, the scope boundary and the two new gates.
Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
14 KiB
P5d round 3, package B: persistent-map push - page-granular shadows, no edge hashing
Worktree MobileGL-p5d-B (branch p5d-B, base 85362a85). Patch: patches/B.patch (5 files,
+416/-91). Not built, not committed.
What changed (per file)
MG_State/GLState/BufferState/PipeResource.h
ShadowAllocationBytesFor(count)(split-only): rounds an allocation SIZE up to a multiple ofSHADOW_ALLOCATION_ALIGNMENT(4096).MapAlignedAllocator::allocateasks the heap for that many bytes under#if MOBILEGL_BUILD_DISAGGREGATED; the pull-build arm ofallocateis the old text, token for token. Round 2 gave shadows a page-aligned BASE only; the last page could still end mid-way with a neighbour allocation in the remainder.PipeResource::ShadowAllocationBytes()(split-only):ShadowAllocationBytesFor(m_shadow->capacity()), 0 for an adopted store or an unsized shadow.capacity()is exactly the countstd::vectorpassed toallocate()(libc++/libstdc++/MSVC all record it), and the rounding is the allocator's own function, so the extent the tracker widens into can never exceed what was allocated.- Confirmed: a live member's
MappedData()is alwaysm_shadow->data()-Bytes()returns the GPU map only whenm_gpuMapped != nullptr, andIsLivePersistentMap's second row (IsBackendPersistentMapped) excludes exactly that; nothing else backs a shadow.ResizeShadowis reserve(bit_ceil)+resize, so the allocation iscapacity()bytes and[0, size) ⊆ [0, capacity); the shadow is never reallocated while a map is live (Respecify/AllocateImmutableStorage callReleaseMemory(false)first, which untracks; EnsureGpuResidentStorage/TryAdoptLargeStorage refuse while mapped).
MG_State/GLState/BufferState/BufferObject.h: ShadowAllocationBytes() accessor inside the existing
#if MOBILEGL_BUILD_DISAGGREGATED block (pull build: no text, no layout change).
MG_Remote/Client/PersistentMapTracker.cpp
TrackWriteMap(..., shadowExtent): outward alignment when the shadow is page-granular (base page-aligned, extent != 0, extent a page multiple,rangeEnd <= extent):base = RoundDown(begin),end = RoundUp(end)clamped toshadow + extent;hasEdges = base > rawBegin || end < rawEndis then false and a sub-page map is one protected page. Anything failing the test keeps the inward arm (fallback, comment rewritten to state both ownership arguments; the round-1 reasoning is kept, not deleted).static_assert(SHADOW_ALLOCATION_ALIGNMENT % kPageBytes == 0)pins the precondition.InstallWriteFaultHandler: refuses (once,g_pageSizeRefused) whensysconf(_SC_PAGESIZE) != 4096. Every ownership claim is made at 4 KB; on a 16 KB-page kernel (Android 15 admits them) a 4 KBmprotectcovers three foreign quarters - the process-killer. Pre-existing hazard, made deterministic: hash arm on such kernels, never an unsafe protect.PushBlocksForChecked: both XXH3 edge hashes are gated ontracked->hasEdges; theinteriorBegin/Endcomments no longer claim>= begin / <= end; the page loop's clamp to[begin, end)is unchanged and is what keeps a head/tail page that starts beforebeginor runs pastendinside the mapped range.PushDrawConsumersepoch skip: walks the newm_edgedMembersset (members whose slot has unprotected edges - inward fallback only) instead of the whole membership; empty in steady state. Keys copied out before the walk becausePushBlocksForCheckedmayForget().NoteMapStateChangedpassesbuffer.ShadowAllocationBytes()and maintainsm_edgedMembersbesidem_untrackedMembers(erase on re-note, Forget, ClearForTest).- Test hooks:
MprotectArmAvailableForTest,TrackedSlotForTest,TrackForTest,UntrackForTest,FaultEpochForTest. - SIGSEGV handler: logic untouched. Comment on the every-overlapping-slot loop updated (no two tracked ranges can share a page any more; loop kept as the checkable form).
MG_Remote/Client/PersistentMapTracker.h: TrackedWriteMap edge-field comments (edges exist only on
the inward fallback), m_edgedMembers, the five test hooks.
MG_Test/Buffer/SplitBufferTest.cpp: two cases + two skip stubs (G2/G14 name-set rule, "eighteen").
