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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-13 06:38:31 +09:00
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20e1b417ccde8145be4e9e6755fce48f7d312093
MobileGL/MobileGL/MG_Util/Converters
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swung0x48 b9844ed7c1 [Fix] (MG_Util/Texture): infer RGBA8 for packed RGBA uploads
(cherry picked from commit 1146188ed4)
2026-07-16 03:41:29 -04:00
..
EGLToStr
[Feat|Refactor] (MG_Backend|MG_Impl): Implement BackendObject, replacing previous methods.
2026-02-18 10:36:56 +08:00
GLToGlslang
[Feat|Refactor] (MG_Backend|MG_Impl): Implement BackendObject, replacing previous methods.
2026-02-18 10:36:56 +08:00
GLToMG
[Feat] (MobileGL): full dual-source blending across state, transpiler, and both backends
2026-07-11 01:32:07 -04:00
GLToStr
[Feat|Refactor] (MG_Backend|MG_Impl): Implement BackendObject, replacing previous methods.
2026-02-18 10:36:56 +08:00
MGToGL
[Feat] (MobileGL): full dual-source blending across state, transpiler, and both backends
2026-07-11 01:32:07 -04:00
MGToMG
[Fix] (MG_Util/Texture): infer RGBA8 for packed RGBA uploads
2026-07-16 03:41:29 -04:00
MGToStr
[Feat] (MobileGL): full dual-source blending across state, transpiler, and both backends
2026-07-11 01:32:07 -04:00
MGToVk
[Feat] (MobileGL): full dual-source blending across state, transpiler, and both backends
2026-07-11 01:32:07 -04:00
SPIRVCrossToGL
[Chore] (LICENSE): Switch project license to LGPLv3.
2026-01-18 09:33:33 +08:00
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