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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 12:48:32 +09:00
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24dfbb41f9c5aded1e10bd0e81e05e001f209b38
MobileGL/MobileGL/MG_State/GLState/VertexArrayState
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swung0x48 2fced2241b [Fix, Test] (MG_Util, MG_State, MG_Backend): the GL 4.3 vertex binding model - array vertex inputs, zero binding strides, instance divisors, and formats ES refuses
2026-08-12 05:36:00 -04:00
..
VertexArrayObject.cpp
[Fix, Test] (MG_Util, MG_State, MG_Backend): the GL 4.3 vertex binding model - array vertex inputs, zero binding strides, instance divisors, and formats ES refuses
2026-08-12 05:36:00 -04:00
VertexArrayObject.h
[Fix, Test] (MG_Util, MG_State, MG_Backend): the GL 4.3 vertex binding model - array vertex inputs, zero binding strides, instance divisors, and formats ES refuses
2026-08-12 05:36:00 -04:00
VertexArrayState.cpp
[Perf] (MG_State): stop paying two atomic refcounts for every glBindVertexArray
2026-08-06 13:16:02 -04:00
VertexArrayState.h
[Perf] (MG_State): stop paying two atomic refcounts for every glBindVertexArray
2026-08-06 13:16:02 -04:00
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