Why (profile)
Client thread at 56a77348: XXH3_hashLong_64b_default 6.51 + XXH3_64bits 2.02 = 8.5%, 98% via
PushBlocksForChecked from PushDrawConsumers; plus PushBlocksForChecked 5.57 self, MappedData 1.16,
IsMapped 0.58, GetMappedRange 0.43 around it. Cause: nearly every mapped end is not page-aligned, so
nearly every tracked map had hasEdges and the epoch-skip fast path hashed its edges for EVERY live map
on EVERY draw. With page-granular shadows there are no edges, the fast path touches no member, and steady
state has zero per-draw hashing and zero MappedData/IsMapped/GetMappedRange calls from this module.
The ownership argument, precisely (cb06538c's danger note)
A page may be protected only if every byte of it belongs to this shadow. Outward: the heap handed the
shadow out as ONE block of extent bytes at a 4096-aligned base (operator new(extent, align_val_t{4096}),
extent a multiple of 4096); allocator metadata lives before the block, never inside; therefore
[shadow, shadow + extent) contains no byte of any other allocation, and every page intersecting
[shadow+begin, shadow+end) with end <= extent lies inside it. A signal-blocked driver/runtime worker
never writes a client shadow (rule E: the server reads its own staged copy). Bytes of a head/tail page
outside the mapped range are written only by the client's API paths (SubData/FlushMappedRange/Respecify
memcpy, the readback writeback landing in WaitForApplied's event drain on the client thread) - threads
that run the handler; such a fault is answered like an interior one, the push clamps to [begin, end),
and the byte itself crossed by its own record. Forget/unmap/re-note all route through UntrackWriteMap
(restore writable, then retire) before any reallocation, unchanged.
Per-draw work remaining in PushDrawConsumers, epoch unmoved
| step | cost |
|---|---|
PersistentMapTracker::Instance() (3 call sites in EmitTables) |
function-static guard load |
PushIsArmed() |
one MG_Config::Transport load + compare |
OnServerRole() |
ServerLoop::OnApplyThread() (package D makes it a relaxed load + compare) |
m_livePersistentMaps.empty() |
one load |
g_faultEpoch.load(acquire) + compare with m_lastFaultEpoch |
one atomic load |
m_untrackedMembers.empty(), m_edgedMembers.empty() |
two loads |
| per member | nothing |
| First push after a map still ships everything once (all bits set at registration; first fault moves the | |
epoch, the walk pushes every set bit). The loop was kept (over m_edgedMembers, not the membership) because |
|
| the inward fallback still exists; it is not entered in steady state. |
Red-once
SplitBufferSet.ASubPageMapIsOneProtectedPageAndAWriteThroughItFaults: reverting the outward alignment givespageCount == 0,hasEdges == true, and a write through the pointer that does not move the fault epoch - three red assertions. Reverting the allocator rounding alone:ShadowAllocationBytes() % 4096fails for a 100-byte buffer (capacity 128).SplitBufferSet.AShadowThatFailsThePageGranularTestKeepsTheInwardAlignmentAndItsEdges: an unaligned base, an unknown extent (0) and a range past its extent each register inward (1 page, edges); the true extent widens to 3 pages, no edges, end == extent. Widening without the extent test goes red on the third registration.- Existing:
ThePushCutsTheMappedSpanIntoBlocksAndMovesPmap,TheLastBlockIsTheRemainderAndNotAWholeBlock(64K+7: now one page-rounded span, still 2 blocks / kSize bytes by the clamp),PersistentCoherentMapScenario(pixels through the push) keep passing by inspection.
G1 / monolith
Pull build (MOBILEGL_BUILD_DISAGGREGATED=OFF): zero delta. ShadowAllocationBytesFor,
PipeResource::ShadowAllocationBytes, BufferObject::ShadowAllocationBytes exist only under the option;
allocate()'s pull arm is the previous text verbatim. Push monolith build with the option ON but
Transport=Monolith: allocations of shadows/staging stores round up to 4096 multiples (invisible to the
application; capacities >= 4096 are already powers of two, so only sub-4K stores grow), tracker inert as
before (PushIsArmed false).
Risks / not done
- Not built (per rules). Watch for:
sysconf/unistd.halready included;uintptr_tin the test via<cstdint>through the tracker header;flat_hash_map::value_type::firstform_edgedMembers. - The 16 KB-page refusal is new behaviour on such kernels (hash arm instead of mprotect); on the Redmi (4 KB) it is a no-op. It is the honest answer, but it is a performance cliff there rather than a fix.
- Two tracked shadows can no longer share a page; the handler still scans every slot per fault (unchanged).
- Not touched: role guards (
RefuseLegacyBufferArmFromApplyThread,OnServerRole) - package D; the hash arm'sMOBILEGL_IPC_PERSISTENT_HASH_SUPPRESSXXH3 for untracked members - still exists for table-full / handler-unavailable / >256 MB maps; docs (P5D-INPROC-PERFORMANCE.md) not updated - integrator's row.
Fix round
Patch regenerated from MobileGL-p5d-B (6 files, +654/-149; BufferObject.cpp is new to the set). Not built.
