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swung0x48
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MobileGL
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2026-09-13 14:48:32 +09:00
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199164c2e0f44306a10036e13b8e19e0080679ce
MobileGL
/
MobileGL
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MG_Impl
/
GLImpl
/
VertexArray
T
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swung0x48
f39e8738da
Merge origin/dev (readback overhaul
c6d22e6e
) into default-texture-objects - true per-target default texture objects supersede the readback branch texture-0 silent no-ops: removed the null-slot early-outs in TexImage1D/2D/3D(Multisample) and TexBuffer plus the DefaultTextureOperationsAreSilentNoOps test so name-0 operations actually (re)specify the default objects; deduped the shared state-reset fixes, keeping upstream std::clamp for GL_MAX_UNIFORM_BUFFER_BINDINGS, the Int-typed ActiveTexture combined-units range check, renderbuffer name-0 unbind, and vertex-attrib-0 current-value writes with the attrib-0 round-trip test
2026-07-16 23:50:47 -04:00
..
GL_VertexArray.cpp
Merge origin/dev (readback overhaul
c6d22e6e
) into default-texture-objects - true per-target default texture objects supersede the readback branch texture-0 silent no-ops: removed the null-slot early-outs in TexImage1D/2D/3D(Multisample) and TexBuffer plus the DefaultTextureOperationsAreSilentNoOps test so name-0 operations actually (re)specify the default objects; deduped the shared state-reset fixes, keeping upstream std::clamp for GL_MAX_UNIFORM_BUFFER_BINDINGS, the Int-typed ActiveTexture combined-units range check, renderbuffer name-0 unbind, and vertex-attrib-0 current-value writes with the attrib-0 round-trip test
2026-07-16 23:50:47 -04:00
GL_VertexArray.h
[Feat] (MG_Impl/GLImpl): implement 8 packed glVertexAttribP*ui current-value setters
2026-07-10 23:07:13 -04:00
Validators.cpp
[Feat] (MG_Impl, MG_State, MG_Backend, MG_Util): packed 2_10_10_10 and GL_BGRA vertex array formats
2026-07-10 23:25:25 -04:00
Validators.h
[Feat] (MG_Impl, MG_State, MG_Backend, MG_Util): packed 2_10_10_10 and GL_BGRA vertex array formats
2026-07-10 23:25:25 -04:00