mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-07 19:58:32 +09:00
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
// MobileGL - MobileGL/MG_Impl/GLImpl/Sync/GL_Sync.cpp
|
|
// Copyright (c) 2025-2026 MobileGL-Dev
|
|
// Licensed under the GNU Lesser General Public License v3.0:
|
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
|
// SPDX-License-Identifier: LGPL-3.0-only
|
|
// End of Source File Header
|
|
|
|
#include "GL_Sync.h"
|
|
|
|
#include "MG_State/GLState/Core.h"
|
|
|
|
namespace MobileGL {
|
|
namespace MG_Impl::GLImpl {
|
|
GLsync FenceSync_Backend(GLenum condition, GLbitfield flags) {
|
|
return 0;
|
|
}
|
|
|
|
GLenum ClientWaitSync_Backend(GLsync sync, GLbitfield flags, GLuint64 timeout) {
|
|
return 0;
|
|
}
|
|
|
|
void DeleteSync_Backend(GLsync sync) {}
|
|
|
|
GLsync FenceSync_State(GLenum condition, GLbitfield flags) {
|
|
return 0;
|
|
}
|
|
|
|
GLenum ClientWaitSync_State(GLsync sync, GLbitfield flags, GLuint64 timeout) {
|
|
return 0;
|
|
}
|
|
|
|
void DeleteSync_State(GLsync sync) {}
|
|
|
|
GLsync FenceSync(GLenum condition, GLbitfield flags) {
|
|
return 0;
|
|
}
|
|
|
|
GLenum ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
|
|
return 0;
|
|
}
|
|
|
|
void DeleteSync(GLsync sync) {}
|
|
} // namespace MG_Impl::GLImpl
|
|
} // namespace MobileGL
|