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Two 1.21.1 NeoForge Create in-world captures facing water wheels and a large cogwheel, one per flywheel backend (/flywheel backend indirect and instanced). The indirect trace exercises the compute scatter/cull pipeline, glMultiDrawElementsIndirect with GPU-written commands, and draw-parameter emulation; captured with persistent-map shadowing so the unflushed scatter descriptors Flywheel writes are recorded. Both trimmed to a single frame and brotli-repacked (~7 MiB each). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>