Files
MobileGL/scripts/data/structure_baseline.json
T
swung0x48 230a90a439 [Fix] (MG_Impl/GLImpl, MG_IntegrationTest, MG_IntegrationTest/Scenarios, MG_Remote/Client, MG_Test/Texture, scripts/data): make by-name texture calls act on the named texture
- The 19 calls that bound their texture first now share object cores with the target forms
- GL 4.6 rules the binding hid: cube maps in TextureSubImage3D and level queries, named target errors
2026-10-16 14:47:50 -04:00

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JSON

{
"file_excess_lines": 21859,
"function_excess_lines": 15516,
"layering_violations": 63
}