Blocker (both reviews): the epoch skip lost the drain the old edge service did by accident.
Agreed, and the diagnosis is exact: m_lastFaultEpoch = epoch before a walk that pushed only
consumers left a faulted non-consumer marked, writable and unable to move the epoch again. Fix, in
PersistentMapTracker.cpp:
- The walk now DRAINS every tracked member with a marked page, consumer or not, before the binding
walk (
AnyPageMarked, one word load per 64 pages, walk-time only). The skip's proof then holds: the epoch moves only on a mark, and the last walk drained every mark there was. A drained push is bitmap-driven (faulted blocks only), so nothing pays the whole-range rescan the consumer filter exists to avoid.m_lastFaultEpochis still taken before the drain, so a fault landing mid-drain forces the next draw to walk again. TrackWriteMapbumps the epoch after publishing a slot: a fresh slot has every page marked, which is a fault of every page as far as the push is concerned. This closes the second review's "registered and drawn without a fault is never shipped" hole - "first push ships everything once" is now true of the draw path, not only of the read-only verbs' whole push.- The handler's
g_faultEpoch.fetch_addis nowrelease(was relaxed) so the walk's existingacquireload actually orders the bit before the epoch across threads (chunk builders write arenas off the GL thread). Cheap: handler-only. - Skip path unchanged in cost: one atomic load, two empties, nothing per member. The per-draw table above still stands. The walk (epoch moved) gained one word-scan per tracked member.
- The binding walk moved under
if (ctx != nullptr)so the drain runs without a context too; the walk body is re-indented, otherwise unchanged.
Major (review 1): no red-once for the skip semantic. Added
SplitBufferSet.AFaultedMapTheDrawDidNotBindStillShipsBeforeTheDrawThatDoes (+ skip stub; name
sets 20/20, "TWENTY"). Two one-page maps A and B, B bound to SSBO point 0, driven through
PushDrawConsumers itself: draw 1 ships both (2 blocks: fresh A ships although unbound - the
registration bump), draw 2 ships nothing, a write through A's pointer faults (asserted via the
epoch), draw 3 with only B bound must ship A's block (3), draw 4 binding A ships nothing more (3,
BytesPushed == 3 * 4096). Reverting the drain: draw 3 stays at 2 and draw 4 skips - red at the
"3u" assertion. Reverting the registration bump alone: draw 1 stays at 0 - red at "2u".
Minor (review 1): g_segvInstalled published before the page-size check. The check is now
KernelPageIsTheTrackerPage(), a function-static memo asked BEFORE the CAS; g_pageSizeRefused
is gone. No caller can pass TrackWriteMap's installed gate while the size is undecided.
Minor (review 1): ShadowAllocationBytes() unguarded. Now out of line in BufferObject.cpp
(under the option) with RefuseLegacyBufferArmFromApplyThread("ShadowAllocationBytes"), beside
MappedData. Pull build: no text (declaration and definition are both under the option).
Minor (review 1): outward can exceed kMaxTrackedPages by one page where inward fit. Widening
never demotes: if the outward count exceeds the capacity, TrackWriteMap takes the inward arm for
that map (edges, m_edgedMembers) instead of refusing it onto the hash arm, so no map that was
tracked before this round becomes an untracked member that vetoes the skip process-wide. Only a
~256 MB map on the boundary pays the old edge-hash cost; no test (it would need a 256 MB shadow).
Minor (review 2): extent inferred from capacity(). PipeResource now records
m_shadowExtent = ShadowAllocationBytesFor(reserved) in ResizeShadow (the count it asked the
allocator for) and zeroes it in AdoptPersistentMap; ShadowAllocationBytes() returns it (0 while
GPU-resident). When the reserve did not reallocate, the block behind Bytes() is a larger earlier
reserve's, so the recorded value is at most the true extent in every case; size <= reserved
keeps rangeEnd <= extent. Shadow() has no callers, and every shadow allocation goes through
ResizeShadow, so nothing else can move the block. Split-only member (G1 layout unchanged).
Minor (review 2): the hasEdges && conjuncts were dead. Dropped both; the comment now says
the two geometric conditions are self-gating under outward alignment and that this, not a flag,
is what removed the per-draw XXH3. hasEdges stays for m_edgedMembers (header comment updated).
Not changed: the 16 KB refusal, the outward arithmetic, the allocator rounding, the SIGSEGV
handler's ownership tests, PushAllMembers. Risks: not built - watch if (const auto& ctx = MG_State::pGLContext) (UniquePtr in an if-declaration, same shape as the vao line below it),
entry.first on UnorderedMap<Uint64, MemberEntry>, and MGLOG_W inside the function-static
lambda.