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MobileGL
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2026-09-08 12:18:30 +09:00
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1f753ab5fa4c2fbac9deedfcae1bc978608f9977
MobileGL
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MobileGL
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MG_Backend
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swung0x48
3ed9501be5
[Fix, Feat, Test] (MG_Backend/DirectGLES, MG_Test): the draw-parameter builtins never reached the draws that carry them, and glMultiDrawArraysIndirectCount had no backend at all
2026-08-12 04:18:08 -04:00
..
DirectGLES
[Fix, Feat, Test] (MG_Backend/DirectGLES, MG_Test): the draw-parameter builtins never reached the draws that carry them, and glMultiDrawArraysIndirectCount had no backend at all
2026-08-12 04:18:08 -04:00
DirectVulkan
[Fix] (MG_Util, MG_Backend/DirectVulkan): GL reads gl_BaseVertex as zero on a non-indexed draw where Vulkan's builtin hands over firstVertex
2026-08-12 04:18:07 -04:00
BackendObject.cpp
[Feat] (MG_Backend, android-plugin): show format capability tables in POST
2026-07-16 00:10:11 -04:00
BackendObject.h
[Feat, Fix] (MG_Impl, MG_State, MG_Backend): program interface queries from frontend reflection; Espryt state-shadow reset
2026-08-09 08:12:30 -04:00
BackendObjects.h
[Refactor] (Lifecycle): own MobileGL's lifecycle from the EGL layer instead of ELF static ctor/dtor - the first EGL/WGL entry point lazily initializes via a thread-safe, re-init-capable EnsureInitialized (AutoInit is gone), the last eglTerminate with no initialized display and nothing current tears the whole library down deterministically inside the EGL lifecycle, and the global singletons move to leak-at-exit heap storage so process exit runs no backend destructors at all (AutoDestroy and the Windows DllMain abandon hook are gone); fixes the exit-time SIGABRT from undefined static-destruction order - the DirectGLES buffer-pool mutex abort on Android clean exits, and the pre-existing macOS QueryTest/ProgramTest 'Subprocess aborted' gtest failures now pass (ctest 411/411)
2026-07-26 10:59:14 -04:00
Init.cpp
Merge branch 'dev' into Feat/Backend-Direct-Vulkan
2026-02-21 15:02:59 +08:00